Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
: Add any color of mana another portal you control could produce to your mana pool. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) If a land was scouted put two 1/1 green saproling tokens onto the battlefield. 2/3
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Enchant creature
Whenever enchanted creature deals combat damage to a player its controller may untap up to two target lands. |
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
When Lightning Antagonist enters the battlefield deal 1 damage to target creature without flying. Some say the portal crisis did not have the portals lead to new locations but instead nature's true wrath.
3/3
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Enchant creature
Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Gain 3 life. If a creature was scouted gain an additional 2 life. |
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player discards a card. All reason is gone. Why should hope be any different.
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Discard a card at random, then draw two cards. If a portal was discarded this way you return Panicked Prophecies to your hand.
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays )2/1
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Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
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Rainforest Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
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Rainbow's Arc Portal
(rare)
Master of Barktouch
(uncommon)
Homestead Initiative
(uncommon)
Lightning Antagonist
(uncommon)
Fists of Mournrage
(common)
Medical Venture
(common)
Warped to the Beach
(common)
Sanity Abandon
(common)
Panicked Prophecies
(common)
Icemind Arcanist
(common)
Cradle
(common)
Rainforest Portal
(common)
Looking for a Fight
(common)
Territorial Monitor
(common)
Forest
(basic)
: Add
to your mana pool.


