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CardName: Viviana's Resuscitation #3 Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: If you would lose the game, exile an enchantment you control instead. If you do, your life total becomes 1. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Viviana's Resuscitation #3
{3}{w}
 
Enchantment
If you would lose the game, exile an enchantment you control instead. If you do, your life total becomes 1.
Updated on 18 Feb 2014 by Jack V

History: [-]

2014-02-18 10:18:00: Jack V created and commented on the card Viviana's Resuscitation #3

With the name of Viviana's Resuscitation for Challenge # 099.

Viviana is apparently about enchantments? How to turn that into resuscitation? Let's try this.

I made it "exile" to avoid some graveyard shenanigans, because a recurable "don't lose the game" could be really annoying.

But it's hard enough getting lots of enchantments in play I hope this seems reasonable.

It's a little odd that if you lose the game not-from-damage, your life total becomes 1, white doesn't normally reduce your life total, but I think it's fair enough that if someone kills you, they bring you within range of killing you with damage.

Note, it only postpones decking for a turn (which I quite like) and it doesn't work against poison counters. Ideally it would reset poison counters too, but I didn't want to clutter up the card with a specific reference.

Whoa. Cool. It's like Lich's Mirror.

Ironically, this has become rather more broken in the last six months: Aerie Worshippers, God-Favored General, Heliod, God of the Sun and so on turn this into a more bulletproof Worship.

2014-02-18 11:20:54: Jack V edited Viviana's Resuscitation #3

Thank you!

And yeah, I wasn't sure how it would interact with Theros. I decided to let it go ahead and ban it in modern if necessary :)

Although note, it doesn't give you immunity for a turn, so once you hit 1 life you can lose several enchantments a turn if you opponent has burn spells, pingers, or attackers.

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