New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Ionized Weave enters the battlefield with an ion counter on it for each color of mana used to pay for it.
Ionized Weave gets +1/+1 for each ion counter on it.
Prevent all damage that would be dealt to Ionized Weave.
0/0
 U 
Creature – Squirrel Lizard
When Sciurtilia enters the battlefield, put two colored ion counters on it.
As long as Sciurtilia has a blue counter on it, it gains flying.
As long as Sciurtilia has a black counter on it, it gains lifelink.
As long as Sciurtilia has a red counter on it, it must be blocked, if able.
3/3
{u/b}{b}{b/r}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
{t}, Sacrifice a creature: Destroy target creature that shares a color with a counter on ~.
1/1
 U 
Enchantment
Whenever a creature you control dies, you may exile it. If you do, gain 2 life.
"This land is barren and void of metals. We can no longer eat the fruit and toss the core aside."
-Shalad, Tel-Jilad Warrior
 C 
Instant
Deal 1 damage to target creature for each color of mana spent to cast Ionic Thrust. (For example, if you paid {r} to cast Ionic Thrust, you could deal 1 damage to a target creature.)
 C 
Artifact
{g}, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
{1}, Exile Sleepspore Spellbomb: Draw a card.
"Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior
 C 
Creature – Spirit
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
 C 
Instant
If you control a Forest, you may tap an untapped artifact you control rather than pay Draw Strength's mana cost.
Target creature gets +4/+4 until end of turn.
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Artifact Creature – Insect
Salvage {3} ({3}, Move Ibok's Toolbox from your graveyard to the bottom of your library: Draw a card.)
"Another wrench? Sure, why not? I had to break another toolbox anyway..."
-Ibok, Neurok Engineer
2/2
 C 
Enchantment – Aura
Enchant land you control
When Layered with Mud enters the battlefield, draw a card, then discard a card.
Enchanted land is an Island and a Swamp.
 C 
Instant
Counter target spell.
Salvage {3} ({3}, Move Recycled Magic from your graveyard to the bottom of your library: Draw a card.)
"Oh, that old spell again?"
-Orgon, Auriok Illusionist
 C 
Creature – Spider
Reach
"I can't shake the feeling that some... threat... hangs over me... waiting for the time to strike."
-Esrael, Agricultrual Lead
2/4
 C 
Creature – Beeble
When Ionized Beebles enters the battlefield, put a colored ion counter on it.
As long as Ionized Beebles has a white counter on it, it gains first strike.
As long as Ionized Beebles has a blue counter on it, it gains flying.
2/2
Plains
 
 B 
Basic Land – Plains

Ionized Weave (rare)
Sciurtilia (uncommon)
UB06 (uncommon)
Arms to Arms (uncommon)
Ionic Thrust (common)
Sleepspore Spellbomb (common)
Shade Haunt (common)
Draw Strength (common)
Pray for Guidance (common)
Ibok's Toolbox (common)
Layered with Mud (common)
Recycled Magic (common)
Canopy Lurker (common)
Ionized Beebles (common)
Plains (basic)