Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{b}{b}{b}
 
 R 
Sorcery
Creatures get -X/-X until end of turn, where X is the number of cards in your graveyard.
The depths of Stelg are filled with treasures hidden in fragile and dangerous relics.
 U 
Creature – Vampire Warrior
Lifelink, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)

Sacrifice Moonstalker: Gain life equal to the number of +1/+1 counters on Moonstalker.
2/4
 U 
Creature – Elf Druid
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If a land was scouted you may put it onto the battlefield tapped. If that land was a portal you may put it onto the battlefield untapped.
As the seasons change why should the portals not change?
2/3
 U 
Creature – Zombie
Unattended Corpse can't block.
When the priests Abandoned Ambs there was no one left to still the dead.
2/1
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
 C 
Creature – Gorgon Zombie
{2}{b}{b}: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
 C 
Artifact
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
 C 
Land – Portal
Scavenger's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {u} or {b} to your mana pool.
 C 
Creature – Human Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays {1})
2/1
 C 
Instant
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and vigilance.
In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
 C 
Creature – Human Wizard
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand.
1/2
 C 
Instant
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield.
Forest
 
 B 
Basic Land – Forest

Drown (rare)
Moonstalker (uncommon)
Portal Embracee (uncommon)
Unattended Corpse (uncommon)
Seedfield (common)
Mighty Disrespect (common)
Deadgazer (common)
Burst Gem (common)
Scavenger's Portal (common)
Icemind Arcanist (common)
Warped to the Beach (common)
Alertness (common)
Soulsearcher (common)
Epic Pollen (common)
Forest (basic)