Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Hraki-Hraki Armory enters the battlefield flip a coin. If heads put a 2/2 red-white elemental token with haste and first strike onto the battlefield. Then, sacrifice Hraki-Hraki Armory.
: Add or to your mana pool. |
Equipped creature gains vigilance and can't be blocked creatures with less power than it.
Equip ![]() |
Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
If Doomspeak Cultist dies while it has a +1/+1 counter on it black spells you cast gain Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) until end of turn. 2/3
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Omen 3 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Flying 3/3
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Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
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Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
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Paralyze (Creatures can't block this creature unless their controller pays
)An island was only a mile away from where Uw's portal had shifted its warp destination. Not everyone was able to swim there.
4/3
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Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
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Deadlands Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player puts the top five cards of their library into their graveyard. |
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
: Charcoal Stalker gains deathtouch until end of turn.1/1
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Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
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Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Destroy target creature |
Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter.
"We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset
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Hraki-Hraki Armory
(rare)
Leader's Conch
(uncommon)
Doomspeak Cultist
(uncommon)
Starry Drake
(uncommon)
Portal Bolt
(common)
Muscle Vines
(common)
Gigant Serpent
(common)
Territorial Monitor
(common)
Deadlands Portal
(common)
Mindful Insight
(common)
Charcoal Stalker
(common)
Unimpressive Display
(common)
Ritual Killing
(common)
Cradle
(common)
Island
(basic)
: Add
or
to your mana pool.


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