New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze
{t}: Exile target artifact from a graveyard. Put a copy of Dismantling Mantle onto the battlefield.
Perfect weapon: geo-friendly Miran Masacre Machine. Now, where to bury them?
- Atticus, Vedalken Genius; lab notes
3/3
 U 
Enchantment – Aura
Enchant artifact or creature
{2}{b}: Put a copy of Microbial Corrosion on the battlefield, enchanting target non-enchanted artifact, or non-enchanted creature.
At the beginning of your upkeep, enchanted permanent's controller loses 1 life.
 U 
Enchantment
Whenever a Legendary nonland permanent enters the battlefield under your control, it deals damage to target player equal to the amount of Legendary nonland permanents you control.
"I want to hit something! Why didn't we pack someone for me to hit?!"
-Kelios, Vulshok Berserker
 U 
Creature – Bird Rat
Flying
When Bandicoot Kookaburra enters the battlefield, target opponent discards a card.
When Bandicoot Kookaburra dies, draw a card.
I discovered it. I named it. That's the rules!
- Ahminda, Daughter of Shalahd
2/2
 C 
Instant
Creatures and Equipment spells can't be cast this turn.
Salvage {3} ({3}, Move Renewed Vows from your graveyard to the bottom of your library: Draw a card.)
"If we are pacifists, what need we of soldiers?"
-Sojfa, Leonin Prioress
 C 
Artifact
{1}, {t}: Reveal cards from the top of your library until you reveal a land. Put that land on top of your library, and the rest on the bottom in a random order.
 C 
Creature – Spirit
When Creek Haunt enters the battlefield, it deals 1 damage to target creature or player, and 1 damage to target creature or player of an opponent's choice.
0/2
 C 
Artifact
{g}, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
{1}, Exile Sleepspore Spellbomb: Draw a card.
"Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior
 C 
Sorcery
Search through your library for two basic lands that do not share a type. Put them on the battlefield tapped, then shuffle your library.
"The wheat grew. But so did a crop of potato-sized rocks, as if one depended on the other."
-Esrael, Agricultural Lead
 C 
Instant
Crick in the Brick deals damage to target creature or player equal to the number of cards named Crick in the Brick cast this turn.
"Explosions are a lot like lizards. The more you have, the angrier they get."
-Jaroot, Goblin Trashsmith
 C 
Creature – Insect
"The hatchlings first sought nourishment from a nearby carcass. After they were sated, they returned to the spawning bed, and killed their brother and sisters while they slept in their eggs."
-Shalahd, Tel-Jilad Warrior
2/3
 C 
Creature – Merfolk Soldier
When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense.
0/4
 C 
Creature – Insect Mystic
When Ionized Nantuko enters the battlefield, put a colored ion counter on it.
As long as Ionized Nantuko has a green counter on it, it gains trample.
As long as Ionized Nantuko has a white counter on it, it gains first strike.
3/4
 C 
Sorcery
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid {w}{b}{u}{r}{g} to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.)
Island
 
 B 
Basic Land – Island

Dismantling Mantle (rare)
Microbial Corrosion (uncommon)
Time of Anguish (uncommon)
Bandicoot Kookaburra (uncommon)
Renewed Vows (common)
Mirran Theodolite (common)
Creek Haunt (common)
Sleepspore Spellbomb (common)
Interwoven Bounty (common)
Crick in the Brick (common)
Nantuko Alpha Hatchling (common)
Rootwater Defense (common)
Ionized Nantuko (common)
Ionic Instability (common)
Island (basic)