New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Grenda, Leonin Scout can't attack or block alone.
Grenda can only be blocked if all other attacking creatures are also blocked. When Grenda deals combat damage to a player you may discard two cards. If you do, draw two cards. 2/1
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Bond of Ferocity enters the battlefield with a colored ion counter on it.
As long as Bond of Community has a red ion counter on it, creatures you control gain "This creature must be blocked, if able". As long as Bond of Community has a green ion counter on it, creatures you control gain trample. |
Protection from Green Creatures.
If Ahminda, Daughter of Shalahd attacks and is not blocked, put a +1/+1 counter on another creature you control. "I'm glad you brought your daughter to me, Esrael. I fear what Atticus would put her through if he knew."
-Denval, Leonin Cleric 0/1
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Consistent Fools is unblockable as long as defending player controls two non-land permanents with the same name.
"Little minds make small impressions."
-Denval, Leonin Cleric 3/4
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, : Prevent the next 1 damage that would be dealt to target player.
, : Deal 1 damage to target player who's been dealt damage this turn.1/2
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Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip
If equipped creature would be destroyed, regenerate it and sacrifice Crash Kit. |
Look at target player's hand. You may choose a card from it and put it anywhere in that player's library.
Atticus peered at the vial of glissening oil. "No, we need to keep you hidden. The others wouldn't understand."
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When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense. 0/4
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Enchant land you control
When Layered with Mud enters the battlefield, draw a card, then discard a card. Enchanted land is an Island and a Swamp. |
Destroy target creature. If the destroyed permanent is Legendary, all players lose 2 life.
You're the last of your kind, Beboop. If you don't replicate there will be no more Myr!
-Grenda, Leonin Scout |
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When Ionized Viashino enters the battlefield, put an ion counter on it.
As long as Ionized Viashino has a red token on it, it must be blocked, if able. As long as Ionized Viashino has a green token on it, it has trample. 4/4
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Exile target non-land permanent. If that permanent was not an attacking creature, return it to the battlefield.
"Need others (for survival). Explaining motives = too much time. Perhaps clones?"
-Atticus, Vedalken Genius: Lab Notes |
, : Target creature can't attack this turn.
, : Target creature can't block this turn.2/3
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Until end of turn, target creature gains reach and gets +1/+1 for each color of mana spent to cast Ionic Surge. (For example, if you paid
![]() to cast Ionic Surge, target creature would get +2/+2 and gain reach until end of turn.) |
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Grenda, Leonin Scout
(rare)
Bond of Ferocity
(uncommon)
Ahminda, Daughter of Shalahd
(uncommon)
Consistent Fools
(uncommon)
Mercury Shardforged
(common)
Crash Kit
(common)
Stow Away
(common)
Rootwater Defense
(common)
Layered with Mud
(common)
Exterminate
(common)
Ionized Viashino
(common)
Clean Slate
(common)
Shardforged Netlauncher
(common)
Ionic Surge
(common)
Forest
(basic)



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: Prevent the next 1 damage that would be dealt to target player.
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