Quinnesheen
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Enchant creature
Enchanted creature gains flying and lifelink.
Enchanted creature gains flying and lifelink.
Flying, lifelink
Many avens used their natural flight to find out about their new locals.
1/1
Until end of turn whenever a creature deals damage to you it deals that much damage to itself.
Some took the harshness of Quinnesheen and dished it back out to the plane.
When Canoneers of the Crystal Order enters the battlefield you may destroy target tapped creature.
Even if this iceberg is the last remnant of O Ott we will defend it.
3/6
Paralyze (Creatures can't block this creature unless their controller pays )
: Cloud Rider gains prowess until end of turn.
: Cloud Rider gains prowess until end of turn.
Many avens were able to fly away. I sought to follow them as best I could.
1/1
Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
First strike
Creature tokens you control gain first strike.
Creature tokens you control gain first strike.
He trains the few that remain on the iceberg.
3/3
Flying
: Exile Dawnwake Lamassu. Return it to the battlefield at the beginning of the next endstep.
: Exile Dawnwake Lamassu. Return it to the battlefield at the beginning of the next endstep.
"Peculiar beasts flew through a portal in the sky and back again in the evening." Trarby's diary
2/3
Destroy all creatures and all permanents attached to creatures.
When it seemed that all forces of nature had been thrust upon civilizations, what else could they believe other than they were subjected to divine punishment?
Flying
Airbound dreamers sought to make a city in the clouds, but the skies were a wild no different than the land.
3/6
Target creature gets +2/+2 and first strike until end of turn.
Samoset's has faith in farmers' endurance as they cleared away at the thick forest like they had cleared weeds from the fields.
Exile all non-land permanents you control, then return them to the battlefield under their owner's control at the beginning of the next endstep. Permanents exiled this way don't become unattached and counters aren't removed.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
: Glass Knight gains hexproof until end of turn.
If a land was scouted you may tap target creature.
: Glass Knight gains hexproof until end of turn.
If a land was scouted you may tap target creature.
3/3
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter.
If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter.
1/1
Flash
Enchant creature
Enchanted creature gets +4/+4 and gains "whenever enchanted creature blocks target opponent exiles the creature they control with the greatest power."
Enchant creature
Enchanted creature gets +4/+4 and gains "whenever enchanted creature blocks target opponent exiles the creature they control with the greatest power."
When Grieving Father enters the battlefield put a 1/1 white child token onto the battlefield if you control a portal.
Every night he prays that his son escaped.
1/2
Paralyze (Creatures can't block this creature unless their controller pays )
At the beginning of your upkeep choose a color. Creatures you control of the chosen color gain first strike and paralyze until end of turn.
At the beginning of your upkeep choose a color. Creatures you control of the chosen color gain first strike and paralyze until end of turn.
4/5
Flying, lifelink, Paralyze (Creatures can't block this creature unless their controller pays )
Whenever an opponent pays mana to block a creature you control you may gain 3 life.
Whenever an opponent pays mana to block a creature you control you may gain 3 life.
5/5
Enchant creature
Enchanted creature gains first strike and Paralyze (Creatures can't block this creature unless their controller pays )
Enchanted creature gains first strike and Paralyze (Creatures can't block this creature unless their controller pays )
Ice mages were required to make the blades of Ice-Edged weapons when O Ott was abandoned.
Paralyze (Creatures can't block this creature unless their controller pays )
Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
Destroy target attacking or blocking creature.
Draw a card.
Draw a card.
When Mausoleum Ward enters the battlefield choose a color.
Spells of the chosen color cost an additional mana of that color to cast.
Spells of the chosen color cost an additional mana of that color to cast.
A signature Loving Dream spell was the last gift one would give to the departed.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Gain 3 life. If a creature was scouted gain an additional 2 life.
Gain 3 life. If a creature was scouted gain an additional 2 life.
Destroy target enchantment. Its controller taps all enchanted permanents they control.
"The one who has lost will be free and those who've lost nothing will be as lead."- Usher
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
Flying
.: Put a 1/1 white bird token with flying onto the battlefield.
.: Put a 1/1 white bird token with flying onto the battlefield.
Many feared their unique cultures would die. Some preserved through tome, others through lineage.
2/2
Until end of turn you have protection from non-creature black and red spells and permanents.
Priests fleeing Ambs took the ash of the torches that lined the walls as it was the smallest, most concealable of the wards in the Hallowed Crypt.
+1: Up to one target creature gains vigilance and indestructible until the beginning of your next upkeep.
-2: Put a +1/+1 counter on all creatures you control They gain indestructible until end of turn.
-8: Put X 1/4 white wall token with defender and X 1/2 white soldier tokens with first strike onto the battlefield where X is the number of creatures you control.
-2: Put a +1/+1 counter on all creatures you control They gain indestructible until end of turn.
-8: Put X 1/4 white wall token with defender and X 1/2 white soldier tokens with first strike onto the battlefield where X is the number of creatures you control.
