New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{1}, {t}: Reveal cards from the top of your library until you reveal a land. Put that land on top of your library, and the rest on the bottom in a random order.
 
{4}{g}{g}
 
 R 
Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
"Reusing every scrap has taught me surprising lessons. Had I known, I would've destroyed my lab years ago."
-Atticus, Vedalken Genius.
 U 
Artifact
Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.)
Equip {2}
Equipped creature gets +1/+0 for each artifact you control.
 U 
Legendary Creature – Cat Cleric
{t}: Prevent the next 2 damage that would be dealt to another target creature or player.
"I used to tend the garden as a part of my vows. Lately, I've gained a lot more vows."
1/1
 U 
Enchantment – Aura
Enchant artifact or creature
{2}{b}: Put a copy of Microbial Corrosion on the battlefield, enchanting target non-enchanted artifact, or non-enchanted creature.
At the beginning of your upkeep, enchanted permanent's controller loses 1 life.
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Salvage {3} ({3}, Move Pray for Guidance from your graveyard to the bottom of your library: Draw a card.)
We pray together now, or we die alone.
-Sofja, Leonin Prioress
 C 
Sorcery
Gain 5 life.
Salvage {3} ({3}, Move Soil Management from your graveyard to the bottom of your library: Draw a card.)
Wheat this year, beans the next. The land will provide, but she also has needs.
-Esrael, Agricultural Lead
 C 
Creature – Spirit
When Brook Haunt enters the battlefield, look at the top card of your library. You may put that card into your graveyard.
0/2
 C 
Artifact Creature – Scout
Reach
{g}, Sacrifice Copperhorn Replica: Untap all creatures you control.
"I respect your... consistent approach to design, Ibok, I do. But perhaps the early warning system doesn't need to explode when it functions correctly?"
-Denval, Leonin Cleric
3/2
 C 
Creature – Insect Druid
When Nantuko Preservers deals combat damage to an opponent, return a card named Nantuko Preservers from your graveyard to your hand.
A deck can have any number of cards named Nantuko Preservers.
1/6
 C 
Sorcery
Put a black ion counter on target permanent.
Creatures with black counters on them gain intimidate until end of turn.
 C 
Enchantment – Aura
Enchant land you control
When Layered with Soot enters the battlefield, draw a card, then discard a card.
Enchanted land is a Swamp and a Mountain.
 C 
Land – Locus
{t}: Add {1} to your mana pool.
Tap two untapped Locuses you control: Add {3} to your mana pool.
"Leave it to a Mirran to put down leylines in a land so rich with mana..."
— Atticus, Vedalken Genius
 C 
Instant
Put a red ion counter on target permanent.
Creatures you control with red counters on them get +3/+0 until end of turn.
Island
 
 B 
Basic Land – Island

Mirran Theodolite (common, foil)
Recycle (rare)
Claws of the Nim (uncommon)
Sojfa, Leonin Prioress (uncommon)
Microbial Corrosion (uncommon)
Pray for Guidance (common)
Soil Management (common)
Brook Haunt (common)
Copperhorn Replica (common)
Nantuko Preservers (common)
Maddening Orbit (common)
Layered with Soot (common)
Rich Vein (common)
Disruptive Orbit (common)
Island (basic)