New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Colour indicator WU Creature – Beeble
When you control no Plains, sacrifice Beeble Beebelator.
When Beeble Beebelator dies, return up to two creatures to their owner's hand.
1/3
 
 R 
Artifact
{3}, {t}: Put a token artifact on the battlefield with the ability "{t}: Add {1} to your mana pool."
 U 
Land
Hexproof
Floating Wetlands enters the battlefield tapped, unless you pay {1}.
When Floating Wetlands enters the battlefield, sacrifice a land.
{t}: Add {u}{b} to your mana pool.
 U 
Creature – Merfolk Shaman
When Rootwater Oracle enters the battlefield, look at the top six cards of target players library, then shuffle those cards and put them on top or on the bottom of that player's library.
3/3
 U 
Creature – Insect
If Long-Nosed Weevil would leave the battlefield, its owner shuffles it into his or her library instead.
2/2
 C 
Sorcery
As an additional cost to cast Play a Hunch, shuffle a card in your hand into your library.
Draw two cards.
Salvage {3} ({3}, Move Play a Hunch from your graveyard to the bottom of your library: Draw a card.)
 C 
Sorcery
Put a 1/1 Elemental creature tokens that's all colors onto the battlefield for each color of mana spent to cast Ionic Purity. (For example, if you paid {w}{u}{r} to cast Ionic Purity, you would put three Elemental creature tokens that are all colors on the battlefield.)
 C 
Colour indicator UB Creature – Merfolk Assassin
When you control no Islands, sacrifice Rootwater Assassin.
When Rootwater Assassin dies, destroy target creature.
2/1
 C 
Land – Locus
{t}: Add {1} to your mana pool.
Tap two untapped Locuses you control: Add {3} to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..."
— Atticus, Vedalken Genius
 C 
Artifact Creature – Construct
{3/w}, {t}: Prevent the next 1 damage that would be dealt to target player.
{3/b}, {t}: Deal 1 damage to target player who's been dealt damage this turn.
1/2
{r}{r/g}{r/g}{g}
 
 C 
Creature
Haste
3/4
 C 
Artifact Creature – Warrior
{3}{r}, Sacrifice Bloodshot Replica: Bloodshot Replica deals 4 damage to target creature or player.
"I made a replica for Jaroot so he could have a friend. The next day, it was in pieces. For the life of me, I don't know if he hated it, or liked it."
-Ibok, Neurok Engineer
4/1
 C 
Creature – Beeble
When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles.
2/3
 C 
Sorcery
Each player sacrifices a creature.
Salvage {3} ({3}, Move Bacterial Purge from your graveyard to the bottom of your library: Draw a card.)
Sample killed bacteria, then viashino subject six. What would triple dose yield?
- Atticus, Vedalken Genius; Lab Notes
Forest
 
 B 
Basic Land – Forest

Beeble Beebelator (common, foil)
Generator Generator (rare)
Floating Wetlands (uncommon)
Rootwater Oracle (uncommon)
Long-Nosed Weevil (uncommon)
Play a Hunch (common)
Ionic Purity (common)
Rootwater Assassin (common)
Rich Vein (common)
Mercury Shardforged (common)
CR13 (common)
Bloodshot Replica (common)
Flow of Beebles (common)
Bacterial Purge (common)
Forest (basic)