Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
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Put three 3/3 blue Drake creature tokens with flying onto the battlefield.
The Ecriot love to reveal their trump cards at the latest possible moment.
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Destroy up to X target enchantments, where X is the number of enchantments you control.
"When every flower of your garden has a different augment, and every room of your home a different aura, perhaps then you can start to compete with me."
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Creatures you control have +0/+1.
![]() : Creatures you control get +1/+0 until end of turn.The sight strengthens weary troops' morale.
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Exile target instant card from a graveyard. Put an X/X black Elemental creature token onto the battlefield, where X is that card's converted mana cost.
Reminisce ![]() (![]() , Exile this card from your hand: Return target sorcery card from your graveyard to your hand.) |
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Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
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Scuraspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard.
Scuraspire Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 2/2
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Destroy up to one target land. Return up to one land card from your graveyard to your hand.
Life in the unstable Khert steppes is exciting. At any time there might be a new plain or forest out of nowhere.
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Equip
![]() Equipped creature has defender, +0/+3, and " , : Draw a card, then discard a card."They increase intelligence, not wisdom.
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Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
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Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
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Flying
![]() : Ironcaste Concealer becomes an artifact until end of turn. (It's no longer a creature this turn.)Some of the museary magesmiths can hide inside their kitesails at certain times – like when tax collectors call.
2/1
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Flash
Enchant creature Enchanted creature gets +2/+2. Not all gladewardens are as obsessed with aesthetics as Atine. Some are happy with augments of a more brutal and direct kind.
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Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn. The Elusi are expensive, but there are many benefits to having one on your side.
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Ray of Darkness
(common, foil)
Surprise Roar
(rare)
Atine's Disdain
(uncommon)
Ironcaste Waypoint
(uncommon)
Weave the Strands
(uncommon)
Gladetender Panther
(common)
Scuraspire Borderguard
(common)
Tectonic Adjustment
(common)
Scholar's Robes
(common)
Terina Festival
(common)
Brutal Interrogation
(common)
Ironcaste Concealer
(common)
Savage Strength
(common)
Fleeting Whispersilk
(common)
Plains
(basic)



: Creatures you control get +1/+0 until end of turn.

: Draw a card, then discard a card."