Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice a land: Put a 2/2 red Orc creature token onto the battlefield.At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, Orcs you control can't be blocked except by two or more creatures this turn. |
![]() : You may put a land card from your hand onto the battlefield.![]() : You may return target land you control to its owner's hand.The shamans sense every change to Khert's borders before the rumbles reach them.
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Creatures you control have +0/+1.
![]() : Creatures you control get +1/+0 until end of turn.The sight strengthens weary troops' morale.
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(Sky Temple isn't a spell, and it's affected by summoning sickness.)
Flying : Add to your mana pool.Despite modern advances, there are some ancient constructions far beyond any current artificer's skill.
1/1
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Trample
Whenever Hivesmasher Lithosaur attacks, target opponent puts two 1/1 green Insect creature tokens onto the battlefield tapped. 3/3
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Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
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As an additional cost to cast Unexpected Eruption, sacrifice a land.
Add ![]() ![]() ![]() to your mana pool.Life in the unstable Khert steppes is exciting. At any time a swamp or island might disappear with no warning.
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Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
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Enchant creature
Enchanted creature has flying. Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands. |
: Untap target land.Aspiring enchanters sometimes discover ancient families of elves in supposedly deserted glades. Those who survive don't repeat the mistake.
0/1
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: Target creature gets +1/+1 until end of turn. , : Target Artificer creature gets +2/+2 until end of turn.Never fight a smith in his own workshop.
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Enchant creature
Enchanted creature has " : Add one mana of any colour to your mana pool." : Return Gladetender's Touch to its owner's hand. |
Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn. The Elusi are expensive, but there are many benefits to having one on your side.
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Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
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Destructive Burrows
(rare)
Wilderness Attunement
(uncommon)
Ironcaste Waypoint
(uncommon)
Sky Temple
(uncommon)
Hivesmasher Lithosaur
(common)
Terina Festival
(common)
Unexpected Eruption
(common)
Pulse of Pain
(common)
Cumulus Crown
(common)
Venerable Elf
(common)
Museary Gateway
(common)
Gladetender's Touch
(common)
Fleeting Whispersilk
(common)
Runebound Bouncers
(common)
Forest
(basic)


, Sacrifice a land: Put a 2/2 red Orc creature token onto the battlefield.
: Creatures you control get +1/+0 until end of turn.
: Add