Quinnesheen: Virtual Booster
| Quinnesheen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Target creature gets +2/+2 and first strike until end of turn.
Samoset's has faith in farmers' endurance as they cleared away at the thick forest like they had cleared weeds from the fields.
|
Whenever you play a portal you may put a non-portal land from your hand onto the battlefield tapped.
Sacrifice a non-portal land: Search your library for a portal and reveal it, then add it to your hand. Shuffle your library afterward. |
Enchant creature
At the beginning of the upkeep of enchanted creature's controller put a +1/+1 counter on enchanted creature and its controller loses 1 life. |
Until end of turn whenever a creature deals combat damage to a player its controller draws a card and then discards a card.
Mimoec took one last dive in Stelg, hoping some answer had been thrown away long ago.
|
First strike
When Displaced Homewrecker enters the battlefield you may destroy target land. He hates seeing those who have what he doesn't.
5/3
|
|
Enchant creature
Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead. |
Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped. "When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel."
|
Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. |
|
Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact. 3/1
|
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand. 1/2
|
Enchant creature
At the beginning of your upkeep enchanted creature's controller loses 2 life. The Stebbev territory that had been founded was riddled with diseases no cleric knew how to cure.
|
Ash Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
|
Fieldcutter's Reflex
(common, foil)
Portal Crisis
(rare)
Scarring Rite
(uncommon)
Junk Dive
(uncommon)
Displaced Homewrecker
(uncommon)
Taste Sand
(common)
Alertness
(common)
Warped to the Wilds
(common)
Unimpressive Display
(common)
Looking for a Fight
(common)
Krumdull Vandal
(common)
Soulsearcher
(common)
Homesickness
(common)
Ash Portal
(common)
Mountain
(basic)





: Add