Rockman Beyond: Card List
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| # | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Gaea Shield Protocol (The Deep Forest) | White | Uncommon |
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17 |
Enchant Creature ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 white Robot Hero creature token named Ryu with "When a Stage you are defending is attacked, Ryu gains your choice of Reach, First Strike, or Bushido 1.” and "For each instance of Bushido Ryu has, he may block an additional creature." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 2 | Hadouken Protocol (Suzaku Castle) | White | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
2 |
Enchant Creature
Enchanted Creature has Training and " remove a counter from this creature, discard a card: This creature deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card.‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 white Robot Hero creature token named Ryu with "When a Stage you are defending is attacked, Ryu gains your choice of Reach, First Strike, or Bushido 1.” and "For each instance of Bushido Ryu has, he may block an additional creature." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 3 | Knight Crusher Protocol (Capital of Science) | White | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
6 |
Enchant Creature
, remove a counter from enchanted creature: Enchanted creature gains Doublestrike until end of turn.
When enchanted creature deals combat damage to a player, if does not have a counter on it, add a charge counter to it. ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 3/6 white and black Robot Villain creature token named Knight Man with "Prevent all combat damage that would be dealt to Stages named Capital of Science by creatures with Auras attached." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 4 | Laser Trident Protocol (The Mechanical Grotto) | White | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
9 |
Enchant Creature
Enchanted creature gets +1/+1 for each creature controlled by the player who's turn it is. Enchanted creature has " , , Remove a counter from this creature: It deals damage equal to its power to target attacking creature. Excess damage is dealt to that creature’s controller."‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, its defender creates a Legendary Artifact 2/2 white and blue Robot Villain creature token named Splash Woman with "At the beginning of each upkeep, create a 1/1 blue fish creature token." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 5 | Rockman X | White | Rare | ![]() |
Legendary Creature – Robot | 1 | 1 |
: This creature becomes a Robot Scout with reach and base power and toughness 2/2.
![]() ![]() : If this creature is a Scout, it becomes a Robot Scout Soldier with reach, vigilance and base power and toughness 4/4.
![]() ![]() ![]() ![]() ![]() : If this creature is a Soldier, it becomes a Robot Scout Soldier Hero with reach, vigilance, "Auras you control have exalted." and base power and toughness 8/8.
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| 6 | Chill Spike Protocol (Frozen Factory) | Blue | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
10 |
Enchant Creature
Enchanted Creature has " , , put a charge counter on this creature." and "Whenever enchanted creature blocks or is blocked by another creature remove all counters from this creature. For each counter removed this way, put a stun counter on the blocking or blocked creature."‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 white and blue Robot Villain creature token named Chill Man with "Whenever a creature attacks stages named Frozen Factory, this creature deals 2 damage to it." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 7 | Dr. Wily's Castle (Roll Credits) | Blue | Rare |
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Artifact Battle – Stage ‑‑‑‑ Sorcery |
11 |
(As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
Whenever a player not protecting Dr. Wily's Castle casts a spell, unless that player pays the protecting player may draw a card.‑‑‑‑ You get an emblem with: "At the beginning of your upkeep, exile cards from the top of your library until you have exiled cards with total mana value 11 or greater and put Credit counters on them. Then you may cast any number of instant and sorcery cards from exile with Credit counters on them without paying their mana cost. You may only cast spells you own from Exile." |
2 | on 04 Mar 2026 by SecretInfiltrator | |
| 8 | Soul Body Protocol (Bio Laboratory) | Blue | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
14 | Enchant Creature | 0 | ||
| 9 | Water Balloon Protocol (Submerged Laboratory) | Blue | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
8 |
Enchant Creature
At the beginning of each combat, for each counter on enchanted creature add another counter of that type. , remove any number of counters from enchanted creature: Enchanted creature deals 1 damage to target creature. Repeat this process for each counter removed this way.‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 blue and green Robot Villain creature token named Aqua Man with "Prevent all combat damage that would be dealt to Stages named Submerged Laboratory by creatures with flying." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 10 | Black Arrow Protocol (Pitch Black Site) | Black | Uncommon |
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18 |
Enchant Creature ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 white Robot Hero creature token named Ryu with "When a Stage you are defending is attacked, Ryu gains your choice of Reach, First Strike, or Bushido 1.” and "For each instance of Bushido Ryu has, he may block an additional creature." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 11 | Block Dropper Protocol (Concrete Conveyer Maze) | Black | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
11 |
Enchant Creature
Enchanted creature has " : Destroy target tapped creature with toughness less than the number of counters on this creature."‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, its defender creates a Legendary Artifact 6/2 white and black Robot Villain creature token named Block Man with "If damage would be dealt to a Stage named Concrete Conveyer by creatures with toughness less than the number of defense counters on that stage, prevent that damage." When this battle is defeated, its owner creates an Energy Capsule token. |
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| 12 | Omega-Xis, Radio Fugitive (Card195236) | Black | Rare |
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Legendary Artifact Creature – Alien | 1 | 1 |
Aura's you control have Ward .
