Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all creatures and all permanents attached to creatures.
When it seemed that all forces of nature had been thrust upon civilizations, what else could they believe other than they were subjected to divine punishment?
 U 
Sorcery
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

Distribute three +1/+1 counters among any number of target creatures you control. If a creature was scouted, distribute 4 counters instead.
 U 
Creature – Merfolk Warrior
{3}{u}: Shuffle target instant or sorcery from your graveyard into your library and draw a card.
Wandering the coasts of the Great Ocean, he's not sure of what happened.
2/2
 U 
Creature – Ogre Warrior
First strike
When Displaced Homewrecker enters the battlefield you may destroy target land.
He hates seeing those who have what he doesn't.
5/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
 C 
Creature – Human Soldier
Paralyze (Creatures can't block this creature unless their controller pays {1})
Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
 C 
Creature – Lizard
Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn.
Without elves, the animals in Elfhome could grow to their full potential.
3/4
 C 
Creature – Hound
When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield.
"Oh the dogs find bones alright."
1/2
 C 
Enchantment – Aura
Enchant creature

Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead.
 C 
Creature – Plant Wall
Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
 C 
Creature – Elemental
Reach
When Thundercloud Elemental dies Thundercloud Elemental deals 1 damage to you.
"The storms will cause the earth to bleed."- Usher
2/2
 C 
Creature – Human
Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)

If a creature card was scouted you may put a 1/1 white human token onto the battlefield.
"Hello....?"
0/1
 C 
Sorcery
Tap target creature then untap another target creature.
Salt water contaminated Temdaquish and battered O Ott.
 C 
Land – Portal
Rainforest Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {g} or {u} to your mana pool.
Plains
 
 B 
Basic Land – Plains

Divine Destruction (rare)
Finding Strength (uncommon)
Adrifter (uncommon)
Displaced Homewrecker (uncommon)
Mighty Disrespect (common)
Impromptu Leader (common)
Territorial Monitor (common)
Ambs Guard Dog (common)
Taste Sand (common)
Muscle Vines (common)
Thundercloud Elemental (common)
Thrunx Suvivor (common)
Great Ocean's Waves (common)
Rainforest Portal (common)
Plains (basic)