Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
: Target creature becomes an artifact creature in addition to its other types until end of turn.![]() : Target artifact creature gains flying until end of turn.![]() : Gain control of target artifact creature with flying.4/4
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: Tap target permanent."A sensible citizen like yourself can see it's only wise to stay silent in troubled times like these. I'm sure your family would agree."
1/2
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Equip
![]() Equipped creature gets +3/+3 and has "When this creature attacks, sacrifice a land". Barbarians rarely care about collateral damage.
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Return target creature card from an opponent's graveyard to the battlefield under your control. Gain life equal to its converted mana cost.
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool. Enchanted land has " , tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.) |
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When Arrogant Charger enters the battlefield, return a creature you control to your hand.
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)3/3
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Equip
![]() Equipped creature gets +1/+1 and has vigilance. A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
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Zerian Dissuader has intimidate as long as a sorcery card is in your graveyard.
FLAVOUR TEXT PENDING
2/2
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Whenever you cast an instant or sorcery spell, you may gain 1 life and have target player lose 1 life.
The commoners don't enjoy his masses, but they find themselves drawn there nevertheless.
1/1
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Choose one: tap up to X target permanents; or untap up to X target permanents. X is the number of artifacts you control when you cast Winchwind.
"Raise the drawbridge, lower the portcullis, arm the springblades..."
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Return target creature and target noncreature nonland permanent to their owners' hands.
"Where's your numerical advantage now, Spidra?" – Don Ecriot
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Whenever you cast a spell, Guardian of the Ralatine gains vigilance until end of turn.
Working in such enhanced surroundings, they're attuned to the slightest magical disturbance.
1/4
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Flying
When Condri Glass-Peeker deals combat damage to a player, look at that player's hand. "I've always loved peering into places – isn't it great I found people who'd pay me to do it?"
3/1
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Silvertongued Skypirate
(rare)
Stiller of Tongues
(uncommon)
Scimitar of Wastefulness
(uncommon)
Necromantic Ritual
(uncommon)
Verdant Abundance
(common)
Arrogant Charger
(common)
Helm of Awareness
(common)
Zerian Dissuader
(common)
Compelling Deacon
(common)
Winchwind
(common)
Aetheric Disruption
(common)
Territorial Wildman
(common)
Guardian of the Ralatine
(common)
Condri Glass-Peeker
(common)
Forest
(basic)





: Tap target permanent.