New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Zephinda's Reserve enters the battlefield, put a 5/3 white Legendary Elephant Warrior creature token with trample into play named "Zephinda". Then Zephinda's Reserve becomes an Aura enchantment with enchant creature. Attach Zephinda's Reserve to Zephinda.
Enchanted creature gains defender (it can't attack). |
As long as there is exactly one Beast on the battlefield, Semi-Tamed Vorrac has defender.
As long as there are two or more Beasts on the battlefield, Semi-Tamed Vorrac must attack, if able. "No, No, No! Not the Rutabagas!"
-Sojfa, Leonin Prioress 5/5
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Whenever a creature you control dies, you may exile it. If you do, gain 2 life.
"This land is barren and void of metals. We can no longer eat the fruit and toss the core aside."
-Shalad, Tel-Jilad Warrior |
~ enters the battlefield with a colored ion counter of your choice.
Whenever ~ attacks, it deals 3 damage to each other creatures that shares a color with the colored counters on ~. 5/4
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Put a 1/1 Elemental creature tokens that's all colors onto the battlefield for each color of mana spent to cast Ionic Purity. (For example, if you paid
![]() ![]() to cast Ionic Purity, you would put three Elemental creature tokens that are all colors on the battlefield.) |
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Counter target spell.
Salvage ( , Move Recycled Magic from your graveyard to the bottom of your library: Draw a card.)"Oh, that old spell again?"
-Orgon, Auriok Illusionist |
When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense. 0/4
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Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip
If equipped creature would be destroyed, regenerate it and sacrifice Crash Kit. |
When Ionized Viashino enters the battlefield, put an ion counter on it.
As long as Ionized Viashino has a red token on it, it must be blocked, if able. As long as Ionized Viashino has a green token on it, it has trample. 4/4
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Put a black ion counter on target permanent.
Creatures with black counters on them gain intimidate until end of turn. |
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When you control no Islands, sacrifice Rootwater Assassin.
When Rootwater Assassin dies, destroy target creature. 2/1
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Deal 3 damage to target creature or player.
Salvage ( , Move Unlimited Brutality from your graveyard to the bottom of your library: Draw a card.)"Grow a backbone, so I can rip it out of you!"
- Kelios, Vulshok Berserker |
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip
Equipped creature gets +1/+1. |
: Add to your mana pool.
Tap two untapped Locuses you control: Add to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..." — Atticus, Vedalken Genius |
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Zephinda's Reserve
(rare)
Semi-Tamed Vorrac
(uncommon)
Arms to Arms
(uncommon)
UR07
(uncommon)
Ionic Purity
(common)
Recycled Magic
(common)
Rootwater Defense
(common)
Crash Kit
(common)
Ionized Viashino
(common)
Maddening Orbit
(common)
Rootwater Assassin
(common)
Unlimited Brutality
(common)
Dueling Scimitars
(common)
Rich Vein
(common)
Plains
(basic)









Creature – Merfolk Assassin
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