Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Vampire Cleric
When Crypt Runner deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2/1
 
 M 
Sorcery
If you have exactly 10 sorcery cards and exactly 10 other cards in your graveyard, you win the game.
"The blood urns are boiling. The victims are in place. Ultimate power awaits you, Cardinal."
 U 
Instant
Target creature is unblockable this turn. Draw a card.
Never ask how the Elusi get in and out. Just pay their fees and follow.
 U 
Creature – Human Artificer
{4}, {t}: Put a 1/1 Bird artifact creature token with flying onto the battlefield.
He bids magnetite fly so it can get closer to the stars from whence it came.
1/1
 U 
Creature – Centaur Druid
Enchanted permanents you control can't be the target of spells or abilities your opponents control.
He'll protect you if you bear the mark of his allies.
3/3
 C 
Creature – Vampire Rogue
Deathtouch
Reminisce {1}{b} ({1}{b}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
2/1
 C 
Sorcery
Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
 C 
Land
Restless Outcropping enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Whenever you cast a red spell, Restless Outcropping becomes a 3/2 red Elemental creature until end of turn. It's still a land.
 C 
Creature – Centaur Warrior
When Arrogant Charger enters the battlefield, return a creature you control to your hand.
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
3/3
 C 
Creature – Beast
Shroud
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
For centuries gladewardens have used the reflective skin of armodons to focus light and mana for aesthetic effect.
4/4
 C 
Creature – Human Artificer
Flying
{1}{w}: Ironcaste Concealer becomes an artifact until end of turn. (It's no longer a creature this turn.)
Some of the museary magesmiths can hide inside their kitesails at certain times – like when tax collectors call.
2/1
 C 
Creature – Ogre Cleric
Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
 C 
Instant
Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
 C 
Creature – Elemental
At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
Island
 
 B 
Basic Land – Island

Crypt Runner (common, foil)
Eleventh Rite of Eharot (mythic)
Invisible Tracks (uncommon)
Master Falconwright (uncommon)
Ralatine Mirrorcaster (uncommon)
Dealer in Despair (common)
Pulse of Pain (common)
Restless Outcropping (common)
Arrogant Charger (common)
Khert Armodon (common)
Ironcaste Concealer (common)
Disaffected Altarhand (common)
Aetheric Disruption (common)
Ecriot Mistward (common)
Island (basic)