New Mirrodin: Recent Activity
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Mechanics | Skeleton |
Recent updates to New Mirrodin: (Generated at 2025-08-18 15:05:40)
New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to New Mirrodin: (Generated at 2025-08-18 15:05:40)
I originally intended this card to be common, but it's got way too much stuff on it. Uncommon it is.
I was looking around for old Mirrodin equipment that could be beaten into farm equipment. The Vorrac Battlehorns always confounded me, because it didn't look like anything you'd stick on anything, really. But, as a means of controlling a plowbeast? Sure. Let's make the equipped creature trample opposition under its feet, and turn them into sod.
Went through a number of iterations. I wanted -2/+2... but the payoff would need to be much better to convince people that they'd always equip it. I also tried giving the FtW to your opponent... but, you know, I don't know if I'd play that if it cost
and (0)... seems too good for the opponent.
Changed to top two cards, that should simultaneously get people off of X and alleviate power level concerns. Right now, ins some decks, I'd call this card better than Divination when you play it for a
1/1 creature. In fact, I think it's too powerful, but people should have fun with it, so we'll test it there.
oooh, hang on - another relook: You can play that card at some undefined later time? That's a nifty thing. You're still usually going to hit something you either can't cast, or land, or don't want to cast, though.
Strange and telling. I'm keeping this on alert and taking another look at it later.
Eeenteresting. Oh, hang on, it's not Mill 'x' it's mill 1? And you can't use the x to pay for it.... Yeah, pretty weak. Potentially game winning if you get the right card - so probably a fine "Go on, you know you want to" card.
I did expect the X to be the number of cards exiled, though.
XUU take 2. This time, were using "play your opponent's stuff" as the UU/UUU ability. Seems strong, but, really, it's worse than "Draw a card". Thank you Colfenor's Plans for showing me that the templating of this card didn't need to go nutso.
Oh, also, this cycle became rare, because this stuff is clearly too crazy for uncommon. That kind of happened when the phoenix jumped in, admittedly.
Didn't feel complete, so I added can't be countered. Nice minor ability that gives you a reason to play this, even in mono-green... as a sideboard card, I suppose.
Why this didn't occur to me before is beyond me.
Funny thing is, for a minute or so, I thought of replacing the
cost in a lot of these cards with
to placate Dude1818's complaint.
can be any amount, and doesn't need an algebraic equivalent in the text body. I think players would respond to that more negatively, though... I don't know.
Oh. crud. Bounce. I can bounce this to my hand for infinite turns. Well, back to the drawing board.
Trying to figure out the UU/UUU mechanic was a bit tough. Obviously hard counters spring to mind, but this couldn't be a hard counter if it cost UU. Universal bounce is too subtle. Gaining control of creatures is... well, I'm passing. Leviathans are just big and sacrifice lands. I could have taken a page from the green one and asked for some land sacs afterwards, but the XUU cost is painful enough.
Taking an extra turn, however, is almost always UU (Thanks Time Walk for braking even that...). I'm not 100% sold that this ability isn't too good. I mean, at just UU, it's better than Final Fortune. But, um, Isochron Scepter not withstanding... that's not really a problem, right?
This is the Engineered Explosives approach. I always thought it was somewhat elegant, although dude's right it'll confuse a couple of players.
No particular reason why this creature needed to be a GG creature... you know... except for the fact that it's really good. This may be breaking my uncommon cycle, but maybe it's okay? I'm pretty sure that Zoo decks would have preferred this over Wooly Thoctar but maybe I'm wrong. Maybe having a 5/4 pop up on round 3 is better than being able to slide him up to a 6/6 for


.
Upped to card at random... since I'm pushing the power level of these guys, and it's more BB anyway.
I don't know. I think it's kind of liberating. X is anything you want it to be. Feel free to pay
if you want.
Personally, I like it better than the current wording on Emblazoned Golem:
"Kicker
. Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it."
Sure, it's much more clear what's happening to the X... but there's a whole sentence dedicated to making people feel better about themselves. As far as I'm concerned, that's a waste of space.
You never specify what X is. I feel like that should be frowned upon.