New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{3}, {t}, Exile Bottled Blinkmoth: Take an additional turn after this one.
"I save it for special occasions, then end up not drinking it. Who wants to spoil a moment of ingenuity with another one?"
-Ibok, Neurok Engineer
 U 
Colour indicator WU Creature – Beeble Warrior
When you control no Plains, sacrifice Beeble Scowler.
2/3
 U 
Land
Hexproof
Mossbrush enters the battlefield tapped, unless you pay {1}.
When Mossbrush enters the battlefield, sacrifice a land.
{t}: Add {g}{w} to your mana pool.
 U 
Enchantment
Bond of Malignity enters the battlefield with a colored ion counter on it.
As long as Bond of Malignity has a black ion counter on it, creatures you control gain lifelink.
As long as Bond of Malignity has a red ion counter on it, creatures you control gain "This creature must be blocked, if able".
 C 
Land – Locus
{t}: Add {1} to your mana pool.
Tap two untapped Locuses you control: Add {3} to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..."
— Atticus, Vedalken Genius
 C 
Instant
Exile target non-land permanent. If that permanent was not an attacking creature, return it to the battlefield.
"Need others (for survival). Explaining motives = too much time. Perhaps clones?"
-Atticus, Vedalken Genius: Lab Notes
 C 
Artifact Creature – Rat
{1}{b}, Sacrifice Chittering Replica: Target opponent puts a card from his or her hand on top of his or her library.
"What's a society without a few rats?"
-Thendris, Moriok Doctor
2/2
 C 
Sorcery
Target player sacrifices an artifact or an enchantment.
Salvage {3} ({3}, Move Break Down from your graveyard to the bottom of your library: Draw a card.)
 C 
Creature – Drake Scorpion
Flying
Skywinder Scorpion can block only creatures with flying.
{b}: Skywinder Scorpion gains deathtouch until end of turn.
1/3
 C 
Creature – Beeble
When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles.
2/3
 C 
Creature – Viashino Barbarian
When Ionized Viashino enters the battlefield, put an ion counter on it.
As long as Ionized Viashino has a red token on it, it must be blocked, if able.
As long as Ionized Viashino has a green token on it, it has trample.
4/4
 C 
Artifact Creature – Drone
Flying
{u}, Sacrifice Hoverguard Replica: Target creature gains hexproof until end of turn.
"Why bother replicating drones instead of me? I'm a much better conversationalist."
-Orgon, Auriok Illusionist
2/2
 C 
Sorcery
Put the bottom card of your library into your hand.
"Planning for the long term? I plan to live through the week. I can't say the same about you."
-Vergen, Mephidross Survivor
 C 
Creature – Spirit
When Sheaf Haunt enters the battlefield, you may exile another target permanent you control, then return that permanent to the battlefield.
0/2
Swamp
 
 B 
Basic Land – Swamp

Bottled Blinkmoth (rare)
Beeble Scowler (uncommon)
Mossbrush (uncommon)
Bond of Malignity (uncommon)
Rich Vein (common)
Clean Slate (common)
Chittering Replica (common)
Break Down (common)
Skywinder Scorpion (common)
Flow of Beebles (common)
Ionized Viashino (common)
Hoverguard Replica (common)
Ungestated Idea (common)
Sheaf Haunt (common)
Swamp (basic)