Random Dungeon Generator: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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This room is average sized. There are 1d3+3 exits leading out of this room.
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That's Weird. Draw an Oddity card, and another Room card.
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The Corridor begins to ascend upwards.
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There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
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The Corridor turns left.
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Roll a 1d8:
1: This room has no other exits. 2-4: This room has one to three other exit. 5-6: This room is hexagonal and has 6 exits total. 7-8: This room is octagonal and has 8 exits total. |
This room is small. There are 1d3 other exits leading out of this room.
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The Corridor continues onward at about a 45-degree angle to the left.
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Draw two Corridor cards.
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Gee, that's weird. Draw an Oddity Card and another Corridor Card.
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A room opens up on the right, and the corridor continues straight. Draw a Room card.
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Medium Sized Room. 1d3+3 exits.
(common)
Oddity
(common)
Corridor Leads Up
(common)
Door in Floor/Ceiling
(common)
Turns Left
(common)
Hexagonal/Octagonal Room
(common)
Small Room. 1d3 other exits.
(common)
Corridor Bears Left
(common)
Draw Two
(common)
Oddity
(common)
Room on Right
(common)