CardName: Ialma, Adventurous Orphan
Cost: {2}{R}
Type: Planeswalker - Ialma
Pow/Tgh: /3
Rules Text: [+1]: up to one target creature can't block until end of
turn.
[+1]: Destroy up to one target artifact.
[0]: Until end of turn whenever you cast an instant or
sorcery spell you may discard a card. If you do, draw a
card.
[-2]: Creatures you control with a power of 1 or less gain
haste, menace, and first strike until end of turn.
Flavour Text:
Set/Rarity: Quinnesheen Mythic
Ialma, Adventurous Orphan
M
Planeswalker – Ialma
+1: up to one target creature can't block until end of turn.
+1: Destroy up to one target artifact.
0: Until end of turn whenever you cast an instant or sorcery spell you may discard a card. If you do, draw a card.
-2: Creatures you control with a power of 1 or less gain haste, menace, and first strike until end of turn.
So Ialma's theme is being a child, which turned out to be pretty hard to represent. Her first and second abilities represent actions children do: tiring adults out and breaking their toys. The third ability was added as back-up feature, giving you red's potential card advantage. Her final ability is supposed to her playing with other children.
So Ialma's theme is being a child, which turned out to be pretty hard to represent. Her first and second abilities represent actions children do: tiring adults out and breaking their toys. The third ability was added as back-up feature, giving you red's potential card advantage. Her final ability is supposed to her playing with other children.