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CardName: Lucky Sphinx Cost: {3}{U} Type: Creature - Sphinx Pow/Tgh: 3/3 Rules Text: Flying Taint- as long as Lucky Sphinx is tapped whenever you would draw a card, all players draw two cards instead. Flavour Text: Set/Rarity: Unfathomable Experiments Uncommon |
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This card, as it reads now, is completely unplayable. A 1/1 for four mana should of course come with a significant ability. With Wealth Giver tapped, you get one extra card - problem is, all of your opponents get two extra cards at the same time. The ability is a disadvantage, not an advantage.
It was specifically designed for group hug.
It's not often you want to give everyone presents. But when you do, you're probably about to do something abusive. So the cost feels reasonable to me.
Indeed. I've seen people make painful use of Indentured Djinn. This is great with Underworld Dreams, Phyrexian Tyranny, Spiteful Visions, Nekusar, the Mindrazer and so on. Seems fine to me.
djinn is 4/4 flying.
might as well play howling mine.
also this requires being tapped? so not only is this overcosted by a mile for a huge disadvantage, you need to jump through more hoops to even trigger it. not to mention it doesnt do anything by itself but be a 1/1
Or Font of Mythos perhaps? I don't disagree with your principle Sorrow, but amuseum isn't wrong. This could be a 3/3 without much kerfuffle.
maybe a demon variant
2bb
flying
whenever this becomes tapped, each other player draws a card.
5/5