Random Dungeon Generator: Virtual Booster

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Huh?
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room seems rather round. It has 1d6-2 other exits.
 C 
Corridor
The Corridor begins to ascend upwards.
 C 
Room
This is your average sized room. There are no other exits.
 C 
Corridor
A door is to your right in the Corridor, and the Corridor continues straight. Draw a Door or a Room card.
 
 C 
Room
This room has an elevated floor inside the room. Draw another Room card.
 C 
Room
Roll a 1d8:
1: This room has no other exits.
2-4: This room has one to three other exit.
5-6: This room is hexagonal and has 6 exits total.
7-8: This room is octagonal and has 8 exits total.
 C 
Room Feature
 C 
Room
This room is small, and has no other exit.
 
 C 
Corridor
The Corridor ends in a set of Stairs. Draw a random Stairs card.
 C 
Corridor
Draw a Random Encounter Card and another Corridor Card.
 C 
Corridor
The Corridor continues onward at about a 45-degree angle to the left.

Circular Room (common)
Corridor Leads Up (common)
Medium Sized Room. No other exit. (common)
Door on Right (common)
Podium (common)
Hexagonal/Octagonal Room (common)
Room Feature (common)
Small Room. No other exit. (common)
Stairs (common)
Random Encounter (common)
Corridor Bears Left (common)