Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land – Portal
Farmer's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {w} to your mana pool.
 
 R 
Instant
Target creature gets +13/+13 gains trample until end of turn.
I saw her fell a dragon with nothing more than her knuckles as she shrugged off the debris that rained down from the portal above.
 U 
Creaure – Wall
Defender
Sacrifice Permafrost Pillar: tap target creature. That creature doesn't untap during its controller's
O Ott's withstood all manner of attacks from creatures, but could do nothing against waves of salt water.
0/5
 U 
Creature – Human Scout
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter.
1/1
 U 
Enchantment
Creatures with counters on them don't untap during their controllers' untap steps and have "At the beginning of your upkeep, you may pay {2}. If you do, untap this creature."
 C 
Sorcery
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt.
 C 
Land – Portal
Icefield Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Zombie
Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
 C 
Instant
Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
Originally used by the Crystal Order, the ice-edge masters of the ice-edge techniques left O Ott rather than attempt to survive on its iceberg remnant.
2/3
 C 
Enchantment – Aura
Enchant land you control

Whenever enchanted land is tapped for mana add {g} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead.
 C 
Creature – Griffin
Flying
Airbound dreamers sought to make a city in the clouds, but the skies were a wild no different than the land.
3/6
 C 
Instant
Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Destroy target creature
{1}{r}
 
 C 
Sorcery
Until end of turn whenever a creature blocks that creature deals 1 damage to itself.
"Among you are craftsmen that can rebuild anything from armor to cities." -Samoset
Plains
 
 B 
Basic Land – Plains

Farmer's Portal (common, foil)
Sovereign's Strength (rare)
Permafrost Pillar (uncommon)
Grainland Prospector (uncommon)
Societal Burdens (uncommon)
Looking for a Fight (common)
Icefield Portal (common)
Everhair Zombie (common)
Wide Arms (common)
Ice-Edge Officer (common)
Seedfield (common)
Eagle-Eyed Griffin (common)
Ritual Killing (common)
Hammer (common)
Plains (basic)