Multiverse Design Challenge
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Showing 50 of 312 Black cards
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Show rarities: N C U R M
When you discard a card you may put a time counter on Confessing Midnight.
Remove 12 time counters: Draw 12 cards.
Remove 12 time counters: Draw 12 cards.
Midnight come and get me
In time you will start to know
Justified in satisfying
Your every sweet desire
In time you will start to know
Justified in satisfying
Your every sweet desire
Conniving Beetle cannot be exiled from the battlefield.
Conniving Beetle gets +3/+3 as long as there are no other creatures on the battlefield.
Conniving Beetle gets +3/+3 as long as there are no other creatures on the battlefield.
3/3
Whenever a nontoken creature you control attacks and isn't blocked, you may pay and return that creature to your hand. If you do, put two 2/1 black Rat Ninja tokens onto the battlefield tapped and attacking the player or planeswalker of your choice.
Desperate (Whenever this blocks or becomes blocked, it gets +2/+1 until end of turn.)
1/1
, : Exile the top card of your library. Each opponent may discard any number of cards. You may discard cards equal to the total discarded. If you do, put the exiled card into your hand.
1/2
Whenever a permanent is returned to a player's hand from the battlefield, that player discards a card.
+1 Until the beginning of your next turn, Crovax can't be attacked except by creatures with flying.
0 Sacrifice a creature. If you do, put two loyalty counters on Crovax
-8 You gain an emblem that says "All creatures you control get +2/+2, and all creatures your opponents control get -2/-2."
0 Sacrifice a creature. If you do, put two loyalty counters on Crovax
-8 You gain an emblem that says "All creatures you control get +2/+2, and all creatures your opponents control get -2/-2."
3
Deathtouch
When Cruel Primordial enters the battlefield, you may cast target instant or sorcery card from your graveyard without paying its mana cost.
When Cruel Primordial enters the battlefield, you may cast target instant or sorcery card from your graveyard without paying its mana cost.
5/5
Crypt Feeder doesn't untap during its controller's untap phase.
Sacrifice a Creature: Untap Crypt Feeder, it gets +1/+0 until end of turn.
Sacrifice a Creature: Untap Crypt Feeder, it gets +1/+0 until end of turn.
2/2
Enchant Player
If enchanted player would lose X life, instead they choose a random number between 1 and their life total inclusive. If it's X or less, they lose the game.
If enchanted player would lose X life, instead they choose a random number between 1 and their life total inclusive. If it's X or less, they lose the game.
When Damned Soul is discarded, transform it.
Whenever Damned Soul deals combat damage to a player, that player discards two cards.
Whenever Damned Soul deals combat damage to a player, that player discards two cards.
4/4
At the beginning of your upkeep, if Clutch of the Damned is in your graveyard, target player discards a card.
Choose a number. Target player sacrifices a creature with power equal to that number, then if they do they return a creature card with power equal to that number from his or her graveyard to the battlefield.
Flying
Skip all of your turns.
At the beginning of each opponent's upkeep, that player loses 5 life.
Skip all of your turns.
At the beginning of each opponent's upkeep, that player loses 5 life.
5/5
Each player puts a token into play that's a copy of target non-legendary creature.
Dark Rider can't block.
Protection from Humans.
Protection from Humans.
3/4
Menace
Dauntless Cat? Har! can't attack or block alone.
Dauntless Cat? Har! can't attack or block alone.
1/1
As an additional cost to cast Dazing Spoil, sacrifice an island.
Counter target spell unless its controller pays or . Creatures that spell's controller controls get -2/-2 until end of turn.
Counter target spell unless its controller pays or . Creatures that spell's controller controls get -2/-2 until end of turn.
Daze + Rolling Spoil.
Take an extra turn after this one. Target opponent controls you during that turn.
Whenever Death Wall blocks, attacking creatures get -1/-1 until end of turn.
0/4
Destroy target nonblack creature. When that creature is put into a graveyard from the battlefield this turn, return it to the battlefield under your control. It's a black Zombie in addition to its other colors and types.
Flying
If Debased Sphinx would be destroyed, regenerate it. If you do, it loses this ability and all other creature types and becomes a Manticore.
If Debased Sphinx would be destroyed, regenerate it. If you do, it loses this ability and all other creature types and becomes a Manticore.
The sphinx bartered secrets with the demon in exchange for immortality. He got more than he bargained for.
-Afari, Tales
-Afari, Tales
4/4
Decay 1 (When this attacks or blocks, if it didn't have a -1/-1 counter on it, put a -1/-1 counter on it at the beginning of the next upkeep.)
4/4
(Decrees cannot be affected by spells or abilities.)
Whenever a player casts a spell, he or she may pay any amount of life, including zero. Any other player may pay more life to counter the spell.
Whenever a player casts a spell, he or she may pay any amount of life, including zero. Any other player may pay more life to counter the spell.
"The ultimate goal of each human should be to rise above everyone else, at any cost."
When Demon of Insanity enters the battlefield, exile your library except for the bottom five cards.
6/6
Rite — Sacrifice a creature or a land. (Put a +1/+1 counter on Demon of the Pact. Complete only one rite per turn and only when you could cast a sorcery.)
Demon of the Pact can't attack unless its rite has been completed.
Demon of the Pact can't attack unless its rite has been completed.
4/4
Target creature, then roll a six-sided die. That creature gets +X/-X until end of turn, where X is the number you rolled.
Devils play to win, but demons play for carnage.
Choose X -
• Put six 1/1 black Demon Warrior creature tokens with menace onto the battlefield.
• Put three 2/4 black Demon Advisor creature tokens with defender onto the battlefield.
• Put a 6/6 black Demon Lord creature token with flying onto the battlefield.
• Put six 1/1 black Demon Warrior creature tokens with menace onto the battlefield.
• Put three 2/4 black Demon Advisor creature tokens with defender onto the battlefield.
• Put a 6/6 black Demon Lord creature token with flying onto the battlefield.
+1 This turn, you may cast one creature or artifact card from target opponent's graveyard.
-1 Search your library for an Aretta or Merilla card, reveal it, and put it into your hand. Then shuffle your library.
-X Each player sacrifices X permanents.
-1 Search your library for an Aretta or Merilla card, reveal it, and put it into your hand. Then shuffle your library.
-X Each player sacrifices X permanents.
2
Whenever a creature blocks or is blocked by Despised Ambassador, it gains lifelink until end of turn.
It appears you killed the ambassador. Don't worry too much, no one liked him anyway.
2/2
Destroy target World.
I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.
Drop a die onto target creature from at least three foot above the table. If the die ends up completely on the creature, exile it. (Drop onto a spare card if the creature isn't a card.)
, tap two untapped creatures you control: each opponent loses two life.
2/3
Prevent all combat damage that would be dealt to Disawraith. If Disawraith would deal combat damage to acreature, put a -1/-1 counter on that creature instead.
3/3
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
, sacrifice Diseased Newt: Target player gets a poison counter.
, sacrifice Diseased Newt: Target player gets a poison counter.
0/2
Implant (Whenever you could use a strategy, you may pay and modify target unit you command with Dissolution Chip)
Forfeit the implanted unit: Add two shadow psi to your cache.
Forfeit the implanted unit: Add two shadow psi to your cache.
Flying
: Each player puts the bottom card of their library on the top.
: Each player puts the bottom card of their library on the top.
A foul stench, A sense of dread, malicious laughter — and my trousers are missing again.
1/3
, : Target player names a spell. At the beginning of their next end step, if they did not cast the named spell on their turn, they lose 4 life. You may activate this ability only any time you could cast a sorcery.
2/4
Destroy target creature.
Drain Dry costs less to cast for each vampire you control.
Drain Dry costs less to cast for each vampire you control.
Target creature gets -3/-3, gains flying, and can't block creatures without flying until end of turn.
Enchant creature.
Enchanted creature gets -2/-2, it's activated abilities can't be activated, and it attacks each turn if able.
Enchanted creature gets -2/-2, it's activated abilities can't be activated, and it attacks each turn if able.
Flying
When Dusk Sphinx attacks, defending player chooses a card in your graveyard. Return it to your hand and lose life equal to its converted mana cost.
When Dusk Sphinx attacks, defending player chooses a card in your graveyard. Return it to your hand and lose life equal to its converted mana cost.
4/4
Whenever you play a multicolored spell, return Eidolon's Hate to its owner's hand.
Destroy up to two monocolored creatures.
Destroy up to two monocolored creatures.
Whenever you cast a spell, each opponent loses 1 life.
2/2
Forbidden (Elder Spawnling can't be blocked or become the target of a spell or ability an opponent controls unless an opponent sacrifices a creature.)
1/1
Whenever Endless Hordes dies, you may search your library for a card with the same name, reveal it and put it in your hand. Then shuffle your library.
2/2
At the beginning of your upkeep, put two 1/1 black Eye creature token into play.
, Sacrifice an Eye: Put a +1/+1 counter on Engorged Fleshling.
When Engorged Fleshling leaves the battlefield, put a number of 1/1 black Eye creature tokens into play equal to double the amount of +1/+1 counters on Engorged Fleshling.
, Sacrifice an Eye: Put a +1/+1 counter on Engorged Fleshling.
When Engorged Fleshling leaves the battlefield, put a number of 1/1 black Eye creature tokens into play equal to double the amount of +1/+1 counters on Engorged Fleshling.
2/2
Add to your mana pool. You may use this mana to cast creatures that went to any player's graveyard this turn, as if those creatures have flash, and are in your hand.
Every day, the gladiator faced down flesh. But he could never face up to his own black soul.
Put a -1/-1 counter on up to two target creatures.
Each of their controllers may put a -1/-1 counter on up to two target creatures. Repeat until no further players choose to do so.
Each of their controllers may put a -1/-1 counter on up to two target creatures. Repeat until no further players choose to do so.
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
All creatures target player controls get -1/-1 until end of turn.
last 2014-10-07 01:06:53 by Link