Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Tribal Land – Shaman
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand.
{t}: Add {1}{r} to your mana pool.
Tap an untapped Shaman creature you control: Untap Venerated Plateau.
 
 R 
Artifact
When Grimoire of Forethought enters the battlefield, exile any number of cards from your hand face down. You may look at those cards at any time.
Whenever an opponent casts a spell, you may cast an instant card exiled with Grimoire of Forethought with the same converted mana cost as that spell without paying its mana cost.
 U 
Creature – Human Shaman
{2}{r}: Flint Levitator deals 1 damage to target creature or player.
Don't cross him unless you have a very sturdy helmet.
1/2
 U 
Creature – Human Artificer
{4}, {t}: Put a 1/1 Bird artifact creature token with flying onto the battlefield.
He bids magnetite fly so it can get closer to the stars from whence it came.
1/1
 U 
Creature – Ogre Cleric
Whenever you cast a sorcery spell, Axepreacher Ogre gains double strike until end of turn.
His aggressive wilderness preaching seems to work at first, but taming the wild needs a more consistently firm hand.
3/2
 C 
Enchantment – Aura
Enchant land
Enchanted land is a 3/3 red Elemental creature with "{r}: This creature gets +1/+0 until end of turn".
 C 
Creature – Ogre Cleric
Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
 C 
Creature – Human Cleric
Flying
{t}: Target creature gets -1/-1 until end of turn.
Giant bat wings overhead cause citizens to scatter, as damning imprecations fall on those below like noxious droppings.
2/3
 C 
Creature – Vampire Cleric
When Crypt Runner deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2/1
 C 
Tribal Instant – Rogue
Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn.
The Elusi are expensive, but there are many benefits to having one on your side.
 C 
Creature – Beast
Shroud
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
For centuries gladewardens have used the reflective skin of armodons to focus light and mana for aesthetic effect.
4/4
 C 
Tribal Land – Shaman
Venerated Plateau enters the battlefield tapped.
When Venerated Plateau enters the battlefield, return a land you control to its owner's hand.
{t}: Add {1}{r} to your mana pool.
Tap an untapped Shaman creature you control: Untap Venerated Plateau.
 C 
Creature – Human Soldier
Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard.
1/2
 C 
Creature – Dwarf Artificer
Flash
{1}, Sacrifice an artifact: Target creature gains first strike until end of turn.
"I don't care what your problem is, a good polearm will always help!"
1/1
Forest
 
 B 
Basic Land – Forest

Venerated Plateau (common, foil)
Grimoire of Forethought (rare)
Flint Levitator (uncommon)
Master Falconwright (uncommon)
Axepreacher Ogre (uncommon)
Vicious Territory (common)
Disaffected Altarhand (common)
Plaguepreacher (common)
Crypt Runner (common)
Fleeting Whispersilk (common)
Khert Armodon (common)
Venerated Plateau (common)
Atrapice Borderguard (common)
Halberd Evangelist (common)
Forest (basic)