4
Vigilance, Paralyze (Creatures can't block this creature unless their controller pays )
I was caught off-guard when O Ott was consumed. I will not be caught off-guard again.
2/3
Solo Hero gets +3/+3 if its blocked or is blocking the creature with the greatest power.
He found the teamwork of the Crystal Order had held back his true potential.
1/1
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand.
If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand.
1/2
Flying, Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a creature was scouted you may put a +1/+1 counter on each creature you control and gain 6 life.
If a creature was scouted you may put a +1/+1 counter on each creature you control and gain 6 life.
3/5
Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a creature card was scouted you may put a 1/1 white human token onto the battlefield.
If a creature card was scouted you may put a 1/1 white human token onto the battlefield.
"Hello....?"
0/1
: Put a +1/+1 counter on target creature.
Sacrifice Training Camp: Target creature gains indestructible until end of turn.
Sacrifice Training Camp: Target creature gains indestructible until end of turn.
Trufflesniffer has lifelink as long as you have less than 10 life.
Of all the livestock that were taken with it was pigs that were surprisingly useful. They could root out edible fungi and tubers for sustenance.
2/1
Flying
Whenever Twinfeather Mystic becomes enchanted by an enchantment control you may put a copy of that enchantment onto another target creature.
Whenever Twinfeather Mystic becomes enchanted by an enchantment control you may put a copy of that enchantment onto another target creature.
In these uncertain days scholars must forcibly find pupils.
3/4
Prevent X damage to target creature or player, where X is the number of plains you contrl.
Grass, just grass, neither vegetables nor grain to eat.
Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays ) onto the battlefield.
What would be named Craquim was going to be strictly enforced.
Unmountable Herd gets +1/+1 when being blocked by two or more creatures
When Unmountable Herd enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
When Unmountable Herd enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/4
Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
: Shuffle target instant or sorcery from your graveyard into your library and draw a card.
Wandering the coasts of the Great Ocean, he's not sure of what happened.
2/2
Defender
Tap an untapped Island you control: Beachemoth Kraken loses defender until end of turn.
Tap an untapped Island you control: Beachemoth Kraken loses defender until end of turn.
Ialma say the tentacles rapidly bang against the cliffside and wondered if such a game was any fun.
4/4
Biopool enters the battlefield as a copy of a creature or land. If Biopool enters the battlefield as a copy of a land it gains ": Biopool becomes a copy of target land and gains this ability"
When the biopools of Temdaquish had been regulated they produced fruits. Now they spawn krakens.
0/0
As an additional cost to cast Clairvoyant Prophecies exile any number of non-land cards from your hand.
Whenever you draw a card with the same name as a card exiled by Clairvoyant Prophecies you may reveal it. If you do, you may pay and draw three cards.
Whenever you draw a card with the same name as a card exiled by Clairvoyant Prophecies you may reveal it. If you do, you may pay and draw three cards.
Flying
When Cloud Colossus attacks or blocks you may draw three cards and then discard three cards.
When Cloud Colossus attacks or blocks you may draw three cards and then discard three cards.
"Storm clouds, no this is far worse."
5/6
Prowess
A monstrosity made of thirteen waterspouts.
4/4
Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell.
Counter target non-blue spell.
"I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
Paralyze (Creatures can't block this creature unless their controller pays )
Whenever Fortune Eater attacks the defending player puts the top two cards of their library into their graveyard.
Whenever Fortune Eater attacks the defending player puts the top two cards of their library into their graveyard.
3/2
Flash
When Geyserclocker enters the battlefield counter target activated or triggered ability.
When Geyserclocker enters the battlefield counter target activated or triggered ability.
"These geysers have erupted like clockwork since they've been studied. Now, something is off."
2/3
Paralyze (Creatures can't block this creature unless their controller pays )
An island was only a mile away from where Uw's portal had shifted its warp destination. Not everyone was able to swim there.
4/3
Tap target creature then untap another target creature.
Salt water contaminated Temdaquish and battered O Ott.
Flying
When Hail Heron dies you may return target tapped permanent to its owner's hand.
When Hail Heron dies you may return target tapped permanent to its owner's hand.
"Fires, tents, make sure there's holes for the smoke to escape. We'll wait out this storm"- Samoset
2/3
Flying
When Hailstorm Elemental enters the battlefield tap each creature you don't control with a toughness less than Hailstorm Elemental's. Those creatures don't untap during their controller's next untap step.
When Hailstorm Elemental enters the battlefield tap each creature you don't control with a toughness less than Hailstorm Elemental's. Those creatures don't untap during their controller's next untap step.
4/6
Enchant creature
Enchanted creature gets +1/+1 and hexproof.
Enchanted creature gets +1/+1 and hexproof.
Some fled, some hid.
Paralyze (Creatures can't block this creature unless their controller pays )
Originally used by the Crystal Order, the ice-edge masters of the ice-edge techniques left O Ott rather than attempt to survive on its iceberg remnant.
2/3
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays )
Paralyze (Creatures can't block this creature unless their controller pays )
2/1
Omen 6 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Return all non-land permanents you don't control with a converted mana cost of X or less to their owners' hands, where X is the number of cards in your hand.
