Sienira's Facets: Virtual Booster

Sienira's Facets: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equip {1}
Equipped creature is an artifact, enchantment, and land of all land types in addition to its other types. Equipped creature has haste.
Your shadow will be everywhere.
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +3/+3 and has "When this creature attacks, sacrifice a land".
Barbarians rarely care about collateral damage.
 U 
Enchantment
{2}{g}: You may put a land card from your hand onto the battlefield.
{1}{g}: You may return target land you control to its owner's hand.
The shamans sense every change to Khert's borders before the rumbles reach them.
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add {g} to your mana pool. Lakeside Mirrorglade deals 1 damage to you.
{t}: Add {w} to your mana pool. Lakeside Mirrorglade doesn't untap in your next untap step.
 C 
Creature – Elemental
At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
 C 
Creature – Elf Druid Shaman
{t}: Untap target land.
Aspiring enchanters sometimes discover ancient families of elves in supposedly deserted glades. Those who survive don't repeat the mistake.
0/1
 C 
Creature – Human Knight
Flying
Whenever Devoted Skyknight attacks or blocks, you may gain 1 life.
The orcs know better than to attack when the skyknights are on patrol.
3/2
 C 
Creature – Cat Wizard
Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
 C 
Sorcery
Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player.
 C 
Creature – Human Rogue
Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
 C 
Artifact Creature – Bird
Flying
Ralatine Sentinel has shroud as long as it's enchanted.
Atine's daughter sculpts filigree falcons. Atine enjoys bringing them to life to patrol the skies around her mansion.
1/2
 C 
Enchantment – Aura
Enchant land
Enchanted land is a 3/3 red Elemental creature with "{r}: This creature gets +1/+0 until end of turn".
 C 
Instant
Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
 C 
Sorcery
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
The insubstantial darkness dragged the girl, screaming, away from her impassive parents.
Swamp
 
 B 
Basic Land – Swamp

Uniscape Bracers (rare)
Scimitar of Wastefulness (uncommon)
Wilderness Attunement (uncommon)
Lakeside Mirrorglade (uncommon)
Ecriot Mistward (common)
Venerable Elf (common)
Devoted Skyknight (common)
Gladetender Panther (common)
Mana Scars (common)
Runebound Bouncers (common)
Ralatine Sentinel (common)
Vicious Territory (common)
Aetheric Disruption (common)
Gather Ritevictims (common)
Swamp (basic)