Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room is average sized. There are 1d3+3 exits leading out of this room.
 C 
Corridor
The Corridor ends in a dead end, and there are three doors before you. One to your left, right and straight ahead. Draw three Door and/or Room cards.
 C 
Room
This room features multiple different levels or decks of varying heights. Draw another Room card.
 C 
Corridor
A door is to your right in the Corridor, and the Corridor continues straight. Draw a Door or a Room card.
 
 C 
Room
There's a body of water in this room. Draw another Room card.
 C 
Corridor
The Corridor continues straight and branches off to the left.
 C 
Room
This room is oddly shaped. It has 1d6-1 other exits.
 C 
Corridor
The Corridor begins to ascend upwards.
 C 
Corridor
Draw a Random Encounter Card and another Corridor Card.
 C 
Oddity
There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
 
 C 
Corridor
Draw a Trap Card and another Corridor Card.

Medium Sized Room. 1d3+3 exits. (common)
Three Doors (common)
Uneven Levels (common)
Door on Right (common)
Pool (common)
Branches Left (common)
Irregular Room (common)
Corridor Leads Up (common)
Random Encounter (common)
Door in Floor/Ceiling (common)
Trap (common)