Quinnesheen: Virtual Booster

Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{u}{u}
 
 R 
Creature – Shapeshifter
Biopool enters the battlefield as a copy of a creature or land. If Biopool enters the battlefield as a copy of a land it gains "{u}: Biopool becomes a copy of target land and gains this ability"
When the biopools of Temdaquish had been regulated they produced fruits. Now they spawn krakens.
0/0
 U 
Instant
Black creatures you control get +1/+1 until end of turn.

If any creatures you control are vampires put a +1/+1 counter on them instead.
 U 
Instant
Target creature gains haste and doublestrike until end of turn.
Many a person was torn apart by beasts of the wild.
 U 
Instant
Destroy target attacking or blocking creature.

Draw a card.
 C 
Sorcery
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt.
 C 
Creature – Hound
When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
 C 
Instant
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield.
 C 
Artifact
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
 C 
Creature – Human
When Grieving Father enters the battlefield put a 1/1 white child token onto the battlefield if you control a portal.
Every night he prays that his son escaped.
1/2
 C 
Creature – Zombie
Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
 C 
Sorcery
Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays {1}) onto the battlefield.
What would be named Craquim was going to be strictly enforced.
 C 
Land – Portal
Farmer's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {w} to your mana pool.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and hexproof.
Some fled, some hid.
 C 
Creature – Goblin Warrior
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)

Grusheel Settler has first strike as long as it has a +1/+1 counter on it.
Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough.
1/1
Plains
 
 B 
Basic Land – Plains

Biopool (rare)
Moonless Night (uncommon)
Rending Claws (uncommon)
Javelin Rain (uncommon)
Looking for a Fight (common)
Ambs Guard Dog (common)
Epic Pollen (common)
Burst Gem (common)
Grieving Father (common)
Everhair Zombie (common)
Unioned Enforcers (common)
Farmer's Portal (common)
Hiding Spot (common)
Grusheel Settler (common)
Plains (basic)