Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Hailstorm Elemental enters the battlefield tap each creature you don't control with a toughness less than Hailstorm Elemental's. Those creatures don't untap during their controller's next untap step. 4/6
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Creatures you control with +1/+1 counters on them gain deathtouch and menace until end of turn.
The crumbling of civilization positively affects those that were never part of if it.
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Destroy target land. If that land was a portal you may deal 3 damage to its controller.
Mornings in Thrunx were begun by cows being herded through the central portal. When the portal crisis occurred boulders replaced cows.
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Choose two target creatures. If you target an artifact creature, it gets -2/-2 until end of turn. Then those creatures fight.
"Pick any weapon you want. I choose a wrench."
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
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Prowess
A monstrosity made of thirteen waterspouts.
4/4
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Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Sacrifice Rustblood Beetle: Destroy target artifact.
Many monuments of civilization were only destroyed by new creatures that made such areas home.
1/1
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Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
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Discard a card at random, then draw two cards. If a portal was discarded this way you return Panicked Prophecies to your hand.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone.
4/3
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Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
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Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
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When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
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Hailstorm Elemental
(rare)
Deadly Raid
(uncommon)
Rubblefield
(uncommon)
Dispute
(uncommon)
Overwhelmed Telepath
(common)
Cylindrical Crusher
(common)
Maelstrom Portal
(common)
Rustblood Beetle
(common)
Territorial Monitor
(common)
Panicked Prophecies
(common)
Uw Mourner
(common)
Unimpressive Display
(common)
Cradle
(common)
Wild Bloodsucker
(common)
Forest
(basic)





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