Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reach
When Thundercloud Elemental dies Thundercloud Elemental deals 1 damage to you. "The storms will cause the earth to bleed."- Usher
2/2
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As long as Construction Dome is untapped lands lose all non-mana abilities.
![]() : Until end of turn lands enter the battlefield untapped.Samoset encouraged them to build through Usher's laughter.
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Deathtouch
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Just because so many areas of Quinnesheen were undiscovered by civilization does mean they were devoid of life.
3/3
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
When Lightning Antagonist enters the battlefield deal 1 damage to target creature without flying. Some say the portal crisis did not have the portals lead to new locations but instead nature's true wrath.
3/3
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Haste
: Deal 1 damage to target creature.
Sacrifice Krumdull Fireheart at the beginning of your endstep if Krumdull Fireheart didn't deal damage to a creature during your turn. 1/1
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Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays )2/1
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: Add to your mana pool.
If you control a portal you may add or to your mana pool instead.1/2
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Flying
When Blacksky Tormentor enters the battlefield target player discards a card. In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
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Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
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When Goblin Magician enters or leaves the battlefield target creature can't block until end of turn.
She said "watch this rock disappear" before throwing the rock at a member of the audience."- Diaries of the founding of Grusheel.
1/1
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Flying
When Hail Heron dies you may return target tapped permanent to its owner's hand. "Fires, tents, make sure there's holes for the smoke to escape. We'll wait out this storm"- Samoset
2/3
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Blight Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a land was scouted, add ![]() to your mana pool when Timberback Sloth enters the battlefield."And the trees will walk as mortal feet tremble!"- Usher
3/4
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Thundercloud Elemental
(common, foil)
Construction Dome
(rare)
Voracious Basilisk
(uncommon)
Lightning Antagonist
(uncommon)
Krumdull Fireheart
(uncommon)
Alertness
(common)
Icemind Arcanist
(common)
Portal Channeler
(common)
Blacksky Tormentor
(common)
Scurry
(common)
Goblin Magician
(common)
Hail Heron
(common)
Blight Portal
(common)
Timberback Sloth
(common)
Mountain
(basic)

: Until end of turn lands enter the battlefield untapped.
