New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice Freshwater Swamp and another land: Search your library for a Island and a Swamp and put those cards onto the battlefield tapped. Then shuffle your library.
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When Orgon, Auriok Illusionist enters the battlefield, if it is not a token, put two token copies of it onto the battlefield.
If there are exactly three permanents named Orgon on the battlefield, the "legend rule" doesn't apply to them. 2/2
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Pyroclasm deals 2 damage to each creature.
"No one? Okay, I'll say it. This land is cursed. Irrigation ditches should not do that."
-Vergen, Mephidross Survivor |
, , Exile an artifact in your graveyard: Put a 2/1 red Wall creature token with defender onto the battlefield.
Whenever a Wall dies, it deals one damage to each creature. 2/3
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When Anuralope enters the battlefield, put two colored ion counters on it.
As long as Anuralope has a white counter on it, it gains first strike. As long as Anuralope has a blue counter on it, it gains flying. As long as Anuralope has a black counter on it, it gains lifelink. 3/3
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When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles. 2/3
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When Ionized Merfolk enters the battlefield, put a colored ion counter on it.
As long as Ionized Merfolk has a blue token on it, it gains flying. As long as Ionized Merfolk has a black token on it, it gains lifelink. 2/2
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Equip
Equipped creature gets +1/+0. As long as Ibok's Eartalker is attached to a creature, other creatures with a card named Ibok's Eartalker attached to them gain first strike. |
As an additional cost to cast Play a Hunch, shuffle a card in your hand into your library.
Draw two cards. Salvage ( , Move Play a Hunch from your graveyard to the bottom of your library: Draw a card.) |
When Brook Haunt enters the battlefield, look at the top card of your library. You may put that card into your graveyard.
0/2
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Enchant land you control
When Layered with Soot enters the battlefield, draw a card, then discard a card. Enchanted land is a Swamp and a Mountain. |
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid
![]() ![]() ![]() ![]() to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.) |
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
3/3
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: Fiddler Mastadon can't be the target of spells or abilities until end of turn.3/5
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Freshwater Swamp
(common, foil)
Orgon, Auriok Illusionist
(rare)
Pyroclasm
(uncommon)
Jaroot, Goblin Trashsmith
(uncommon)
Anuralope
(uncommon)
Flow of Beebles
(common)
Ionized Merfolk
(common)
Ibok's Eartalker
(common)
Play a Hunch
(common)
Brook Haunt
(common)
Layered with Soot
(common)
Ionic Instability
(common)
Shale Golem
(common)
Fiddler Mastadon
(common)
Forest
(basic)



, Exile an artifact in your graveyard: Put a 2/1 red Wall creature token with defender onto the battlefield.



to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.)
