Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library for two different instant and/or sorcery spells. Your opponent chooses one of them. Cast that spell without paying its mana cost. Add the other spell to your hand.
 U 
Creature – Merfolk Rogue
Whenever Waste Pool Scavenger or another merfolk enters the battlefield you may draw a card, then discard a card.
Some merfolk brave Stelg's filth for the treasures that some would surely discard.
2/3
 U 
Creature – Ogre Warrior
First strike
When Displaced Homewrecker enters the battlefield you may destroy target land.
He hates seeing those who have what he doesn't.
5/3
 U 
Instant
Target creature gains haste and doublestrike until end of turn.
Many a person was torn apart by beasts of the wild.
 C 
Creature – Jellyfish
Paralyze (Creatures can't block this creature unless their controller pays {1})
{w}: Stinger Jelly gains lifelink until end of turn.
3/4
 C 
Sorcery
Tap target creature then untap another target creature.
Salt water contaminated Temdaquish and battered O Ott.
 C 
Creature – Fox Knight
Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
 C 
Land – Portal
{t}: Add {c} to your mana pool.
The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
 C 
Creature – Gorgon Zombie
{2}{b}{b}: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
 C 
Creature – Bird Soldier
Flying, lifelink
Many avens used their natural flight to find out about their new locals.
1/1
 C 
Artifact
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
 C 
Creature – Board
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
{r}: Gorecharger Boar gains first strike until end of turn.
Xolt Cayha was the location where those exiled from Elfhome were sent; it was considered a death sentence.
2/2
 C 
Creature – Cyclops Barbarian
Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties.
0/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
Plains
 
 B 
Basic Land – Plains

Time and Tide (rare)
Waste Pool Scavenger (uncommon)
Displaced Homewrecker (uncommon)
Rending Claws (uncommon)
Stinger Jelly (common)
Great Ocean's Waves (common)
Sword of the Crystal Order (common)
Lost Portal (common)
Deadgazer (common)
Aven Sentry (common)
Burst Gem (common)
Gorecharger Boar (common)
Slumbering Cyclops (common)
Fists of Mournrage (common)
Plains (basic)