Multiverse Design Challenge
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Showing 32 of 182 Land cards
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
(Slumbering Tor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.")
Slumbering Tor can't attack or block unless you pay .
Slumbering Tor can't attack or block unless you pay .
4/4
: Add to your mana pool.
When Snake Pit enters the battlefield, you may pay . If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
When Snake Pit enters the battlefield, you may pay . If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
Solid Thunderheads enters the battlefield tapped.
: Add or to your mana pool.
: Solid Thunderheads becomes a 3/1 red elemental creature until end of turn. It's still a land.
: Return Solid Thunderheads to its owner's hand.
: Add or to your mana pool.
: Solid Thunderheads becomes a 3/1 red elemental creature until end of turn. It's still a land.
: Return Solid Thunderheads to its owner's hand.
, Pay 1 life: Add to your mana pool.
, , Sacrifice a land: Put five 1/1 green Saproling creature tokens onto the battlefield.
, , Sacrifice a land: Put five 1/1 green Saproling creature tokens onto the battlefield.
: Add to your mana pool.
, Sacrifice a creature: Counter target spell which targets you or a permanent you control.
, Sacrifice a creature: Counter target spell which targets you or a permanent you control.
Starlit Abyss enters the battlefield tapped.
: Add or to your mana pool.
Whenever you gain life, you may put a +1/+1 counter on Starlit Abyss. As long as it has a +1/+1 counter on, it's a 0/0 black and white elemental creature.
: Add or to your mana pool.
Whenever you gain life, you may put a +1/+1 counter on Starlit Abyss. As long as it has a +1/+1 counter on, it's a 0/0 black and white elemental creature.
Sulphurslick Pools enters the battlefield tapped.
: Add or to your mana pool.
: Sulphurslick Pools becomes a copy of target creature until end of turn. It's still a land.
: Add or to your mana pool.
: Sulphurslick Pools becomes a copy of target creature until end of turn. It's still a land.
Sundrenched Valley enters the battlefield tapped.
: Add to your mana pool.
, discard Sundrenched Valley: prevent the next three damage which would be dealt to you this turn.
: Add to your mana pool.
, discard Sundrenched Valley: prevent the next three damage which would be dealt to you this turn.
Sweep of the Overhang enters the battlefield tapped.
: Add to your mana pool.
: Untap target Incarnation. It gains haste until end of turn.
: Sweep of the Overhang becomes a 5/4 red Incarnation creature until end of turn. Its still a land.
: Add to your mana pool.
: Untap target Incarnation. It gains haste until end of turn.
: Sweep of the Overhang becomes a 5/4 red Incarnation creature until end of turn. Its still a land.
Whenever a permanent you control with a mana ability becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays .
: Add to your mana pool.
: Add to your mana pool.
: Add to your mana pool.
Whenever a spell or ability an opponent controls destroys one or more lands you control or causes you to sacrifice one or more lands, take two extra turns after this one.
Whenever a spell or ability an opponent controls destroys one or more lands you control or causes you to sacrifice one or more lands, take two extra turns after this one.
, Sacrifice another land: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
, Sacrifice Terramorphic Nexus: Put two artifact tokens named Lotus Petal onto the battlefield. They have ", Sacrifice this artifact: Add one mana of any colour to your mana pool."
, Sacrifice Terramorphic Nexus: Put two artifact tokens named Lotus Petal onto the battlefield. They have ", Sacrifice this artifact: Add one mana of any colour to your mana pool."
: Untap target land.
: Add one mana of any color to your mana pool. Spend this mana only to cast legendary spells or activate abilities of legendary permanents.
As long as you control a legendary creature, The Sword in the Stone is an Equipment artifact with ˝Equipped creature gets +2/+0 and has first strike and vigilance" and "Equip ." It's still a land.
As long as you control a legendary creature, The Sword in the Stone is an Equipment artifact with ˝Equipped creature gets +2/+0 and has first strike and vigilance" and "Equip ." It's still a land.
: Add to your mana pool.
If your devotion to each color is two our more add to your mana pool instead.
If your devotion to each color is two our more add to your mana pool instead.
Tin's Tree enters the battlefield tapped.
, Pay 1 life: Add to your mana pool. If this mana is spent on an artifact creature spell, it gains indestructible.
, Pay 1 life: Add to your mana pool. If this mana is spent on an artifact creature spell, it gains indestructible.
Tree-Marked Graves enters the battlefield tapped
: add or to your mana pool.
: Tree-Marked Graves becomes a 2/4 black-green elemental with deathtouch and "whenever a creature dealt damage by Tree-Marked Graves you may return a land from your graveyard to the battlefield tapped." until end of turn
: add or to your mana pool.
