New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Griffin Wurm
When Screechgullet enters the battlefield, put a colored ion counter on it.
Flash, reach
As long as Screechgullet has a green counter on it, it gains trample.
As long as Screechgullet has a white counter on it, it gains first strike.
5/5
 U 
Creature – Insect Mystic
"Shalahd and I hid in the trees and watched the Nantuko funeral from afar. The ritual was a moving affair, shattered by a sudden realization: They eat their dead!"
-Grenda, Leonin Scout
5/5
 U 
Enchantment
Bond of Hiearchy enters the battlefield with a colored ion counter on it.
As long as Bond of Hiearchy has a blue ion counter on it, creatures you control gain flying.
As long as Bond of Hiearchy has a black ion counter on it, creatures you control gain lifelink.
 U 
Land
Hexproof
Marsh Hoodoos enters the battlefield tapped, unless you pay {1}.
When Marsh Hoodoos enters the battlefield, sacrifice a land.
{t}: Add {b}{r} to your mana pool.
 C 
Artifact Creature – Scout
Reach
{g}, Sacrifice Copperhorn Replica: Untap all creatures you control.
"I respect your... consistent approach to design, Ibok, I do. But perhaps the early warning system doesn't need to explode when it functions correctly?"
-Denval, Leonin Cleric
3/2
 C 
Sorcery
Put the bottom card of your library into your hand.
"Planning for the long term? I plan to live through the week. I can't say the same about you."
-Vergen, Mephidross Survivor
 C 
Instant
Counter target spell unless its controller pays two mana of different colors.
"Most INTRIGUING. Glornican colored mana ≠ separate. Why not + how exploit?"
- Atticus, Vedalken Genius; Lab Notes
 C 
Creature – Beeble
When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles.
2/3
 C 
Artifact Creature – Golem
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
3/3
 C 
Colour indicator UB Creature – Merfolk Assassin
When you control no Islands, sacrifice Rootwater Assassin.
When Rootwater Assassin dies, destroy target creature.
2/1
 C 
Creature – Insect Mystic
When Ionized Nantuko enters the battlefield, put a colored ion counter on it.
As long as Ionized Nantuko has a green counter on it, it gains trample.
As long as Ionized Nantuko has a white counter on it, it gains first strike.
3/4
 C 
Instant
Put a green ion counter on target permanent.
Regenerate all creatures you control with a green counter on them.
 C 
Instant
All creatures get -3/-0 until end of turn.
Salvage {3} ({3}, Move Fog Soup from your graveyard to the bottom of your library: Draw a card.)
"Ahminda! Ahminda!"
- Esrael, Agricultural Lead
 C 
Artifact
{g}, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
{1}, Exile Sleepspore Spellbomb: Draw a card.
"Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior
Swamp
 
 B 
Basic Land – Swamp

Screechgullet (rare)
Nantuko Elder (uncommon)
Bond of Hiearchy (uncommon)
Marsh Hoodoos (uncommon)
Copperhorn Replica (common)
Ungestated Idea (common)
Pluck the Weave (common)
Flow of Beebles (common)
Shale Golem (common)
Rootwater Assassin (common)
Ionized Nantuko (common)
Kinetic Orbit (common)
Fog Soup (common)
Sleepspore Spellbomb (common)
Swamp (basic)