New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Whenever one or more creatures attack, you may sacrifice a non-creature permanent. If you do, creatures you control are indestructible until end of turn. 6/5
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Protection from Green Creatures.
If Ahminda, Daughter of Shalahd attacks and is not blocked, put a +1/+1 counter on another creature you control. "I'm glad you brought your daughter to me, Esrael. I fear what Atticus would put her through if he knew."
-Denval, Leonin Cleric 0/1
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~ enters the battlefield with a colored ion counter of your choice.
, Sacrifice a creature: Destroy target creature that shares a color with a counter on ~.1/1
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When you control no Swamps, sacrifice Nameless Lurker.
Intimidate 4/3
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Sacrifice Cliff Face Forest and another land: Search your library for a Mountain and a Forest and put those cards onto the battlefield tapped. Then shuffle your library.
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When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense. 0/4
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Put a white ion counter on target permanent.
Until end of turn, creatures you control with white counters on them gain protection from the color of your choice. |
When Brook Haunt enters the battlefield, look at the top card of your library. You may put that card into your graveyard.
0/2
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Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
3/3
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Put a green ion counter on target permanent.
Regenerate all creatures you control with a green counter on them. |
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Enchant land you control
When Layered with Rubble enters the battlefield, draw a card, then discard a card. Enchanted land is a Mountain and a Swamp. |
Put a red ion counter on target permanent.
Creatures you control with red counters on them get +3/+0 until end of turn. |
Target opponent loses 1 life and you gain 1 life for each color of mana spent to cast Ionic Instability. (For example, if you paid
![]() ![]() ![]() ![]() to cast Ionic Instability, that player would lose 5 life and you would gain 5 life.) |
When Ionized Nantuko enters the battlefield, put a colored ion counter on it.
As long as Ionized Nantuko has a green counter on it, it gains trample. As long as Ionized Nantuko has a white counter on it, it gains first strike. 3/4
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Denval, Leonin Cleric
(mythic)
Ahminda, Daughter of Shalahd
(uncommon)
UB06
(uncommon)
Nameless Lurker
(uncommon)
Cliff Face Forest
(common)
Rootwater Defense
(common)
Reflexive Orbit
(common)
Brook Haunt
(common)
Shale Golem
(common)
Kinetic Orbit
(common)
Layered with Rubble
(common)
Disruptive Orbit
(common)
Ionic Instability
(common)
Ionized Nantuko
(common)
Plains
(basic)



, Sacrifice a creature: Destroy target creature that shares a color with a counter on ~.
Creature



