Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn whenever a creature deals damage to you it deals that much damage to itself.
Some took the harshness of Quinnesheen and dished it back out to the plane.
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Deal 5 damage to target player. If that player has 5 or more life than you after damage you may put a +1/+1 counter on up to three target creatures you control.
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Search your library for X lands and put them onto the battlefield tapped. Shuffle your library afterward.
"Among you are farmers, masters of the land. Here, is land ready to challenge your skill. Will you conquer it?"- Samoset
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Hraki-Hraki Bully gets +2/+0 until end of turn whenever a creature enters the battlefield under your control.
Warnings don't do nearly as much as brute strength.
2/2
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Paralyze (Creatures can't block this creature unless their controller pays )2/1
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone.
4/3
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Defender
When iron was scarce and technologician's scarcer even the most simple of creations were important.
2/2
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Enchant creature
Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead. |
Enchant land you control
Whenever enchanted land is tapped for mana add to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead. |
Blight Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
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Enchant creature
Enchanted creature gets +1/+1 and vigilance. In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can.
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
: Charcoal Stalker gains deathtouch until end of turn.1/1
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Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn.
Soldiers of the Hraki-Hraki Armory defend each other like family
3/2
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Flying
When Blacksky Tormentor enters the battlefield target player discards a card. In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
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Bite Back
(rare)
Torching Party
(uncommon)
Sickle
(uncommon)
Hraki-Hraki Bully
(uncommon)
Icemind Arcanist
(common)
Uw Mourner
(common)
Iron Sentry
(common)
Taste Sand
(common)
Seedfield
(common)
Blight Portal
(common)
Alertness
(common)
Charcoal Stalker
(common)
Primary Swordsman
(common)
Blacksky Tormentor
(common)
Plains
(basic)






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