Armageddon: Virtual Booster
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Background | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Salvage – When Nitro Kart enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nitro Kart.
![]() 2/1
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Return X target nonland permanents to their owner's hands.
If X is 5 or greater you may instead return all nonland permanents each opponent controls to their owner's hands. Despite being incapable of killing anyone, the Ætherpulse was one of the most feared spells of the era.
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Defender
"Why is this even here?"
—graffiti on the Berlin Wall 1/6
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Exile a creature card from your graveyard: Necromantic Naturemage gets indestructible and deathtouch until end of turn.
"I don't understand why people think my work is twisted. The living thriving on the nutrients of the dead is simply part of the natural cycle."
3/3
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Other artifact creatures you control get +1/+1.
Out in the middle of nowhere, a factory for war machines runs day and night, unwatched by human eyes.
2/3
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Salvage – When Nuclear Submarine enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Nuclear Submarine.
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Illus. Unknown
2/3
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Salvage – When Adapted Steamroller enters the battlefield, you may exile an artifact card from your graveyard. If you do, put a +1/+1 counter on Adapted Steamroller.
![]() 4/4
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Flying, vigilance
Even in a war governed by machines and magic, the primitive methods of doing things can still prove to be useful.
Illus. Graham Owen
1/2
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Menace (This creature can't be blocked except by two or more creatures.)
Whenever Back Alley Thug deals combat damage to a player, you gain 2 gold. (Gold can be paid in place of life or generic mana.) 2/2
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Whenever a creature an opponent controls attacks you or a planeswalker you control, Mutually Assured Destruction deals 2 damage to that opponent.
Whenever a spell or ability an opponent controls destroys a permanent you control, you may destroy up to one target permanent that opponent controls. |
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Creatures you control get +1/+0 and have haste.
"For glory, for victory, for the motherland! Charge!”
2/2
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Equipped creature gets +2/+0 and has haste and flying.
Equip ![]() ![]() Not all inventions are created for merely practical purposes.
Illus. digitaljournal.com
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When Terra Nova Insurgents enters the battlefield, you may pay
![]() "Destroy, cleanse, purify."
-Terra Nova chant 3/3
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Trample, forestwalk
![]() ![]() ![]() ![]() ![]() 3/8
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Nitro Kart
(common)
Ætherpulse
(rare)
Fortified Barrier
(common)
Necromantic Naturemage
(uncommon)
Chief of the Foundry
(uncommon)
Nuclear Submarine
(common)
Adapted Steamroller
(common)
Courier Hawk
(common)
Back Alley Thug
(uncommon)
Mutually Assured Destruction
(rare)
Plains
(basic)
Battleground Marshal
(uncommon)
Personal Jetpack
(uncommon)
Terra Nova Insurgents
(rare)
Armored Pathrazer
(rare)