Random Dungeon Generator: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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This room is much longer than it is wide, or wider than it is long. It has 2d4-2 other exits.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
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Draw a Dungeon Dressing card and another Corridor Card.
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This room is huge, and the ceiling is supported by large columns. Everything in this room is exaggerated in size and has a feeling of largeness. It's hard to make out from here, but you think there may be 2d6-2 other exits.
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You have to bend over to get into this room. Draw another Room card.
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A door is on your left, and the corridor continues straight. Draw a Door or a Room card.
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Draw a Secret Door Card and another Corridor Card.
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The Corridor ends in a set of Stairs. Draw a random Stairs card.
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This room features multiple different levels or decks of varying heights. Draw another Room card.
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The Corridor is rather long and continues straight.
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This room has an elevated floor inside the room. Draw another Room card.
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Thin Room
(common, foil)
Door in Floor/Ceiling
(common)
Dungeon Dressing
(common)
Huge Room. 2d6-2 other exit.
(common)
Crawlspace
(common)
Door on Left
(common)
Secret Door
(common)
Stairs
(common)
Uneven Levels
(common)
Continues Straight
(common)
Podium
(common)