New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
All non-land permanents are Legendary.
On this spot, twenty-four brave souls left their dying world and landed on a new home. Elders preserve us.
 U 
Colour indicator BR Creature
When you control no Swamps, sacrifice Nameless Lurker.
Intimidate
4/3
 U 
Land
{t}: Add {1} to your mana pool.
Salvage {3} ({3}, Move Break Turf from your graveyard to the bottom of your library: Draw a card.)
{b/r}{b/r}{r}{r/g}{r/g}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
Whenever ~ attacks, it deals 3 damage to each other creatures that shares a color with the colored counters on ~.
5/4
 C 
Colour indicator WG Creature – Insect
When you control no Forests, sacrifice Nantuko Broodmother.
When Nantuko Broodmother dies, gain 5 life.
0/4
 C 
Creature – Insect
"The hatchlings first sought nourishment from a nearby carcass. After they were sated, they returned to the spawning bed, and killed their brother and sisters while they slept in their eggs."
-Shalahd, Tel-Jilad Warrior
2/3
 C 
Sorcery
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid {w}{b}{u}{r}{g} to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.)
 C 
Instant
Put a red ion counter on target permanent.
Creatures you control with red counters on them get +3/+0 until end of turn.
 C 
Creature – Crab Elephant
{u}: Fiddler Mastadon can't be the target of spells or abilities until end of turn.
3/5
 C 
Creature – Merfolk Soldier
When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense.
0/4
 C 
Artifact – Equipment
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {1}
Equipped creature gets +1/+1.
 C 
Artifact Creature – Construct
{3/w}, {t}: Target creature can't attack this turn.
{3/r}, {t}: Target creature can't block this turn.
2/3
 C 
Creature – Spirit
When Brook Haunt enters the battlefield, look at the top card of your library. You may put that card into your graveyard.
0/2
 C 
Instant
Deal 3 damage to target creature or player.
Salvage {3} ({3}, Move Unlimited Brutality from your graveyard to the bottom of your library: Draw a card.)
"Grow a backbone, so I can rip it out of you!"
- Kelios, Vulshok Berserker
Forest
 
 B 
Basic Land – Forest

Landing Monument (rare)
Nameless Lurker (uncommon)
Break Turf (uncommon)
UR07 (uncommon)
Nantuko Broodmother (common)
Nantuko Alpha Hatchling (common)
Ionic Instability (common)
Disruptive Orbit (common)
Fiddler Mastadon (common)
Rootwater Defense (common)
Dueling Scimitars (common)
Shardforged Netlauncher (common)
Brook Haunt (common)
Unlimited Brutality (common)
Forest (basic)