Multiverse Design Challenge
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Showing 16 of 466 Red cards
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Show rarities: N C U R M
Ferocious — Wallthrasher Giant has "Whenever this creature attacks, destroy target creature with defender" as long as you control a creature with power 4 or greater.
3/3
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Warning Shot deals two damage to target creature. If it survives, return it to its owner's hand.
Each player exiles the top seven cards of their libraries. Players may play the cards they exiled until end of turn.
TRACK 1: : Target creature attacks if able this turn. || : Target creature attacks if able this turn.
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TRACK 2: : Target creature can't block this turn. || : Target creature can't block this turn.
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TRACK 2: : Target creature can't block this turn. || : Target creature can't block this turn.
Flip a coin: If you called correctly target creature you control gets +3/+0, first strike, and haste until end of turn. Otherwise tap that creature and it doesn't untap during your next untap step.
When Wolf-Eyed Raider attacks, it goes berserk 2 (it gets +2/+2 until end of turn. At the beginning of the next upkeep, put a -1/-1 counter on this creature.)
2/2
Whenever Wrecking Crew or another Goblin enters the battlefield under your control, destroy target land.
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+1 Creatures you control get +1/+1 until end of turn.
-2 Put a legendary creature card with converted mana cost three or less from your hand onto the battlefield.
-6 For each creature you control, but a nonlegendary copy of it onto the battlefield.
-2 Put a legendary creature card with converted mana cost three or less from your hand onto the battlefield.
-6 For each creature you control, but a nonlegendary copy of it onto the battlefield.
3
Trample
6/3
Flying
When Yet Another Red Sphinx enters the battlefield, target opponent chooses one-
• Yet Another Red Sphinx deals 5 damage to the targeted player.
• Yet Another Red Sphinx deals 5 damage to each creature the targeted player controls.
• You draw five cards.
When Yet Another Red Sphinx enters the battlefield, target opponent chooses one-
• Yet Another Red Sphinx deals 5 damage to the targeted player.
• Yet Another Red Sphinx deals 5 damage to each creature the targeted player controls.
• You draw five cards.
5/5
Young Chandra's abilities can't be activated on the turn she enters the battlefield.
+1 Young Chandra deals 1 damage to target player and 1 damage to you.
-2 Young Chandra deals 1 damage to target creature or player.
-7 Reveal a red card from your hand with converted mana cost X: Young Chandra deals X damage to target creature or player.
+1 Young Chandra deals 1 damage to target player and 1 damage to you.
-2 Young Chandra deals 1 damage to target creature or player.
-7 Reveal a red card from your hand with converted mana cost X: Young Chandra deals X damage to target creature or player.
1
0 Young Chandra deals 1 damage to target creature or player
0 Target creature gains haste until end of turn
0 Target creature gains haste until end of turn
2
Flying
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
If a permanent an opponent controls is untapped during your turn Zap Stinger gets +1/+0 until end of turn.
1/1
Target creature gains haste until end of turn and can't be blocked this turn except by creatures with flying or reach.
Rage 1 (When this is blocked, it gets +1/+0 until end of turn)
1/1
At the start of your combat phase, add to your mana pool – use this only to activate the abilities of attacking creatures.
Fight! Fight! Fight!
Ra! Ra! Ra!
Ra! Ra! Ra!
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Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |