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Showing 32 of 182 Land cards

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M

 
Land
{t}: Add {1} to your mana pool.
If an opponent casts a spell targeting a land, it must target Slough if it can.
"Come, friendly bombs, and fall on Slough!"
- John Betjeman
1 comment
2013-02-13 19:50:09 by Jack V
 U 
Land Creature – Mountain Giant
(Slumbering Tor isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {r} to your mana pool.")
Slumbering Tor can't attack or block unless you pay {r}{r}{r}{r}.
4/4
2 comments
last 2011-09-02 10:58:18 by jmgariepy
 U 
Land
{t}: Add {c} to your mana pool.
When Snake Pit enters the battlefield, you may pay {b}. If you do, put a 1/1 black Snake creature token with deathtouch onto the battlefield.
4 comments
last 2016-02-26 12:58:40 by Jack V
Land
Solid Thunderheads enters the battlefield tapped.
{t}: Add {r} or {u} to your mana pool.
{2}{r}: Solid Thunderheads becomes a 3/1 red elemental creature until end of turn. It's still a land.
{2}{u}: Return Solid Thunderheads to its owner's hand.
2 comments
last 2015-10-11 20:07:44 by Link
 M 
Land
{t}, Pay 1 life: Add {g} to your mana pool.
{3}{g}{g}, {t}, Sacrifice a land: Put five 1/1 green Saproling creature tokens onto the battlefield.
11 comments
last 2011-11-28 21:27:03 by Alex
 M 
Legendary Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice a creature: Counter target spell which targets you or a permanent you control.
3 comments
last 2013-04-03 12:15:51 by Jack V
Land
Starlit Abyss enters the battlefield tapped.
{t}: Add {b} or {w} to your mana pool.
Whenever you gain life, you may put a +1/+1 counter on Starlit Abyss. As long as it has a +1/+1 counter on, it's a 0/0 black and white elemental creature.
5 comments
last 2015-10-18 15:12:37 by Alex
Land
Sulphurslick Pools enters the battlefield tapped.
{t}: Add {r} or {u} to your mana pool.
{4}{r}{u}: Sulphurslick Pools becomes a copy of target creature until end of turn. It's still a land.
2 comments
last 2015-10-11 20:09:31 by Link
Land
Sundrenched Valley enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{w}, discard Sundrenched Valley: prevent the next three damage which would be dealt to you this turn.
7 comments
last 2014-09-10 01:05:57 by jmgariepy
 U 
Land
Sweep of the Overhang enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}{r}: Untap target Incarnation. It gains haste until end of turn.
{4}{r}: Sweep of the Overhang becomes a 5/4 red Incarnation creature until end of turn. Its still a land.
 R 
Legendary Land
Whenever a permanent you control with a mana ability becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays {1}.
{t}: Add {c} to your mana pool.
1 comment
2016-10-20 03:33:21 by Link
 R 
Legendary Land
{t}: Add {c} to your mana pool.
Whenever a spell or ability an opponent controls destroys one or more lands you control or causes you to sacrifice one or more lands, take two extra turns after this one.
1 comment
2016-05-27 13:37:31 by Link
 M 
Land
{t}, Sacrifice another land: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
{t}, Sacrifice Terramorphic Nexus: Put two artifact tokens named Lotus Petal onto the battlefield. They have "{t}, Sacrifice this artifact: Add one mana of any colour to your mana pool."
4 comments
last 2013-09-06 15:20:39 by Jack V
Land
{t}: Untap target land.
5 comments
last 2017-06-28 11:44:35 by Jack V
 R 
Legendary Land
{t}: Add one mana of any color to your mana pool. Spend this mana only to cast legendary spells or activate abilities of legendary permanents.
As long as you control a legendary creature, The Sword in the Stone is an Equipment artifact with ˝Equipped creature gets +2/+0 and has first strike and vigilance" and "Equip {2}." It's still a land.
1 comment
2013-06-25 05:58:27 by Link
 
