Quinnesheen: Virtual Booster

Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
Haste, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
When Herald of the End dies creatures get -X/-X until end of turn, where X is the number of +1/+1 Herald of the End had on it.
1/1
 U 
Sorcery
Deal 5 damage to target player. If that player has 5 or more life than you after damage you may put a +1/+1 counter on up to three target creatures you control.
 U 
Creature – Merfolk Warrior
{3}{u}: Shuffle target instant or sorcery from your graveyard into your library and draw a card.
Wandering the coasts of the Great Ocean, he's not sure of what happened.
2/2
 U 
Enchantment
{2}{w}{w}: Put a +1/+1 counter on target creature.

Sacrifice Training Camp: Target creature gains indestructible until end of turn.
 C 
Land – Portal
Hunter's Portal enters the battlefield tapped unless you control two other portals.

{t}: Add {r} or {g} to your mana pool.
 C 
Creature – Plant Wall
Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
{w}
 
 C 
Sorcery
Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
 C 
Creature – Vedalken Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{b}: Water Befouler gains deathtouch until end of turn.
2/2
 C 
Sorcery
Tap target creature then untap another target creature.
Salt water contaminated Temdaquish and battered O Ott.
 C 
Creature – Giant Warrior
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone.
4/3
 C 
Creature – Vampire
When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
 C 
Artifact – Equipment
Equipped creature gets +2/+2

Equip {3}
The sword is only as strong as your word.
 C 
Instant
Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell.
"I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
 C 
Creature – Goblin Warrior
Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact.
3/1
Mountain
 
 B 
Basic Land – Mountain

Herald of the End (rare)
Torching Party (uncommon)
Adrifter (uncommon)
Training Camp (uncommon)
Hunter's Portal (common)
Muscle Vines (common)
Cradle (common)
Water Befouler (common)
Great Ocean's Waves (common)
Uw Mourner (common)
Wild Bloodsucker (common)
Oathblade (common)
Forecall (common)
Krumdull Vandal (common)
Mountain (basic)