Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Usher
+1: Until end of turn all spells you cast have Omen 1.
-2: You gain an emblem with "whenever an opponent discards a card you may gain 1 life."
-6: Destroy target creature. Its controller discards cards equal to its toughness.
5
 U 
Artifact
{t}, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool.
An oddity among spacial anomalies.
 U 
Creature – Human Wizard
Whenever Fiery Forecaster attacks you may exile the top card of your library. You may play that card until end of turn.
Some took out their frustration on Quinnesheen, attempting to torch the new lands they found.
2/3
 U 
Creature – Human Scout
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter.
1/1
 C 
Creature – Bear
Where portals existed and roads did not, O Ott became a citadel because of bear attacks.
2/2
 C 
Creature – Bird Soldier
Flying, lifelink
Many avens used their natural flight to find out about their new locals.
1/1
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Creature – Harpy
Flying
When Blacksky Tormentor enters the battlefield target player discards a card.
In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
 C 
Creature – Vampire
When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
 C 
Creature – Giant Warrior
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone.
4/3
 C 
Land – Portal
Farmer's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {w} to your mana pool.
 C 
Creature – Ogre Warrior
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
 C 
Creature – Fox Knight
Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and hexproof.
Some fled, some hid.
Forest
 
 B 
Basic Land – Forest

Usher, Doomspeaker (mythic)
Shard of Worlds (uncommon)
Fiery Forecaster (uncommon)
Grainland Prospector (uncommon)
Winterwhite Bear (common)
Aven Sentry (common)
Seedfield (common)
Blacksky Tormentor (common)
Wild Bloodsucker (common)
Uw Mourner (common)
Farmer's Portal (common)
Forgestoker Ogre (common)
Sword of the Crystal Order (common)
Hiding Spot (common)
Forest (basic)