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# Name Colour Rarity Cost Type P T Code Card text
1 Contingency Subroutine White None 2{1}{w} Enchantment When Contingency Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact)
Whenever an enchanted artifact you control is put into a graveyard, you gain 2 life.
2 Data Wipe White Uncommon 2{1}{w} Instant UW05 Choose one -
- Destroy target Enchantment.
- Destroy up to two target Auras.
3 Defence Drone White Common 4{2/w} Artifact Creature – Construct 2 2 CA01 Vigilance
Defence Drone can’t attack unless it’s enchanted.
4 Experienced Pilot White Common 1{w} Creature – Human Pilot 1 2 CW01 When Experienced Pilot crews a vehicle, it pays for 1 additional point of that vehicle's crew cost.
5 Spikebill Heron White Common 3{2}{w} Creature – Bird 1 3 CW05 Flying, First Strke
6 Suppression Field Generator White Uncommon 8{2/w}{2/w} Artifact UA05 {2/w},{t}: Tap up to two target creatures.
Suppression Field Generator doesn’t untap during your untap step unless it is enchanted.
7 Aerial Drone Blue Common 8{2/u}{2/u} Artifact Creature – Thopter 2 2 CA02 Flying
Aerial Drone can’t attack unless it’s enchanted.
8 Aviation Pioneer Blue Common 3{2}{u} Creature – Human Artificer 1 2 CU03 When Aviation Pioneer enters the battlefield, create a 1/1 Thopter artifact creature token with flying.
9 Database Uplink Blue Uncommon 8{2/u}{2/u} Artifact UA02 {2/u},{t}: Draw a card
Database Uplink doesn’t untap during your untap step unless it is enchanted.
10 Obsessed Prototyper Blue Common 2{1}{u} Creature – Human Artificer 1 2 CU02 Whenever you Manufacture an exiled card, Scry 1.
11 Stealth Subroutine Blue None 3{2}{u} Enchantment When Stealth Subroutine enters the battlefield, you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifact creatures you control can't be blocked by creatures with greater power.
12 Weldfast Engineer Blue Uncommon 2{1}{u} Creature – Human Artificer 1 3 UU01 {t}: Add {c}. Spend this mana only to Manufacture an exiled card.
Whenever an artifact enters the battlefield under your control, untap Weldfast Engineer.
13 Assassin Drone Black Common 8{2/b}{2/b} Artifact Creature – Construct 3 3 CA03 Deathtouch
Assassin Drone can’t attack unless it’s enchanted.
14 Duskwing Bat Black Common 4{2}{b}{b} Creature – Bat 2 2 CB06 Flying
When Duskwing Bat enters the battlefield, each opponent loses 2 life and you gain 2 life.
15 Fearmongering Subroutine Black Common 14{1}{2/b} Enchantment CB17 When Fearmongering Subroutine enters the battlefield, you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifact creatures you control have Menace.
16 Power Siphon Black Uncommon 8{2/b}{2/b} Artifact UA04 {2/b},{t}: Target opponent loses 1 life and you gain 1 life.
Power Siphon doesn’t untap during your untap step unless it is enchanted.
17 Recycling Subroutine Black None 3{2}{b} Enchantment When Recycling Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifacts you control have "{b}, Sacrifice this Artifact: Create a 1/1 Thopter artifact creature token with Flying."
18 Artillery Battery Red Uncommon 8{2/r}{2/r} Artifact UA03 {2/r},{t}: Artillery Battery deals 2 damage to target creature.
Artillery Battery doesn’t untap during your untap step unless it is enchanted.
19 Crush Red Common 1{r} Instant CR10 Destroy target noncreature artifact.
20 Daredevil Pilot Red Common 1{r} Creature – Human Pilot 1 1 CR01 {1}{r}: Daredevil Pilot gets +2/+0 until end of turn.
21 Inspired Inventor Red Uncommon 3{1}{r}{r} Creature – Human Artificer 2 3 UR01 Spells you cast from exile cost {1} less to cast.
