Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Museary Patron enters the battlefield, put two 1/1 Bird artifact creature tokens with flying onto the battlefield.
Flying Museary Patron gets +1/+1 for each artifact you control. 1/1
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Mirrorglade Artist gets +3/+3 for each enchanted land you control.
He travels the length and breadth of Sienira, looking for inspiration in the gladewardens' augments.
1/1
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Flash
Enchant creature Enchanted creature has deathtouch. ![]() : Regenerate enchanted creature.Atine's cloak is notable not for the thorns or the blade-repelling force, but for the aura of majesty its shifting colours impart.
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: Add 1 to your mana pool. : Add to your mana pool. Subterranean Waterway deals 1 damage to you. : Add to your mana pool. Subterranean Waterway doesn't untap in your next untap step. |
Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
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Lifelink
Whenever Steppe Pronghorn blocks or becomes blocked, it gets +1/+1 until end of turn. When a pronghorn's cornered, the rest of the herd comes to its defence.
1/1
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Scuraspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard.
Scuraspire Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 2/2
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Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay .As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay .2/2
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When Arrogant Charger enters the battlefield, return a creature you control to your hand.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)3/3
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool. Enchanted land has " , tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.) |
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Flash
, Sacrifice an artifact: Target creature gains first strike until end of turn."I don't care what your problem is, a good polearm will always help!"
1/1
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Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
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Flash
: Add one mana of any colour to your mana pool.The smiths would make more of them if they could stop the Zerians using them in their twisted rituals.
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Put two 3/1 red Elemental creature tokens with haste onto the battlefield.
"We call upon the forces from under our world, to come and convict our enemies of their heathen wrongdoing."
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Museary Patron
(rare)
Mirrorglade Artist
(uncommon)
Venomvine Cloak
(uncommon)
Subterranean Waterway
(uncommon)
Pulse of Pain
(common)
Steppe Pronghorn
(common)
Scuraspire Borderguard
(common)
Atrapice Drake
(common)
Arrogant Charger
(common)
Verdant Abundance
(common)
Halberd Evangelist
(common)
Brutal Interrogation
(common)
Jewelled Prism
(common)
Ritual of Accusation
(common)
Plains
(basic)



: Add 1 to your mana pool.
to your mana pool. Subterranean Waterway deals 1 damage to you.
to your mana pool. Subterranean Waterway doesn't untap in your next untap step.