New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return up to two Sorceries from your graveyard to your hand. Exile Scrapsemble.
"Wait. Stand right there. This is going to be great!"
-Jaroot, Goblin Trashsmith
{2}{w}
 
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature can't attack or block and its activated abilities can't be activated.
"'Give him an axe! Let the thief cut wood! It will give him something to do!' Just wait. They'll see what I can do with an axe."
- Vergen, Mephidross Survivor
 U 
Creature – Insect Mystic
"Shalahd and I hid in the trees and watched the Nantuko funeral from afar. The ritual was a moving affair, shattered by a sudden realization: They eat their dead!"
-Grenda, Leonin Scout
5/5
 U 
Creature – Viashino Barbarian
Whenever Viashino Broodmate becomes blocked, put a token copy of it onto the battlefield.
4/2
 C 
Creature – Spirit
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
 C 
Creature – Beeble
When Ionized Beebles enters the battlefield, put a colored ion counter on it.
As long as Ionized Beebles has a white counter on it, it gains first strike.
As long as Ionized Beebles has a blue counter on it, it gains flying.
2/2
 C 
Artifact Creature – Scout
Soil Sampler enters the battlefield with a gem counter of each color of mana used to pay for it.
Soil Sampler gets +1/+1 for each gem counter on it.
0/0
 C 
Instant
Put a green ion counter on target permanent.
Regenerate all creatures you control with a green counter on them.
 C 
Creature – Spirit
When Sheaf Haunt enters the battlefield, you may exile another target permanent you control, then return that permanent to the battlefield.
0/2
 C 
Colour indicator WU Creature – Beeble
When you control no Plains, sacrifice Beeble Beebelator.
When Beeble Beebelator dies, return up to two creatures to their owner's hand.
1/3
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Instant
Deal 1 damage to target creature for each color of mana spent to cast Ionic Thrust. (For example, if you paid {r} to cast Ionic Thrust, you could deal 1 damage to a target creature.)
 C 
Artifact Creature – Construct
{3/w}, {t}: Prevent the next 1 damage that would be dealt to target player.
{3/b}, {t}: Deal 1 damage to target player who's been dealt damage this turn.
1/2
 C 
Sorcery
Put a blue ion counter on target permanent.
Until end of turn, Whenever a creature with a blue counter on it deals combat damage to a player, that player returns a permanent they control to its owner's hand.
Island
 
 B 
Basic Land – Island

Scrapsemble (rare)
Arrest (uncommon)
Nantuko Elder (uncommon)
Viashino Broodmate (uncommon)
Shade Haunt (common)
Ionized Beebles (common)
Soil Sampler (common)
Kinetic Orbit (common)
Sheaf Haunt (common)
Beeble Beebelator (common)
Pray for Guidance (common)
Ionic Thrust (common)
Mercury Shardforged (common)
Redactive Orbit (common)
Island (basic)