New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When At the Heart of Rootwater Tangle enters the battlefield, sacrifice a land.
When At the Heart of Rootwater Tangle enters the battlefield, you may sacrifice a creature. If you do, draw two cards.
{t}: {u} or {b} to your mana pool.
 U 
Land
Hexproof
Floating Wetlands enters the battlefield tapped, unless you pay {1}.
When Floating Wetlands enters the battlefield, sacrifice a land.
{t}: Add {u}{b} to your mana pool.
 U 
Artifact
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
{5}, {t}, Sacrifice Field Guide: Draw two cards.
"Fine," Arcidus tore the book down the spine and threw Ibok his share. "Half a book is better than no book at all."
 U 
Legendary Creature – Goblin Artificer
{r}, {t}, Exile an artifact in your graveyard: Put a 2/1 red Wall creature token with defender onto the battlefield.
Whenever a Wall dies, it deals one damage to each creature.
2/3
 C 
Artifact Creature – Rat
{1}{b}, Sacrifice Chittering Replica: Target opponent puts a card from his or her hand on top of his or her library.
"What's a society without a few rats?"
-Thendris, Moriok Doctor
2/2
 C 
Creature – Beeble
When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles.
2/3
 C 
Enchantment – Aura
Enchant land you control
When Layered with Lillypads enters the battlefield, draw a card, then discard a card.
Enchanted land is a Plains and an Island.
 C 
Sorcery
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid {w}{b}{u}{r}{g} to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.)
 C 
Artifact Creature – Spirit
Flying
{w}, Sacrifice Pteron Replica: Regenerate target artifact.
"No, I'm okay, Shalahd. It's just... I didn't realize how much I missed until something was returned."
-Grenda, Leonin Scout
1/2
 C 
Sorcery
Put a blue ion counter on target permanent.
Until end of turn, Whenever a creature with a blue counter on it deals combat damage to a player, that player returns a permanent they control to its owner's hand.
 C 
Land
Sacrifice Cliff Face Forest and another land: Search your library for a Mountain and a Forest and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Enchantment – Aura
Enchant flying creature
Enchanted creature can't attack or block.
 C 
Creature – Spider
Reach
"I can't shake the feeling that some... threat... hangs over me... waiting for the time to strike."
-Esrael, Agricultrual Lead
2/4
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
Forest
 
 B 
Basic Land – Forest

At the Heart of Rootwater Tangle (rare)
Floating Wetlands (uncommon)
Field Guide (uncommon)
Jaroot, Goblin Trashsmith (uncommon)
Chittering Replica (common)
Flow of Beebles (common)
Layered with Lillypads (common)
Ionic Instability (common)
Pteron Replica (common)
Redactive Orbit (common)
Cliff Face Forest (common)
Join Canopy (common)
Canopy Lurker (common)
Pray for Guidance (common)
Forest (basic)