Partner with Geo Stelar (When this creature enters, target player may put Geo into their hand from their library, then shuffle.) (Melds with Geo Stelar) ‑‑‑‑ (Artwork for Starforce Megaman) |
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| 13 | Sigma's Palace (New Game Plus) | Black | Rare |
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Artifact Battle – Stage ‑‑‑‑ Sorcery |
8 |
(As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
At the beginning of first main phase of the player protecting Sigma's Palace, that player chooses one or more — • That player creates a Treasure token and loses 1 life. • That player draws a card and loses 2 life. • That player creates a 3/2 colorless Shapeshifter creature token with changeling and loses 3 life. (It is every creature type.) ‑‑‑‑ Destroy all creatures, planeswalkers, and battles you don't control, then exile all opponents' graveyards. |
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| 14 | Speed Burner Protocal (Overgrown Volcano) | Black | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
12 |
Enchant Creature
When this enchantment enters the battlefield, put a charge counter on target creature for each creature that has died this turn. Enchanted Creature has First Strike and "When this creature becomes blocked, you may remove X counters from it, if you do creatures blocking this creature gain -X/-X until end of turn." ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 Black and Green Robot Hero creature token named Flame Stag with "Creatures without Haste, First Strike, or Double Strike cannot damage stages named Overgrown Volcano." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 15 | Acid Burst Protocol (Deep Sea Dam) | Green | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
13 | Enchant Creature | 0 | ||
| 16 | Eddie, Item Transport | Green | Rare | ![]() |
Legendary Artifact Creature – Sidekick Robot | 1 | 1 |
When Eddie enters the battlefield, create an Energy Capsule Token.
, Sacrifice a non-creature token, choose one:
• Attach target Role you control to target Robot you control. • Create an Energy Capsule. • Add two mana of any color to your mana pool, use this mana only to cast Robot or Sidekick spells. |
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| 17 | Servbot | Green | Uncommon | ![]() ![]() |
Artifact Creature – Robot | 2 | 2 |
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Servbot may be cast from your graveyard or exile. Activated abilities of enchantments cost more to activate.
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1 | on 06 Sep 2026 by Moraff |
| 18 | Spike Ball Protocol (Briar Jungle) | Green | Uncommon |
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Enchant Creature ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 white Robot Hero creature token named Ryu with "When a Stage you are defending is attacked, Ryu gains your choice of Reach, First Strike, or Bushido 1.” and "For each instance of Bushido Ryu has, he may block an additional creature." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 19 | Storm Tornado Protocal (Municipal Airport) | Green | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
10 |
Enchant Creature
Multikicker
When Storm Tornado Protocal enters, put a charge counters on target creature for each time this spell was kicked. Enchanted Creature has " , remove X counters from this creature: This creature deals X damage to each creature without flying." ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, its defender creates a Legendary Artifact 2/2 green Robot Villain creature token named Storm Eagle with Flying and "Creatures can’t attack a stage named Municipal Airport this turn if they attacked a stage named Municipal Airport during their controller's last turn." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 20 | Yammar Option Protocol (Pyramid Preserve) | Green | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
16 |
Enchant Creature ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 white Robot Hero creature token named Ryu with "When a Stage you are defending is attacked, Ryu gains your choice of Reach, First Strike, or Bushido 1.” and "For each instance of Bushido Ryu has, he may block an additional creature." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 21 | Iceman Battle Chip (Iceman.EXE) | Multicolour | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Enchantment – Robot Saga |
3 | 3 |
Enchant Creature
When enchanted creature attacks, you may remove three counters from among creatures you control. If you do, tap target creature and put three stun counters on it. At the beginning of the end step, if three or more stun counters were removed from creatures this turn, transform Iceman Battle Chip. ‑‑‑‑ I — Create an Ice Block. It's a 0/4 Snow Creature Construct with defender. II — Create an Ice Block. It's a 0/4 Snow Creature Construct with defender. III — Create an Ice Block. It's a 0/4 Snow Creature Construct with defender. Exile Iceman.EXE, then return it to the battlefield transformed under its owner’s control. |
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| 22 | Thunder Beam Protocol (The Yellow Tower) | Multicolour | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
1 |
Enchant Creature
Whenever a non-token permanent enters the battlefield, if it has the same name as a permanent that left the battlefield this turn, enchanted creature gets +1/+0 until end of turn. , remove a counter from enchanted creature: Exile target nonland permanent, then return it to the battlefield under its owner’s control.‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 4/4 white and blue Robot Villain creature token named Elecman with "Stages named The Yellow Tower cannot be damaged by creatures without flying or reach.” When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 23 | Bass Forte | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Robot Mercenary | 4 | 4 |
![]() ![]() , sacrifice a modified creature you control: Search your library and/or graveyard for a card named Gospel Treble, reveal it, and put it into your hand. If you search your library this way, shuffle.