22 Quick Thinking Red Common 1{r} Instant CR11 Exile the top two cards of your library. Put one of those cards into your graveyard. You may play the other until end of turn.
23 Retribution Subroutine Red None 4{3}{r} Enchantment When Retribution Subroutine enters the battlefield, you may create a Network (An Aura enchantment with Enchant Artifact).
Whenever an enchanted artifact you control is put into a graveyard, it deals 1 damage to target creature.
24 Siege Drone Red Common 12{2/r}{2/r}{2/r} Artifact Creature – Construct 5 5 CA04 Trample
Siege Drone can’t attack unless it’s enchanted.
25 Skittish Rockhopper Red Common 1{r} Creature – Lizard 1 1 CR02 {1}: Skittish Rockhopper gains Flying and Haste until end of turn.
26 Wild Thoughts Red Uncommon 2{1}{r} Sorcery UR02 Exile the top three cards of your library. You may play those cards this turn.
Thrive – You may play those cards until the end of your next turn if you control three creatures that don’t share any creature types among them.
27 Alpine Grizzly Green Common 4{3}{g} Creature – Bear 4 2 CG05
28 Ambush Viper Green Common 2{1}{g} Creature – Snake 2 1 CG02 Flash
Deathtouch
29 Antimagic Drone Green Common 12{2/g}{2/g}{2/g} Artifact Creature – Construct 4 4 CA05 Hexproof
Antimagic Drone can’t attack unless it’s enchanted.
30 Apex Wurm Green Common 6{4}{g}{g} Creature – Wurm 6 6 CG10 Thrive – Apex Wurm has Trample as long as you control three creatures that don’t share any creature types among them.
31 Auto Cultivator Green Uncommon 4{2/g} Artifact Creature – Construct 1 1 UA10 {t}: Add one mana of any colour. Spend this mana only to pay hybrid mana costs.
32 Avatar of Diversity Green Rare 3{1}{g}{g} Creature – Avatar 1 2 RG01 When Avatar of Diversity enters the battlefield, for each creature you control, choose one of that creature’s creature types. Put a +1/+1 counter on Avatar of Diversity for each distinct creature type chosen this way.
Trample
33 Complacent Lookout Green Common 3{2}{g} Creature – Human Scout 3 2 CG04 Complacent Lookout has Vigilance unless you control an artifact creature.
34 Growth Induction Manifold Green Uncommon 8{2/g}{2/g} Artifact UA06 {2/g},{t}: Untap target permanent.
Growth Induction Manifold doesn’t untap during your untap step unless it is enchanted.
35 Hungering Birdeater Green Common 3{2}{g} Creature – Spider 1 3 CG06 Reach
Thrive – Hungering Birdeater gets +2/+0 as long as you control three creatures that don't share any creature types among them.
36 Rusting Ooze Green Common 4{3}{g} Creature – Ooze 4 4 CG07 Trample
When Rusting Ooze enters the battlefield, sacrifice an artifact.
37 Sentry Squirrel Green Common 1{g} Creature – Squirrel 1 1 CG01 Thrive – When Sentry Squirrel enters the battlefield, if you control three creatures that don’t share any creature types among them, create two 1/1 green Squirrel creature tokens.
38 Wilds Wanderer Green Common 2{1}{g} Creature – Human Scout 2 2 CG03
39 Assembly Line Multicolour Rare 3{1}{w}{u} Enchantment RZ01 At the beginning of your upkeep, Assembly Line pays {1} of the mana cost of each card you are Manufacturing.
40 Flourishing Call Multicolour Rare 2{r}{g} Instant RZ08 Search your library for a creature card that doesn’t share a creature type with any creature you control. Reveal that card and put it into your hand. Then shuffle.
41 Purge Synthetics Multicolour Rare 5{3}{g}{w} Sorcery RZ10 Destroy all artifact creatures. Gain life equal to the number of creatures destroyed this way.
