New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{3}, {t}: Put a token artifact on the battlefield with the ability "{t}: Add {1} to your mana pool."
 U 
Colour indicator WU Creature – Beeble Warrior
When you control no Plains, sacrifice Beeble Scowler.
2/3
 U 
Artifact
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {2}
Equipped creature gets +1/+0 for each artifact you control.
{b/r}{b/r}{r}{r/g}{r/g}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
Whenever ~ attacks, it deals 3 damage to each other creatures that shares a color with the colored counters on ~.
5/4
 C 
Artifact Creature – Golem
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
3/3
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Artifact Creature – Construct
{3/w}, {t}: Target creature can't attack this turn.
{3/r}, {t}: Target creature can't block this turn.
2/3
 C 
Sorcery
Draw a card.
Salvage {3} ({3}, Move Recurring Theme from your graveyard to the bottom of your library: Draw a card.)
"Creativity comes from asking the same question over and over and over."
-Ibok, Neurok Engineer
 C 
Enchantment – Aura
Enchant land you control
When Layered with Rubble enters the battlefield, draw a card, then discard a card.
Enchanted land is a Mountain and a Swamp.
 C 
Instant
Put a red ion counter on target permanent.
Creatures you control with red counters on them get +3/+0 until end of turn.
 C 
Creature – Merfolk Soldier
When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense.
0/4
 C 
Sorcery
Search through your library for two basic lands that do not share a type. Put them on the battlefield tapped, then shuffle your library.
"The wheat grew. But so did a crop of potato-sized rocks, as if one depended on the other."
-Esrael, Agricultural Lead
 C 
Creature – Spider
Reach
"I can't shake the feeling that some... threat... hangs over me... waiting for the time to strike."
-Esrael, Agricultrual Lead
2/4
 C 
Creature – Spirit
When Sheaf Haunt enters the battlefield, you may exile another target permanent you control, then return that permanent to the battlefield.
0/2
Island
 
 B 
Basic Land – Island

Generator Generator (rare)
Beeble Scowler (uncommon)
Claws of the Nim (uncommon)
UR07 (uncommon)
Shale Golem (common)
Pray for Guidance (common)
Shardforged Netlauncher (common)
Recurring Theme (common)
Layered with Rubble (common)
Disruptive Orbit (common)
Rootwater Defense (common)
Interwoven Bounty (common)
Canopy Lurker (common)
Sheaf Haunt (common)
Island (basic)