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| 24 | Blues, Robotic Drifter (Protoman, Solo Hero) | Multicolour | Rare |
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Legendary Artifact Creature – Robot Mercenary ‑‑‑‑ Legendary Artifact Creature – Robot Hero |
4 ‑‑‑‑ 1 |
2 ‑‑‑‑ 5 |
Menace
Whenever Blues deals combat damage to a player, as you cast Aura spells from your hand this turn, they gain discover X, where X is the number of Roles in your Graveyard. At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, transform Blues. ‑‑‑‑ Aura's attached to Protoman have Umbra Armor. At the beginning of your end step, if three or more cards entered your graveyard this turn, transform Protoman. |
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| 25 | Drillman Battle Chip (Drillman.EXE) | Multicolour | Rare |
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Artifact Enchantment – Aura Role ‑‑‑‑ Enchantment Creature – Saga Robot |
5 | 5 |
Enchant Creature
Enchanted creature has Wither. Creatures with -1/-1 counters on them cannot attack you or permanents you own. At the end of your turn, transform Drillman Battle Chip if no creatures have a -1/-1 counter on them. ‑‑‑‑ I — Put -1/-1 counter on target creature. II — Put a -1/-1 counter on up to three target creatures. III — For each player, destroy a permanent of that player's choice with a counter on it. Exile Drillman.EXE, then return it to the battlefield transformed under its owner’s control. |
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| 26 | Noise Crush Protocol (Shade Castle Ruins) | Multicolour | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
7 |
Enchant Creature
Enchanted Creature has " , remove any number of counter from this creature: For every two counters removed this way, deal 1 damage to any target. If that target is a creature and has any counters on them, move them to this creature."‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 3/2 blue and black Robot Villain creature token named Shade Man with flying and "When a creature attacks a Stage named Shade Castle Ruins, Goad all creatures controlled by the attacking player." When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 27 | Leaf Shield Protocol (Mechanical Forest) | Multicolour | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
2 |
Enchant Creature
: Put four Leaf counters on enchanted creature. Activate this ability once per turn.
Remove four Leaf counters from enchanted creature: Put a shield counter on enchanted creature.
, remove a all counters from enchanted creature: Deal damage equal to the number of counters removed from enchanted creature to target creature or planeswalker you don't control.‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 3/6 green Robot Villain creature token named Wood Man with Reach and "Stages named Mechanical Forest cannot be defeated for having 0 or less defense.” When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 28 | Rush, Robotic Best Friend | Multicolour | Rare | ![]() ![]() |
Legendary Artifact Creature – Sidekick Dog | 2 | 2 |
At the beginning of combat on your turn, target Robot you control gains your choice of trample, flying, or vigilance until end of turn. If that Robot is modified, it gains +1/+1 until end of turn.
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| 29 | ThunderMan Battle Chip (ThunderMan.EXE) | Multicolour | Rare |
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Artifact Enchantment – Aura Role ‑‑‑‑ Enchantment Creature – Saga Robot |
4 | 2 |
Enchant Creature
Enchanted creature has " : This creature deals damage equal to it's power to each creature with a mana value equal to the number of counters on it. Transform ThunderMan Battle Chip."‑‑‑‑ I — ThunderMan.EXE deals 3 damage to target creature. II — ThunderMan.EXE deals 3 damage to target creature. III — ThunderMan.EXE deals 3 damage to target creature. Exile Iceman.EXE, then return it to the battlefield transformed under its owner’s control. |
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| 30 | Geo Stelar, Machine Savant (Starforce Megaman) | Multicolour | Rare |
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Legendary Creature – Human Artificer ‑‑‑‑ Legendary Artifact Creature – Alien Artificer |
2 ‑‑‑‑ 5 |
2 ‑‑‑‑ 5 |
Partner with Geo Stelar, Radio Fugitive.
