Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Blight Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Target creature gets +13/+13 gains trample until end of turn.
I saw her fell a dragon with nothing more than her knuckles as she shrugged off the debris that rained down from the portal above.
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Until end of turn creatures you control with +1/+1 counters on them gain doublestrike.
Shum's greeting changed "hello" to swinging fists.
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Deathtouch
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Just because so many areas of Quinnesheen were undiscovered by civilization does mean they were devoid of life.
3/3
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Put two 1/1 green snake tokens with deathtouch onto the battlefield.
Not every horror of the untamed lands was big. Some dangers were small and stealthy.
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Menace, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher's whispers reached people from all walks of life. From loft aristocrats to the most common rabble.
2/2
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a land was scouted, add ![]() to your mana pool when Timberback Sloth enters the battlefield."And the trees will walk as mortal feet tremble!"- Usher
3/4
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand. 1/2
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: Target player puts the top card of their library into their graveyard.It's best you not think of home. Allow me to help.
1/1
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
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Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
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Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Gain 3 life. If a creature was scouted gain an additional 2 life. |
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Blight Portal
(common, foil)
Sovereign's Strength
(rare)
Finishing Pummel
(uncommon)
Voracious Basilisk
(uncommon)
Twin Kraits
(uncommon)
Doomspeak Enforcer
(common)
Timberback Sloth
(common)
Soulsearcher
(common)
Mind-Grinder Arcanist
(common)
Looking for a Fight
(common)
Maelstrom Portal
(common)
Scurry
(common)
Forsake Lovers
(common)
Medical Venture
(common)
Island
(basic)
: Add
or
to your mana pool.



