Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
At the beginning of your endstep reveal the top card of your library. If a creature was revealed this way you may put it onto the battlefield with two +1/+1 counters on it.
Instead of meat from Thrunx, behemoths emerged from the portal at the heart of Hraki-Hraki.
 U 
Sorcery
Until end of turn creatures you control with +1/+1 counters on them gain doublestrike.
Shum's greeting changed "hello" to swinging fists.
 U 
Creature – Human Scout
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter.
1/1
 U 
Land – Portal
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.

Portal to Ambivalence enters the battlefield tapped.

{t}: Add {u} to your mana pool.
{u},{t}: Add {w}{b} to your mana pool.
 C 
Land – Portal
Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Human Knight
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
{g}: Glass Knight gains hexproof until end of turn.

If a land was scouted you may tap target creature.
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
 C 
Creature – Elf Warrior
Egg Snatcher gets +1/+1 when attacking if an opponent controls a creature with flying.
Some refugees from Elfhome became more savage than the rogue vampires.
1/1
 C 
Creature – Elemental
Prowess
A monstrosity made of thirteen waterspouts.
4/4
 C 
Creature – Beast
Hexproof
The archers and footsoldiers of Elfhome boasted of their triumph where their druids and shamans had failed.
5/6
 C 
Creature – Gorgon Zombie
{2}{b}{b}: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
 C 
Creature – Lizard
Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
 C 
Sorcery
Tap target creature then untap another target creature.
Salt water contaminated Temdaquish and battered O Ott.
 C 
Creature – Harpy
Flying
When Blacksky Tormentor enters the battlefield target player discards a card.
In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
Island
 
 B 
Basic Land – Island

Beasts' Horizon (mythic)
Finishing Pummel (uncommon)
Grainland Prospector (uncommon)
Portal to Ambivalence (uncommon)
Maelstrom Portal (common)
Glass Knight (common)
Fists of Mournrage (common)
Egg Snatcher (common)
Cylindrical Crusher (common)
Runac Charger (common)
Deadgazer (common)
Territorial Monitor (common)
Great Ocean's Waves (common)
Blacksky Tormentor (common)
Island (basic)