42 Resurrect Multicolour Rare 3{1}{w}{b} Sorcery RZ11 Return target Human card from your graveyard to the battlefield.
43 Taksin, Manic Mechanic Multicolour Rare 3{1}{u}{r} Legendary Creature – Human Artificer 2 2 RZ13 Colorless artifact cards in your hand have Manufacture.
{u}{r}, {t}: Return target artifact card from your graveyard to your hand.
44 Gizmo, the Unshackled Multicolour Rare 12{2/r}{2/g}{2/w} Legendary Artifact Creature – Construct 3 3 RA01 First Strike, Haste, Protection from Enchantments
45 Archive Sorter Artifact Common 5{5} Artifact CA15 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{1},{t}: Scry 2.
46 Automated Battlemech Artifact Uncommon 5{5} Artifact – Vehicle 5 6 UA07 Trample, Crew 2
Automated Battlemech is an artifact creature as long as it is enchanted.
47 Bladed Sentinel Artifact Common 4{4} Artifact Creature – Construct 2 4 CA07 {w}: Bladed Sentinel gains Vigilance until end of turn.
48 Cathodion Artifact Uncommon 3{3} Artifact Creature – Construct 3 3 UA08 When Cathodion dies, add {c}{c}{c}
49 Cerebral Amplifier Artifact Common 9{9} Artifact CA18 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{t}, Sacrifice Cerebral Amplifier: Draw three cards.
50 Com Drone Artifact Common 3{3} Artifact Creature – Construct 2 2 CA12 When Com Drone dies, you may attach an aura that was enchanting it to another permanent that aura could enchant.
51 Conjoined Mecha Artifact Uncommon 5{5} Artifact – Vehicle 7 6 UA12 Trample
Crew 3
Whenever Conjoined Mecha would be dealt damage, you may redirect that damage to a Vehicle creature that crewed it this turn.
52 Custom Battlegear Artifact Common 8{8} Artifact – Equipment CA16 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
Equipped creature gets +3/+3.
Equip {3}
53 Data Prism Artifact Uncommon 2{2} Artifact UA11 Whenever you cast a coloured spell, draw a card if you didn’t pay any mana of that spell’s colours to cast it.
54 Devastating Warhead Artifact Mythic 99{9}{9} Artifact MA01 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{t}, Sacrifice Devastating Warhead: It deals 99 damage to each opponent and each creature.
55 Home-Built Construct Artifact Common 4{4} Artifact Creature – Construct 3 3 CA13 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
56 Hoverwing Droid Artifact Common 2{2} Artifact Creature – Construct 2 1 CA08 {u}: Hoverwing Droid gains Flying until end of turn.
57 Longshot Walker Artifact Common 2{2} Artifact Creature – Construct 1 3 CA11 {g}: Longshot Walker gains Reach until end of turn.
58 Mega Mech Artifact Common 7{7} Artifact – Vehicle 7 7 CA20 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This vehicle becomes an artifact creature until end of turn.)
59 Mobile Thopter Foundry Artifact Rare 0{x}{x} Artifact Creature – Construct 0 0 RA02 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
Mobile Thopter Foundry enters the battlefield with X +1/+1 counters on it.
When Mobile Thopter Foundry enters the battlefield, create X 1/1 Thopter artifact creature tokens with flying.
60 Networking Drone Artifact Uncommon 4{4} Artifact Creature – Construct 3 3 UA01 When Networking Drone enters the battlefield, create up to two Networks (A Network is an Aura enchantment with Enchant Artifact)
61 Nova Flare Artifact Common 5{5} Artifact CA19 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{1},{t}, Sacrifice Nova Flare: Creatures can't block this turn.
62 Power Grid Siphon Artifact Common 7{7} Artifact CA17 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{1},{t}: Each opponent loses 1 life and you gain 1 life.
