Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Flash
Enchant creature

Enchanted creature gets +4/+4 and gains "whenever enchanted creature blocks target opponent exiles the creature they control with the greatest power."
 
 R 
Artifact
As long as Construction Dome is untapped lands lose all non-mana abilities.
{2}{t}: Until end of turn lands enter the battlefield untapped.
Samoset encouraged them to build through Usher's laughter.
 U 
Instant
Target creature gains haste and doublestrike until end of turn.
Many a person was torn apart by beasts of the wild.
 U 
Creature – Human Scout
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter.
1/1
 U 
Instant
Creatures with a toughness of 1 can't block this turn.
Goblins without nets or projectiles are just difficult terrain.
 C 
Creature – Vedalken Wizard
Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
{b}: Water Befouler gains deathtouch until end of turn.
2/2
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow.
 C 
Land – Portal
Farmer's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {w} to your mana pool.
 C 
Instant
Each opponent sacrifices a creature.
Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever.
 C 
Creature – Elf Scout
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
{w}: Bramblethick Naturalist gains lifelink until end of turn.
When Bramblethick Naturalist enters the battlefield, if a creature was scouted you target creature gets +1/+1 until end of turn.
1/1
 C 
Creature – Bear
Where portals existed and roads did not, O Ott became a citadel because of bear attacks.
2/2
 C 
Creature – Human Soldier
Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
 C 
Creature – Manticore
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
{g}: Shaggy Manticore gains trample until end of turn.
2/4
Swamp
 
 B 
Basic Land – Swamp

Greatshield Aura (rare, foil)
Construction Dome (rare)
Rending Claws (uncommon)
Grainland Prospector (uncommon)
Bounding Charge (uncommon)
Water Befouler (common)
Impromptu Leader (common)
Fists of Mournrage (common)
Farmer's Portal (common)
Forsake Lovers (common)
Bramblethick Naturalist (common)
Winterwhite Bear (common)
Primary Swordsman (common)
Shaggy Manticore (common)
Swamp (basic)