Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player puts the top five cards of their library into their graveyard. |
Paralyze (Creatures can't block this creature unless their controller pays
)
At the beginning of your upkeep choose a color. Creatures you control of the chosen color gain first strike and paralyze until end of turn. 4/5
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Omen 3 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Flying 3/3
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Distribute three +1/+1 counters among any number of target creatures you control. If a creature was scouted, distribute 4 counters instead. |
![]() ![]() : Put a +1/+1 counter on target creature.
Sacrifice Training Camp: Target creature gains indestructible until end of turn. |
: Add to your mana pool.The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Gain 3 life. If a creature was scouted gain an additional 2 life. |
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand. 1/2
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When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
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Egg Snatcher gets +1/+1 when attacking if an opponent controls a creature with flying.
Some refugees from Elfhome became more savage than the rogue vampires.
1/1
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Exile a card from your hand,
: Add to your mana pool.A small toy left in someone's pocket now entertains an entire settlement.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone.
4/3
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When Cunning Neckripper enters the battlefield draw a card and lose 1 life.
"My dear, it's the end of world. Just let loose and have fun."
2/1
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Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
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Mindful Insight
(common, foil)
Hitha, Queen of O Ott
(rare)
Starry Drake
(uncommon)
Finding Strength
(uncommon)
Training Camp
(uncommon)
Lost Portal
(common)
Medical Venture
(common)
Soulsearcher
(common)
Wild Bloodsucker
(common)
Egg Snatcher
(common)
Puzzle Trinket
(common)
Uw Mourner
(common)
Cunning Neckripper
(common)
Unimpressive Display
(common)
Forest
(basic)





: Add
to your mana pool.