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CardName: Rise to the Challenge Cost: 3G Type: Instant Pow/Tgh: Rules Text: Until end of turn, target creature gains trample and gets +X/+Y, where X is the total toughness of creatures blocking or blocked by it and Y is the total power of those creatures. Flavour Text: Set/Rarity: Sienira's Facets Rare |
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I like how it essentially makes your blocked guy unblocked and kills their guys, but is totally useless in the alpha-strike race.
Using both X and Y can be confusing, but the card as a whole is simple once you grasp it. Given that the creature is almost guaranteed to survive, and might blow out the entire opposing team, is the trample a bit too much?
Yeah, the wording is fiddly and confusing, so this card shouldn't be any lower than rare. Fortunately the mechanic is powerful enough to be rare anyway. It's pretty much guaranteed to kill the creatures fighting it, but it won't normally trample over for anything more than the creature's normal power. I don't think it's a problem, though I'd be interested to hear other comments.
I made my own version of this in Card Name Reinterpretations, although it's not very different: Rise to the Challenge #2