New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player draws three cards, then loses 3 life.
Salvage {3}
"Restraint? We're on a new world governed by rules we create to overcome obstacles unimaginable. What, exactly, am I restraining myself against?"
-Arcidus, Vedalken Genius
 U 
Colour indicator UB Creature – Serpent
When you control no Islands, sacrifice Pathbreaker Serpent.
Pathbreaker Serpent can't attack unless your opponent controls an Island or a Swamp.
5/5
 U 
Enchantment
Bond of Hiearchy enters the battlefield with a colored ion counter on it.
As long as Bond of Hiearchy has a blue ion counter on it, creatures you control gain flying.
As long as Bond of Hiearchy has a black ion counter on it, creatures you control gain lifelink.
 U 
Enchantment
Bond of Solidarity enters the battlefield with a colored ion counter on it.
As long as Bond of Solidarity has a white ion counter on it, creatures you control gain first strike.
As long as Bond of Solidarity has a blue ion counter on it, creatures you control gain flying.
 C 
Land
Sacrifice Mountain Delta and another land: Search your library for a Swamp and a Mountain and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Instant
Tap or untap a non-land permanent for each color of mana spent to cast Ionic Manipulation. (For example, if you paid {u}{b}{r}{g} to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.)
 C 
Land
Sacrifice Cliff Face Forest and another land: Search your library for a Mountain and a Forest and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Instant
Put a red ion counter on target permanent.
Creatures you control with red counters on them get +3/+0 until end of turn.
 C 
Sorcery
As an additional cost to cast Play a Hunch, shuffle a card in your hand into your library.
Draw two cards.
Salvage {3} ({3}, Move Play a Hunch from your graveyard to the bottom of your library: Draw a card.)
 C 
Colour indicator WG Creature – Insect
When you control no Forests, sacrifice Nantuko Broodmother.
When Nantuko Broodmother dies, gain 5 life.
0/4
{r}{r/g}{r/g}{g}
 
 C 
Creature
Haste
3/4
 C 
Artifact – Equipment
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {1}
Equipped creature gets +1/+1.
 C 
Artifact Creature – Soldier
{3/u}: Border Sentry gets +0/+1 until end of turn.
{3/r}: Border Sentry gets +1/+0 until end of turn.
2/1
 C 
Sorcery
Put a blue ion counter on target permanent.
Until end of turn, Whenever a creature with a blue counter on it deals combat damage to a player, that player returns a permanent they control to its owner's hand.
Mountain
 
 B 
Basic Land – Mountain

Axiological Hedonism (rare)
Pathbreaker Serpent (uncommon)
Bond of Hiearchy (uncommon)
Bond of Solidarity (uncommon)
Mountain Delta (common)
Ionic Manipulation (common)
Cliff Face Forest (common)
Disruptive Orbit (common)
Play a Hunch (common)
Nantuko Broodmother (common)
CR13 (common)
Dueling Scimitars (common)
Border Sentry (common)
Redactive Orbit (common)
Mountain (basic)