You may look at the top card of your library any time. You may cast Role spells from the top of your library. Whenever an aura you control leaves the battlefield, if you both own and control Geo Stelar, and and a creature named Omega-Xis, exile them, then meld them into Starforce Megaman. ‑‑‑‑ Predation – Discard an aura card from your hand: Each aura attached to Starforce Megaman becomes a copy of target aura card in your graveyard until end of turn. Until end of turn, Starforce Megaman may have more than one Role attached to him. At the beginning of your end step if more than one Role is attached to Starforce Megaman, exile Starforce Megaman and then return him to the Battlefield. |
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| 31 | Judgeman Battle Chip (Judgeman.EXE) | Multicolour | Rare |
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Artifact Enchantment – Aura Role ‑‑‑‑ Enchantment Creature – Saga Robot |
2 | 2 | Enchant Creature | 0 | |
| 32 | Pharoh Wave Protocol (The Rust Desert) | Multicolour | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
4 |
Enchant Creature
Enchanted Creature has Wither. At the beginning of your end step, put a charge counter on Enchanted Creature if you haven't attacked this turn. At the beginning of your upkeep, put a charge counter on Enchanted Creature for each charge counter on Enchanted Creature. When Pharoh Wave Protocol attacks, remove all counters from enchanted creature. Pharoh Wave Protocol deals 1 damage to target creature for each counter removed this way. ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 2/2 white and black Robot Villain creature token named Pharoh Man with "Whenenever a creature attacks a Stage named The Rust Desert, Pharoh Man deals 1 damage to that creature.” When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 33 | Gospel Treble | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Artifact Creature – Equipment Wolf | 2 | 2 |
Menace, Trample
Equipped creature gets +2/+2 menace and trample. As long as Treble is attached to a creature named Bass Forte, that creature also has flying. Reconfigure Robot ![]() ![]() (![]() ![]() : Attach to target robot you control; or un-attach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)
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| 34 | Search Snake Protocol (The Coiling Foundry) | Multicolour | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
3 |
Enchant Creature
Enchanted creature has " : Deal 1 damage to target permanent."
Remove a counter from enchanted creature: Damage cannot be prevented this turn, and creatures your opponents control lose hexproof and shroud and can’t have hexproof or shroud. ‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 3/3 green Robot Villain creature token named Snakeman with "Creatures attacking Stages named The Coiling Foundry deal no damage in combat.” When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 35 | Tango, Forgetful Feline | Multicolour | Rare | ![]() ![]() |
Legendary Artifact Creature – Sidekick Cat | 3 | 1 |
Menace
At the beginning of your upkeep, choose one at random — • Tango fights another creature of an opponent’s choice. • Tango gains deathtouch until end of turn. • Destroy a random nonland permanent with mana value 3 or less. When an Aura leaves the battlefield, scry 1. |
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| 36 | Videoman Battle Chip (Videoman.EXE) | Multicolour | Rare |
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Artifact Enchantment – Aura Role ‑‑‑‑ Enchantment Creature – Saga Robot |
3 | 3 |
Enchant Creature
Creatures you control without counters on them have " : Add one mana of any of this creature’s colors."
At the beginning of your end step, if all of your creatures are tapped, transform Videoman Battle Chip. ‑‑‑‑ I — Create a creature that's a copy of target creature card in a graveyard. II — Videoman.EXE gains first strike. III — Videoman.EXE gains double strike. At the beginning of the end step, exile Videoman.EXE, then return it to the battlefield transformed under its owner’s control. |
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| 37 | Beat, Sarcastic Avian | Multicolour | Rare | ![]() ![]() |
Legendary Artifact Creature – Sidekick Bird | 2 | 2 |
Flying
At the beginning of your end step, create your choice of an Tactician Role, Infiltrator Role, or Glitched Role and attach it to target non-modified creature. |
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| 38 | Gravity Hold Protocol (The Void Laboratory) | Multicolour | Uncommon |
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Artifact Enchantment – Aura Role ‑‑‑‑ Artifact Battle – Stage |
5 |
Enchant Creature
Enchanted Creature has "When a creature enters the battlefield, put a charge counter on this creature." , remove X charge counters from enchanted creature: Return X creatures with toughness X or less to their owners' hand.‑‑‑‑ (As a Stage enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When this Battle enters, it's defender creates a Legendary Artifact 3/3 blue Robot Villain creature token named Gravity Man with "Whenever a creature attacks The Void Laboratory return it to it's owner's hand unless it's controller pays .”
