New Mirrodin: Virtual Booster

New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Nightmare Hellion
When Dream Fevers enters the battlefield, put a colored ion counter on it.
Whenever Dream Fevers becomes blocked, it get +4/+0 until end of turn.
As long as Dream Fevers has a black token on it, it gains lifelink.
As long as Dream Fevers has a red token on it, it must be blocked, if able.
3/7
 U 
Creature – Beast
As long as there is exactly one Beast on the battlefield, Semi-Tamed Vorrac has defender.
As long as there are two or more Beasts on the battlefield, Semi-Tamed Vorrac must attack, if able.
"No, No, No! Not the Rutabagas!"
-Sojfa, Leonin Prioress
5/5
 U 
Creature – Bird Rat
Flying
When Bandicoot Kookaburra enters the battlefield, target opponent discards a card.
When Bandicoot Kookaburra dies, draw a card.
I discovered it. I named it. That's the rules!
- Ahminda, Daughter of Shalahd
2/2
 U 
Sorcery
Pyroclasm deals 2 damage to each creature.
"No one? Okay, I'll say it. This land is cursed. Irrigation ditches should not do that."
-Vergen, Mephidross Survivor
 C 
Instant
Put a green ion counter on target permanent.
Regenerate all creatures you control with a green counter on them.
 C 
Creature – Insect Druid
When Nantuko Preservers deals combat damage to an opponent, return a card named Nantuko Preservers from your graveyard to your hand.
A deck can have any number of cards named Nantuko Preservers.
1/6
 C 
Creature – Spirit
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
 C 
Artifact
{1}, {t}: Reveal cards from the top of your library until you reveal a land. Put that land on top of your library, and the rest on the bottom in a random order.
 C 
Sorcery
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid {w}{b}{u}{r}{g} to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.)
 C 
Enchantment – Aura
Enchant land you control
When Layered with Lillypads enters the battlefield, draw a card, then discard a card.
Enchanted land is a Plains and an Island.
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
{u}{u/b}{b}
 
 C 
Creature – Frog
Protection from Insects and Spiders
3/2
 C 
Sorcery
Put a blue ion counter on target permanent.
Until end of turn, Whenever a creature with a blue counter on it deals combat damage to a player, that player returns a permanent they control to its owner's hand.
 C 
Land
Sacrifice Freshwater Swamp and another land: Search your library for a Island and a Swamp and put those cards onto the battlefield tapped. Then shuffle your library.
Plains
 
 B 
Basic Land – Plains

Dream Fevers (rare)
Semi-Tamed Vorrac (uncommon)
Bandicoot Kookaburra (uncommon)
Pyroclasm (uncommon)
Kinetic Orbit (common)
Nantuko Preservers (common)
Shade Haunt (common)
Mirran Theodolite (common)
Ionic Instability (common)
Layered with Lillypads (common)
Pray for Guidance (common)
CU12 (common)
Redactive Orbit (common)
Freshwater Swamp (common)
Plains (basic)