New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each non-land permanent you control that shares a name with another permanent you control, Shinsa, Taj Nar Taskmaster gets +1/+1.
"I hate my life. Why must it be so damned interesting?"
2/2
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When you control no Swamps, sacrifice Nameless Lurker.
Intimidate 4/3
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Target spell or permanent, and all counters on it, are all colors until end of turn.
Salvage ( , Move Plaited Hoop from your graveyard to the bottom of your library: Draw a card.)"Not a cycle, but a braid. Each fragile strand strengthening the whole."
-Shalahd, Tel-Jilad Warrior |
Hexproof
Floating Wetlands enters the battlefield tapped, unless you pay .
When Floating Wetlands enters the battlefield, sacrifice a land. : Add ![]() to your mana pool. |
Enchant land you control
When Layered with Vines enters the battlefield, draw a card, then discard a card. Enchanted land is a Forest and a Plains. |
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When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense. 0/4
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When you control no Plains, sacrifice Beeble Beebelator.
When Beeble Beebelator dies, return up to two creatures to their owner's hand. 1/3
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Destroy target creature. If the destroyed permanent is Legendary, all players lose 2 life.
You're the last of your kind, Beboop. If you don't replicate there will be no more Myr!
-Grenda, Leonin Scout |
As an additional cost to cast Play a Hunch, shuffle a card in your hand into your library.
Draw two cards. Salvage ( , Move Play a Hunch from your graveyard to the bottom of your library: Draw a card.) |
Put a 1/1 Elemental creature tokens that's all colors onto the battlefield for each color of mana spent to cast Ionic Purity. (For example, if you paid
![]() ![]() to cast Ionic Purity, you would put three Elemental creature tokens that are all colors on the battlefield.) |
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Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip
Equipped creature gets +1/+1. |
When Creek Haunt enters the battlefield, it deals 1 damage to target creature or player, and 1 damage to target creature or player of an opponent's choice.
0/2
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Sacrifice Mountain Delta and another land: Search your library for a Swamp and a Mountain and put those cards onto the battlefield tapped. Then shuffle your library.
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Put a black ion counter on target permanent.
Creatures with black counters on them gain intimidate until end of turn. |
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Shinsa, Taj Nar Taskmaster
(rare)
Nameless Lurker
(uncommon)
Plaited Hoop
(uncommon)
Floating Wetlands
(uncommon)
Layered with Vines
(common)
Rootwater Defense
(common)
Beeble Beebelator
(common)
Exterminate
(common)
Play a Hunch
(common)
Ionic Purity
(common)
Dueling Scimitars
(common)
Creek Haunt
(common)
Mountain Delta
(common)
Maddening Orbit
(common)
Swamp
(basic)

Creature
.
: Add 
to your mana pool.

Creature – Beeble
