Quinnesheen: Virtual Booster
| Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever a creature you don't control dies put a +1/+1 counter on each creature you control.
Whenever Bittervenge or another creature you control +1/+1 counters on it dies, you lose X life and draw X cards, where X was the number of +1/+1 counters on that creature. 6/6
|
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Vision enters the battlefield tapped. : Add to your mana pool.
, : Add ![]() to your mana pool. |
Unmountable Herd gets +1/+1 when being blocked by two or more creatures
When Unmountable Herd enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/4
|
Haste
: Deal 1 damage to target creature.
Sacrifice Krumdull Fireheart at the beginning of your endstep if Krumdull Fireheart didn't deal damage to a creature during your turn. 1/1
|
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Shaggy Manticore gains trample until end of turn.2/4
|
|
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
|
Paralyze (Creatures can't block this creature unless their controller pays
)
: Cloud Rider gains prowess until end of turn.Many avens were able to fly away. I sought to follow them as best I could.
1/1
|
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
|
Flying
When Blacksky Tormentor enters the battlefield target player discards a card. In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
|
Enchant creature
Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead. |
|
Ash Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
|
Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
|
|
Bittervenge
(rare)
Portal to Vision
(uncommon)
Unmountable Herd
(uncommon)
Krumdull Fireheart
(uncommon)
Shaggy Manticore
(common)
Overwhelmed Telepath
(common)
Cloud Rider
(common)
Primary Swordsman
(common)
Blacksky Tormentor
(common)
Taste Sand
(common)
Ash Portal
(common)
Looking for a Fight
(common)
Fists of Mournrage
(common)
Iron Sentry
(common)
Plains
(basic)

: Add
to your mana pool.

to your mana pool.


