Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Doublestrike
When Two-Axe Chief enters the battlefield deal 4 damage to target creature or player. It takes a lot of wisdom, courage, charisma, and two axes to take charge.
6/6
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Target creature gains haste and doublestrike until end of turn.
Many a person was torn apart by beasts of the wild.
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Whenever Waste Pool Scavenger or another merfolk enters the battlefield you may draw a card, then discard a card.
Some merfolk brave Stelg's filth for the treasures that some would surely discard.
2/3
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Deathtouch
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Just because so many areas of Quinnesheen were undiscovered by civilization does mean they were devoid of life.
3/3
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Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
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When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
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When Grieving Father enters the battlefield put a 1/1 white child token onto the battlefield if you control a portal.
Every night he prays that his son escaped.
1/2
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Rainforest Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield. |
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Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
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Creatures you control gain hexproof until end of turn.
The upper castes of Elfhome in their vibrant reds, teals, and lavenders were more easy targets than the lower classes in their dull greens and browns.
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Paralyze (Creatures can't block this creature unless their controller pays
)
: Stinger Jelly gains lifelink until end of turn.3/4
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Equipped creature gets +2/+2
Equip ![]() The sword is only as strong as your word.
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Two-Axe Chief
(rare)
Rending Claws
(uncommon)
Waste Pool Scavenger
(uncommon)
Voracious Basilisk
(uncommon)
Everhair Zombie
(common)
Ambs Guard Dog
(common)
Forgestoker Ogre
(common)
Grieving Father
(common)
Rainforest Portal
(common)
Epic Pollen
(common)
Sword of the Crystal Order
(common)
Foliage Camp
(common)
Stinger Jelly
(common)
Oathblade
(common)
Forest
(basic)






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