Quinnesheen: Virtual Booster

Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Counter target spell unless its controller pays {x}, where X is the number of portals you control.
Reality itself pulls apart hopes and dreams.
 
 R 
Creature – Auroch
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Creature spells you cast cost {x} less, where X is the number of +1/+1 counters on Feral Aurochs.
2/5
 U 
Instant
Destroy target land. If that land was a portal you may deal 3 damage to its controller.
Mornings in Thrunx were begun by cows being herded through the central portal. When the portal crisis occurred boulders replaced cows.
 U 
Creature – Ogre Warrior
First strike
When Displaced Homewrecker enters the battlefield you may destroy target land.
He hates seeing those who have what he doesn't.
5/3
 U 
Instant
Destroy target enchantment. Its controller taps all enchanted permanents they control.
"The one who has lost will be free and those who've lost nothing will be as lead."- Usher
 C 
Creature – Fox Knight
Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
 C 
Sorcery
As an additional cost to cast Warped to the Caldera sacrifice a land you control.

Add {r}{r}{r}{r} to your mana pool. If a portal was sacrificed this way add {r}{r}{r}{r}{r} to your mana pool instead.
 C 
Instant
Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
 C 
Artifact – Equipment
Equipped creature gets +2/+2

Equip {3}
The sword is only as strong as your word.
 C 
Creature – Plant Wall
Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
 C 
Creature – Goblin Wizard
When Goblin Magician enters or leaves the battlefield target creature can't block until end of turn.
She said "watch this rock disappear" before throwing the rock at a member of the audience."- Diaries of the founding of Grusheel.
1/1
 C 
Instant
Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and vigilance.
In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
 C 
Land – Portal
Rainforest Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {u} to your mana pool.
Plains
 
 B 
Basic Land – Plains

Warping Forces (uncommon, foil)
Feral Aurochs (rare)
Rubblefield (uncommon)
Displaced Homewrecker (uncommon)
Mystic Break (uncommon)
Sword of the Crystal Order (common)
Warped to the Caldera (common)
Unimpressive Display (common)
Oathblade (common)
Muscle Vines (common)
Goblin Magician (common)
Forsake Lovers (common)
Alertness (common)
Rainforest Portal (common)
Plains (basic)