63 Recovery Automaton Artifact Common 4{4} Artifact Creature – Construct 3 3 CA06 When Recovery Automaton dies, you gain 2 life for each aura that was attached to it.
64 Scouring Bomb Artifact Common 6{6} Artifact CA14 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{4},{t}, Sacrifice Scouring Bomb: Exile target permanent.
65 Siphon Trawler Artifact Common 5{5} Artifact Creature – Construct 3 4 CA09 {b}: Siphon Trawler gains Lifelink until end of turn.
66 Surge Reactor Artifact Uncommon 5{5} Artifact UA09 Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
When Surge Reactor enters the battlefield, add {c}{c}{c}
{t}: Add {c}
67 Terror Engine Artifact Common 3{3} Artifact Creature – Construct 3 2 CA10 {r}: Terror Engine gains Menace until end of turn.
68 Warhead v2 Artifact None 20{20} Artifact Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{t}, Sacrifice Warhead v2: It deals 20 damage to each player and each creature.
69 Thopter token Artifact Token 0 Token Artifact Creature – Thopter 1 1 Flying
70 False Obsolescence Colourless Multicolour Common 8{2/b}{2/g} Sorcery CA28 Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
71 GU AI Spell Colourless Multicolour Common 8{2/g}{2/u} Instant CA30 Until end of turn, artifacts and enchantments you control have Hexproof. The next artifact or enchantment card you cast this turn can be cast as though it had flash.
72 Overclock Colourless Multicolour Common 8{2/r}{2/w} Instant CA29 Target creature gets +3/+0 until end of turn. Enchanted artifact creatures you control gain First Strike until end of turn.
73 Technomancy Colourless Multicolour Rare 20{2/w}{2/u}{2/b}{2/r}{2/g} Instant RA03 Spells you cast this turn cost {10} less to cast.
74 Reflex, Process 27k2310 Colourless Red Rare 18{1}{2/r}{2/r} Legendary Enchantment – Aura RR03 Enchant Artifact, Hexproof
{2/r}{2/r}: Swap Reflex with another target aura you control.
Whenever you cast an instant or sorcery spell that targets only the enchanted artifact, copy that spell for each other enchanted artifact you control that the spell could target. Each copy targets a different one of those artifacts.
75 Assessment, Process 11a2309 Colourless Black Rare 28{2}{2/b}{2/b} Legendary Enchantment – Aura RB03 Enchant Artifact, Hexproof
{2/b}{2/b}: Swap Assessment with another target aura you control.
At the beginning of your upkeep, choose one -
- Draw a card and gain 1 life
- Return a card from your graveyard to your hand and lose 1 life.
76 Unity, Process 17b2309 Colourless White Rare 18{1}{2/w}{2/w} Legendary Enchantment – Aura RW03 Enchant Artifact, Hexproof
{2/w}{2/w}: Swap Unity with another target aura you control
If enchanted artifact is a creature, it gets +X/+X, where X is the number of enchanted artifacts you control.
77 WB AI Spell Colourless Multicolour Common 8{2/w}{2/b} Instant CA26 Target artifact and each aura attached to it gain Indestructible until end of turn. If it is a creature, it gets +2/+1 until end of turn.
78 Augmentation Subroutine Colourless Green Common 8{2/g}{2/g} Enchantment CG17 When Augmentation Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Whenever an enchanted artifact you control is put into a graveyard, put a +1/+1 counter on target artifact creature you control.
79 Green Routine Colourless Green Uncommon 8{2/g}{2/g} Enchantment UG10 When Green Routine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
?????
80 Targeting Subroutine Colourless Green Common 4{2/g} Enchantment CG18 When Targeting Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifact creatures you control have Reach.
81 Data Recovery Subroutine Colourless Blue Common 8{2/u}{2/u} Enchantment CU18 When Data Recovery Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Whenever an enchanted artifact you control is put into a graveyard, draw a card.
