Random Dungeon Generator: Virtual Booster

Random Dungeon Generator: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Room
This room is small, and has no other exit.
 
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room slopes upward from where the players are standing. Draw another Room card.
 C 
Corridor
The Corridor continues straight and branches off to the left.
 C 
Room
Roll a 1d8:
1: This room has no other exits.
2-4: This room has one to three other exit.
5-6: This room is hexagonal and has 6 exits total.
7-8: This room is octagonal and has 8 exits total.
 C 
Corridor
A room opens up on the right, and the corridor continues straight. Draw a Room card.
 C 
Corridor
The room is tiny. The word closet is appropriate. There's 1d6-3 other Doors leading out of this room.
 
 C 
Room
This room has an elevated floor inside the room. Draw another Room card.
 C 
Room
This room seems rather round. It has 1d6-2 other exits.
 C 
Corridor
The Corridor comes to a sudden stop.
 C 
Oddity
There's a set of tracks here, and a cart set on it. The cart rolls smoothly on the tracks down the corridor/through the room. Is this for moving heavy items back and forth, or for personal transport?
 C 
Corridor
There's a Hole in the ground. Maybe it leads to another level? Draw another Corridor.

Small Room. No other exit. (common, foil)
Slopes Up (common)
Branches Left (common)
Hexagonal/Octagonal Room (common)
Room on Right (common)
Tiny Room (common)
Podium (common)
Circular Room (common)
Dead End (common)
Track Cart (common)
Hole in the ground (common)