Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beast
Shroud
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
For centuries gladewardens have used the reflective skin of armodons to focus light and mana for aesthetic effect.
4/4
 
 R 
Creature – Giant Soldier
Imperturbable Guardian can't become tapped. (You can't tap it to pay a cost. If an effect would tap it, it doesn't.)
Vigilance
Eternally alert, eternally wary.
6/6
 U 
Instant
Target creature is unblockable this turn. Draw a card.
Never ask how the Elusi get in and out. Just pay their fees and follow.
 U 
Creature – Human Knight
Seasoned Blademaster has protection from black as long as it's enchanted.
Seasoned Blademaster has protection from red as long as it's equipped.
"I've got the right tools for the right quest. Against vampires, a blessing; against ogres, a sturdy sword."
2/2
 U 
Land
{t}: Add 1 to your mana pool.
{2}{g}: Unwelcoming Mirrorglade becomes your choice of a 3/3 green Treefolk creature land or a green enchantment land until end of turn. (It's no longer any other types this turn.)
As long as Unwelcoming Mirrorglade is an enchantment, other enchantments you control have shroud.
 C 
Sorcery
Put two 3/1 red Elemental creature tokens with haste onto the battlefield.
"We call upon the forces from under our world, to come and convict our enemies of their heathen wrongdoing."
 C 
Creature – Faerie Rogue
Flying
When Condri Glass-Peeker deals combat damage to a player, look at that player's hand.
"I've always loved peering into places – isn't it great I found people who'd pay me to do it?"
3/1
 C 
Creature – Human Warrior
Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment.
2/2
 C 
Sorcery
Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
 C 
Instant
You may sacrifice an artifact. If you do, destroy up to one target artifact.
You may sacrifice an enchantment. If you do, destroy up to one target enchantment.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +1/+1 and has vigilance.
A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: Add one mana of any colour to your mana pool."
{g}: Return Gladetender's Touch to its owner's hand.
 C 
Creature – Human Soldier
Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard.
1/2
 C 
Sorcery
Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
Forest
 
 B 
Basic Land – Forest

Khert Armodon (common, foil)
Imperturbable Guardian (rare)
Invisible Tracks (uncommon)
Seasoned Blademaster (uncommon)
Unwelcoming Mirrorglade (uncommon)
Ritual of Accusation (common)
Condri Glass-Peeker (common)
Veniwood Borderguard (common)
Ray of Darkness (common)
Frantic Cleansing (common)
Helm of Awareness (common)
Gladetender's Touch (common)
Atrapice Borderguard (common)
Brutal Interrogation (common)
Forest (basic)