Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Omen – 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Counter target non-blue spell. "I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist.
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Whenever a creature you don't control dies put a +1/+1 counter on each creature you control.
Whenever Bittervenge or another creature you control +1/+1 counters on it dies, you lose X life and draw X cards, where X was the number of +1/+1 counters on that creature. 6/6
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Until end of turn creatures you control with +1/+1 counters on them gain doublestrike.
Shum's greeting changed "hello" to swinging fists.
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Until end of turn you have protection from non-creature black and red spells and permanents.
Priests fleeing Ambs took the ash of the torches that lined the walls as it was the smallest, most concealable of the wards in the Hallowed Crypt.
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Defender
Sacrifice Permafrost Pillar: tap target creature. That creature doesn't untap during its controller's O Ott's withstood all manner of attacks from creatures, but could do nothing against waves of salt water.
0/5
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Paralyze (Creatures can't block this creature unless their controller pays
)Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
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Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable.
0/2
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Flying
When Blacksky Tormentor enters the battlefield target player discards a card. In the wilds of Quinnesheen creatures thought to be only myths were found to be very real.
3/2
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Where portals existed and roads did not, O Ott became a citadel because of bear attacks.
2/2
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Icefield Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
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Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
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When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life.
Without the walls of civilization I have... freedom and I am... hungry.
3/3
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Haste
When Krumdull Vandal enters the battlefield you may destroy target artifact. 3/1
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Paralyze (Creatures can't block this creature unless their controller pays
)An island was only a mile away from where Uw's portal had shifted its warp destination. Not everyone was able to swim there.
4/3
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Forecall
(common, foil)
Bittervenge
(rare)
Finishing Pummel
(uncommon)
Sacred Ash
(uncommon)
Permafrost Pillar
(uncommon)
Impromptu Leader
(common)
Muscle Vines
(common)
Blacksky Tormentor
(common)
Winterwhite Bear
(common)
Icefield Portal
(common)
Warped to the Beach
(common)
Wild Bloodsucker
(common)
Krumdull Vandal
(common)
Gigant Serpent
(common)
Island
(basic)




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