New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player draws three cards, then loses 3 life.
Salvage ![]() "Restraint? We're on a new world governed by rules we create to overcome obstacles unimaginable. What, exactly, am I restraining myself against?"
-Arcidus, Vedalken Genius |
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip
Equipped creature gets +1/+0 for each artifact you control. |
Bond of Malignity enters the battlefield with a colored ion counter on it.
As long as Bond of Malignity has a black ion counter on it, creatures you control gain lifelink. As long as Bond of Malignity has a red ion counter on it, creatures you control gain "This creature must be blocked, if able". |
Equip
Equipped creature gets +0/+2 and can only be be blocked by one creature. Whenever the equipped creature becomes blocked, destroy the blocking creature. Then, search your library for a basic land card and put that card onto the battlefield tapped. Shuffle your library. |
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
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Counter target spell unless its controller pays two mana of different colors.
"Most INTRIGUING. Glornican colored mana ≠ separate. Why not + how exploit?"
- Atticus, Vedalken Genius; Lab Notes |
![]() : Whenever non-combat damage would be dealt to a creature or player this turn, prevent one of that damage.5/4
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When you control no Swamps, sacrifice Nameless Desecrator.
Nameless Desecrator can't block. When Nameless Desecrator dies, destroy target land. 3/2
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Tap or untap a non-land permanent for each color of mana spent to cast Ionic Manipulation. (For example, if you paid
![]() ![]() ![]() to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.) |
Sacrifice Canopied Fields and another land: Search your library for a Forest and a Plains and put those cards onto the battlefield tapped. Then shuffle your library.
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Salvage
( , Move Ibok's Toolbox from your graveyard to the bottom of your library: Draw a card.)"Another wrench? Sure, why not? I had to break another toolbox anyway..."
-Ibok, Neurok Engineer 2/2
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Until end of turn, target creature gains reach and gets +1/+1 for each color of mana spent to cast Ionic Surge. (For example, if you paid
![]() to cast Ionic Surge, target creature would get +2/+2 and gain reach until end of turn.) |
When Creek Haunt enters the battlefield, it deals 1 damage to target creature or player, and 1 damage to target creature or player of an opponent's choice.
0/2
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![]() : Ridgeroach Mutt gets +2/+0 until end of turn.4/2
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Axiological Hedonism
(rare)
Claws of the Nim
(uncommon)
Bond of Malignity
(uncommon)
Vorrac Battleyoke
(uncommon)
Shade Haunt
(common)
Pluck the Weave
(common)
Triumphant Unispine
(common)
Nameless Desecrator
(common)
Ionic Manipulation
(common)
Canopied Fields
(common)
Ibok's Toolbox
(common)
Ionic Surge
(common)
Creek Haunt
(common)
Ridgeroach Mutt
(common)
Plains
(basic)




: Whenever non-combat damage would be dealt to a creature or player this turn, prevent one of that damage.
Creature
