New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Blood Altar to a Forgotten God enters the battlefield, sacrifice a land.
When Blood Altar to a Forgotten God enters the battlefield, destroy up to one target creature with a converted mana cost of three or less.
{t}: Add {b} or {r} to your mana pool.
 U 
Legendary Artifact – Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {2}
"Well, it's broken. And not in the way I want it to be."
Ibok, Neurok Engineer
 U 
Land
Hexproof
Marsh Hoodoos enters the battlefield tapped, unless you pay {1}.
When Marsh Hoodoos enters the battlefield, sacrifice a land.
{t}: Add {b}{r} to your mana pool.
 U 
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
"What an excellent disease! Contagious, too. I suggest we burn the body. While she's still alive, preferably."
-Thendris, Moriok Doctor
 C 
Artifact Creature – Insect
Salvage {3} ({3}, Move Ibok's Toolbox from your graveyard to the bottom of your library: Draw a card.)
"Another wrench? Sure, why not? I had to break another toolbox anyway..."
-Ibok, Neurok Engineer
2/2
 C 
Artifact – Equipment
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {2}
If equipped creature would be destroyed, regenerate it and sacrifice Crash Kit.
 C 
Instant
Deal 1 damage to target creature for each color of mana spent to cast Ionic Thrust. (For example, if you paid {r} to cast Ionic Thrust, you could deal 1 damage to a target creature.)
 C 
Instant
Tap or untap a non-land permanent for each color of mana spent to cast Ionic Manipulation. (For example, if you paid {u}{b}{r}{g} to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.)
 C 
Creature – Wurm
"This, I recognize!"
-Kelios, Vulshok Berserker
7/6
 C 
Artifact Creature – Beast
{3/g}, Sacrifice Shardforged Tiller: If you do, target creature gets +2/+2 until end of turn.
{3/b}, Sacrifice a creature: Return Shardforged Tiller from your graveyard to your hand.
2/2
 C 
Creature – Wurm Unicorn
{1}{w}: Whenever non-combat damage would be dealt to a creature or player this turn, prevent one of that damage.
5/4
 C 
Sorcery
Search through your library for two basic lands that do not share a type. Put them on the battlefield tapped, then shuffle your library.
"The wheat grew. But so did a crop of potato-sized rocks, as if one depended on the other."
-Esrael, Agricultural Lead
 C 
Creature – Insect Druid
When Nantuko Preservers deals combat damage to an opponent, return a card named Nantuko Preservers from your graveyard to your hand.
A deck can have any number of cards named Nantuko Preservers.
1/6
 C 
Creature – Drake Scorpion
Flying
Skywinder Scorpion can block only creatures with flying.
{b}: Skywinder Scorpion gains deathtouch until end of turn.
1/3
Swamp
 
 B 
Basic Land – Swamp

Blood Altar to a Forgotten God (rare)
Ibok's Skullclamp (uncommon)
Marsh Hoodoos (uncommon)
Smallpox (uncommon)
Ibok's Toolbox (common)
Crash Kit (common)
Ionic Thrust (common)
Ionic Manipulation (common)
Hillcrusher Wurm (common)
Shardforged Tiller (common)
Triumphant Unispine (common)
Interwoven Bounty (common)
Nantuko Preservers (common)
Skywinder Scorpion (common)
Swamp (basic)