When this battle is defeated, it's owner creates an Energy Capsule token. |
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| 39 | Toadman Battle Chip (Toadman.EXE) | Multicolour | Rare |
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Artifact Enchantment – Aura Role ‑‑‑‑ Enchantment Creature – Saga Robot |
3 | 3 | Enchant Creature | 0 | |
| 40 | Rock Volnutt | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Robot Hero | 2 | 2 |
, unattach an equipment attached to Rock Volnutt: Attach target equipment you control to Rock Volnutt.
: Move one counter from target creature you control onto Rock Volnutt.
, return an aura attached to Rock Volnutt to your hand: Attach target Aura you control to Rock Volnutt.
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| 41 | Rockman, Light's Masterpiece | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Artifact Creature – Robot Hero | 3 | 3 |
Choose a Sidekick (You can have a Sidekick as a second commander.)
You may pay plus the mana cost of any Role you control to exchange it with a Role Card in your hand.
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| 42 | Roll Casket | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Artificer | 2 | 2 |
, remove a counter from an artifact you control: Choose one.
• Choose target artifact card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. • Target vehicle becomes a creature until end of turn. • Target Robot explores. |
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| 43 | Tron Bonne | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Artificer | 2 | 2 |
![]() , Sacrifice an artifact you control: Search your library and/or graveyard for an artifact card with mana value less than X, where X is the sacrificed artifact’s mana value. Reveal it and put it into your hand. If you revealed a card named Servbot this way, you may cast it for less. If you searched your library this way, shuffle. Activate only as a sorcery.
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| 44 | Lan, Navi Operator (RockMan.exe) | Multicolour | Rare |
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Legendary Creature – Human Hero ‑‑‑‑ Legendary Artifact Creature – Robot Hero |
2 ‑‑‑‑ 3 |
3 ‑‑‑‑ 2 |
As long as you haven’t cast a spell this turn, aura cards in your graveyard have retrace.
Lands you control have all activated abilities of land cards that entered your graveyard this turn. ‑‑‑‑ Constellation – Shuffle target non-Aura card from your graveyard into your library. Whenever RockMan.exe attacks, mill three cards. Then return target Aura card with mana value X or less from your graveyard to the battlefield with a finality counter on it, where X is the number of Auras attached to RockMan.exe plus 1. |
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| 45 | Zero, Wily's Masterpiece | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Legendary Creature – Robot Mercenary | 4 | 4 |
When Zero, Wily's Masterpiece enters the battlefield, create an Infiltrator Role and a Tactician Role and attach them each to a creature.
, Sacrifice two enchantments: Choose one or more —
• If a green enchantment was sacrificed this way, put a +1/+1 counter on Zero. • If a white enchantment was sacrificed this way, put a Shield counter on Zero. • If a blue enchantment was sacrificed this way, put a charge counter on Zero. • If a black enchantment was sacrificed this way, put a -1/-1 counter on target creature. If a Role was sacrificed this way, proliferate. |
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| 46 | Malfunctioning // Supporter | Split | Token | Token Artifact Enchantment – Aura Role // Token Artifact Enchantment – Aura Role |
Enchant creature
Enchanted creature gets +1/+1 and is goaded. // Enchant creature Enchanted creature gets +1/+1. Modified creatures you control have “ : Add one mana of any color.”
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| 47 | Tactician // Infiltrator | Split | Token | Token Artifact Enchantment – Role Aura // Token Artifact Enchantment – Role Aura |
Enchant creature
Enchanted creature gets +1/+1. Whenever this creature attacks, you may tap or untap target creature. // Enchant creature Enchanted creature gets +1/+1. Whenever enchanted creature attacks one of your opponents, its controller draws a card. |
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| 48 | Energy Capsule | token Artifact | Token | Artifact |
, Sacrifice Energy Capsule: Choose one:
• Put a Shield counter or Charge counter on target Robot you control. • Remove one counter of your choice from target Robot you control. |
2 | on 06 Mar 2026 by adamf9898 |
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remove a counter from this creature, discard a card: This creature deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card.

, Remove a counter from this creature: It deals damage equal to its power to target attacking creature. Excess damage is dealt to that creature’s controller."
: This creature becomes a Robot Scout with reach and base power and toughness 2/2.

: If this creature is a Scout, it becomes a Robot Scout Soldier with reach, vigilance and base power and toughness 4/4.


: If this creature is a Soldier, it becomes a Robot Scout Soldier Hero with reach, vigilance, "Auras you control have exalted." and base power and toughness 8/8.



less. If you searched your library this way, shuffle. Activate only as a sorcery.