New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{g}, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
{1}, Exile Sleepspore Spellbomb: Draw a card.
"Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior
 
 R 
Legendary Creature – Cat Scout
Grenda, Leonin Scout can't attack or block alone.
Grenda can only be blocked if all other attacking creatures are also blocked.
When Grenda deals combat damage to a player you may discard two cards. If you do, draw two cards.
2/1
 U 
Sorcery
Gain control of all Auras. You may attach any number of target auras to permanents they can enchant.
My aching back! Farming is much too hard. Do you think our little colony could use a painter?
-Orgon, Auriok Illusionist
 U 
Land
Hexproof
Mistlands enters the battlefield tapped, unless you pay {1}.
When Mistlands enters the battlefield, sacrifice a land.
{t}: Add {w}{u} to your mana pool.
 U 
Land
Hexproof
Marsh Hoodoos enters the battlefield tapped, unless you pay {1}.
When Marsh Hoodoos enters the battlefield, sacrifice a land.
{t}: Add {b}{r} to your mana pool.
 C 
Sorcery
Target player sacrifices an artifact or an enchantment.
Salvage {3} ({3}, Move Break Down from your graveyard to the bottom of your library: Draw a card.)
 C 
Creature – Spirit
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
 C 
Creautre – Insect Wolf
{1}{r}: Ridgeroach Mutt gets +2/+0 until end of turn.
4/2
 C 
Artifact – Equipment
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {2}
If equipped creature would be destroyed, regenerate it and sacrifice Crash Kit.
 C 
Colour indicator WU Creature – Beeble
When you control no Plains, sacrifice Beeble Beebelator.
When Beeble Beebelator dies, return up to two creatures to their owner's hand.
1/3
 C 
Instant
Destroy target enchantment.
"Wake up, Esrael! Your husband spends his days 'exploring the wilderness' with a Leonin Trollop! If he isn't cheating on you, he will."
-Atticus, Vedalken Genius
 C 
Creature – Zombie Artificer
When Ionized Merfolk enters the battlefield, put a colored ion counter on it.
As long as Ionized Merfolk has a blue token on it, it gains flying.
As long as Ionized Merfolk has a black token on it, it gains lifelink.
2/2
 C 
Land
Sacrifice Canopied Fields and another land: Search your library for a Forest and a Plains and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Wurm Unicorn
{1}{w}: Whenever non-combat damage would be dealt to a creature or player this turn, prevent one of that damage.
5/4
Plains
 
 B 
Basic Land – Plains

Sleepspore Spellbomb (common, foil)
Grenda, Leonin Scout (rare)
Aura Shuffle (uncommon)
Mistlands (uncommon)
Marsh Hoodoos (uncommon)
Break Down (common)
Shade Haunt (common)
Ridgeroach Mutt (common)
Crash Kit (common)
Beeble Beebelator (common)
Demystify (common)
Ionized Merfolk (common)
Canopied Fields (common)
Triumphant Unispine (common)
Plains (basic)