Quinnesheen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep return target creature from your graveyard to the battlefield.
For tens of thousands of years Ambs has held the dead in the loving dream through daily blessings. Now all the clerics have fled and no one is there to perform the blessings.
 U 
Creature – Human Wizard
Whenever Gibbering Occultist attacks you may put the top two cards of your library into your graveyard. If you do Gibbering Occultist gains +2/+1 until end of turn.
2/1
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature deals combat damage to a player its controller may untap up to two target lands.
 U 
Creature – Fox Soldier
Vigilance, Paralyze (Creatures can't block this creature unless their controller pays {1})
I was caught off-guard when O Ott was consumed. I will not be caught off-guard again.
2/3
 C 
Creature – Fox Knight
When Canoneers of the Crystal Order enters the battlefield you may destroy target tapped creature.
Even if this iceberg is the last remnant of O Ott we will defend it.
3/6
{r}
 
 C 
Sorcery
Target creature with toughness 3 or greater can't block this turn.
Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull.
 C 
Instant
Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
 C 
Instant
Return target creature to its owner's hand. If that creature was tapped you may draw a card.
The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed.
 C 
Creature – Spider
Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
In the absence of people deadly spiders quickly overran Temdaquish.
2/3
 C 
Creature – Vedalken Wizard
{t}: Target player puts the top card of their library into their graveyard.
It's best you not think of home. Allow me to help.
1/1
 C 
Land – Portal
Maelstrom Portal enters the battlefield tapped unless you control at least two other portals.

{t}: Add {u} or {r} to your mana pool.
 C 
Artifact – Equipment
Equipped creature gets +2/+2

Equip {3}
The sword is only as strong as your word.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
 C 
Creature – Zombie
Pay 3 life: Return Everhair Zombie from your graveyard to your hand.
They say the hair keeps growing after death.
1/1
Mountain
 
 B 
Basic Land – Mountain

Endless Catacombs (rare)
Gibbering Occultist (uncommon)
Homestead Initiative (uncommon)
Snowfur Sentry (uncommon)
Canoneers of the Crystal Order (common)
Scurry (common)
Wide Arms (common)
Warped to the Beach (common)
Ollost Recluse (common)
Mind-Grinder Arcanist (common)
Maelstrom Portal (common)
Oathblade (common)
Mighty Disrespect (common)
Everhair Zombie (common)
Mountain (basic)