New Mirrodin: Virtual Booster

New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Ionized Weave enters the battlefield with an ion counter on it for each color of mana used to pay for it.
Ionized Weave gets +1/+1 for each ion counter on it.
Prevent all damage that would be dealt to Ionized Weave.
0/0
 U 
Artifact
Darksteel Compass is indestructible.
{2}, {t}: Look at the top card of your library. You may put it back on top, or reveal the top three cards of your library, gain one life for each land revealed this way, and put the revealed cards on the bottom of your library in any order.
 U 
Colour indicator RG Creature – Viashino Warrior
Haste
When you control no Mountains, sacrifice Clanmother Hunter.
When you control four or fewer lands, sacrifice Clanmother Hunter.
3/3
 U 
Enchantment
Bond of Ferocity enters the battlefield with a colored ion counter on it.
As long as Bond of Community has a red ion counter on it, creatures you control gain "This creature must be blocked, if able".
As long as Bond of Community has a green ion counter on it, creatures you control gain trample.
 C 
Land
Sacrifice River Plateaus and another land: Search your library for a Plains and an Island and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Beeble
When Ionized Beebles enters the battlefield, put a colored ion counter on it.
As long as Ionized Beebles has a white counter on it, it gains first strike.
As long as Ionized Beebles has a blue counter on it, it gains flying.
2/2
 C 
Artifact Creature – Spirit
Flying
{w}, Sacrifice Pteron Replica: Regenerate target artifact.
"No, I'm okay, Shalahd. It's just... I didn't realize how much I missed until something was returned."
-Grenda, Leonin Scout
1/2
 C 
Sorcery
Put a blue ion counter on target permanent.
Until end of turn, Whenever a creature with a blue counter on it deals combat damage to a player, that player returns a permanent they control to its owner's hand.
 C 
Enchantment – Aura
Enchant flying creature
Enchanted creature can't attack or block.
 C 
Creature – Spirit
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
 C 
Instant
All creatures get -3/-0 until end of turn.
Salvage {3} ({3}, Move Fog Soup from your graveyard to the bottom of your library: Draw a card.)
"Ahminda! Ahminda!"
- Esrael, Agricultural Lead
 C 
Creature
"When it spotted the would-be thief, that hideous monster shrieked. Oh, Esrael! It was terrible what they did to that child!"
-Shalahd, Tel-Jilad Warrior
5/3
 C 
Sorcery
Look at target player's hand. You may choose a card from it and put it anywhere in that player's library.
Atticus peered at the vial of glissening oil. "No, we need to keep you hidden. The others wouldn't understand."
 C 
Creature – Viashino Warrior
Viashino Hivemate cannot attack without another attacking card named Viashino Hivemate.
A deck can have any number of cards named Viashino Hivemate.
4/3
Island
 
 B 
Basic Land – Island

Ionized Weave (rare)
Darksteel Compass (uncommon)
Clanmother Hunter (uncommon)
Bond of Ferocity (uncommon)
River Plateaus (common)
Ionized Beebles (common)
Pteron Replica (common)
Redactive Orbit (common)
Join Canopy (common)
Shade Haunt (common)
Fog Soup (common)
Wretched Mob (common)
Stow Away (common)
Viashino Hivemate (common)
Island (basic)