Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all non-land permanents you control, then return them to the battlefield under their owner's control at the beginning of the next endstep. Permanents exiled this way don't become unattached and counters aren't removed.
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Equipped creature gains vigilance and can't be blocked creatures with less power than it.
Equip ![]() |
Destroy target land. If that land was a portal you may deal 3 damage to its controller.
Mornings in Thrunx were begun by cows being herded through the central portal. When the portal crisis occurred boulders replaced cows.
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Whenever a spell or ability would allow you to play a basic land you may choose this land instead.
Portal to Ambivalence enters the battlefield tapped. : Add to your mana pool.
, : Add ![]() to your mana pool. |
Paralyze (Creatures can't block this creature unless their controller pays
)Originally used by the Crystal Order, the ice-edge masters of the ice-edge techniques left O Ott rather than attempt to survive on its iceberg remnant.
2/3
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Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
In the absence of people deadly spiders quickly overran Temdaquish.
2/3
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When Grieving Father enters the battlefield put a 1/1 white child token onto the battlefield if you control a portal.
Every night he prays that his son escaped.
1/2
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Omen 2 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
If a card was added to your hand by Ambs Tombkeeper's omen put a +1/+1 counter on Ambs Tombkeeper. 3/3
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
Gain 3 life. If a creature was scouted gain an additional 2 life. |
Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
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Menace, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Usher's whispers reached people from all walks of life. From loft aristocrats to the most common rabble.
2/2
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When Cunning Neckripper enters the battlefield draw a card and lose 1 life.
"My dear, it's the end of world. Just let loose and have fun."
2/1
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: Add to your mana pool.The portal found in Craquim was only a shimmer of spatial distortion that led nowhere.
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Equipped creature gets +2/+2
Equip ![]() The sword is only as strong as your word.
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Flee
(rare)
Leader's Conch
(uncommon)
Rubblefield
(uncommon)
Portal to Ambivalence
(uncommon)
Ice-Edge Officer
(common)
Ollost Recluse
(common)
Grieving Father
(common)
Ambs Tombkeeper
(common)
Medical Venture
(common)
Scurry
(common)
Doomspeak Enforcer
(common)
Cunning Neckripper
(common)
Lost Portal
(common)
Oathblade
(common)
Forest
(basic)




: Add
to your mana pool.
to your mana pool.
to your mana pool.