New Mirrodin

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Mechanics | Skeleton

Showing 19 of 19 White cards

Go to section: White (19) Blue (19) Black (17) Red (18) Green (20) Multicolour (52) Hybrid (24) Artifact (32) Land (18)

Show rarities: C U R M

 U 
Enchantment
Whenever a creature you control dies, you may exile it. If you do, gain 2 life.
"This land is barren and void of metals. We can no longer eat the fruit and toss the core aside."
-Shalad, Tel-Jilad Warrior
8 comments
last 2012-11-06 04:42:29 by jmgariepy
{2}{w}
 
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature can't attack or block and its activated abilities can't be activated.
"'Give him an axe! Let the thief cut wood! It will give him something to do!' Just wait. They'll see what I can do with an axe."
- Vergen, Mephidross Survivor
3 comments
last 2012-09-21 04:33:53 by jmgariepy
 R 
Sorcery
Destroy all creatures.
Salvage {3}
"A world devoid of civilization. It's beautiful, yet ominous."
-Denval, Leonin Cleric
2 comments
last 2012-09-28 05:49:50 by jmgariepy
 C 
Instant
Exile target non-land permanent. If that permanent was not an attacking creature, return it to the battlefield.
"Need others (for survival). Explaining motives = too much time. Perhaps clones?"
-Atticus, Vedalken Genius: Lab Notes
4 comments
last 2012-09-27 10:48:02 by Alex
 C 
Instant
Destroy target enchantment.
"Wake up, Esrael! Your husband spends his days 'exploring the wilderness' with a Leonin Trollop! If he isn't cheating on you, he will."
-Atticus, Vedalken Genius
3 comments
last 2014-03-26 23:56:15 by jmgariepy
 M 
Legendary Creature – Cat Cleric
Vigilance
Whenever one or more creatures attack, you may sacrifice a non-creature permanent. If you do, creatures you control are indestructible until end of turn.
6/5
2 comments
last 2013-02-27 00:50:39 by Alex
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature gets -6/+6.
13 comments
last 2012-11-09 10:12:10 by Alex
 C 
Creature – Crab Elephant
{u}: Fiddler Mastadon can't be the target of spells or abilities until end of turn.
3/5
6 comments
last 2013-01-17 11:31:30 by jmgariepy
 R 
Enchantment – Aura
Enchant Creature
When Ion Accelerator enters the battlefield, put a colored ion counter on the creature it enchants for each color of mana used to cast Ion Accelerator.
Enchanted creature gets +X/+X where X is equal to the number of ion counters on it.
5 comments
last 2012-01-21 05:32:09 by jmgariepy
 C 
Sorcery
Put a 1/1 Elemental creature tokens that's all colors onto the battlefield for each color of mana spent to cast Ionic Purity. (For example, if you paid {w}{u}{r} to cast Ionic Purity, you would put three Elemental creature tokens that are all colors on the battlefield.)
14 comments
last 2013-01-14 06:51:01 by jmgariepy
 R 
Creature – Elemental
Ionized Weave enters the battlefield with an ion counter on it for each color of mana used to pay for it.
Ionized Weave gets +1/+1 for each ion counter on it.
Prevent all damage that would be dealt to Ionized Weave.
0/0
3 comments
last 2012-05-31 06:17:50 by jmgariepy
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
1 comment
2012-11-09 05:33:52 by jmgariepy
 C 
Instant
Put a white ion counter on target permanent.
Until end of turn, creatures you control with white counters on them gain protection from the color of your choice.
1 comment
2012-03-24 06:22:06 by jmgariepy
 C 
Instant
Creatures and Equipment spells can't be cast this turn.
Salvage {3} ({3}, Move Renewed Vows from your graveyard to the bottom of your library: Draw a card.)
"If we are pacifists, what need we of soldiers?"
-Sojfa, Leonin Prioress
2 comments
last 2013-01-16 05:33:01 by jmgariepy
 R 
Legendary Creature – Cat Soldier
For each non-land permanent you control that shares a name with another permanent you control, Shinsa, Taj Nar Taskmaster gets +1/+1.
"I hate my life. Why must it be so damned interesting?"
2/2
2 comments
last 2012-12-18 04:28:39 by jmgariepy
 U 
Legendary Creature – Cat Cleric
{t}: Prevent the next 2 damage that would be dealt to another target creature or player.
"I used to tend the garden as a part of my vows. Lately, I've gained a lot more vows."
1/1
2 comments
last 2012-03-03 07:52:38 by Alex
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+2 for each Legendary non-land permanent you control.
"By ethos, I am a pacifist. By profesion, a leader. But, by exigency, I must be an enforcer. Ancestors, forgive me."
-Denval, Leonin Cleric
3 comments
last 2012-06-25 05:02:06 by jmgariepy
 U 
Instant
Choose one or both--Destroy target artifact; and/or, destroy target attacking creature.
Salvage {3} ({3}, Move Violence Begets Violence from your graveyard to the bottom of your library: Draw a card.)
"Quotidianly, I grapple with the question: 'Which is more important? My vows or my flock?'"
--Sofja, Leonin Prioress
1 comment
2014-07-02 00:27:01 by jmgariepy
 R 
Enchantment
When Zephinda's Reserve enters the battlefield, put a 5/3 white Legendary Elephant Warrior creature token with trample into play named "Zephinda". Then Zephinda's Reserve becomes an Aura enchantment with enchant creature. Attach Zephinda's Reserve to Zephinda.
Enchanted creature gains defender (it can't attack).
19 comments
last 2012-09-26 15:20:37 by Link

Go to section: White (19) Blue (19) Black (17) Red (18) Green (20) Multicolour (52) Hybrid (24) Artifact (32) Land (18)

Show rarities: C U R M


New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton