CardName: Doctor Heal
Cost: 2WW
Type: Creature - Human Wizard
Pow/Tgh: 3/4
Rules Text: Whenever Doctor Heal is dealt damage, if it's not lethal,
remove the damage from it.
Flavour Text:
Set/Rarity: Multiverse Design Challenge None
Doctor Heal
Creature – Human Wizard
Whenever Doctor Heal is dealt damage, if it's not lethal, remove the damage from it.
Obviously magic doesn't usually futz around with removing parts of damage, but maybe this template is sufficiently obvious? Basically, it dies as normal, but is immune to double strike, combat-then-shock, and Pyrohemia.
Oh yes, good point. Although that was a while ago. Interesting how the flavour is so different!
Google suggests Callous Giant as a possibly-even-simpler implementation of a related effect, though the flavour might need to change to "hard shell" instead of "healing factor".
"Whenever ~ is dealt damage, remove all damage it from it" is probably the shortest template that works (since SBAs are checked before triggers happen), but most people wouldn't get that.
See Challenge # 133.
Obviously magic doesn't usually futz around with removing parts of damage, but maybe this template is sufficiently obvious? Basically, it dies as normal, but is immune to double strike, combat-then-shock, and Pyrohemia.
Magic can cope with this just fine: see Ogre Enforcer! :)
Oh yes, good point. Although that was a while ago. Interesting how the flavour is so different!
Google suggests Callous Giant as a possibly-even-simpler implementation of a related effect, though the flavour might need to change to "hard shell" instead of "healing factor".
"Whenever ~ is dealt damage, remove all damage it from it" is probably the shortest template that works (since SBAs are checked before triggers happen), but most people wouldn't get that.