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Mechanics |
CardName: Network Infiltration Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards. [Consolidate] — As long as you didn't lose any life since your last turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards. Flavour Text: Set/Rarity: Tesla Card Dump Common |
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This seems like a beating.
Yikes! Yeah, Mind Rot is common, and Coercion is common, but I don't think Double Coercion is common.
Gruesome Discovery didn't exactly break DKA....
I'm gonna agree with Doombringer. And I think Morbid is easier to trigger, isn't it?