New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
All non-land permanents are Legendary.
On this spot, twenty-four brave souls left their dying world and landed on a new home. Elders preserve us.
 U 
Sorcery
Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
"Whatever your occupation on Mirrodin, you are a farmer. Whatever station you held, you are a laborer. And, whether or not you are prepared, you are a warrior."
-Denwar, Leonin Cleric
 U 
Sorcery
Whenever a creature dies this turn, exile the top card of your library. Until end of turn, you may play cards exiled this way.
"Please, Grenda, I can't take any more of your boundless enthusiasm. How do I get you to stop?"
--Shalahd, Tel-Jilad Warrior
{u/b}{b}{b/r}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
{t}, Sacrifice a creature: Destroy target creature that shares a color with a counter on ~.
1/1
 C 
Sorcery
As an additional cost to cast Play a Hunch, shuffle a card in your hand into your library.
Draw two cards.
Salvage {3} ({3}, Move Play a Hunch from your graveyard to the bottom of your library: Draw a card.)
 C 
Sorcery
Target player loses 3 life. Gain 3 life.
Salvage {3} ({3}, Move Bestial Acts from your graveyard to the bottom of your library: Draw a card.)
"Can you draw a line dividing art from sin?"
-Atticus, Vedalken Genius
 C 
Colour indicator UB Creature – Merfolk Assassin
When you control no Islands, sacrifice Rootwater Assassin.
When Rootwater Assassin dies, destroy target creature.
2/1
 C 
Artifact
{g}, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
{1}, Exile Sleepspore Spellbomb: Draw a card.
"Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior
 C 
Creature – Wurm Unicorn
{1}{w}: Whenever non-combat damage would be dealt to a creature or player this turn, prevent one of that damage.
5/4
 C 
Sorcery
Put the bottom card of your library into your hand.
"Planning for the long term? I plan to live through the week. I can't say the same about you."
-Vergen, Mephidross Survivor
 C 
Artifact Creature – Scout
Reach
{g}, Sacrifice Copperhorn Replica: Untap all creatures you control.
"I respect your... consistent approach to design, Ibok, I do. But perhaps the early warning system doesn't need to explode when it functions correctly?"
-Denval, Leonin Cleric
3/2
 C 
Artifact
{1}, {t}: Reveal cards from the top of your library until you reveal a land. Put that land on top of your library, and the rest on the bottom in a random order.
 C 
Instant
Tap or untap a non-land permanent for each color of mana spent to cast Ionic Manipulation. (For example, if you paid {u}{b}{r}{g} to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.)
 C 
Creature – Merfolk Warrior
"It appears, when threatened, they fan violent red fins. Well, that's terrifying. On second thought, fishing is for lazy men. We should take up farming."
-Orgon, Auriok Illusionist
4/3
Mountain
 
 B 
Basic Land – Mountain

Landing Monument (rare)
Time of Need (uncommon)
Perpetual Inquisitiveness (uncommon)
UB06 (uncommon)
Play a Hunch (common)
Bestial Acts (common)
Rootwater Assassin (common)
Sleepspore Spellbomb (common)
Triumphant Unispine (common)
Ungestated Idea (common)
Copperhorn Replica (common)
Mirran Theodolite (common)
Ionic Manipulation (common)
Rootwater Guardian (common)
Mountain (basic)