Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant land
Lands you control that are enchanted are indestructible and have "Sacrifice this land: This land deals 2 damage to target creature or player." Land creatures you control that are enchanted have +2/+0 and haste. |
Flying
: You may put an artifact card with converted mana cost 2 or less from your hand onto the battlefield.The fae approach artifice like anything else: hastily.
1/1
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Whenever you cast a sorcery spell, target opponent discards a card.
"Yes, I go to the Fog Street Chapel. Although I can never quite remember what happens in there." – Armando, market trader
2/2
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All creatures able to block Scented Briarball do so.
Overpower ![]() (![]() : Target creature blocking Scented Briarball gets -1/-1 until end of turn.)Fighting a thornbush is a bad idea. It's got more thorns than you have limbs.
1/1
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Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
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Zerian Apostate can't be blocked as long as defending player has a sorcery card in his or her graveyard.
"They'll be out at matins, so now's the time to loot the vestry."
3/2
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Whenever you cast a sorcery spell, Chapel-Roof Creeper gets +2/+2 until end of turn.
Each new unholy anthem causes it to grow new tendrils.
3/2
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
Deathtouch
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)2/1
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Destroy up to one target land. Return up to one land card from your graveyard to your hand.
Life in the unstable Khert steppes is exciting. At any time there might be a new plain or forest out of nowhere.
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Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
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Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn. The Elusi are expensive, but there are many benefits to having one on your side.
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Flash
Enchant creature Enchanted creature gets +2/+2. Not all gladewardens are as obsessed with aesthetics as Atine. Some are happy with augments of a more brutal and direct kind.
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Flash
: Add one mana of any colour to your mana pool.The smiths would make more of them if they could stop the Zerians using them in their twisted rituals.
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Grudges of the Earth
(rare)
Flitwing Forger
(uncommon)
Incense Stoker
(uncommon)
Scented Briarball
(uncommon)
Soliforge Conscripts
(common)
Zerian Apostate
(common)
Chapel-Roof Creeper
(common)
Chromatic Ward
(common)
Dealer in Despair
(common)
Tectonic Adjustment
(common)
Surprise Stab
(common)
Fleeting Whispersilk
(common)
Savage Strength
(common)
Jewelled Prism
(common)
Forest
(basic)


: You may put an artifact card with converted mana cost 2 or less from your hand onto the battlefield.


