New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel Faerie
Protection from red, vigilance
When Stoutheart Glitterwing enters the battlefield, put a colored ion counter on it.
As long as Stoutheart Glitterwing has a white counter on it, it gains first strike.
As long as Stoutheart Glitterwing has a blue counter on it, it gains flying.
6/3
 U 
Creature – Armadillo Cat
Mergimorper enters the battlefield with a colored ion counter of your choice.
Mergimorper has protection from each color of counter on it.
3/3
 U 
Colour indicator UB Creature – Serpent
When you control no Islands, sacrifice Pathbreaker Serpent.
Pathbreaker Serpent can't attack unless your opponent controls an Island or a Swamp.
5/5
 U 
Land
Hexproof
Marsh Hoodoos enters the battlefield tapped, unless you pay {1}.
When Marsh Hoodoos enters the battlefield, sacrifice a land.
{t}: Add {b}{r} to your mana pool.
 C 
Artifact Creature – Construct
{3/w}, {t}: Target creature can't attack this turn.
{3/r}, {t}: Target creature can't block this turn.
2/3
 C 
Creature – Cat Snake
First strike
{4}{g}, {t}: Sabretooth Boa gets +3/+3 until end of turn.
2/1
 C 
Instant
Counter target spell.
Salvage {3} ({3}, Move Recycled Magic from your graveyard to the bottom of your library: Draw a card.)
"Oh, that old spell again?"
-Orgon, Auriok Illusionist
 C 
Creature – Zombie Artificer
When Ionized Merfolk enters the battlefield, put a colored ion counter on it.
As long as Ionized Merfolk has a blue token on it, it gains flying.
As long as Ionized Merfolk has a black token on it, it gains lifelink.
2/2
 C 
Artifact Creature – Rat
{1}{b}, Sacrifice Chittering Replica: Target opponent puts a card from his or her hand on top of his or her library.
"What's a society without a few rats?"
-Thendris, Moriok Doctor
2/2
 C 
Creature – Insect Druid
When Nantuko Preservers deals combat damage to an opponent, return a card named Nantuko Preservers from your graveyard to your hand.
A deck can have any number of cards named Nantuko Preservers.
1/6
 C 
Creature
"When it spotted the would-be thief, that hideous monster shrieked. Oh, Esrael! It was terrible what they did to that child!"
-Shalahd, Tel-Jilad Warrior
5/3
 C 
Artifact Creature – Insect
Salvage {3} ({3}, Move Ibok's Toolbox from your graveyard to the bottom of your library: Draw a card.)
"Another wrench? Sure, why not? I had to break another toolbox anyway..."
-Ibok, Neurok Engineer
2/2
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Creautre – Insect Wolf
{1}{r}: Ridgeroach Mutt gets +2/+0 until end of turn.
4/2
Mountain
 
 B 
Basic Land – Mountain

Stoutheart Glitterwing (rare)
Mergimorper (uncommon)
Pathbreaker Serpent (uncommon)
Marsh Hoodoos (uncommon)
Shardforged Netlauncher (common)
Sabretooth Boa (common)
Recycled Magic (common)
Ionized Merfolk (common)
Chittering Replica (common)
Nantuko Preservers (common)
Wretched Mob (common)
Ibok's Toolbox (common)
Pray for Guidance (common)
Ridgeroach Mutt (common)
Mountain (basic)