New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{3}, {t}: Put a token artifact on the battlefield with the ability "{t}: Add {1} to your mana pool."
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +0/+2 and can only be be blocked by one creature.
Whenever the equipped creature becomes blocked, destroy the blocking creature. Then, search your library for a basic land card and put that card onto the battlefield tapped. Shuffle your library.
 U 
Enchantment
Bond of Ferocity enters the battlefield with a colored ion counter on it.
As long as Bond of Community has a red ion counter on it, creatures you control gain "This creature must be blocked, if able".
As long as Bond of Community has a green ion counter on it, creatures you control gain trample.
 U 
Creature – Bat Boar
When Nyelidar enters the battlefield, put two colored ion counters on it.
As long as Nyelidar has a green counter on it, it gains trample.
As long as Nyelidar has a white counter on it, it gains first strike.
As long as Nyelidar has a blue counter on it, it gains flying.
3/3
 C 
Sorcery
Look at target player's hand. You may choose a card from it and put it anywhere in that player's library.
Atticus peered at the vial of glissening oil. "No, we need to keep you hidden. The others wouldn't understand."
 C 
Sorcery
Draw a card.
Salvage {3} ({3}, Move Recurring Theme from your graveyard to the bottom of your library: Draw a card.)
"Creativity comes from asking the same question over and over and over."
-Ibok, Neurok Engineer
 C 
Enchantment – Aura
Enchant land you control
When Layered with Vines enters the battlefield, draw a card, then discard a card.
Enchanted land is a Forest and a Plains.
 C 
Instant
Until end of turn, target creature gains reach and gets +1/+1 for each color of mana spent to cast Ionic Surge. (For example, if you paid {g}{w} to cast Ionic Surge, target creature would get +2/+2 and gain reach until end of turn.)
 C 
Creature – Spirit
When Sheaf Haunt enters the battlefield, you may exile another target permanent you control, then return that permanent to the battlefield.
0/2
 C 
Artifact Creature – Insect
Salvage {3} ({3}, Move Ibok's Toolbox from your graveyard to the bottom of your library: Draw a card.)
"Another wrench? Sure, why not? I had to break another toolbox anyway..."
-Ibok, Neurok Engineer
2/2
 C 
Land – Locus
{t}: Add {1} to your mana pool.
Tap two untapped Locuses you control: Add {3} to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..."
— Atticus, Vedalken Genius
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature gets -6/+6.
 C 
Colour indicator BR Creature
When you control no Swamps, sacrifice Nameless Desecrator.
Nameless Desecrator can't block.
When Nameless Desecrator dies, destroy target land.
3/2
 C 
Creature
When Ionized Nameless One enters the battlefield, put a colored ion counter on it.
As long as Ionized Nameless One has a black token on it, it gains lifelink.
As long as Ionized Nameless One has a red token on it, it must be blocked, if able.
2/1
Swamp
 
 B 
Basic Land – Swamp

Generator Generator (rare)
Vorrac Battleyoke (uncommon)
Bond of Ferocity (uncommon)
Nyelidar (uncommon)
Stow Away (common)
Recurring Theme (common)
Layered with Vines (common)
Ionic Surge (common)
Sheaf Haunt (common)
Ibok's Toolbox (common)
Rich Vein (common)
Detention Mark (common)
Nameless Desecrator (common)
Ionized Nameless One (common)
Swamp (basic)