Sienira's Facets: Virtual Booster
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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Cast Infiltration Raid only on your turn during the declare blockers step.
You may reveal a creature card from your hand and pay its mana cost. If you do, put it onto the battlefield tapped, attacking and unblocked. Draw a card. |
Until end of turn, creatures you control gain "
![]() The elementals that splash around in the firelake don't realise lava is harmful to other beings. ...Or perhaps they do.
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Each player sacrifices a land. Submerge in Fire deals 5 damage to each player.
The landscape copes surprisingly well with being repeatedly incinerated.
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Enchanted permanents you control can't be the target of spells or abilities your opponents control.
He'll protect you if you bear the mark of his allies.
3/3
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Overpower
![]() ![]() ![]() ![]() It bears grudges, chasing down intruders long after they've hastily abandoned any intention to trespass.
4/3
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Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
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Ecriot Infiltrator is unblockable as long as you have an instant card in your graveyard.
FLAVOUR TEXT PENDING
2/1
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Target creature gets -4/-0. That creature doesn't untap in its controller's next untap step.
Draw a card. "Frankly, I'd be terrified of her kick even without the concussion runes."
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Deathtouch
Reminisce ![]() ![]() ![]() ![]() 2/1
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Whenever you cast a spell, Guardian of the Ralatine gains vigilance until end of turn.
Working in such enhanced surroundings, they're attuned to the slightest magical disturbance.
1/4
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As an additional cost to cast Unexpected Eruption, sacrifice a land.
Add ![]() ![]() ![]() ![]() Life in the unstable Khert steppes is exciting. At any time a swamp or island might disappear with no warning.
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![]() Aspiring enchanters sometimes discover ancient families of elves in supposedly deserted glades. Those who survive don't repeat the mistake.
0/1
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Lifelink
Whenever Steppe Pronghorn blocks or becomes blocked, it gets +1/+1 until end of turn. When a pronghorn's cornered, the rest of the herd comes to its defence.
1/1
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Farsight Grove enters the battlefield tapped.
![]() ![]() Basic landcycling ![]() ![]() ![]() ![]() |
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Infiltration Raid
(rare)
Lavaball Lobbing
(uncommon)
Submerge in Fire
(uncommon)
Ralatine Mirrorcaster
(uncommon)
Enraged Mastodon
(common)
Surprise Stab
(common)
Ecriot Infiltrator
(common)
Stunning Kick
(common)
Dealer in Despair
(common)
Guardian of the Ralatine
(common)
Unexpected Eruption
(common)
Venerable Elf
(common)
Steppe Pronghorn
(common)
Farsight Grove
(common)
Island
(basic)