New Mirrodin: Virtual Booster

New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Elf Warrior Scout
Shalahd, Tel-Jilad Warrior's power and toughness are equal to the number of lands with different names you control.
{3}: Regenerate Shalahd.
If you control seven lands with different names, Shalahd gains landwalk.
*/*
 U 
Creature – Insect Mystic
"Shalahd and I hid in the trees and watched the Nantuko funeral from afar. The ritual was a moving affair, shattered by a sudden realization: They eat their dead!"
-Grenda, Leonin Scout
5/5
 U 
Colour indicator WG Creature – Insect Mystic
Junglemind Prowler gets +1/+0 for each Plains you control.
Junglemind Prowler gets +0/+2 for each Forest you control.
0/0
 U 
Creature – Beeble
Consistent Fools is unblockable as long as defending player controls two non-land permanents with the same name.
"Little minds make small impressions."
-Denval, Leonin Cleric
3/4
 C 
Artifact – Equipment
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {2}
If equipped creature would be destroyed, regenerate it and sacrifice Crash Kit.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +1/+0.
As long as Ibok's Eartalker is attached to a creature, other creatures with a card named Ibok's Eartalker attached to them gain first strike.
 C 
Creature
Thoughtless Canibals gets +X/+X where X is equal to the number of cards named Thoughtless Canibals in your graveyard.
A deck can have any number of cards named Thoughtless Canibals.
1/1
 C 
Enchantment – Aura
Enchant land you control
When Layered with Mud enters the battlefield, draw a card, then discard a card.
Enchanted land is an Island and a Swamp.
 C 
Sorcery
Put a black ion counter on target permanent.
Creatures with black counters on them gain intimidate until end of turn.
 C 
Creature – Insect Mystic
When Ionized Nantuko enters the battlefield, put a colored ion counter on it.
As long as Ionized Nantuko has a green counter on it, it gains trample.
As long as Ionized Nantuko has a white counter on it, it gains first strike.
3/4
 C 
Sorcery
Put a 1/1 Elemental creature tokens that's all colors onto the battlefield for each color of mana spent to cast Ionic Purity. (For example, if you paid {w}{u}{r} to cast Ionic Purity, you would put three Elemental creature tokens that are all colors on the battlefield.)
 C 
Creature – Cat Snake
First strike
{4}{g}, {t}: Sabretooth Boa gets +3/+3 until end of turn.
2/1
 C 
Land – Locus
{t}: Add {1} to your mana pool.
Tap two untapped Locuses you control: Add {3} to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..."
— Atticus, Vedalken Genius
 C 
Instant
Counter target spell.
Salvage {3} ({3}, Move Recycled Magic from your graveyard to the bottom of your library: Draw a card.)
"Oh, that old spell again?"
-Orgon, Auriok Illusionist
Plains
 
 B 
Basic Land – Plains

Shalahd, Tel-Jilad Warrior (mythic)
Nantuko Elder (uncommon)
Junglemind Prowler (uncommon)
Consistent Fools (uncommon)
Crash Kit (common)
Ibok's Eartalker (common)
Thoughtless Canibals (common)
Layered with Mud (common)
Maddening Orbit (common)
Ionized Nantuko (common)
Ionic Purity (common)
Sabretooth Boa (common)
Rich Vein (common)
Recycled Magic (common)
Plains (basic)