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CardName: Magic Arena Cost: Type: Game Pow/Tgh: / Rules Text: Magic Arena is WotC's latest online interface to emulate the paper game. Flavour Text: Set/Rarity: Conversation Common

Magic Arena
 
 C 
Game
Magic Arena is WotC's latest online interface to emulate the paper game.
Updated on 12 Jul 2021 by amuseum

History: [-]

2018-04-07 00:49:57: amuseum created and commented on the card Magic Arena

Magic Arena is WotC's latest online interface to emulate the paper game.

That it is. I don't use it, and anyways I am on Linux, not Windows. I would prefer FOSS (free-software/open-source) programs, although some don't implement text-changing effects. I had idea of a RDF-based format to define the effects of the cards; it would then compile them into its internal format, and be able to work it. For example, "counter target spell" becomes [:counter [:target :spell]], and "this object deals 3 damage to any target" becomes [:damage 3; :to [:target :damageable]]. The game engine and the UI should be separate, in order that you can easily replace them. If it can be approved, then its source code (especially if written using literate programming) can then be the "true rules of the game", making the rules less confusing, and allowing you to figure out any situation (for existing cards and custom cards) by putting it into the computer. Write on my NNTP if you have more ideas about this.

on 12 Jul 2021 by Visitor:

Have you tried Forge? Am confident it is the best way to play Magic (on electronic device).

Card physical dimensions necessitates terse rules text. Am not convinced computer language can be more terse than natural human language. Human language may consists of unwritten implications and suppositions. Otoh every detail must be spelled out in order for computers to calculate accurately, according to intended purpose. Humans can (usually) understand despite (some) omissions.

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