New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap or untap a non-land permanent for each color of mana spent to cast Ionic Manipulation. (For example, if you paid
![]() ![]() ![]() to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.) |
Protection from red, vigilance
When Stoutheart Glitterwing enters the battlefield, put a colored ion counter on it. As long as Stoutheart Glitterwing has a white counter on it, it gains first strike. As long as Stoutheart Glitterwing has a blue counter on it, it gains flying. 6/3
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Flying
When Bandicoot Kookaburra enters the battlefield, target opponent discards a card. When Bandicoot Kookaburra dies, draw a card. I discovered it. I named it. That's the rules!
- Ahminda, Daughter of Shalahd 2/2
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~ enters the battlefield with a colored ion counter of your choice.
Whenever ~ attacks, it deals 3 damage to each other creatures that shares a color with the colored counters on ~. 5/4
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~ enters the battlefield with a colored ion counter of your choice.
Remove a colored ion counter from ~: Counter target spell that shares a color with the removed counter. 4/5
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Reach
, Sacrifice Copperhorn Replica: Untap all creatures you control."I respect your... consistent approach to design, Ibok, I do. But perhaps the early warning system doesn't need to explode when it functions correctly?"
-Denval, Leonin Cleric 3/2
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When you control no Forests, sacrifice Nantuko Broodmother.
When Nantuko Broodmother dies, gain 5 life. 0/4
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When Flow of Beebles enters the battlefield, if an opponent controls an artifact, all creatures named Flow of Beebles get +1/+1 and are unblockable until end of turn.
A deck can have any number of cards named Flow of Beebles. 2/3
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Destroy target artifact and all other artifacts with the same name as that artifact.
Their spears popped into flame, stalling the assault. One hissing Viashino, spear intact, rushed to the front. "That one's mine!" Kelios shouted.
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Sacrifice Canopied Fields and another land: Search your library for a Forest and a Plains and put those cards onto the battlefield tapped. Then shuffle your library.
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"When it spotted the would-be thief, that hideous monster shrieked. Oh, Esrael! It was terrible what they did to that child!"
-Shalahd, Tel-Jilad Warrior 5/3
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Put a white ion counter on target permanent.
Until end of turn, creatures you control with white counters on them gain protection from the color of your choice. |
When Ionized Nameless One enters the battlefield, put a colored ion counter on it.
As long as Ionized Nameless One has a black token on it, it gains lifelink. As long as Ionized Nameless One has a red token on it, it must be blocked, if able. 2/1
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Counter target spell.
Salvage ( , Move Recycled Magic from your graveyard to the bottom of your library: Draw a card.)"Oh, that old spell again?"
-Orgon, Auriok Illusionist |
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Ionic Manipulation
(common, foil)
Stoutheart Glitterwing
(rare)
Bandicoot Kookaburra
(uncommon)
UR07
(uncommon)
UU05
(uncommon)
Copperhorn Replica
(common)
Nantuko Broodmother
(common)
Flow of Beebles
(common)
Echoing Ruin
(common)
Canopied Fields
(common)
Wretched Mob
(common)
Reflexive Orbit
(common)
Ionized Nameless One
(common)
Recycled Magic
(common)
Swamp
(basic)



to cast Ionic Manipulation, you could tap two creatures and untap another creature and an artifact.)






Creature – Insect

