Quinnesheen: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
+1: Up to one target creature gains vigilance and indestructible until the beginning of your next upkeep.
-2: Put a +1/+1 counter on all creatures you control They gain indestructible until end of turn. -8: Put X 1/4 white wall token with defender and X 1/2 white soldier tokens with first strike onto the battlefield where X is the number of creatures you control. 4
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Target creature gains haste and doublestrike until end of turn.
Many a person was torn apart by beasts of the wild.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter. 1/1
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Creatures with a toughness of 1 can't block this turn.
Goblins without nets or projectiles are just difficult terrain.
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Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
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Flying
Airbound dreamers sought to make a city in the clouds, but the skies were a wild no different than the land.
3/6
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Icefield Portal enters the battlefield tapped unless you control at least two other portals.
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Paralyze (Creatures can't block this creature unless their controller pays
![]() ![]() 3/4
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Reach
When Thundercloud Elemental dies Thundercloud Elemental deals 1 damage to you. "The storms will cause the earth to bleed."- Usher
2/2
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Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
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Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Destroy target creature |
Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
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Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a creature card was scouted you may put a 1/1 white human token onto the battlefield. "Hello....?"
0/1
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Samoset, Composed
(mythic)
Rending Claws
(uncommon)
Grainland Prospector
(uncommon)
Bounding Charge
(uncommon)
Iron Sentry
(common)
Eagle-Eyed Griffin
(common)
Icefield Portal
(common)
Stinger Jelly
(common)
Thundercloud Elemental
(common)
Mighty Disrespect
(common)
Ritual Killing
(common)
Unimpressive Display
(common)
Muscle Vines
(common)
Thrunx Suvivor
(common)
Swamp
(basic)