CardName: Viviana's Resuscitation #3 Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: If you would lose the game, exile an enchantment you control instead. If you do, your life total becomes 1. Flavour Text: Set/Rarity: Multiverse Design Challenge None |
History: [-] Add your comments: |
With the name of Viviana's Resuscitation for Challenge # 099.
Viviana is apparently about enchantments? How to turn that into resuscitation? Let's try this.
I made it "exile" to avoid some graveyard shenanigans, because a recurable "don't lose the game" could be really annoying.
But it's hard enough getting lots of enchantments in play I hope this seems reasonable.
It's a little odd that if you lose the game not-from-damage, your life total becomes 1, white doesn't normally reduce your life total, but I think it's fair enough that if someone kills you, they bring you within range of killing you with damage.
Note, it only postpones decking for a turn (which I quite like) and it doesn't work against poison counters. Ideally it would reset poison counters too, but I didn't want to clutter up the card with a specific reference.
Whoa. Cool. It's like Lich's Mirror.
Ironically, this has become rather more broken in the last six months: Aerie Worshippers, God-Favored General, Heliod, God of the Sun and so on turn this into a more bulletproof Worship.
Thank you!
And yeah, I wasn't sure how it would interact with Theros. I decided to let it go ahead and ban it in modern if necessary :)
Although note, it doesn't give you immunity for a turn, so once you hit 1 life you can lose several enchantments a turn if you opponent has burn spells, pingers, or attackers.