Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice a land: Put a 2/2 red Orc creature token onto the battlefield.At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, Orcs you control can't be blocked except by two or more creatures this turn. |
Equip
![]() ![]() : Until end of turn, Soulblade of Honour becomes a white Aura enchantment in addition to its other types and gains enchant creature.Equipped creature has first strike. Enchanted creature has lifelink and +1/+0. |
Flying
: You may put an artifact card with converted mana cost 2 or less from your hand onto the battlefield.The fae approach artifice like anything else: hastily.
1/1
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Rejuvenation Spring is green. (It isn't a spell.)
: Add 1 to your mana pool.![]() : You gain life equal to the number of enchantments you control. |
Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
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Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
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Whenever you cast an instant or sorcery spell, you may gain 1 life and have target player lose 1 life.
The commoners don't enjoy his masses, but they find themselves drawn there nevertheless.
1/1
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You may sacrifice an artifact. If you do, destroy up to one target artifact.
You may sacrifice an enchantment. If you do, destroy up to one target enchantment. |
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Equip
![]() Equipped creature has defender, +0/+3, and " , : Draw a card, then discard a card."They increase intelligence, not wisdom.
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Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
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Flying
: Cathedral Gargoyle gets -1/+3 and loses flying.Laity are startled when they start moving. Raiders are startled when they stop.
1/1
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Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn. The Elusi are expensive, but there are many benefits to having one on your side.
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Destructive Burrows
(rare)
Soulblade of Honour
(uncommon)
Flitwing Forger
(uncommon)
Rejuvenation Spring
(uncommon)
Gladetender Panther
(common)
Territorial Wildman
(common)
Surprise Stab
(common)
Surprise Flutter
(common)
Compelling Deacon
(common)
Frantic Cleansing
(common)
Scholar's Robes
(common)
Soliforge Conscripts
(common)
Cathedral Gargoyle
(common)
Fleeting Whispersilk
(common)
Mountain
(basic)


, Sacrifice a land: Put a 2/2 red Orc creature token onto the battlefield.
: Until end of turn, Soulblade of Honour becomes a white Aura enchantment in addition to its other types and gains enchant creature.
: You may put an artifact card with converted mana cost 2 or less from your hand onto the battlefield.
: You gain life equal to the number of enchantments you control.