Return all non-land permanents you don't control with a converted mana cost of X or less to their owners' hands, where X is the number of cards in your hand.
Enchant creature
Enchanted creature gains flying and prowess and "this creature can only block creatures with flying."
Enchanted creature gains flying and prowess and "this creature can only block creatures with flying."
Until end of turn whenever a creature deals combat damage to a player its controller draws a card and then discards a card.
Mimoec took one last dive in Stelg, hoping some answer had been thrown away long ago.
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Tap two target creatures. Those creatures don't untap during their controller's next untap phase.
Tap two target creatures. Those creatures don't untap during their controller's next untap phase.
,: Copy target instant or sorcery spell. You may choose new targets for the copy. Then, exile the targeted spell after it resolves
Sacrifice Master of All Memories: Cast all spells exiled by Master of All Memories without paying their mana cost.
Sacrifice Master of All Memories: Cast all spells exiled by Master of All Memories without paying their mana cost.
What you have seen she also sees.
1/3
, exile Mimoec the Wave-Woken: Exile target spell. At the end of the turn return that spell and Mimoec the Wave-Woken to their owner's hands.
"If there is water then I will breathe."- Mimoec
2/2
: Target player puts the top card of their library into their graveyard.
It's best you not think of home. Allow me to help.
1/1
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player puts the top five cards of their library into their graveyard.
Target player puts the top five cards of their library into their graveyard.
When Mirage of Home enters the battlefield draw a card.
Mirage of Home can't be blocked.
Mirage of Home can't be blocked.
It shapes itself like what you love most and then invades your mind.
3/3
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
Defender
Sacrifice Permafrost Pillar: tap target creature. That creature doesn't untap during its controller's
Sacrifice Permafrost Pillar: tap target creature. That creature doesn't untap during its controller's
O Ott's withstood all manner of attacks from creatures, but could do nothing against waves of salt water.
0/5
Whenever a portal you control enters your graveyard from the battlefield you may draw a card.
1/2
Draw a card.
"Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset
Look at the top four cards of your library. You may reveal one and add it to your hand. Until the beginning of your next upkeep spells you cast sharing a name with that spell can't be countered. Put the other cards on the bottom of your library in any order.
Opponents play with their hands revealed.
,: Shuffle a card from target player's hand into their library. That player draws a card.
,: Shuffle a card from target player's hand into their library. That player draws a card.
3/4
Creatures with counters on them don't untap during their controllers' untap steps and have "At the beginning of your upkeep, you may pay . If you do, untap this creature."
Omen 3 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Flying
Flying
3/3
Put target creature on top of its owner's library.
Walking through your body feels no different, only the senses to external stimuli tell otherwise.
Paralyze (Creatures can't block this creature unless their controller pays )
: Stinger Jelly gains lifelink until end of turn.
: Stinger Jelly gains lifelink until end of turn.
3/4
Search your library for two different instant and/or sorcery spells. Your opponent chooses one of them. Cast that spell without paying its mana cost. Add the other spell to your hand.
Exile the top X cards of target player's library.
For the rest of the game, at the beginning of your upkeep you may cast a spell exiled by Treasures of Deep Filth without paying its mana cost.
For the rest of the game, at the beginning of your upkeep you may cast a spell exiled by Treasures of Deep Filth without paying its mana cost.
Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
Counter target spell unless its controller pays , where X is the number of portals you control.
Reality itself pulls apart hopes and dreams.
Whenever Waste Pool Scavenger or another merfolk enters the battlefield you may draw a card, then discard a card.
Some merfolk brave Stelg's filth for the treasures that some would surely discard.
2/3
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
: Water Befouler gains deathtouch until end of turn.
: Water Befouler gains deathtouch until end of turn.
2/2
Deathtouch
Whenever Adhuir, Voidgaze deals combat damage to a player exile a card from that player's graveyard. Whenever a player casts a spell sharing a color with a card exiled by Adhuir that player loses 1 life.
Whenever Adhuir, Voidgaze deals combat damage to a player exile a card from that player's graveyard. Whenever a player casts a spell sharing a color with a card exiled by Adhuir that player loses 1 life.
3/4
When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
If a card was added to your hand by Ambs Tombkeeper's omen put a +1/+1 counter on Ambs Tombkeeper.
If a card was added to your hand by Ambs Tombkeeper's omen put a +1/+1 counter on Ambs Tombkeeper.
3/3
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
: Bishop of Masochism gains prowess until end of turn.
: Bishop of Masochism gains prowess until end of turn.
All the training and blame he's done do not seem to be in memory of the forgotten.
1/1
Whenever a creature you don't control dies put a +1/+1 counter on each creature you control.
Whenever Bittervenge or another creature you control +1/+1 counters on it dies, you lose X life and draw X cards, where X was the number of +1/+1 counters on that creature.
Whenever Bittervenge or another creature you control +1/+1 counters on it dies, you lose X life and draw X cards, where X was the number of +1/+1 counters on that creature.
