Quinnesheen: Virtual Booster
| Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield. |
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Remove a +1/+1 counter from Yunnict, Source of Burning Wilds: Put a 2/1 red elemental token with haste onto the battlefield. 3/4
|
Relentless Horde attacks each turn if able.
Whenever Relentless Horde becomes blocked you lose 3 life. When the living escaped the flood the undead had no one to control them.
3/3
|
Destroy target land. Then search your library for a swamp and reveal it. Add that swamp to your hand.
Chior's streams of lava ran through a portal that led to the Great Ocean.
|
Put two 1/1 green snake tokens with deathtouch onto the battlefield.
Not every horror of the untamed lands was big. Some dangers were small and stealthy.
|
|
Prowess
A monstrosity made of thirteen waterspouts.
4/4
|
Scavenger's Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact. 3/1
|
Enchant creature
Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a land was scouted, add ![]() to your mana pool when Timberback Sloth enters the battlefield."And the trees will walk as mortal feet tremble!"- Usher
3/4
|
: Target player puts the top card of their library into their graveyard.It's best you not think of home. Allow me to help.
1/1
|
: Add to your mana pool.
If you control a portal you may add or to your mana pool instead.1/2
|
Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
: Glass Knight gains hexproof until end of turn.
If a land was scouted you may tap target creature. 3/3
|
|
Epic Pollen
(common, foil)
Yunnict, Source of Burning Wilds
(rare)
Relentless Horde
(uncommon)
Cooling Lava
(uncommon)
Twin Kraits
(uncommon)
Cylindrical Crusher
(common)
Scavenger's Portal
(common)
Krumdull Vandal
(common)
Taste Sand
(common)
Timberback Sloth
(common)
Mind-Grinder Arcanist
(common)
Portal Channeler
(common)
Everhair Zombie
(common)
Glass Knight
(common)
Plains
(basic)





: Add
to your mana pool instead.