New Mirrodin: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Lands in your graveyard have Salvage ( Move this land from your graveyard to the bottom of your library: Draw a card.)"Despite the soil and the elements, if this flower can prosper, so can we."
2/2
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Protection from Green Creatures.
If Ahminda, Daughter of Shalahd attacks and is not blocked, put a +1/+1 counter on another creature you control. "I'm glad you brought your daughter to me, Esrael. I fear what Atticus would put her through if he knew."
-Denval, Leonin Cleric 0/1
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Bond of Ferocity enters the battlefield with a colored ion counter on it.
As long as Bond of Community has a red ion counter on it, creatures you control gain "This creature must be blocked, if able". As long as Bond of Community has a green ion counter on it, creatures you control gain trample. |
Whenever a Legendary nonland permanent enters the battlefield under your control, it deals damage to target player equal to the amount of Legendary nonland permanents you control.
"I want to hit something! Why didn't we pack someone for me to hit?!"
-Kelios, Vulshok Berserker |
Creatures and Equipment spells can't be cast this turn.
Salvage ( , Move Renewed Vows from your graveyard to the bottom of your library: Draw a card.)"If we are pacifists, what need we of soldiers?"
-Sojfa, Leonin Prioress |
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When Creek Haunt enters the battlefield, it deals 1 damage to target creature or player, and 1 damage to target creature or player of an opponent's choice.
0/2
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"The hatchlings first sought nourishment from a nearby carcass. After they were sated, they returned to the spawning bed, and killed their brother and sisters while they slept in their eggs."
-Shalahd, Tel-Jilad Warrior 2/3
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, : Prevent the next 1 damage that would be dealt to target player.
, : Deal 1 damage to target player who's been dealt damage this turn.1/2
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Protection from Insects and Spiders
3/2
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Return target Artifact or Enchantment to its owner's hand.
"More broken tools. I wish I brought a few bars of iron when we left Mirrodin. But how could I have known it was important?"
-Ibok, Neurok Engineer |
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Deal 1 damage to target creature for each color of mana spent to cast Ionic Thrust. (For example, if you paid
to cast Ionic Thrust, you could deal 1 damage to a target creature.) |
Until end of turn, target creature gains reach and gets +1/+1 for each color of mana spent to cast Ionic Surge. (For example, if you paid
![]() to cast Ionic Surge, target creature would get +2/+2 and gain reach until end of turn.) |
Haste
3/4
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Sacrifice Freshwater Swamp and another land: Search your library for a Island and a Swamp and put those cards onto the battlefield tapped. Then shuffle your library.
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Esrael, Agricultural Lead
(rare)
Ahminda, Daughter of Shalahd
(uncommon)
Bond of Ferocity
(uncommon)
Time of Anguish
(uncommon)
Renewed Vows
(common)
Creek Haunt
(common)
Nantuko Alpha Hatchling
(common)
Mercury Shardforged
(common)
CU12
(common)
Set Back
(common)
Ionic Thrust
(common)
Ionic Surge
(common)
CR13
(common)
Freshwater Swamp
(common)
Island
(basic)

(



,
: Prevent the next 1 damage that would be dealt to target player.
, 