6/6
Flying
When Blacksky Tormentor enters the battlefield target player discards a card.
When Blacksky Tormentor enters the battlefield target player discards a card.
In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
: Blood Teller gains hexproof until end of turn.
: Blood Teller gains hexproof until end of turn.
3/3
Destroy target land. Then search your library for a swamp and reveal it. Add that swamp to your hand.
Chior's streams of lava ran through a portal that led to the Great Ocean.
Return target creature and each creature that shares a name with that creature from your graveyard to your hand.
When the last of the priests fled Ambs and the wards fell the coffins opened and countless moans emerged as a single, bloodcurdling sound.
Up to 2 target creatures get -1/-1 until end of turn.
Samoset called the healers together to find a cure. An outbreak would could do as much damage as a dragon.
When Cunning Neckripper enters the battlefield draw a card and lose 1 life.
"My dear, it's the end of world. Just let loose and have fun."
2/1
: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
Creatures you control with +1/+1 counters on them gain deathtouch and menace until end of turn.
The crumbling of civilization positively affects those that were never part of if it.
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
If Doomspeak Cultist dies while it has a +1/+1 counter on it black spells you cast gain Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) until end of turn.
If Doomspeak Cultist dies while it has a +1/+1 counter on it black spells you cast gain Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) until end of turn.
2/3
Creatures get -X/-X until end of turn, where X is the number of cards in your graveyard.
The depths of Stelg are filled with treasures hidden in fragile and dangerous relics.
At the beginning of your upkeep return target creature from your graveyard to the battlefield.
For tens of thousands of years Ambs has held the dead in the loving dream through daily blessings. Now all the clerics have fled and no one is there to perform the blessings.
Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
Destroy target creature or planeswalker. If a planeswalker was destroyed this way its controller loses life equal to the number of loyalty counters that were on it.
Target player puts the top card of his or her library into his or graveyard. If that card had a converted mana cost that player loses life equal to the card's converted mana cost
Great evils lurk in the shadows of the wilds and in mortal hearts.
Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
Whenever Gibbering Occultist attacks you may put the top two cards of your library into your graveyard. If you do Gibbering Occultist gains +2/+1 until end of turn.
2/1
Haste, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
When Herald of the End dies creatures get -X/-X until end of turn, where X is the number of +1/+1 Herald of the End had on it.
When Herald of the End dies creatures get -X/-X until end of turn, where X is the number of +1/+1 Herald of the End had on it.
1/1
Enchant creature
At the beginning of your upkeep enchanted creature's controller loses 2 life.
At the beginning of your upkeep enchanted creature's controller loses 2 life.
The Stebbev territory that had been founded was riddled with diseases no cleric knew how to cure.
Flying, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Whenever Insanity Tyrant deals combat damage to a player you may search that player's library for a card with a converted mana cost of X and exile it, where X is the damage dealt by Insanity Tyrant.
Whenever Insanity Tyrant deals combat damage to a player you may search that player's library for a card with a converted mana cost of X and exile it, where X is the damage dealt by Insanity Tyrant.
2/3
Sacrifice two black creatures: Search your library for a swamp and put it onto the battlefield tapped. Shuffle your library afterward.
"Men will fill the farmland as they drained it in the earliest days."- Usher
Black creatures you control get +1/+1 until end of turn.
If any creatures you control are vampires put a +1/+1 counter on them instead.
If any creatures you control are vampires put a +1/+1 counter on them instead.
Lifelink, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Sacrifice Moonstalker: Gain life equal to the number of +1/+1 counters on Moonstalker.
Sacrifice Moonstalker: Gain life equal to the number of +1/+1 counters on Moonstalker.
2/4
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher whispers that the divine truths can only be heard under a powerful duress.
1/3
If a player would draw a card except the first one he or she draws in each of his or her draw steps, you may sacrifice a creature. If you do, instead that player skips that draw and discards a card at random.
Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life.
The older bodies are dust, but those that died only recently, they come back with a hateful zeal.
Relentless Horde attacks each turn if able.
Whenever Relentless Horde becomes blocked you lose 3 life.
Whenever Relentless Horde becomes blocked you lose 3 life.
When the living escaped the flood the undead had no one to control them.
3/3
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Destroy target creature
Destroy target creature
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player discards a card.
Target player discards a card.
All reason is gone. Why should hope be any different.
Enchant creature
At the beginning of the upkeep of enchanted creature's controller put a +1/+1 counter on enchanted creature and its controller loses 1 life.
At the beginning of the upkeep of enchanted creature's controller put a +1/+1 counter on enchanted creature and its controller loses 1 life.
Until end of turn whenever a non-land permanent would enter the battlefield its controller sacrifices a permanent of the same type.
The early days of Grusheel were filled with turmoil as everyone fought against each other for land and food.
When Stonegaze Assassin enters the battlefield destroy target creature with a power of 2 or less.
She was no warrior, but then she only needed intimidate one.
2/3
Enchant creature
Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead.
Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead.
Unattended Corpse can't block.
When the priests Abandoned Ambs there was no one left to still the dead.
