Quinnesheen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as Construction Dome is untapped lands lose all non-mana abilities.
![]() : Until end of turn lands enter the battlefield untapped.Samoset encouraged them to build through Usher's laughter.
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Prevent X damage to target creature or player, where X is the number of plains you contrl.
Grass, just grass, neither vegetables nor grain to eat.
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First strike
When Greatplume Shaman attacks creatures you control gain prowess until end of turn. Some found inspiration when struggling to survive.
2/1
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Haste
: Deal 1 damage to target creature.
Sacrifice Krumdull Fireheart at the beginning of your endstep if Krumdull Fireheart didn't deal damage to a creature during your turn. 1/1
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Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.)
If a land was scouted, add ![]() to your mana pool when Timberback Sloth enters the battlefield."And the trees will walk as mortal feet tremble!"- Usher
3/4
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Canyon Portal enters the battlefield tapped unless you control at least two other portals.
: Add or to your mana pool. |
Paralyze (Creatures can't block this creature unless their controller pays
)Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance.
3/3
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Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.)
Grusheel Settler has first strike as long as it has a +1/+1 counter on it. Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough.
1/1
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: Add to your mana pool.
If you control a portal you may add or to your mana pool instead.1/2
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Omen 1 – (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.)
Target player puts the top five cards of their library into their graveyard. |
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Until end of turn each creature you control may block an additional creature.
Hopefully he wants to hug us.
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Creatures with +1/+1 counters get -3/-0 until end of turn.
Yes, yes you're in peak physical condition, but so are things trying to kill us.
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Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life.
The older bodies are dust, but those that died only recently, they come back with a hateful zeal.
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Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead.
With new portals came destruction.
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Construction Dome
(rare)
Undending Flatlands
(uncommon)
Greatplume Shaman
(uncommon)
Krumdull Fireheart
(uncommon)
Timberback Sloth
(common)
Canyon Portal
(common)
Impromptu Leader
(common)
Grusheel Settler
(common)
Portal Channeler
(common)
Mindful Insight
(common)
Wide Arms
(common)
Unimpressive Display
(common)
Opening the Casket
(common)
Portal Bolt
(common)
Mountain
(basic)
: Until end of turn lands enter the battlefield untapped.


