New Mirrodin: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
When Shade Haunt enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains or Forest card, reveal it, put it into your hand, then shuffle your library.
0/2
 
 R 
Sorcery
Target player chooses two creatures he or she controls. Untap those creatures and gain control of them until end of turn. Those creature gains haste until end of turn.
Salvage {3}
{2}{w}
 
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature can't attack or block and its activated abilities can't be activated.
"'Give him an axe! Let the thief cut wood! It will give him something to do!' Just wait. They'll see what I can do with an axe."
- Vergen, Mephidross Survivor
{b/r}{b/r}{r}{r/g}{r/g}
 
 U 
Creature
~ enters the battlefield with a colored ion counter of your choice.
Whenever ~ attacks, it deals 3 damage to each other creatures that shares a color with the colored counters on ~.
5/4
 U 
Creature – Elk Frog
When Anuralope enters the battlefield, put two colored ion counters on it.
As long as Anuralope has a white counter on it, it gains first strike.
As long as Anuralope has a blue counter on it, it gains flying.
As long as Anuralope has a black counter on it, it gains lifelink.
3/3
 C 
Instant
Destroy target enchantment.
"Wake up, Esrael! Your husband spends his days 'exploring the wilderness' with a Leonin Trollop! If he isn't cheating on you, he will."
-Atticus, Vedalken Genius
 C 
Creature – Viashino Barbarian
When Ionized Viashino enters the battlefield, put an ion counter on it.
As long as Ionized Viashino has a red token on it, it must be blocked, if able.
As long as Ionized Viashino has a green token on it, it has trample.
4/4
 C 
Creature – Spirit
When Creek Haunt enters the battlefield, it deals 1 damage to target creature or player, and 1 damage to target creature or player of an opponent's choice.
0/2
 C 
Instant
If you control a Forest, you may tap an untapped artifact you control rather than pay Draw Strength's mana cost.
Target creature gets +4/+4 until end of turn.
 C 
Land
Sacrifice Cliff Face Forest and another land: Search your library for a Mountain and a Forest and put those cards onto the battlefield tapped. Then shuffle your library.
 C 
Sorcery
Each player sacrifices a creature.
Salvage {3} ({3}, Move Bacterial Purge from your graveyard to the bottom of your library: Draw a card.)
Sample killed bacteria, then viashino subject six. What would triple dose yield?
- Atticus, Vedalken Genius; Lab Notes
 C 
Creature – Insect
"The hatchlings first sought nourishment from a nearby carcass. After they were sated, they returned to the spawning bed, and killed their brother and sisters while they slept in their eggs."
-Shalahd, Tel-Jilad Warrior
2/3
 C 
Instant
Deal 1 damage to target creature for each color of mana spent to cast Ionic Thrust. (For example, if you paid {r} to cast Ionic Thrust, you could deal 1 damage to a target creature.)
 C 
Artifact Creature – Scout
Reach
{g}, Sacrifice Copperhorn Replica: Untap all creatures you control.
"I respect your... consistent approach to design, Ibok, I do. But perhaps the early warning system doesn't need to explode when it functions correctly?"
-Denval, Leonin Cleric
3/2
Mountain
 
 B 
Basic Land – Mountain

Shade Haunt (common, foil)
A Harvest of Fear (rare)
Arrest (uncommon)
UR07 (uncommon)
Anuralope (uncommon)
Demystify (common)
Ionized Viashino (common)
Creek Haunt (common)
Draw Strength (common)
Cliff Face Forest (common)
Bacterial Purge (common)
Nantuko Alpha Hatchling (common)
Ionic Thrust (common)
Copperhorn Replica (common)
Mountain (basic)