Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Wizard
Flying
Whenever Twinfeather Mystic becomes enchanted by an enchantment control you may put a copy of that enchantment onto another target creature.
In these uncertain days scholars must forcibly find pupils.
3/4
 U 
Creature – Vedalken Wizard
Flash
When Geyserclocker enters the battlefield counter target activated or triggered ability.
"These geysers have erupted like clockwork since they've been studied. Now, something is off."
2/3
 U 
Land – Portal
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.

Portal to Ambivalence enters the battlefield tapped.

{t}: Add {u} to your mana pool.
{u},{t}: Add {w}{b} to your mana pool.
 U 
Instant
Until end of turn you have protection from non-creature black and red spells and permanents.
Priests fleeing Ambs took the ash of the torches that lined the walls as it was the smallest, most concealable of the wards in the Hallowed Crypt.
 C 
Artifact Creature – Golem
Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
 C 
Creature – Elemental
Prowess
A monstrosity made of thirteen waterspouts.
4/4
{r}
 
 C 
Sorcery
Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
 C 
Creature – Plant Wall
Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
 C 
Instant
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
 C 
Land – Portal
Icefield Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Vampire
When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
{u}
 
 C 
Instant
Draw a card.
"Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset
 C 
Creature – Vampire Rogue
When Cunning Neckripper enters the battlefield draw a card and lose 1 life.
"My dear, it's the end of world. Just let loose and have fun."
2/1
 C 
Creature – Human Knight
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
{g}: Glass Knight gains hexproof until end of turn.

If a land was scouted you may tap target creature.
3/3
Mountain
 
 B 
Basic Land – Mountain

Twinfeather Mystic (rare)
Geyserclocker (uncommon)
Portal to Ambivalence (uncommon)
Sacred Ash (uncommon)
Iron Sentry (common)
Cylindrical Crusher (common)
Scurry (common)
Muscle Vines (common)
Warped to the Beach (common)
Icefield Portal (common)
Wild Bloodsucker (common)
Quill (common)
Cunning Neckripper (common)
Glass Knight (common)
Mountain (basic)