New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Bond of Hiearchy enters the battlefield with a colored ion counter on it.
As long as Bond of Hiearchy has a blue ion counter on it, creatures you control gain flying.
As long as Bond of Hiearchy has a black ion counter on it, creatures you control gain lifelink.
 
 R 
Enchantment
All creatures have deathtouch.
Whenever a creature dies, Violence Begets Violence deals 2 damage to target player.
"They only understand one language. Let me talk to them."
- Kelios, Vulshok Berserker
{u/b}{b}{b/r}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
{t}, Sacrifice a creature: Destroy target creature that shares a color with a counter on ~.
1/1
 U 
Enchantment – Aura
Enchant artifact or creature
{2}{b}: Put a copy of Microbial Corrosion on the battlefield, enchanting target non-enchanted artifact, or non-enchanted creature.
At the beginning of your upkeep, enchanted permanent's controller loses 1 life.
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +0/+2 and can only be be blocked by one creature.
Whenever the equipped creature becomes blocked, destroy the blocking creature. Then, search your library for a basic land card and put that card onto the battlefield tapped. Shuffle your library.
 C 
Instant
Put a red ion counter on target permanent.
Creatures you control with red counters on them get +3/+0 until end of turn.
 C 
Sorcery
Put a blue ion counter on target permanent.
Until end of turn, Whenever a creature with a blue counter on it deals combat damage to a player, that player returns a permanent they control to its owner's hand.
 C 
Creature – Insect Mystic
When Ionized Nantuko enters the battlefield, put a colored ion counter on it.
As long as Ionized Nantuko has a green counter on it, it gains trample.
As long as Ionized Nantuko has a white counter on it, it gains first strike.
3/4
 C 
Instant
Tap or untap a non-land permanent for each color of mana spent to cast Ionic Manipulation. (For example, if you paid {u}{b}{r}{g} to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.)
 C 
Colour indicator WU Creature – Beeble
When you control no Plains, sacrifice Beeble Beebelator.
When Beeble Beebelator dies, return up to two creatures to their owner's hand.
1/3
 C 
Artifact
{1}, {t}: Reveal cards from the top of your library until you reveal a land. Put that land on top of your library, and the rest on the bottom in a random order.
 C 
Creature – Insect
"The hatchlings first sought nourishment from a nearby carcass. After they were sated, they returned to the spawning bed, and killed their brother and sisters while they slept in their eggs."
-Shalahd, Tel-Jilad Warrior
2/3
 C 
Artifact Creature – Golem
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
3/3
{u}{u/b}{b}
 
 C 
Creature – Frog
Protection from Insects and Spiders
3/2
Swamp
 
 B 
Basic Land – Swamp

Bond of Hiearchy (uncommon, foil)
Violence Begets Violence (rare)
UB06 (uncommon)
Microbial Corrosion (uncommon)
Vorrac Battleyoke (uncommon)
Disruptive Orbit (common)
Redactive Orbit (common)
Ionized Nantuko (common)
Ionic Manipulation (common)
Beeble Beebelator (common)
Mirran Theodolite (common)
Nantuko Alpha Hatchling (common)
Shale Golem (common)
CU12 (common)
Swamp (basic)