New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Look at target player's hand. You may choose a card from it and put it anywhere in that player's library.
Atticus peered at the vial of glissening oil. "No, we need to keep you hidden. The others wouldn't understand."
 
 R 
Legendary Creature – Cat Soldier
For each non-land permanent you control that shares a name with another permanent you control, Shinsa, Taj Nar Taskmaster gets +1/+1.
"I hate my life. Why must it be so damned interesting?"
2/2
 U 
Sorcery
Pyroclasm deals 2 damage to each creature.
"No one? Okay, I'll say it. This land is cursed. Irrigation ditches should not do that."
-Vergen, Mephidross Survivor
 U 
Legendary Artifact – Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {2}
"Well, it's broken. And not in the way I want it to be."
Ibok, Neurok Engineer
 U 
Legendary Creature – Human Rogue
When Vergen's Clan enters the battlefield, put two black 1/1 Legendary Human Child creature tokens named "Gelt" and "Larn" into play.
{b}, Tap an untapped Gelt: Target player loses 1 life.
{b}, Tap an untapped Larn: Target creature gets -1/-1 until end of turn.
3/3
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Sorcery
Gain 5 life.
Salvage {3} ({3}, Move Soil Management from your graveyard to the bottom of your library: Draw a card.)
Wheat this year, beans the next. The land will provide, but she also has needs.
-Esrael, Agricultural Lead
 C 
Creature – Spirit
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
 C 
Creature – Spirit
When Sheaf Haunt enters the battlefield, you may exile another target permanent you control, then return that permanent to the battlefield.
0/2
 C 
Creautre – Insect Wolf
{1}{r}: Ridgeroach Mutt gets +2/+0 until end of turn.
4/2
 C 
Creature – Insect Mystic
When Ionized Nantuko enters the battlefield, put a colored ion counter on it.
As long as Ionized Nantuko has a green counter on it, it gains trample.
As long as Ionized Nantuko has a white counter on it, it gains first strike.
3/4
 C 
Artifact Creature – Insect
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Flying, vigilance
1/1
 C 
Artifact
{g}, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
{1}, Exile Sleepspore Spellbomb: Draw a card.
"Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior
 C 
Instant
Return target Artifact or Enchantment to its owner's hand.
"More broken tools. I wish I brought a few bars of iron when we left Mirrodin. But how could I have known it was important?"
-Ibok, Neurok Engineer
Forest
 
 B 
Basic Land – Forest

Stow Away (common, foil)
Shinsa, Taj Nar Taskmaster (rare)
Pyroclasm (uncommon)
Ibok's Skullclamp (uncommon)
Vergen's Clan (uncommon)
Pray for Guidance (common)
Soil Management (common)
Shade Haunt (common)
Sheaf Haunt (common)
Ridgeroach Mutt (common)
Ionized Nantuko (common)
Seeker Gnats (common)
Sleepspore Spellbomb (common)
Set Back (common)
Forest (basic)