Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Aethertouch Spy doesn't untap during your untap step.
Whenever you cast a spell, you may untap Aethertouch Spy. Whenever Aethertouch Spy deals combat damage to a creature, return that creature to its owner's hand. 2/3
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As Dampening Doors enters the battlefield, choose an opponent.
Whenever a creature the chosen player controls attacks, that creature gets -1/-0. ![]() : Return Dampening Doors to its owner's hand. |
Put the top card of each player's library into that player's graveyard. If a land card was put into a graveyard this way, return Clash with the Elusi to its owner's hand.
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Each player sacrifices a land. Submerge in Fire deals 5 damage to each player.
The landscape copes surprisingly well with being repeatedly incinerated.
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
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Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player. |
Whenever you cast a spell, Guardian of the Ralatine gains vigilance until end of turn.
Working in such enhanced surroundings, they're attuned to the slightest magical disturbance.
1/4
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Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
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Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands. Do not touch.
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Shroud
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)For centuries gladewardens have used the reflective skin of armodons to focus light and mana for aesthetic effect.
4/4
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Whenever you cast an instant or sorcery spell, you may gain 1 life and have target player lose 1 life.
The commoners don't enjoy his masses, but they find themselves drawn there nevertheless.
1/1
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Flash
Enchant creature Enchanted creature gets +2/+2. Not all gladewardens are as obsessed with aesthetics as Atine. Some are happy with augments of a more brutal and direct kind.
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Equip
![]() Equipped creature gets +1/+1 and has vigilance. A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
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Aethertouch Spy
(rare)
Dampening Doors
(uncommon)
Clash with the Elusi
(uncommon)
Submerge in Fire
(uncommon)
Territorial Wildman
(common)
Aetheric Disruption
(common)
Mana Scars
(common)
Guardian of the Ralatine
(common)
Surprise Flutter
(common)
Reality Alarm
(common)
Khert Armodon
(common)
Compelling Deacon
(common)
Savage Strength
(common)
Helm of Awareness
(common)
Forest
(basic)


: Return Dampening Doors to its owner's hand.

