New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Players play with their hands face down (Players cannot cast, play or activate face down cards.)
{x}: Reveal a card at random in your hand. If it's a land, put it on the battlefield. If it's a spell with a converted mana cost of X or less, cast that spell. Otherwise discard the revealed card. Any player may activate this ability.
 U 
Artifact
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Creatures you control get +1/+1.
"I don't trust his wisdom, either. But I trust Kelios will cause trouble. He needs the other half more."
- Denval, Leonin Cleric
 U 
Artifact
Darksteel Compass is indestructible.
{2}, {t}: Look at the top card of your library. You may put it back on top, or reveal the top three cards of your library, gain one life for each land revealed this way, and put the revealed cards on the bottom of your library in any order.
 U 
Artifact
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {2}
Equipped creature gets +1/+0 for each artifact you control.
{r}{r/g}{r/g}{g}
 
 C 
Creature
Haste
3/4
 C 
Sorcery
Look at target player's hand. You may choose a card from it and put it anywhere in that player's library.
Atticus peered at the vial of glissening oil. "No, we need to keep you hidden. The others wouldn't understand."
 C 
Enchantment – Aura
Enchant Creature or Artifact
Enchanted permanent doesn't untap during its controller's untap step.
Enchanted permanent has "At the beginning of your upkeep, put the top card of your library into your graveyard."
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Artifact Creature – Warrior
{3}{r}, Sacrifice Bloodshot Replica: Bloodshot Replica deals 4 damage to target creature or player.
"I made a replica for Jaroot so he could have a friend. The next day, it was in pieces. For the life of me, I don't know if he hated it, or liked it."
-Ibok, Neurok Engineer
4/1
 C 
Creature – Zombie Artificer
When Ionized Merfolk enters the battlefield, put a colored ion counter on it.
As long as Ionized Merfolk has a blue token on it, it gains flying.
As long as Ionized Merfolk has a black token on it, it gains lifelink.
2/2
 C 
Creature – Spirit
When Creek Haunt enters the battlefield, it deals 1 damage to target creature or player, and 1 damage to target creature or player of an opponent's choice.
0/2
 C 
Artifact Creature – Construct
{3/w}, {t}: Prevent the next 1 damage that would be dealt to target player.
{3/b}, {t}: Deal 1 damage to target player who's been dealt damage this turn.
1/2
 C 
Land
Sacrifice Freshwater Swamp and another land: Search your library for a Island and a Swamp and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Sorcery
Target player sacrifices an artifact or an enchantment.
Salvage {3} ({3}, Move Break Down from your graveyard to the bottom of your library: Draw a card.)
Island
 
 B 
Basic Land – Island

Beeblistic Chichanery (rare)
Cracked Mightstone (uncommon)
Darksteel Compass (uncommon)
Claws of the Nim (uncommon)
CR13 (common)
Stow Away (common)
Xeric Southerly (common)
Pray for Guidance (common)
Bloodshot Replica (common)
Ionized Merfolk (common)
Creek Haunt (common)
Mercury Shardforged (common)
Freshwater Swamp (common)
Break Down (common)
Island (basic)