Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Portal
When Elfhome, the Infinite enters the battlefield flip a coin. If heads, gain 7 life and untap all creatures you control, then sacrifice Elfhome, the Infinite.

{t}: Add {g} or {w} to your mana pool.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains flying and prowess and "this creature can only block creatures with flying."
{1}{g}
 
 U 
Creature – Ooze
Gooze gets +1/+1 for each artifact and enchantment you don't control.
"It's tenaciousness matched every ward we created." Ruth- O Ott escapee.
1/2
 U 
Land – Portal
{t}: Add {c} to your mana pool.

Whenever a non-portal land enters your graveyard you may return Emerged Portal to your hand.
{u}
 
 C 
Instant
Draw a card.
"Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset
 C 
Creature – Goblin Warrior
Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact.
3/1
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
{u}: Cloud Rider gains prowess until end of turn.
Many avens were able to fly away. I sought to follow them as best I could.
1/1
 C 
Creature – Vedalken Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{b}: Water Befouler gains deathtouch until end of turn.
2/2
 C 
Creature – Human Soldier
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
If you control a portal you may add {r} or {w} to your mana pool instead.
1/2
 C 
Sorcery
Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
 C 
Creature – Gorgon Zombie
{2}{b}{b}: Deadgazer gains menace until end of turn.
The magic of petrification is long gone, but some wickedness remains in her snakes.
5/5
 C 
Land – Portal
Hunter's Portal enters the battlefield tapped unless you control two other portals.

{t}: Add {r} or {g} to your mana pool.
 C 
Sorcery
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped.
"When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel."
Island
 
 B 
Basic Land – Island

Elfhome, the Infinite (rare)
Into the Sky (uncommon)
Gooze (uncommon)
Emerged Portal (uncommon)
Quill (common)
Krumdull Vandal (common)
Cloud Rider (common)
Water Befouler (common)
Primary Swordsman (common)
Portal Channeler (common)
Portal Bolt (common)
Deadgazer (common)
Hunter's Portal (common)
Warped to the Wilds (common)
Island (basic)