New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Cat Soldier
For each non-land permanent you control that shares a name with another permanent you control, Shinsa, Taj Nar Taskmaster gets +1/+1.
"I hate my life. Why must it be so damned interesting?"
2/2
 U 
Colour indicator RG Creature – Viashino Warrior
Haste
When you control no Mountains, sacrifice Clanmother Hunter.
When you control four or fewer lands, sacrifice Clanmother Hunter.
3/3
 U 
Creature – Warrior
When Nameless Lashers becomes blocked, it deals 3 damage to each blocking creature.
"Don't you dare say they fight like animals! Even tyrranaxes aren't as cruel as these things..."
-Shalahd, Tel-Jilad Warrior
3/3
 U 
Colour indicator WG Creature – Insect Mystic
Junglemind Prowler gets +1/+0 for each Plains you control.
Junglemind Prowler gets +0/+2 for each Forest you control.
0/0
 C 
Instant
Put a red ion counter on target permanent.
Creatures you control with red counters on them get +3/+0 until end of turn.
 C 
Creature – Viashino Warrior
Viashino Hivemate cannot attack without another attacking card named Viashino Hivemate.
A deck can have any number of cards named Viashino Hivemate.
4/3
 C 
Enchantment – Aura
Enchant flying creature
Enchanted creature can't attack or block.
 C 
Colour indicator UB Creature – Merfolk Assassin
When you control no Islands, sacrifice Rootwater Assassin.
When Rootwater Assassin dies, destroy target creature.
2/1
 C 
Creature – Merfolk Soldier
When Rootwater Defense enters the battlefield, you may search your library for a card named Rootwater Defense, reveal it, put it into your hand, then shuffle your library.
A deck can have any number of cards named Rootwater Defense.
0/4
 C 
Enchantment – Aura
Enchant Creature or Artifact
Enchanted permanent doesn't untap during its controller's untap step.
Enchanted permanent has "At the beginning of your upkeep, put the top card of your library into your graveyard."
 C 
Artifact Creature – Drone
Flying
{u}, Sacrifice Hoverguard Replica: Target creature gains hexproof until end of turn.
"Why bother replicating drones instead of me? I'm a much better conversationalist."
-Orgon, Auriok Illusionist
2/2
 C 
Creature – Spirit
When Tar Haunt enters the battlefield, add {2} to your mana pool.
0/2
 C 
Land
Sacrifice Canopied Fields and another land: Search your library for a Forest and a Plains and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Sorcery
Put a 1/1 Elemental creature tokens that's all colors onto the battlefield for each color of mana spent to cast Ionic Purity. (For example, if you paid {w}{u}{r} to cast Ionic Purity, you would put three Elemental creature tokens that are all colors on the battlefield.)
Forest
 
 B 
Basic Land – Forest

Shinsa, Taj Nar Taskmaster (rare)
Clanmother Hunter (uncommon)
Nameless Lashers (uncommon)
Junglemind Prowler (uncommon)
Disruptive Orbit (common)
Viashino Hivemate (common)
Join Canopy (common)
Rootwater Assassin (common)
Rootwater Defense (common)
Xeric Southerly (common)
Hoverguard Replica (common)
Tar Haunt (common)
Canopied Fields (common)
Ionic Purity (common)
Forest (basic)