Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Wizard
Opponents play with their hands revealed.
{1}{u}{u},{t}: Shuffle a card from target player's hand into their library. That player draws a card.
3/4
 U 
Artifact – Equipment
Equipped creature gains vigilance and can't be blocked creatures with less power than it.

Equip {2}
 U 
Creature – Kraken
Defender
Tap an untapped Island you control: Beachemoth Kraken loses defender until end of turn.
Ialma say the tentacles rapidly bang against the cliffside and wondered if such a game was any fun.
4/4
 U 
Creature – Elf Druid
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
If a land was scouted put two 1/1 green saproling tokens onto the battlefield.
2/3
 C 
Creature – Vampire
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{u}: Blood Teller gains hexproof until end of turn.
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and vigilance.
In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
 C 
Sorcery
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped.
"When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel."
 C 
Creature – Fox Knight
Vigilance
The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order.
3/3
 C 
Creature – Human Cleric
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher whispers that the divine truths can only be heard under a powerful duress.
1/3
{u}
 
 C 
Instant
Draw a card.
"Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset
 C 
Creature – Insect
Sacrifice Rustblood Beetle: Destroy target artifact.
Many monuments of civilization were only destroyed by new creatures that made such areas home.
1/1
{r}
 
 C 
Sorcery
Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
 C 
Land – Portal
Canyon Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Goblin Warrior
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)

Grusheel Settler has first strike as long as it has a +1/+1 counter on it.
Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough.
1/1
Plains
 
 B 
Basic Land – Plains

Seamstress of Reality (rare)
Leader's Conch (uncommon)
Beachemoth Kraken (uncommon)
Master of Barktouch (uncommon)
Blood Teller (common)
Alertness (common)
Warped to the Wilds (common)
Sword of the Crystal Order (common)
Mutilated Devotee (common)
Quill (common)
Rustblood Beetle (common)
Scurry (common)
Canyon Portal (common)
Grusheel Settler (common)
Plains (basic)