Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Gorgon Cleric
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
If a card was added to your hand by Ambs Tombkeeper's omen put a +1/+1 counter on Ambs Tombkeeper.
3/3
 
 R 
Land – Portal
When Elfhome, the Infinite enters the battlefield flip a coin. If heads, gain 7 life and untap all creatures you control, then sacrifice Elfhome, the Infinite.

{t}: Add {g} or {w} to your mana pool.
 U 
Creature – Human Wizard
Whenever Fiery Forecaster attacks you may exile the top card of your library. You may play that card until end of turn.
Some took out their frustration on Quinnesheen, attempting to torch the new lands they found.
2/3
 U 
Sorcery
Put two 1/1 green snake tokens with deathtouch onto the battlefield.
Not every horror of the untamed lands was big. Some dangers were small and stealthy.
 U 
Creature – Rhino Beast
When Emerald Unihorn enters the battlefield if you control 7 or more lands you may draw two cards.
A big horn equals big trouble.
5/4
 C 
Creature – Human Knight
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
{g}: Glass Knight gains hexproof until end of turn.

If a land was scouted you may tap target creature.
3/3
 C 
Land – Portal
Ash Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Fox Knight
Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
 C 
Sorcery
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt.
 C 
Creature – Merfolk Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
 C 
Creature – Viashino Warrior
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
{b}: Charcoal Stalker gains deathtouch until end of turn.
1/1
 C 
Instant
Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
 C 
Artifact Creature – Golem
Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
 C 
Creature – Manticore
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
{g}: Shaggy Manticore gains trample until end of turn.
2/4
Swamp
 
 B 
Basic Land – Swamp

Ambs Tombkeeper (common, foil)
Elfhome, the Infinite (rare)
Fiery Forecaster (uncommon)
Twin Kraits (uncommon)
Emerald Unihorn (uncommon)
Glass Knight (common)
Ash Portal (common)
Sword of the Crystal Order (common)
Looking for a Fight (common)
Overwhelmed Telepath (common)
Charcoal Stalker (common)
Forsake Lovers (common)
Iron Sentry (common)
Shaggy Manticore (common)
Swamp (basic)