2/1
+1: Until end of turn all spells you cast have Omen 1.
-2: You gain an emblem with "whenever an opponent discards a card you may gain 1 life."
-6: Destroy target creature. Its controller discards cards equal to its toughness.
-2: You gain an emblem with "whenever an opponent discards a card you may gain 1 life."
-6: Destroy target creature. Its controller discards cards equal to its toughness.
5
Discard a creature card in addition to Whispers of the Unborn casting cost.
Draw X cards and lose X life where X was the discarded creature's toughness.
Draw X cards and lose X life where X was the discarded creature's toughness.
When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
When Xihadru Bloodblade enters the battlefield destroy target creature with counters on it.
When Xihadru Bloodblade enters the battlefield destroy target creature with counters on it.
"I will be Lord of this new land and all shall tribute to me."
3/2
When Bombardier blocks put a 0/1 colorless bomb artifact creature token with "when this creature dies deal 3 damage to any creature that dealt combat damage to it this turn." onto the battlefield
1/4
Creatures with a toughness of 1 can't block this turn.
Goblins without nets or projectiles are just difficult terrain.
Opponents can't draw cards during your turn.
Sacrifice Breathless Exasperation: Deal 3 damage to target player.
Sacrifice Breathless Exasperation: Deal 3 damage to target player.
Running, running, running until you can't take it anymore.
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
: Charcoal Stalker gains deathtouch until end of turn.
: Charcoal Stalker gains deathtouch until end of turn.
1/1
Creatures you control get +X/+0 until end of turn, where X is the number of non-basic lands in all graveyards.
Some goblin vagabonds saw the rubblefield of Thrunx as their very own fortress.
First strike
When Displaced Homewrecker enters the battlefield you may destroy target land.
When Displaced Homewrecker enters the battlefield you may destroy target land.
He hates seeing those who have what he doesn't.
5/3
Choose two target creatures. If you target an artifact creature, it gets -2/-2 until end of turn. Then those creatures fight.
"Pick any weapon you want. I choose a wrench."
Menace, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher's whispers reached people from all walks of life. From loft aristocrats to the most common rabble.
2/2
Deal X damage to up to one target creature and up to one target player.
"Excited, Twins of Destruction will jolt awake"- Usher
Whenever Fiery Forecaster attacks you may exile the top card of your library. You may play that card until end of turn.
Some took out their frustration on Quinnesheen, attempting to torch the new lands they found.
2/3
Until end of turn creatures you control with +1/+1 counters on them gain doublestrike.
Shum's greeting changed "hello" to swinging fists.
Prowess
When Firebelly Outlander dies deal X damage to target creature, where X was Firebelly Outlander's power.
When Firebelly Outlander dies deal X damage to target creature, where X was Firebelly Outlander's power.
1/1
Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
When Goblin Magician enters or leaves the battlefield target creature can't block until end of turn.
She said "watch this rock disappear" before throwing the rock at a member of the audience."- Diaries of the founding of Grusheel.
1/1
First strike
When Greatplume Shaman attacks creatures you control gain prowess until end of turn.
When Greatplume Shaman attacks creatures you control gain prowess until end of turn.
Some found inspiration when struggling to survive.
2/1
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Grusheel Settler has first strike as long as it has a +1/+1 counter on it.
Grusheel Settler has first strike as long as it has a +1/+1 counter on it.
Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough.
1/1
Until end of turn whenever a creature blocks that creature deals 1 damage to itself.
"Among you are craftsmen that can rebuild anything from armor to cities." -Samoset
Deal 4 damage to target creature. If that creature had any +1/+1 counters on it Hateful Persecution deals 4 damage to its controller.
Molloe, his wife, and all three of their children all managed to escape Uw. For this luck the other giants made Molloe the victim of their mournrage.
Hraki-Hraki Bully gets +2/+0 until end of turn whenever a creature enters the battlefield under your control.
Warnings don't do nearly as much as brute strength.
2/2
+1: up to one target creature can't block until end of turn.
+1: Destroy up to one target artifact.
0: Until end of turn whenever you cast an instant or sorcery spell you may discard a card. If you do, draw a card.
-2: Creatures you control with a power of 1 or less gain haste, menace, and first strike until end of turn.
+1: Destroy up to one target artifact.
0: Until end of turn whenever you cast an instant or sorcery spell you may discard a card. If you do, draw a card.
-2: Creatures you control with a power of 1 or less gain haste, menace, and first strike until end of turn.
3
Haste
: Deal 1 damage to target creature.
Sacrifice Krumdull Fireheart at the beginning of your endstep if Krumdull Fireheart didn't deal damage to a creature during your turn.
: Deal 1 damage to target creature.
Sacrifice Krumdull Fireheart at the beginning of your endstep if Krumdull Fireheart didn't deal damage to a creature during your turn.
1/1
Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact.
When Krumdull Vandal enters the battlefield you may destroy target artifact.
3/1
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Whenever Lasher Goblin becomes blocked Lasher Goblin deals X damage to target blocking creature, where X is the number of +1/+1 counter on Lasher Goblin.
