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Showing 18 of 18 Blue cards

Go to section: White (18) Blue (18) Black (18) Red (18) Green (17) Multicolour (4) Artifact (3)

Show rarities: N C

 C 
Instant
Creatures you don't control get -2/-0 until end of turn. Standoff with target opponent. If you win, return Beanbag Spray to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
1 comment
2016-01-20 22:44:43 by Mal
{3}{u}
 
 C 
Instant
Gain control of target creature until end of turn.
It's not stealing if you plan on giving it back later.
1 comment
2016-01-20 21:12:25 by Mal
 C 
Sorcery
Return up to two target nonland permanents to their owners' hands.
"The best part is that you don't even need to do anything. Rumors spread themselves, and soon it doesn't matter if its all a lie."
-Emmott Greene, Conman
 C 
Creature – Elemental
Whenever you draw a card, Chiwapeh Pathbreaker gets +1/+1 until end of turn.
Even in the coldest winters and the hottest summers, the Chiwapeh tribe never stops moving.
2/4
1 comment
2016-01-20 20:26:48 by Mal
 C 
Creature – Fox Rogue
As long as you control a nonland permanent you don't own, Chronic Swindler can't be blocked.
She doesn't do it for the fame or the money. She does it because she can.
2/2
 C 
Creature – Spirit Bird
Flying
Kloma Tribe Guardian can't attack unless defending player controls no Islands.
Though it has never spoken a word to them, the Kloma know that they are safe under its wing.
4/4
1 comment
2016-01-20 16:37:39 by Mal
 C 
Instant
Counter target spell unless its controller pays {1} for each card in your graveyard.
No matter how sure your shot, you eventually run out of bullets.
1 comment
2016-01-20 23:16:01 by Mal
 C 
Creature – Dwarf Advisor
When Prad Company Teller enters the battlefield, look at the top three cards in your library, then put them back in any order.
Prad Company is the premier trading company on the frontier – a position that has made it the target of thieves everywhere.
1/4
Sorcery
Standoff with target opponent. Each winning player draws two cards. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
1 comment
2016-01-14 18:46:38 by Mal
Creature – Fox Scout
When Railway Courier deals combat damage to a player, draw a card, then discard a card.
Dash {2}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
2/1
2 comments
last 2016-01-14 17:21:13 by Jack V
 C 
Instant
Counter target creature spell.
As she waved her hands and chanted ancient words, Tarlan found himself in an out-of-body experience.
1 comment
2016-01-20 22:42:06 by Mal
 C 
Creature – Rabbit Scout
Prowess
Among the wide-eyed, long-eared Kloma, there is a saying: "With enough tools, the predator becomes the prey."
2/1
3 comments
last 2016-01-21 21:24:56 by Mal
 C 
Creature – Bird Soldier
Flying
Skyband Watcher can't attack unless you pay {1}.
Some of the wildfolk teamed with the raiders to keep their ancestral homes from being invaded by foolhardy prospectors.
2/1
1 comment
2016-01-21 21:37:40 by Mal
 C 
Sorcery
Return target instant or sorcery card in a graveyard to its owner's hand.
"Breathe in the smoke. Then you will see the world as it is, and was."
-Elder Marmot, to Wyatt Carson
 C 
Instant
Each opponent reveals their hand.
Draw a card.
"We got some lawmen sniffing around the station. Maisie, hide the cargo."
-Red Jackie
1 comment
2016-01-20 22:21:15 by Mal
 C 
Creature – Bird
Flash
Flying
It follows storms, waiting for an unlucky wagon train to seek shelter before diving in for the kill.
3/2
2 comments
last 2016-01-21 23:50:33 by Alex
 C 
Creature – Spirit Beast
Totems mark the graves of members of many native tribes. The faces carved in each one denote which tribe the buried belong to, and their respective gods.
0/4
1 comment
2016-01-21 21:30:17 by Mal
Instant
You gain hexproof until end of turn.
Target creature you control gains hexproof until end of turn.
1 comment
2016-01-16 18:11:57 by Mal

Go to section: White (18) Blue (18) Black (18) Red (18) Green (17) Multicolour (4) Artifact (3)

Show rarities: N C


Shootout: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Draft Archetypes | Lore