: Tree-Marked Graves becomes a 2/4 black-green elemental with deathtouch and "whenever a creature dealt damage by Tree-Marked Graves you may return a land from your graveyard to the battlefield tapped." until end of turn
Treetop Reservoir enters the battlefield tapped.
: Add or to your mana pool.
: Treetop Reservoir becomes a 5/4 green Elemental creature until end of turn.
: Treetop Reservoir becomes a 2/2 blue elemental creature with flying until end of turn.
: Add or to your mana pool.
: Treetop Reservoir becomes a 5/4 green Elemental creature until end of turn.
: Treetop Reservoir becomes a 2/2 blue elemental creature with flying until end of turn.
Unfathomable Chasm enters the battlefield tapped.
: Add to your mana pool.
: Exile target Kraken, Leviathan, Octopus, or Serpent you control. Return it to the battlefield at the beginning of the next end step.
: Add to your mana pool.
: Exile target Kraken, Leviathan, Octopus, or Serpent you control. Return it to the battlefield at the beginning of the next end step.
Unholy Wastes enters the battlefield tapped.
: Add to your mana pool.
At the beginning of your upkeep, you may pay to transform Unholy Wastes.
: Add to your mana pool.
At the beginning of your upkeep, you may pay to transform Unholy Wastes.
The region around the swamp is littered with ghost towns and abandoned camps.
Intimidate, deathtouch, protection from white
Transform Darkness Incarnate: Put a -1/-1 counter on each creature target player controls.
Transform Darkness Incarnate: Put a -1/-1 counter on each creature target player controls.
The only reason nobody knows that the region is so deadly is because everyone that knew is dead.
13/3
: Add to your mana pool.
, , Transform Unstable Fault: Destroy target nonbasic land if its controller controls more lands than you.
, , Transform Unstable Fault: Destroy target nonbasic land if its controller controls more lands than you.
: Add to your mana pool.
0/1
You may have Vesuvan Outpost enter the battlefield tapped as a copy of any noncreature permanent, except that it's still a land. If you do, return a land you control to its owner's hand.
: Add to your mana pool.
: Put a 1/1 black and white Spirit creature token with flying onto the battlefield. Activate this ability only if you haven't cast any spells this game.
: Put a 1/1 black and white Spirit creature token with flying onto the battlefield. Activate this ability only if you haven't cast any spells this game.
Hexproof
: Add to your mana pool.
: Add to your mana pool.
"Not with any of that faerie magic or anything. It's just an old road; they're all enchanted."
-Em, Kithkin Borderguard
-Em, Kithkin Borderguard
: Add to your mana pool.
, : Remove target attacking creature and target blocking creature from combat and untap them. Vindicated Path #4 deals 1 to one of these creatures, and the other creature gets -1/-2 until end of turn.
, : Remove target attacking creature and target blocking creature from combat and untap them. Vindicated Path #4 deals 1 to one of these creatures, and the other creature gets -1/-2 until end of turn.
Volcanic Roost enters the battlefield tapped.
: Add to your mana pool.
Blocked Phoenix creatures you control get +1/+0.
: Add to your mana pool.
Blocked Phoenix creatures you control get +1/+0.
Waterfall of Light enters the battlefield tapped.
: Add or to your mana pool.
, Discard Waterfall of Light from your hand: Prevent all combat damage that would be dealt this turn.
: Add or to your mana pool.
, Discard Waterfall of Light from your hand: Prevent all combat damage that would be dealt this turn.
Windy Chimney enters the battlefield tapped.
: Add to your mana pool.
, discard Windy Chimney: return target noncreature permanent you own to your hand.
: Add to your mana pool.
, discard Windy Chimney: return target noncreature permanent you own to your hand.
Woven Canopy enters the battlefield tapped.
: Add to your mana pool.
Elves you control have protection from creatures with flying.
: Add to your mana pool.
Elves you control have protection from creatures with flying.
: Add to your mana pool.
: Target land you control becomes an X/X colorless Eldrazi creature until end of turn. It's still a land. Use this ability only when you could cast a sorcery.
: Target land you control becomes an X/X colorless Eldrazi creature until end of turn. It's still a land. Use this ability only when you could cast a sorcery.
: Add to your mana pool.
: Zendikar's Core becomes a 6/6 Elemental creature with indestructible and protection from nonland permanents. It's still a land. At the beginning of the next end step, exile it. Return it to the battlefield under your control at the beginning of your upkeep.
: Zendikar's Core becomes a 6/6 Elemental creature with indestructible and protection from nonland permanents. It's still a land. At the beginning of the next end step, exile it. Return it to the battlefield under your control at the beginning of your upkeep.
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
If an opponent casts a spell targeting a land, it must target Slough if it can.
- John Betjeman
2013-02-13 19:50:09 by Jack V