Random Dungeon Generator: Virtual Booster

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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Room
This room is average sized. There are 1d3+3 exits leading out of this room.
 
 C 
Room
That's Weird. Draw an Oddity card, and another Room card.
 C 
Corridor
The Corridor begins to ascend upwards.
 C 
Oddity
There's a door in the floor or the ceiling. Draw a Door or Room card and a Corridor card.
 C 
Corridor
The Corridor turns left.
 C 
Room
Roll a 1d8:
1: This room has no other exits.
2-4: This room has one to three other exit.
5-6: This room is hexagonal and has 6 exits total.
7-8: This room is octagonal and has 8 exits total.
 C 
Room
This room is small. There are 1d3 other exits leading out of this room.
 C 
Corridor
The Corridor continues onward at about a 45-degree angle to the left.
 C 
Corridor
Draw two Corridor cards.
 
 C 
Corridor
Gee, that's weird. Draw an Oddity Card and another Corridor Card.
 C 
Corridor
A room opens up on the right, and the corridor continues straight. Draw a Room card.

Medium Sized Room. 1d3+3 exits. (common)
Oddity (common)
Corridor Leads Up (common)
Door in Floor/Ceiling (common)
Turns Left (common)
Hexagonal/Octagonal Room (common)
Small Room. 1d3 other exits. (common)
Corridor Bears Left (common)
Draw Two (common)
Oddity (common)
Room on Right (common)