New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Bolivar's Warhammer enters the battlefield, put a 3/5 white Legendary Elephant creature token named "Bolivar" into play, and attach Bolivar's Warhammer to it.
Equip
Equipped creature gets +3/+0 and has trample and lifelink. |
Bond of Hiearchy enters the battlefield with a colored ion counter on it.
As long as Bond of Hiearchy has a blue ion counter on it, creatures you control gain flying. As long as Bond of Hiearchy has a black ion counter on it, creatures you control gain lifelink. |
If Long-Nosed Weevil would leave the battlefield, its owner shuffles it into his or her library instead.
2/2
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When Anuralope enters the battlefield, put two colored ion counters on it.
As long as Anuralope has a white counter on it, it gains first strike. As long as Anuralope has a blue counter on it, it gains flying. As long as Anuralope has a black counter on it, it gains lifelink. 3/3
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Return target Artifact or Enchantment to its owner's hand.
"More broken tools. I wish I brought a few bars of iron when we left Mirrodin. But how could I have known it was important?"
-Ibok, Neurok Engineer |
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Enchant land you control
When Layered with Vines enters the battlefield, draw a card, then discard a card. Enchanted land is a Forest and a Plains. |
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid
![]() ![]() ![]() ![]() to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.) |
Flash
"I have no idea. Maybe they gather sustenance from annoying others?"
-Grenda, Leonin Scout 2/3
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Enchant land you control
When Layered with Soot enters the battlefield, draw a card, then discard a card. Enchanted land is a Swamp and a Mountain. |
, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
, Exile Sleepspore Spellbomb: Draw a card."Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior |
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Flying
, Sacrifice Hoverguard Replica: Target creature gains hexproof until end of turn."Why bother replicating drones instead of me? I'm a much better conversationalist."
-Orgon, Auriok Illusionist 2/2
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Flying
3/3
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Gain 5 life.
Salvage ( , Move Soil Management from your graveyard to the bottom of your library: Draw a card.)Wheat this year, beans the next. The land will provide, but she also has needs.
-Esrael, Agricultural Lead |
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage ( , Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)We pray together now, or we die alone.
-Sofja, Leonin Prioress |
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Bolivar's Warhammer
(mythic)
Bond of Hiearchy
(uncommon)
Long-Nosed Weevil
(uncommon)
Anuralope
(uncommon)
Set Back
(common)
Layered with Vines
(common)
Ionic Instability
(common)
Beeble Barrage
(common)
Layered with Soot
(common)
Sleepspore Spellbomb
(common)
Hoverguard Replica
(common)
CW09
(common)
Soil Management
(common)
Pray for Guidance
(common)
Island
(basic)




to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.)
