New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player draws three cards, then loses 3 life.
Salvage {3}
"Restraint? We're on a new world governed by rules we create to overcome obstacles unimaginable. What, exactly, am I restraining myself against?"
-Arcidus, Vedalken Genius
 U 
Enchantment – Aura
Enchant Creature
As Time of Longing enters the battlefield, choose a creature in play. Enchanted creature is a copy of that creature, except it gains flying, and its name becomes 'Orgon's Veil'.
 U 
Artifact
Darksteel Compass is indestructible.
{2}, {t}: Look at the top card of your library. You may put it back on top, or reveal the top three cards of your library, gain one life for each land revealed this way, and put the revealed cards on the bottom of your library in any order.
 U 
Land
Hexproof
Fault Zone Forest enters the battlefield tapped, unless you pay {1}.
When Fault Zone Forest enters the battlefield, sacrifice a land.
{t}: Add {r}{g} to your mana pool.
 C 
Creature – Cat Snake
First strike
{4}{g}, {t}: Sabretooth Boa gets +3/+3 until end of turn.
2/1
 C 
Creature – Spirit
When Sheaf Haunt enters the battlefield, you may exile another target permanent you control, then return that permanent to the battlefield.
0/2
 C 
Land
Sacrifice Mountain Delta and another land: Search your library for a Swamp and a Mountain and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Enchantment – Aura
Enchant land you control
When Layered with Rubble enters the battlefield, draw a card, then discard a card.
Enchanted land is a Mountain and a Swamp.
 C 
Creature – Spider
Reach
"I can't shake the feeling that some... threat... hangs over me... waiting for the time to strike."
-Esrael, Agricultrual Lead
2/4
 C 
Creature – Beeble
When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles.
2/3
 C 
Instant
Crick in the Brick deals damage to target creature or player equal to the number of cards named Crick in the Brick cast this turn.
"Explosions are a lot like lizards. The more you have, the angrier they get."
-Jaroot, Goblin Trashsmith
 C 
Sorcery
Put a blue ion counter on target permanent.
Until end of turn, Whenever a creature with a blue counter on it deals combat damage to a player, that player returns a permanent they control to its owner's hand.
 C 
Artifact Creature – Golem
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
3/3
 C 
Instant
Tap or untap a non-land permanent for each color of mana spent to cast Ionic Manipulation. (For example, if you paid {u}{b}{r}{g} to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.)
Plains
 
 B 
Basic Land – Plains

Axiological Hedonism (rare)
Time of Longing (uncommon)
Darksteel Compass (uncommon)
Fault Zone Forest (uncommon)
Sabretooth Boa (common)
Sheaf Haunt (common)
Mountain Delta (common)
Layered with Rubble (common)
Canopy Lurker (common)
Flow of Beebles (common)
Crick in the Brick (common)
Redactive Orbit (common)
Shale Golem (common)
Ionic Manipulation (common)
Plains (basic)