Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, first strike
Traders on the village roads between Ironcaste and the city of Terina know they're safe from bandits thanks to the Lumina patrols.
2/2
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When Mindmulcher Cardinal is put into a graveyard from the battlefield, each player puts the top half of his or her library into his or her graveyard, rounded down. Exile Mindmulcher Cardinal.
His congregation walk out gibbering and drooling. On a good day.
4/4
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Target creature is unblockable this turn. Draw a card.
Never ask how the Elusi get in and out. Just pay their fees and follow.
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![]() ![]() , , Sacrifice an artifact: Destroy target attacking creature."Loot a dwarven forge? I'd sooner try to steal a tooth from a dragon."
– Vinco, city thief 2/2
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Lavender Mist enters the battlefield with a fog counter on it.
Remove a fog counter from Lavender Mist: Prevent all combat damage that would be dealt this turn. Sacrifice Lavender Mist: Prevent all combat damage any number of target creatures would deal this turn. |
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Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
Put two 1/1 blue Faerie Rogue creature tokens with flying onto the battlefield.
The Condri lure marks into winged ambushes to ensure they get paid.
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Trample
Whenever Hivesmasher Lithosaur attacks, target opponent puts two 1/1 green Insect creature tokens onto the battlefield tapped. 3/3
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Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
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![]() : Mirrorglade Concealer becomes an enchantment until end of turn. (It's no longer a creature this turn.)Some of Atine's gladetenders have granted themselves the skill of fading from view at certain times – like when she's looking for someone to blame.
2/1
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Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
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Flying
: Target creature gets -1/-1 until end of turn.Giant bat wings overhead cause citizens to scatter, as damning imprecations fall on those below like noxious droppings.
2/3
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: Target creature gets +1/+1 until end of turn. , : Target Artificer creature gets +2/+2 until end of turn.Never fight a smith in his own workshop.
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Lumina Charger
(uncommon, foil)
Mindmulcher Cardinal
(rare)
Invisible Tracks
(uncommon)
Soliforge Guardsmith
(uncommon)
Lavender Mist
(uncommon)
Creeping Mold
(common)
Chromatic Ward
(common)
Surprise Flutter
(common)
Hivesmasher Lithosaur
(common)
Soliforge Conscripts
(common)
Mirrorglade Concealer
(common)
Brutal Interrogation
(common)
Plaguepreacher
(common)
Museary Gateway
(common)
Mountain
(basic)




, Sacrifice an artifact: Destroy target attacking creature.

