Quinnesheen: Virtual Booster

Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Portal
When Hraki-Hraki Armory enters the battlefield flip a coin. If heads put a 2/2 red-white elemental token with haste and first strike onto the battlefield. Then, sacrifice Hraki-Hraki Armory.

{t}: Add {r} or {w} to your mana pool.
 U 
Land – Portal
Whenever a spell or ability would allow you to play a basic land you may choose this land instead.

Portal to Dominance enters the battlefield tapped.

{t}: Add {g} to your mana pool.
{g}.{t}: Add {w}{r} to your mana pool.
 U 
Instant
Creatures with a toughness of 1 can't block this turn.
Goblins without nets or projectiles are just difficult terrain.
 U 
Artifact
{t}, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool.
An oddity among spacial anomalies.
 C 
Sorcery
Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
 C 
Artifact
Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature.
 C 
Creature – Goblin Warrior
Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact.
3/1
 C 
Creature – Hound
When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
 C 
Sorcery
Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life.
The older bodies are dust, but those that died only recently, they come back with a hateful zeal.
 C 
Instant
Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
 C 
Instant
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield.
 C 
Land – Portal
Farmer's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {w} to your mana pool.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and vigilance.
In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
 C 
Creature – Merfolk Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
She hears the voices of the fearful many.
1/2
Plains
 
 B 
Basic Land – Plains

Hraki-Hraki Armory (rare)
Portal to Dominance (uncommon)
Bounding Charge (uncommon)
Shard of Worlds (uncommon)
Portal Bolt (common)
Burst Gem (common)
Krumdull Vandal (common)
Ambs Guard Dog (common)
Opening the Casket (common)
Wide Arms (common)
Epic Pollen (common)
Farmer's Portal (common)
Alertness (common)
Overwhelmed Telepath (common)
Plains (basic)