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Mechanics |
CardName: Time Loop Cost: u Type: Instant Pow/Tgh: / Rules Text: Exile target spell an opponent controls. That spell's controller takes an extra turn after this one. Flavour Text: Set/Rarity: Link's Unplaced Cards Rare |
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Um. Possibly devastating in "My opponent is actually on my side" formats.
But a splashable countespell only usable in extremis? It's very "Wow" inducing. I want to say the downside if fair, but I fear it really isn't.
Really good against combo decks. What do they care for extra turns? They just blew all their resources to win on round three.
Not that I'm complaining about answer cards for combo decks that win on turn 3, mind you. In fact the real pity is that I doubt people would pack this counter, except in some sideboards. Maybe it needs a separate mode that lets you counter a spell for so the card isn't dead in most games? Maybe not. I also kind of wonder if this card should say "Skip your next turn" because of the frenemies problem... but that isn't very fun, so I probably wouldn't do it.