New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Bat Boar
When Nyelidar enters the battlefield, put two colored ion counters on it.
As long as Nyelidar has a green counter on it, it gains trample.
As long as Nyelidar has a white counter on it, it gains first strike.
As long as Nyelidar has a blue counter on it, it gains flying.
3/3
 
 R 
Land
When Blood Altar to a Forgotten God enters the battlefield, sacrifice a land.
When Blood Altar to a Forgotten God enters the battlefield, destroy up to one target creature with a converted mana cost of three or less.
{t}: Add {b} or {r} to your mana pool.
 U 
Land
Hexproof
Mistlands enters the battlefield tapped, unless you pay {1}.
When Mistlands enters the battlefield, sacrifice a land.
{t}: Add {w}{u} to your mana pool.
{b/r}{b/r}{r}{r/g}{r/g}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
Whenever ~ attacks, it deals 3 damage to each other creatures that shares a color with the colored counters on ~.
5/4
 U 
Colour indicator WG Creature – Insect Mystic
Junglemind Prowler gets +1/+0 for each Plains you control.
Junglemind Prowler gets +0/+2 for each Forest you control.
0/0
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +1/+0.
As long as Ibok's Eartalker is attached to a creature, other creatures with a card named Ibok's Eartalker attached to them gain first strike.
 C 
Creature – Spirit
When Creek Haunt enters the battlefield, it deals 1 damage to target creature or player, and 1 damage to target creature or player of an opponent's choice.
0/2
 C 
Creature – Insect
"The hatchlings first sought nourishment from a nearby carcass. After they were sated, they returned to the spawning bed, and killed their brother and sisters while they slept in their eggs."
-Shalahd, Tel-Jilad Warrior
2/3
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Creature – Spider
Reach
"I can't shake the feeling that some... threat... hangs over me... waiting for the time to strike."
-Esrael, Agricultrual Lead
2/4
 C 
Instant
Deal 3 damage to target creature or player.
Salvage {3} ({3}, Move Unlimited Brutality from your graveyard to the bottom of your library: Draw a card.)
"Grow a backbone, so I can rip it out of you!"
- Kelios, Vulshok Berserker
 C 
Sorcery
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid {w}{b}{u}{r}{g} to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.)
 C 
Sorcery
Gain 5 life.
Salvage {3} ({3}, Move Soil Management from your graveyard to the bottom of your library: Draw a card.)
Wheat this year, beans the next. The land will provide, but she also has needs.
-Esrael, Agricultural Lead
 C 
Land
Sacrifice Cliff Face Forest and another land: Search your library for a Mountain and a Forest and put those cards onto the battlefield tapped. Then shuffle your library.
Swamp
 
 B 
Basic Land – Swamp

Nyelidar (uncommon, foil)
Blood Altar to a Forgotten God (rare)
Mistlands (uncommon)
UR07 (uncommon)
Junglemind Prowler (uncommon)
Ibok's Eartalker (common)
Creek Haunt (common)
Nantuko Alpha Hatchling (common)
Pray for Guidance (common)
Canopy Lurker (common)
Unlimited Brutality (common)
Ionic Instability (common)
Soil Management (common)
Cliff Face Forest (common)
Swamp (basic)