New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Zephinda's Reserve enters the battlefield, put a 5/3 white Legendary Elephant Warrior creature token with trample into play named "Zephinda". Then Zephinda's Reserve becomes an Aura enchantment with enchant creature. Attach Zephinda's Reserve to Zephinda.
Enchanted creature gains defender (it can't attack). |
When you control no Swamps, sacrifice Nameless Lurker.
Intimidate 4/3
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Hexproof
Marsh Hoodoos enters the battlefield tapped, unless you pay .
When Marsh Hoodoos enters the battlefield, sacrifice a land. : Add ![]() to your mana pool. |
Hexproof
Mistlands enters the battlefield tapped, unless you pay .
When Mistlands enters the battlefield, sacrifice a land. : Add ![]() to your mana pool. |
When you control no Forests, sacrifice Nantuko Broodmother.
When Nantuko Broodmother dies, gain 5 life. 0/4
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Exile target non-land permanent. If that permanent was not an attacking creature, return it to the battlefield.
"Need others (for survival). Explaining motives = too much time. Perhaps clones?"
-Atticus, Vedalken Genius: Lab Notes |
: Add to your mana pool.
Tap two untapped Locuses you control: Add to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..." — Atticus, Vedalken Genius |
Salvage
( , Move Ibok's Toolbox from your graveyard to the bottom of your library: Draw a card.)"Another wrench? Sure, why not? I had to break another toolbox anyway..."
-Ibok, Neurok Engineer 2/2
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When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles. 2/3
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Counter target spell.
Salvage ( , Move Recycled Magic from your graveyard to the bottom of your library: Draw a card.)"Oh, that old spell again?"
-Orgon, Auriok Illusionist |
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Enchant flying creature
Enchanted creature can't attack or block. |
Deal 1 damage to target creature for each color of mana spent to cast Ionic Thrust. (For example, if you paid
to cast Ionic Thrust, you could deal 1 damage to a target creature.) |
, Exile Sleepspore Spellbomb: Prevent all combat damage this turn.
, Exile Sleepspore Spellbomb: Draw a card."Careful with the spellbombs. The supply is limited."
-Shalahd, Tel-Jilad Warrior |
Enchant land you control
When Layered with Rubble enters the battlefield, draw a card, then discard a card. Enchanted land is a Mountain and a Swamp. |
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Zephinda's Reserve
(rare)
Nameless Lurker
(uncommon)
Marsh Hoodoos
(uncommon)
Mistlands
(uncommon)
Nantuko Broodmother
(common)
Clean Slate
(common)
Rich Vein
(common)
Ibok's Toolbox
(common)
Flow of Beebles
(common)
Recycled Magic
(common)
Join Canopy
(common)
Ionic Thrust
(common)
Sleepspore Spellbomb
(common)
Layered with Rubble
(common)
Island
(basic)


Creature
.
: Add 
to your mana pool.
Creature – Insect
