New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player chooses two creatures he or she controls. Untap those creatures and gain control of them until end of turn. Those creature gains haste until end of turn.
Salvage ![]() |
Bond of Hiearchy enters the battlefield with a colored ion counter on it.
As long as Bond of Hiearchy has a blue ion counter on it, creatures you control gain flying. As long as Bond of Hiearchy has a black ion counter on it, creatures you control gain lifelink. |
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip
Equipped creature gets +1/+0 for each artifact you control. |
When you control no Swamps, sacrifice Nameless Lurker.
Intimidate 4/3
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Destroy target enchantment.
"Wake up, Esrael! Your husband spends his days 'exploring the wilderness' with a Leonin Trollop! If he isn't cheating on you, he will."
-Atticus, Vedalken Genius |
: Add to your mana pool.
Tap two untapped Locuses you control: Add to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..." — Atticus, Vedalken Genius |
When you control no Plains, sacrifice Beeble Beebelator.
When Beeble Beebelator dies, return up to two creatures to their owner's hand. 1/3
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Put a black ion counter on target permanent.
Creatures with black counters on them gain intimidate until end of turn. |
When Sheaf Haunt enters the battlefield, you may exile another target permanent you control, then return that permanent to the battlefield.
0/2
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When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles. 2/3
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, : Prevent the next 1 damage that would be dealt to target player.
, : Deal 1 damage to target player who's been dealt damage this turn.1/2
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Each player sacrifices a creature.
Salvage ( , Move Bacterial Purge from your graveyard to the bottom of your library: Draw a card.)Sample killed bacteria, then viashino subject six. What would triple dose yield?
- Atticus, Vedalken Genius; Lab Notes |
If you control a Forest, you may tap an untapped artifact you control rather than pay Draw Strength's mana cost.
Target creature gets +4/+4 until end of turn. |
Reach
, Sacrifice Copperhorn Replica: Untap all creatures you control."I respect your... consistent approach to design, Ibok, I do. But perhaps the early warning system doesn't need to explode when it functions correctly?"
-Denval, Leonin Cleric 3/2
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A Harvest of Fear
(rare)
Bond of Hiearchy
(uncommon)
Claws of the Nim
(uncommon)
Nameless Lurker
(uncommon)
Demystify
(common)
Rich Vein
(common)
Beeble Beebelator
(common)
Maddening Orbit
(common)
Sheaf Haunt
(common)
Flow of Beebles
(common)
Mercury Shardforged
(common)
Bacterial Purge
(common)
Draw Strength
(common)
Copperhorn Replica
(common)
Island
(basic)



Creature
: Add
to your mana pool.

Creature – Beeble
,
,