Sienira's Facets: Virtual Booster
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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Put three 3/3 blue Drake creature tokens with flying onto the battlefield.
The Ecriot love to reveal their trump cards at the latest possible moment.
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You and permanents you control gain shroud until end of turn.
Though the demonic Zerian church is more well-known, there are chapels to a benevolent god in Terina as well. He intervenes for the good of his people, not on a demon's capricious whims.
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(Sky Temple isn't a spell, and it's affected by summoning sickness.)
Flying ![]() ![]() Despite modern advances, there are some ancient constructions far beyond any current artificer's skill.
1/1
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Destroy up to X target enchantments, where X is the number of enchantments you control.
"When every flower of your garden has a different augment, and every room of your home a different aura, perhaps then you can start to compete with me."
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Flash
![]() "I don't care what your problem is, a good polearm will always help!"
1/1
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool. Enchanted land has " ![]() |
Target land becomes a 5/2 red Elemental creature with trample until end of turn.
Reminisce ![]() ![]() ![]() ![]() |
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand. ![]() ![]() ![]() Tap an untapped Shaman creature you control: Untap Venerated Plateau. |
Zerian Apostate can't be blocked as long as defending player has a sorcery card in his or her graveyard.
"They'll be out at matins, so now's the time to loot the vestry."
3/2
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Scuraspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard.
Scuraspire Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 2/2
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Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands. Do not touch.
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Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 1/2
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Target creature gets -4/-0. That creature doesn't untap in its controller's next untap step.
Draw a card. "Frankly, I'd be terrified of her kick even without the concussion runes."
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When Crypt Runner deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2/1
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Surprise Roar
(rare)
Sanctify
(uncommon)
Sky Temple
(uncommon)
Atine's Disdain
(uncommon)
Halberd Evangelist
(common)
Verdant Abundance
(common)
Soil's Revenge
(common)
Venerated Plateau
(common)
Zerian Apostate
(common)
Scuraspire Borderguard
(common)
Reality Alarm
(common)
Atrapice Borderguard
(common)
Stunning Kick
(common)
Crypt Runner
(common)
Forest
(basic)