Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures get -X/-X until end of turn, where X is the number of cards in your graveyard.
The depths of Stelg are filled with treasures hidden in fragile and dangerous relics.
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Enchant creature
Enchanted creature gains flying and lifelink. |
Enchant creature
Whenever enchanted creature deals combat damage to a player its controller may untap up to two target lands. |
Enchant creature
Enchanted creature gains first strike and Paralyze (Creatures can't block this creature unless their controller pays )Ice mages were required to make the blades of Ice-Edged weapons when O Ott was abandoned.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Shaggy Manticore gains trample until end of turn.2/4
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Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
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Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
In the absence of people deadly spiders quickly overran Temdaquish.
2/3
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Grusheel Settler has first strike as long as it has a +1/+1 counter on it. Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough.
1/1
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Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
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Paralyze (Creatures can't block this creature unless their controller pays
)Originally used by the Crystal Order, the ice-edge masters of the ice-edge techniques left O Ott rather than attempt to survive on its iceberg remnant.
2/3
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Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
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Paralyze (Creatures can't block this creature unless their controller pays
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: Cloud Rider gains prowess until end of turn.Many avens were able to fly away. I sought to follow them as best I could.
1/1
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Icefield Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Gain 3 life. If a creature was scouted gain an additional 2 life. |
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Drown
(rare)
Angel's Touch
(uncommon)
Homestead Initiative
(uncommon)
Ice-Edged Training
(uncommon)
Shaggy Manticore
(common)
Unimpressive Display
(common)
Ollost Recluse
(common)
Grusheel Settler
(common)
Territorial Monitor
(common)
Ice-Edge Officer
(common)
Forsake Lovers
(common)
Cloud Rider
(common)
Icefield Portal
(common)
Medical Venture
(common)
Swamp
(basic)





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