Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Ialma
+1: up to one target creature can't block until end of turn.
+1: Destroy up to one target artifact.
0: Until end of turn whenever you cast an instant or sorcery spell you may discard a card. If you do, draw a card.
-2: Creatures you control with a power of 1 or less gain haste, menace, and first strike until end of turn.
3
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature deals combat damage to a player its controller may untap up to two target lands.
{1}{g}
 
 U 
Creature – Ooze
Gooze gets +1/+1 for each artifact and enchantment you don't control.
"It's tenaciousness matched every ward we created." Ruth- O Ott escapee.
1/2
 U 
Instant
Target creature gains deathtouch and gets +0/+2 until end of turn.
"Everything we know is useless. I say we look at what's successful out here." Pik, Tulm settler.
 C 
Creature – Fox Knight
When Canoneers of the Crystal Order enters the battlefield you may destroy target tapped creature.
Even if this iceberg is the last remnant of O Ott we will defend it.
3/6
 C 
Sorcery
Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays {1}) onto the battlefield.
What would be named Craquim was going to be strictly enforced.
 C 
Creature – Vampire
When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
 C 
Artifact
{3},{t}: Put a +1/+1 counter on target creature.
{2}.{t}: Target creature with a +1/+1 counter on it gains trample until end of turn.
How to make a monster.
 C 
Creature – Harpy
Flying
When Blacksky Tormentor enters the battlefield target player discards a card.
In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
 C 
Creature – Ogre Warrior
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
THere's great fortitude in any who tended the fires of Hraki-Hraki.
2/2
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
If you control a portal you may add {r} or {w} to your mana pool instead.
1/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and hexproof.
Some fled, some hid.
 C 
Land – Portal
Scavenger's Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {u} or {b} to your mana pool.
 C 
Instant
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield.
Mountain
 
 B 
Basic Land – Mountain

Ialma, Adventurous Orphan (mythic)
Homestead Initiative (uncommon)
Gooze (uncommon)
Cobra Stance (uncommon)
Canoneers of the Crystal Order (common)
Unioned Enforcers (common)
Wild Bloodsucker (common)
Beast Builder (common)
Blacksky Tormentor (common)
Forgestoker Ogre (common)
Portal Channeler (common)
Hiding Spot (common)
Scavenger's Portal (common)
Epic Pollen (common)
Mountain (basic)