Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Doublestrike
When Two-Axe Chief enters the battlefield deal 4 damage to target creature or player. It takes a lot of wisdom, courage, charisma, and two axes to take charge.
6/6
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, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool.An oddity among spacial anomalies.
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Creatures with a toughness of 1 can't block this turn.
Goblins without nets or projectiles are just difficult terrain.
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Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Dominance enters the battlefield tapped. : Add to your mana pool.
. : Add ![]() to your mana pool. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield. |
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
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Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
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When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
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Rainforest Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Enchant creature
Enchanted creature gets +1/+1 and hexproof. Some fled, some hid.
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When Cunning Neckripper enters the battlefield draw a card and lose 1 life.
"My dear, it's the end of world. Just let loose and have fun."
2/1
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
Equipped creature gets +2/+2
Equip ![]() The sword is only as strong as your word.
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Paralyze (Creatures can't block this creature unless their controller pays
)An island was only a mile away from where Uw's portal had shifted its warp destination. Not everyone was able to swim there.
4/3
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Two-Axe Chief
(rare)
Shard of Worlds
(uncommon)
Bounding Charge
(uncommon)
Portal to Dominance
(uncommon)
Epic Pollen
(common)
Forgestoker Ogre
(common)
Alertness
(common)
Ambs Guard Dog
(common)
Rainforest Portal
(common)
Hiding Spot
(common)
Cunning Neckripper
(common)
Looking for a Fight
(common)
Oathblade
(common)
Gigant Serpent
(common)
Plains
(basic)


, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool.
to your mana pool.

]
to your mana pool.
