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CardName: Quick Thinking Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Standoff with target opponent. Each winning player draws two cards. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout None |
Code: CU10 History: [-] Add your comments: |
This is basically "Draw, discard. Conditionally, Draw, discard, then draw two." In a multiplayer game you can definitely play politics with this card by both discard a land, but... how much do you trust the other player to do what you want? Those are the types of mindgames I'm hoping to encourage that I may or may not see.