82 Acceleration Subroutine Colourless Red Common 4{2/r} Enchantment CR17 When Acceleration Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifact creatures you control have Haste
83 Dazzling Subroutine Colourless Red Common 14{1}{2/r} Enchantment – Aura CR18 When Dazzling Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifacts you control have "{2/r},{t}: Target creature can't block this turn."
84 Energy Reallocation Subroutine Colourless Blue Common 14{1}{2/u} Enchantment CU17 When Energy Reallocation Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifacts you control have "{2/u}{2/u}: Untap this artifact."
85 Surveil the Skies Colourless Multicolour Common 8{2/u}{2/r} Sorcery CA27 Create a 1/1 Thopter artifact creature token with Flying. It gains Haste.
Scry 1
86 Autopilot Routine Colourless White Uncommon 8{2/w}{2/w} Enchantment UW02 When Autopilot Routine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted Vehicles you control are creatures in addition to their other types.
87 Construct Servos Colourless Multicolour Common 8{2/r}{2/g} Sorcery CA24 Create two 1/1 Servo artifact creature tokens with “This enters the battlefield with a Network attached.” (A Network is an Aura enchantment with Enchant Artifact)
88 Memory Backup Colourless Multicolour Common 8{2/g}{2/w} Instant CA25 Return target enchantment you control to its owner’s hand.
Draw a card.
89 Nexus, the Datamind Colourless Multicolour Mythic 20{2/w}{2/u}{2/b}{2/r}{2/g} Legendary Enchantment – Aura MZ01 Enchant Artifact, Hexproof
When enchanted artifact leaves the battlefield, attach Nexus to target artifact you control.
At the beginning of your upkeep, create two 1/1 Thopter artifact creature tokens with Flying and two Network tokens.
90 Software Update Colourless Multicolour Common 8{2/w}{2/u} Instant CA21 Create two Networks. Then untap each enchanted artifact you control. (A Network is an Aura enchantment with Enchant Artifact)
91 Evolution, Process 42c2305 Colourless Green Rare 8{2/g}{2/g} Legendary Enchantment – Aura RG03 Enchant Artifact, Hexproof
{2/g}{2/g}: Swap Evolution with another target aura you control.
At the beginning of your upkeep, you may sacrifice an enchantment. If you do, search your library for an enchantment with converted mana cost up to 1 higher than the sacrificed enchantment, and put it onto the battlefield.
92 Investigation Routine Colourless Green Uncommon 8{2/g}{2/g} Enchantment UG02 When Investigation Routine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Whenever one or more enchanted artifact creatures you control deals combat damage to a player, draw a card.
93 Info Dump Colourless Multicolour Common 8{2/u}{2/b} Sorcery CA22 Look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
94 Power Surge Colourless Multicolour Common 8{2/b}{2/r} Instant CA23 As an additional cost to cast Power Surge, sacrifice an artifact or enchantment.
Power Surge deals 4 damage to target creature. Its controller loses 2 life and you gain 2 life.
95 Logic, Process 31x2308 Colourless Blue Rare 38{3}{2/u}{2/u} Legendary Enchantment – Aura RU03 Enchant Artifact, Hexproof
{2/u}{2/u}: Swap Logic with another target aura you control.
You control enchanted artifact
96 Entropic Subroutine Colourless Black Common 4{2/b} Enchantment CB18 When Entropic Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Whenever an enchanted artifact you control is put into a graveyard, each opponent loses 1 life.
97 Servo token Artifact Token 0 Token Artifact Creature – Servo 1 1 Servo enters the battlefield with a Network attached to it. (An Aura enchantment with Enchant Artifact)
98 Restoration Subroutine Colourless White Common 18{1}{2/w}{2/w} Enchantment CW17 When Restoration Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifacts you control have "{1},{t}: You gain 1 life."
99 Network token Colourless Token 0 Enchantment – Aura Enchant Artifact
100 Sentinel Subroutine Colourless White Common 4{2/w} Enchantment CW18 When Sentinel Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact).
Enchanted artifact creatures you control have Vigilance.
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