Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact
{3}: Each player puts a 3/3 Golem artifact creature token onto the battlefield. Any player may activate this ability.
Golem creatures block each turn if able.
{w}{w}: Creatures you control gain first strike until end of turn.
 U 
Creature – Beast
Haste
Arrogant Hellion gets +2/+2 as long as you control more lands than each opponent.
They can't think, but they still manage to be proud.
4/4
 U 
Creature – Vampire Cleric
Whenever you cast a sorcery spell, you may return Parched Archbishop from your graveyard to your hand.
The cathedral laity are always careful to keep the crypts immaculate, lest they provoke the inhabitants.
3/2
 U 
Sorcery
Put a 0/-3 red Elemental Serpent
creature token with haste
onto the battlefield with X+1
+1/+1 counters on it.
The molten fury of the firelake Rayja strikes without warning.
 C 
Enchantment – Aura
Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands.
Do not touch.
 C 
Creature – Elemental
Whenever you cast a sorcery spell, Chapel-Roof Creeper gets +2/+2 until end of turn.
Each new unholy anthem causes it to grow new tendrils.
3/2
 C 
Creature – Human Rogue
Scuraspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard.
Scuraspire Borderguard gets +1/+1 as long as you have an instant card in your graveyard.
2/2
 C 
Artifact – Equipment
Equip {3}
Equipped creature has defender, +0/+3, and "{1}, {t}: Draw a card, then discard a card."
They increase intelligence, not wisdom.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: Add one mana of any colour to your mana pool."
{g}: Return Gladetender's Touch to its owner's hand.
 C 
Artifact Creature – Gargoyle
Flying
{t}: Cathedral Gargoyle gets -1/+3 and loses flying.
Laity are startled when they start moving. Raiders are startled when they stop.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap in its controller's untap step.
Reminisce {1}{w} ({1}{w}, Exile this card from your hand: Return target enchantment card from your graveyard to your hand.)
"My shrubbery bows when I walk past, and so shall you." – Atine
 C 
Creature – Vampire Cleric
Whenever you cast an instant or sorcery spell, you may gain 1 life and have target player lose 1 life.
The commoners don't enjoy his masses, but they find themselves drawn there nevertheless.
1/1
 C 
Sorcery
As an additional cost to cast Vent Frustration, return a land you control to its owner's hand.
Vent Frustration deals 5 damage to target creature.
If you keep blocking it up, eventually it'll explode in your face.
 C 
Sorcery
Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
Swamp
 
 B 
Basic Land – Swamp

Amphitheatre of Titans (mythic)
Arrogant Hellion (uncommon)
Parched Archbishop (uncommon)
Firesnake Eruption (uncommon)
Reality Alarm (common)
Chapel-Roof Creeper (common)
Scuraspire Borderguard (common)
Scholar's Robes (common)
Gladetender's Touch (common)
Cathedral Gargoyle (common)
Enforced Deference (common)
Compelling Deacon (common)
Vent Frustration (common)
Terina Festival (common)
Swamp (basic)