Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room seems rather round. It has 1d6-2 other exits.
 C 
Corridor
A room opens up on the left, and the corridor continues straight. Draw a Room card.
 
 C 
Corridor
The Corridor ends in this direction, and continues to the right and the left.
 
 C 
Room
Draw a Stair card and another Room card.
 C 
Corridor
The corridor splits in three direction: One across from you, one to the left, and one to the right.
 
 C 
Room
There's a crawl space in one of the walls. Does it lead anywhere, or is it just a cubby hole? Draw another Door card.
 C 
Oddity
Along one of the walls is a trough with a layer of oil in it. If something ignites it, the oil will catch fire, which will continue down the corridor/room.
 C 
Corridor
You need to bend over to enter this Corridor. Draw another Corridor card.
 C 
Room
This is your average sized room. There are no other exits.
 C 
Corridor
A door is on your left, and the corridor continues straight. Draw a Door or a Room card.
 
 C 
Room
That's Weird. Draw an Oddity card, and another Room card.

Circular Room (common)
Room on Left (common)
T-Split (common)
Stairs (common)
4 Way Intersection (common)
Culvet (common)
Oil Trough (common)
Crawlspace (common)
Medium Sized Room. No other exit. (common)
Door on Left (common)
Oddity (common)