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CardName: Spellwild Amulet Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {T}: Choose target permanent. Until end of turn, spells that target that permanent cost {1} less to cast, and activated abilities that target it cost {1} less to activate. Flavour Text: "Skilled crafters can make much use of an ouphe's eye." —Balecki, Spellwild druid Set/Rarity: Link's Unplaced Cards Uncommon

Spellwild Amulet
{1}
 
 U 
Artifact
{t}: Choose target permanent. Until end of turn, spells that target that permanent cost {1} less to cast, and activated abilities that target it cost {1} less to activate.
"Skilled crafters can make much use of an ouphe's eye." —Balecki, Spellwild druid
Updated on 21 Jun 2013 by Link

History: [-]

2013-05-03 03:44:28: Link created the card Spellwild Amulet

It's probably clear from my last three cards (this, Spectral Spotlight, and Nimbus of Light) that I'm trying to come up with something flavored as revealing a creature. The other limit is that I have to be able to cast it with {2}{u}.
Is this an acceptable power level? I wonder because it's ALMOST like 1-drop acceleration for any color, except that that acceleration can only be used on things that target. What does that break? It makes auras and removal easier to cast. It also decreases the cost of Polymorph and Shape Anew, which is the interaction I'd be most worried about, I guess.

2013-05-03 05:25:20: Link edited Spellwild Amulet:

Changed the wording; I'm not sure what's right.

Does this even fit at uncommon, or should it be rare?

Also, I wonder if this can be acceptably worded as "Until end of turn, spells and activated abilities that target that permanent cost {1} less to cast or activate."

Hmm. This is good acceleration; but only colourless and only when targeting.

Which screams "Equipment deck" abuse to me. Might be fair? Hard to know without testing it.

That's funny. I also thought "Equipment", then realized that one mana every turn wasn't going to bust anything. It's probably good as is. It gets you thinking and it might be good, but I doubt its broken. Hmm...

I suppose the real danger with this card is activated abilities that are activated multiple times in a turn. For example, this makes um.... Agent of Shauku... well, it makes it a good card, not really broken. Ooh, ooh. Two of these and a Hate Weaver and a Wind Drake. That's kind of crazy. Really, though it was hard to come up with those two. There's probably something absurd out there, but I can't come up with what it is. I do know, however, that three of these and a Golgari Guildmage is a fun time.

It's often equivalent to a Heartstone, but Training Grounds blew that old artifact out of the water anyway. And this isn't acceleration for most things people want to accelerate into (big creatures, dominating sorceries, mana rituals). So I think this is just fine.

I like it quite a lot as well. I feel it ought to have a reference to Spellwild Ouphe in there somewhere.

Yes, it probably should. I'm really bad at flavor text, though. I could change the name to "Ouphe's Eye" or something, though.

2013-06-21 05:31:30: Link edited Spellwild Amulet

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