Legendary Enchantment Land
{t}: Add {1} to your mana pool.
If your devotion to each color is two our more add {w}{u}{b}{r}{g} to your mana pool instead.
5 comments
last 2015-02-19 13:09:28 by Link
 R 
Legendary Land
Tin's Tree enters the battlefield tapped.
{t}, Pay 1 life: Add {g} to your mana pool. If this mana is spent on an artifact creature spell, it gains indestructible.
1 comment
2014-05-15 15:42:28 by Alex
Land
Tree-Marked Graves enters the battlefield tapped
{t}: add {b} or {g} to your mana pool.
{2}{b}{g}: Tree-Marked Graves becomes a 2/4 black-green elemental with deathtouch and "whenever a creature dealt damage by Tree-Marked Graves you may return a land from your graveyard to the battlefield tapped." until end of turn
1 comment
2015-10-09 09:45:24 by Sorrow
 R 
Land
Treetop Reservoir enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
{4}{g}: Treetop Reservoir becomes a 5/4 green Elemental creature until end of turn.
{2}{u}: Treetop Reservoir becomes a 2/2 blue elemental creature with flying until end of turn.
1 comment
2015-10-11 20:19:58 by Link
Land
Unfathomable Chasm enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Exile target Kraken, Leviathan, Octopus, or Serpent you control. Return it to the battlefield at the beginning of the next end step.
2 comments
last 2015-05-16 02:05:52 by Link
 R 
Land
Unholy Wastes enters the battlefield tapped.
{t}: Add {b} to your mana pool.
At the beginning of your upkeep, you may pay {4}{b}{b}{b} to transform Unholy Wastes.
The region around the swamp is littered with ghost towns and abandoned camps.
Darkness Incarnate
 
 R 
Legendary Creature – Demon Horror
Intimidate, deathtouch, protection from white

Transform Darkness Incarnate: Put a -1/-1 counter on each creature target player controls.
The only reason nobody knows that the region is so deadly is because everyone that knew is dead.
13/3
 R 
Land
{t}: Add {1} to your mana pool.
{g}, {t}, Transform Unstable Fault: Destroy target nonbasic land if its controller controls more lands than you.
Sapling of Rejuvenation
 
 R 
Colour indicator G Creature – Treefolk
{t}: Add {g} to your mana pool.
0/1
3 comments
last 2014-03-11 05:31:42 by Link
Land
You may have Vesuvan Outpost enter the battlefield tapped as a copy of any noncreature permanent, except that it's still a land. If you do, return a land you control to its owner's hand.
4 comments
last 2014-02-17 10:59:27 by Jack V
 R 
Land
{t}: Add {1} to your mana pool.
{b}{w}: Put a 1/1 black and white Spirit creature token with flying onto the battlefield. Activate this ability only if you haven't cast any spells this game.
4 comments
last 2014-04-02 01:18:20 by jmgariepy
 U 
Land
Hexproof
{t}: Add {1} to your mana pool.
"Not with any of that faerie magic or anything. It's just an old road; they're all enchanted."
-Em, Kithkin Borderguard
3 comments
last 2014-04-02 06:28:42 by jmgariepy
 R 
Land
{t}: Add {1} to your mana pool.

{4}, {t}: Remove target attacking creature and target blocking creature from combat and untap them. Vindicated Path #4 deals 1 to one of these creatures, and the other creature gets -1/-2 until end of turn.
2 comments
last 2014-04-02 09:25:47 by Alex
Land
Volcanic Roost enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Blocked Phoenix creatures you control get +1/+0.
3 comments
last 2014-09-16 21:45:08 by Link
 U 
Land
Waterfall of Light enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
{3}{w}, Discard Waterfall of Light from your hand: Prevent all combat damage that would be dealt this turn.
2 comments
last 2012-08-03 14:18:24 by Alex
Land
Windy Chimney enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{u}, discard Windy Chimney: return target noncreature permanent you own to your hand.
1 comment
2014-09-08 09:15:01 by Jack V
 U 
Land
Woven Canopy enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Elves you control have protection from creatures with flying.
1 comment
2014-09-14 04:40:08 by Link
Legendary Land
{t}: Add {1} to your mana pool.
{x}: Target land you control becomes an X/X colorless Eldrazi creature until end of turn. It's still a land. Use this ability only when you could cast a sorcery.
5 comments
last 2015-03-18 12:05:58 by Alex
 M 
Legendary Land
{t}: Add {1} to your mana pool.
{w}{u}{b}{r}{g}: Zendikar's Core becomes a 6/6 Elemental creature with indestructible and protection from nonland permanents. It's still a land. At the beginning of the next end step, exile it. Return it to the battlefield under your control at the beginning of your upkeep.
1 comment
2015-02-17 01:44:49 by Link

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M


Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)