Whenever Lasher Goblin becomes blocked Lasher Goblin deals X damage to target blocking creature, where X is the number of +1/+1 counter on Lasher Goblin.
1/1
haste, flying, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
When attacks if Lavaheart Dragon has three or more +1/+1 counters on it you may deal 3 damage to target creature or player.
When attacks if Lavaheart Dragon has three or more +1/+1 counters on it you may deal 3 damage to target creature or player.
4/3
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
When Lightning Antagonist enters the battlefield deal 1 damage to target creature without flying.
When Lightning Antagonist enters the battlefield deal 1 damage to target creature without flying.
Some say the portal crisis did not have the portals lead to new locations but instead nature's true wrath.
3/3
Until end of turn players play with the top card of their library revealed. Players may cast spells revealed this way as if they had flash. At the beginning of the next endstep exile the top card of each player's library.
Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
Discard a card at random, then draw two cards. If a portal was discarded this way you return Panicked Prophecies to your hand.
Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
Target creature gains haste and doublestrike until end of turn.
Many a person was torn apart by beasts of the wild.
Destroy target land. If that land was a portal you may deal 3 damage to its controller.
Mornings in Thrunx were begun by cows being herded through the central portal. When the portal crisis occurred boulders replaced cows.
Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Shaggy Manticore gains trample until end of turn.
: Shaggy Manticore gains trample until end of turn.
2/4
Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties.
0/3
Reach
When Thundercloud Elemental dies Thundercloud Elemental deals 1 damage to you.
When Thundercloud Elemental dies Thundercloud Elemental deals 1 damage to you.
"The storms will cause the earth to bleed."- Usher
2/2
Deal 5 damage to target player. If that player has 5 or more life than you after damage you may put a +1/+1 counter on up to three target creatures you control.
Until end of turn you may cast instant and sorcery spells from any player's graveyard. Whenever you cast a spell this way add to your mana pool. Exile all spells as they resolve that were cast this way.
Doublestrike
When Two-Axe Chief enters the battlefield deal 4 damage to target creature or player.
When Two-Axe Chief enters the battlefield deal 4 damage to target creature or player.
It takes a lot of wisdom, courage, charisma, and two axes to take charge.
6/6
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone.
4/3
As an additional cost to cast Warped to the Caldera sacrifice a land you control.
Add to your mana pool. If a portal was sacrificed this way add to your mana pool instead.
Add to your mana pool. If a portal was sacrificed this way add to your mana pool instead.
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Remove a +1/+1 counter from Yunnict, Source of Burning Wilds: Put a 2/1 red elemental token with haste onto the battlefield.
Remove a +1/+1 counter from Yunnict, Source of Burning Wilds: Put a 2/1 red elemental token with haste onto the battlefield.
3/4
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Baby Elephant has trample as long it has a power of 5 or greater.
Baby Elephant has trample as long it has a power of 5 or greater.
Aww, it's so cute.
2/3
At the beginning of your endstep reveal the top card of your library. If a creature was revealed this way you may put it onto the battlefield with two +1/+1 counters on it.
Instead of meat from Thrunx, behemoths emerged from the portal at the heart of Hraki-Hraki.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Put X 1/1 green saproling tokens onto the battlefield where X is the number of +1/+1 counters on creatures you control. If a land was scouted put twice as many saproling tokens onto the battlefield.
Put X 1/1 green saproling tokens onto the battlefield where X is the number of +1/+1 counters on creatures you control. If a land was scouted put twice as many saproling tokens onto the battlefield.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
: Bramblethick Naturalist gains lifelink until end of turn.
When Bramblethick Naturalist enters the battlefield, if a creature was scouted you target creature gets +1/+1 until end of turn.
: Bramblethick Naturalist gains lifelink until end of turn.
When Bramblethick Naturalist enters the battlefield, if a creature was scouted you target creature gets +1/+1 until end of turn.
1/1
Target creature gains deathtouch and gets +0/+2 until end of turn.
"Everything we know is useless. I say we look at what's successful out here." Pik, Tulm settler.
Enchant creature you control
When enchanted creature is put into a graveyard you may return target card from your graveyard to your hand and gain 4 life.
When enchanted creature is put into a graveyard you may return target card from your graveyard to your hand and gain 4 life.
Egg Snatcher gets +1/+1 when attacking if an opponent controls a creature with flying.
Some refugees from Elfhome became more savage than the rogue vampires.
1/1
When Emerald Unihorn enters the battlefield if you control 7 or more lands you may draw two cards.
A big horn equals big trouble.
5/4
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield.
Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield.
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Creature spells you cast cost less, where X is the number of +1/+1 counters on Feral Aurochs.
Creature spells you cast cost less, where X is the number of +1/+1 counters on Feral Aurochs.
2/5
Target creature you control fights target creature. If the second creature fought enters a graveyard put X +1/+1 counters on the first creature, where X was the second creature's toughness.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Distribute three +1/+1 counters among any number of target creatures you control. If a creature was scouted, distribute 4 counters instead.
