Quinnesheen: Virtual Booster

Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Discard a creature card in addition to Whispers of the Unborn casting cost.

Draw X cards and lose X life where X was the discarded creature's toughness.
 U 
Instant
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Tap two target creatures. Those creatures don't untap during their controller's next untap phase.
 U 
Creature – Ogre Warrior
First strike
When Displaced Homewrecker enters the battlefield you may destroy target land.
He hates seeing those who have what he doesn't.
5/3
 U 
Creature – Human Shaman
First strike
When Greatplume Shaman attacks creatures you control gain prowess until end of turn.
Some found inspiration when struggling to survive.
2/1
 C 
Creature – Elemental
Prowess
A monstrosity made of thirteen waterspouts.
4/4
{1}{r}
 
 C 
Sorcery
Until end of turn whenever a creature blocks that creature deals 1 damage to itself.
"Among you are craftsmen that can rebuild anything from armor to cities." -Samoset
 C 
Creature – Human Cleric
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher whispers that the divine truths can only be heard under a powerful duress.
1/3
 C 
Land – Portal
{t}: Add {c} to your mana pool.
The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
 C 
Sorcery
Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
 C 
Creature – Bird Soldier
Flying, lifelink
Many avens used their natural flight to find out about their new locals.
1/1
 C 
Creature – Sloth
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If a land was scouted, add {g}{g} to your mana pool when Timberback Sloth enters the battlefield.
"And the trees will walk as mortal feet tremble!"- Usher
3/4
 C 
Creature – Jellyfish
Paralyze (Creatures can't block this creature unless their controller pays {1})
{w}: Stinger Jelly gains lifelink until end of turn.
3/4
 C 
Creature – Plant Wall
Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
 C 
Creature – Vedalken Wizard
{t}: Target player puts the top card of their library into their graveyard.
It's best you not think of home. Allow me to help.
1/1
Forest
 
 B 
Basic Land – Forest

Whispers of the Unborn (rare)
Leave Behind (uncommon)
Displaced Homewrecker (uncommon)
Greatplume Shaman (uncommon)
Cylindrical Crusher (common)
Hammer (common)
Mutilated Devotee (common)
Lost Portal (common)
Portal Bolt (common)
Aven Sentry (common)
Timberback Sloth (common)
Stinger Jelly (common)
Muscle Vines (common)
Mind-Grinder Arcanist (common)
Forest (basic)