Armageddon: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Vehicle
Salvage – When Lightweight Glider enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Lightweight Glider.
{w}: Lightweight Glider gains flying until end of turn.
2/1
 
 R 
Creature – Dragon
Convoke
Flying
Attacking creatures you control get +1/+0 until end of turn.
Whenever Firewing Captain attacks, you may pay {x}{r}. If you do, Firewing Captain deals X damage to target creature. X cannot be greater than the number of attacking creatures you control.
5/4
 U 
Artifact Creature – Scarecrow
Deathtouch
{2}{b}{b}: Target creature gets -1/-1 until end of turn.
The ruin of war poisons more than just the land.
2/2
 U 
Creature – Human Shaman
Salvage – when Chromatic Visionary enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Chromatic Visionary.
{t}: Add {g} to your mana pool. If Chromatic Visionary has a +1/+1 counter on it, you may add one mana of any color to your mana pool instead.
1/1
 U 
Sorcery
Death Ray deals 5 damage to target creature.
"Who needs physics when you have magic?"
Illus. Methados@Deviantart
 C 
Artifact – Equipment
Whenever equipped creature attacks, attacking creatures you control get +1/+0 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Exile target creature. Its controller draws a card.
"You are not welcome in my world."
Illus. Popular Science
 C 
Creature – Spirit
Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
3/2
 C 
Creature – Elemental
Flying
Whenever Infused Cloud is blocked, return it to its owner's hand.
After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
 C 
Creature – Human Artificer
Salvage – When Scrapheap Armorer enters the battlefield, you may exile an artifact card from your graveyard. If you do, put two +1/+1 counters on target creature.
Let nothing go to waste.
2/2
 C 
Creature – Human Soldier
Whenever Frontline Charger is blocked, you may sacrifice it. If you do, Frontline Charger deals 2 damage to target creature blocking it.
It's not normally smart to charge blindly into gunfire, but it's even dumber to stand in his way.
1/1
 C 
Creature – Human Rogue
When Insurgent Ransacker enters the battlefield or dies, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Everything is fuel for the cause.
2/1
 C 
Artifact
Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
 C 
Artifact
Flare Thrower enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{r}, {t}, Sacrifice Flare Thrower: Flare Thrower deals 2 damage to target creature or player.
 B 
Basic Land – Mountain

Lightweight Glider (common, foil)
Firewing Captain (rare)
Noxious Shambler (uncommon)
Chromatic Visionary (uncommon)
Death Ray (uncommon)
Glorious Banner (common)
Banish to Nowhere (common)
Malicious Ghost (common)
Infused Cloud (common)
Scrapheap Armorer (common)
Frontline Charger (common)
Insurgent Ransacker (common)
Repair Kit (common)
Flare Thrower (common)
Mountain (basic)