Distribute three +1/+1 counters among any number of target creatures you control. If a creature was scouted, distribute 4 counters instead.
Creatures you control gain hexproof until end of turn.
The upper castes of Elfhome in their vibrant reds, teals, and lavenders were more easy targets than the lower classes in their dull greens and browns.
Gooze gets +1/+1 for each artifact and enchantment you don't control.
"It's tenaciousness matched every ward we created." Ruth- O Ott escapee.
1/2
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Gorecharger Boar gains first strike until end of turn.
: Gorecharger Boar gains first strike until end of turn.
Xolt Cayha was the location where those exiled from Elfhome were sent; it was considered a death sentence.
2/2
Enchant creature
Whenever enchanted creature deals combat damage to a player its controller may untap up to two target lands.
Whenever enchanted creature deals combat damage to a player its controller may untap up to two target lands.
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Kyoholli the Ravenous fights target creature. Use this ability only once each turn.
: Kyoholli the Ravenous fights target creature. Use this ability only once each turn.
The elves gave it a name made from their words for "judgement" and "death."
4/4
Enchant creature
Enchanted creature gets +3/+3. If the enchanted creature's power is 6 or greater, when Lifesurge and the enchanted creature would be put into a graveyard your may return Lifesurge to your hand.
Enchanted creature gets +3/+3. If the enchanted creature's power is 6 or greater, when Lifesurge and the enchanted creature would be put into a graveyard your may return Lifesurge to your hand.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt.
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
If a land was scouted put two 1/1 green saproling tokens onto the battlefield.
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
If a land was scouted put two 1/1 green saproling tokens onto the battlefield.
2/3
Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
In the absence of people deadly spiders quickly overran Temdaquish.
2/3
: Add to your mana pool.
If you control a portal you may add or to your mana pool instead.
If you control a portal you may add or to your mana pool instead.
1/2
Whenever you play a portal you may put a non-portal land from your hand onto the battlefield tapped.
Sacrifice a non-portal land: Search your library for a portal and reveal it, then add it to your hand. Shuffle your library afterward.
Sacrifice a non-portal land: Search your library for a portal and reveal it, then add it to your hand. Shuffle your library afterward.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a land was scouted you may put it onto the battlefield tapped. If that land was a portal you may put it onto the battlefield untapped.
If a land was scouted you may put it onto the battlefield tapped. If that land was a portal you may put it onto the battlefield untapped.
As the seasons change why should the portals not change?
2/3
Sacrifice Predator Emerges: search your library for a green creature with a converted mana cost of X or less and put it onto the battlefield, where X is the number of creatures your opponents control.
Kyoholli's many noses smelled the succulent could smell of a group of survivors.
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Destroy target artifact or enchantment. If a land was scouted you may draw a card.
Destroy target artifact or enchantment. If a land was scouted you may draw a card.
Haste
When Razortusk Runac enters the battlefield Razortusk Runac fights target creature.
When Razortusk Runac enters the battlefield Razortusk Runac fights target creature.
Humanoids were something new. It used its tusks to better understand them.
3/3
Hexproof
The archers and footsoldiers of Elfhome boasted of their triumph where their druids and shamans had failed.
5/6
Sacrifice Rustblood Beetle: Destroy target artifact.
Many monuments of civilization were only destroyed by new creatures that made such areas home.
1/1
Put an X/X green hydra token onto the battlefield, where X is the number of +1/+1 counters on all creatures.
An unfortunate event, the portals comprising many trade routes now led to a cluster of portals that surrounded a great hydra.
Enchant land you control
Whenever enchanted land is tapped for mana add to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
Whenever enchanted land is tapped for mana add to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
Whenever an unblocked creature deals damage to you put a tracking counter on it.
: Settler's Avenger fights target creature with a tracking counter on it.
: Settler's Avenger fights target creature with a tracking counter on it.
4/4
Search your library for X lands and put them onto the battlefield tapped. Shuffle your library afterward.
"Among you are farmers, masters of the land. Here, is land ready to challenge your skill. Will you conquer it?"- Samoset
Target creature gets +13/+13 gains trample until end of turn.
I saw her fell a dragon with nothing more than her knuckles as she shrugged off the debris that rained down from the portal above.
Destroy all creatures with flying. For each creature destroyed this way you may search your library for a basic land and put it onto the battlefield tapped.
Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a land was scouted, add to your mana pool when Timberback Sloth enters the battlefield.
If a land was scouted, add to your mana pool when Timberback Sloth enters the battlefield.
"And the trees will walk as mortal feet tremble!"- Usher
3/4
Put two 1/1 green snake tokens with deathtouch onto the battlefield.
Not every horror of the untamed lands was big. Some dangers were small and stealthy.
Deathtouch
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Just because so many areas of Quinnesheen were undiscovered by civilization does mean they were devoid of life.
3/3
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped.
Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped.
"When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel."
Where portals existed and roads did not, O Ott became a citadel because of bear attacks.
2/2
,: Put a +1/+1 counter on target creature.
