Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
 
 R 
Land – Portal
{t}: Add {c} to your mana pool.
{t}: Add any color of mana another portal you control could produce to your mana pool.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains flying and prowess and "this creature can only block creatures with flying."
 U 
Creature – Horse
Unmountable Herd gets +1/+1 when being blocked by two or more creatures

When Unmountable Herd enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/4
 U 
Creature – Illusion
When Mirage of Home enters the battlefield draw a card.

Mirage of Home can't be blocked.
It shapes itself like what you love most and then invades your mind.
3/3
 C 
Creature – Elf Warrior
Egg Snatcher gets +1/+1 when attacking if an opponent controls a creature with flying.
Some refugees from Elfhome became more savage than the rogue vampires.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and vigilance.
In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
 C 
Sorcery
Up to 2 target creatures get -1/-1 until end of turn.
Samoset called the healers together to find a cure. An outbreak would could do as much damage as a dragon.
 C 
Creature – Goblin Wizard
When Goblin Magician enters or leaves the battlefield target creature can't block until end of turn.
She said "watch this rock disappear" before throwing the rock at a member of the audience."- Diaries of the founding of Grusheel.
1/1
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
Originally used by the Crystal Order, the ice-edge masters of the ice-edge techniques left O Ott rather than attempt to survive on its iceberg remnant.
2/3
 C 
Creature – Human Soldier
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
 C 
Creature – Cyclops Barbarian
Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties.
0/3
 C 
Artifact Creature – Golem
Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
 C 
Land – Portal
Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {u} or {r} to your mana pool.
Plains
 
 B 
Basic Land – Plains

Burst Gem (common, foil)
Rainbow's Arc Portal (rare)
Into the Sky (uncommon)
Unmountable Herd (uncommon)
Mirage of Home (uncommon)
Egg Snatcher (common)
Alertness (common)
Coughing Fit (common)
Goblin Magician (common)
Ice-Edge Officer (common)
Primary Swordsman (common)
Slumbering Cyclops (common)
Iron Sentry (common)
Maelstrom Portal (common)
Plains (basic)