Sienira's Facets: Virtual Booster
| Sienira's Facets: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Ritual of Thunder deals 3 damage to target creature or player.
![]() : The next time you would draw a card this turn, return Ritual of Thunder from your graveyard to your hand instead. |
Each player sacrifices a land. Submerge in Fire deals 5 damage to each player.
The landscape copes surprisingly well with being repeatedly incinerated.
|
: Add to your mana pool. : Add to your mana pool. Lakeside Mirrorglade deals 1 damage to you. : Add to your mana pool. Lakeside Mirrorglade doesn't untap in your next untap step. |
Enchant creature
Whenever enchanted creature deals combat damage to a player, choose one – draw a card; or return target instant card from your graveyard to your hand. |
Reject the Apostate deals 2 damage to target creature. If you have a sorcery card in your graveyard, Reject the Apostate deals 4 damage to that creature instead.
|
|
Whenever an enchantment enters the battlefield under your control, Gladetender Panther gets +2/+2 until end of turn.
No rodents will damage Atine's ornamental gardens.
3/2
|
Target player puts the top six cards of his or her library into his or her graveyard.
"We may not be vampires, but don't imagine for a moment that means you're safe." – Condri interrogator
|
Flash
Enchant creature Enchanted creature gets +2/+2. Not all gladewardens are as obsessed with aesthetics as Atine. Some are happy with augments of a more brutal and direct kind.
|
Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
|
Whenever you cast a sorcery spell, Chapel-Roof Creeper gets +2/+2 until end of turn.
Each new unholy anthem causes it to grow new tendrils.
3/2
|
|
Flying
: Target creature gets -1/-1 until end of turn.Giant bat wings overhead cause citizens to scatter, as damning imprecations fall on those below like noxious droppings.
2/3
|
Overpower
( : Target creature blocking Ironfist Doorkeeper gets -1/-1 until end of turn.)Wrestling your way into a museary is rarely attempted, and never succeeds.
2/2
|
Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
|
Flying
Whenever an enchantment enters the battlefield under your control, you may put a +1/+1 counter on Glimmerbreath. Some of Atine's living creations serve no purpose but decoration.
0/1
|
|
Ritual of Thunder
(rare)
Submerge in Fire
(uncommon)
Lakeside Mirrorglade
(uncommon)
Mantle of Insight
(uncommon)
Reject the Apostate
(common)
Gladetender Panther
(common)
Mind Erosion
(common)
Savage Strength
(common)
Soliforge Conscripts
(common)
Chapel-Roof Creeper
(common)
Plaguepreacher
(common)
Ironfist Doorkeeper
(common)
Surprise Stab
(common)
Glimmerbreath
(common)
Island
(basic)



: Add
to your mana pool. Lakeside Mirrorglade deals 1 damage to you.
to your mana pool. Lakeside Mirrorglade doesn't untap in your next untap step.