.: Target creature with a +1/+1 counter on it gains trample until end of turn.
.: Target creature with a +1/+1 counter on it gains trample until end of turn.
How to make a monster.
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
When Chimera's Heart enters the battlefield choose a color.
Whenever you cast a spell of the chosen color you may gain 1 life.
Whenever you cast a spell of the chosen color you may gain 1 life.
As long as Construction Dome is untapped lands lose all non-mana abilities.
: Until end of turn lands enter the battlefield untapped.
: Until end of turn lands enter the battlefield untapped.
Samoset encouraged them to build through Usher's laughter.
Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
Equipped creature gains vigilance and can't be blocked creatures with less power than it.
Equip
Equip
Equipped creature gets +2/+2
Equip
Equip
The sword is only as strong as your word.
When Optic Surveillance dies you may draw a card.
Artificers surveyed the extinct volcano to see if the area was hospitable to life.
2/2
Exile a card from your hand, : Add to your mana pool.
A small toy left in someone's pocket now entertains an entire settlement.
, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool.
An oddity among spacial anomalies.
,: Return all artifacts from each players graveyard to the battlefield under your control. All artifact creatures returned this way gain haste.
When Ambs, the Hallowed Crypt enters the battlefield flip a coin. If heads return target creature from your graveyard to the battlefield tapped, then sacrifice Ambs, the Hallowed Crypt.
: Add or to your mana pool.
: Add or to your mana pool.
Ash Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
Blight Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
Canyon Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
When Chior, the Lava Spread enters the battlefield flip a coin. If heads, destroy target tapped basic land, then sacrifice Chior, the Lava Spread.
: Add or to your mana pool.
: Add or to your mana pool.
Deadlands Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
When Elfhome, the Infinite enters the battlefield flip a coin. If heads, gain 7 life and untap all creatures you control, then sacrifice Elfhome, the Infinite.
: Add or to your mana pool.
: Add or to your mana pool.
: Add to your mana pool.
Whenever a non-portal land enters your graveyard you may return Emerged Portal to your hand.
Whenever a non-portal land enters your graveyard you may return Emerged Portal to your hand.
Farmer's Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
: Add to your mana pool.
The first non-basic land your opponent taps for mana each turn adds to that player's mana pool instead of whatever colors the land would normally add.
The first non-basic land your opponent taps for mana each turn adds to that player's mana pool instead of whatever colors the land would normally add.
When Hoozti, the Geyser Springs enters the battlefield flip a coin. If heads untap target nonland permanent with a converted mana cost of two or less and gain control of it, then sacrifice Hoozti, the Geyser Springs.
: Add or to your mana pool.
: Add or to your mana pool.
When Hraki-Hraki Armory enters the battlefield flip a coin. If heads put a 2/2 red-white elemental token with haste and first strike onto the battlefield. Then, sacrifice Hraki-Hraki Armory.
: Add or to your mana pool.
: Add or to your mana pool.
Hunter's Portal enters the battlefield tapped unless you control two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
Icefield Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
When Krumdull, Endless Slums enters the battlefield flip a coin. If heads up two target creatures gain trample and first strike until end of turn, then sacrifice Krumdull, Endless Slums.
: Add or to your mana pool.
: Add or to your mana pool.
: Add to your mana pool.
The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
When O Ott, the Ice Citadel enters the battlefield flip a coin. If you call correctly tap up to two target permanents. Those permanents don't untap during their controller's next untap step, then sacrifice O Ott, the Ice Citadel.
: Add or to your mana pool.
: Add or to your mana pool.
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Ambivalence enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
Portal to Ambivalence enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Chaos enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
Portal to Chaos enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Dominance enters the battlefield tapped.
: Add to your mana pool.
.: Add to your mana pool.
Portal to Dominance enters the battlefield tapped.
: Add to your mana pool.
.: Add to your mana pool.
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Ruin enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
Portal to Ruin enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Vision enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
Portal to Vision enters the battlefield tapped.
: Add to your mana pool.
,: Add to your mana pool.
: Add to your mana pool.
: Add any color of mana another portal you control could produce to your mana pool.
: Add any color of mana another portal you control could produce to your mana pool.
Rainforest Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
Scavenger's Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool.
: Add or to your mana pool.
When Stelg, the Waste Pools enters the battlefield flip a coin. If heads, target player puts the top 6 cards of his or her library into his or her graveyard, then sacrifice Stelg, the Waste Pools.
: Add or to your mana pool.
: Add or to your mana pool.
When Temdaquish, Garden Inlet enters the battlefield flip a coin. If heads, draw a card and put up to one +1/+1 counter on target creature, then sacrifice Temdaquish, Garden Inlet.
: Add or to your mana pool.
: Add or to your mana pool.
When Xolt Cayha, the Grim Grove enters the battlefield flip a coin. If heads return two cards at random from your graveyard to your hand, then sacrifice Xolt Cayha, the Grim Grove.
: Add or to your mana pool.
: Add or to your mana pool.
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Mechanics | Skeleton |
Enchanted creature gets +1/+1 and vigilance.