Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may cast sorcery cards any time you could cast an instant.
Not all Zerian clergy love the pomp and circumstance of the cathedral. Rural vicars play fast and loose with the official requirements.
2/1
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Overpower
( : Target creature blocking Corruption Spitter gets -1/-1 until end of turn.)There are swamps that nobody approaches, but sometimes the swamp approaches you.
2/2
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Flash
Enchant creature Enchanted creature has deathtouch. ![]() : Regenerate enchanted creature.Atine's cloak is notable not for the thorns or the blade-repelling force, but for the aura of majesty its shifting colours impart.
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Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.
"You seek a tool. Perhaps you feel unconfident in your own abilities?"
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
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Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
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Mana Scars deals 3 damage to target player.
Whenever a land enters the battlefield under you control, if Mana Scars is in your graveyard, you may have Mana Scars deal 1 damage to target player. |
Choose one – X target creatures gain swampwalk until end of turn; or X target lands become Swamps until end of turn.
Many gang members are happy to get dirty if it's necessary for the mission... or even if it isn't.
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Equip
![]() Equipped creature gets +1/+1 and has vigilance. A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
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Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
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Ecriot Infiltrator is unblockable as long as you have an instant card in your graveyard.
FLAVOUR TEXT PENDING
2/1
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Flying
Whenever an enchantment enters the battlefield under your control, you may put a +1/+1 counter on Glimmerbreath. Some of Atine's living creations serve no purpose but decoration.
0/1
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Enchant land
Enchanted land has " , : Put a +1/+1 counter on target creature."When a noble arrives at a mirrorglade, the outdoor baths are one of the first places she visits.
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Impatient Deacon
(rare)
Corruption Spitter
(uncommon)
Venomvine Cloak
(uncommon)
Technical Insight
(uncommon)
Territorial Wildman
(common)
Gladetender Panther
(common)
Soliforge Conscripts
(common)
Mana Scars
(common)
Plunge into Muck
(common)
Helm of Awareness
(common)
Surprise Flutter
(common)
Ecriot Infiltrator
(common)
Glimmerbreath
(common)
Pools of Fortitude
(common)
Plains
(basic)



(



: Put a +1/+1 counter on target creature."