Random Dungeon Generator: Virtual Booster
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| Huh? |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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The Corridor continues onward at about a 45-degree angle to the left.
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Draw a Secret Door Card and another Corridor Card.
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The Corridor comes to a sudden stop.
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There's a crawl space in one of the walls. Does it lead anywhere, or is it just a cubby hole? Draw another Door card.
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There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
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This room slopes upward from where the players are standing. Draw another Room card.
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Draw a Trap Card and another Corridor Card.
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There's a Hole in the Ceiling. Maybe it leads to another level? Draw a Corridor.
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Draw a Stair card and another Room card.
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This room is average sized. There are 1d3+3 exits leading out of this room.
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The Corridor opens into a Room. Draw a Room card.
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Corridor Bears Left
(common)
Secret Door
(common)
Dead End
(common)
Culvet
(common)
Door in Floor/Ceiling
(common)
Slopes Up
(common)
Trap
(common)
Hole in the Ceiling
(common)
Stairs
(common)
Medium Sized Room. 1d3+3 exits.
(common)
Room
(common)