Sienira's Facets: Virtual Booster
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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() Whenever an artifact enters the battlefield under your control, you may untap Soliforge Avenger. 1/1
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![]() ![]() ![]() ![]() The shamans sense every change to Khert's borders before the rumbles reach them.
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Destroy up to X target enchantments, where X is the number of enchantments you control.
"When every flower of your garden has a different augment, and every room of your home a different aura, perhaps then you can start to compete with me."
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Search your library for a sorcery card, reveal it, and put it into your hand. Then shuffle your library.
"You seek a forthright declaration. Perhaps you feel threatened by dialogue?"
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Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
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Destroy up to one target land. Return up to one land card from your graveyard to your hand.
Life in the unstable Khert steppes is exciting. At any time there might be a new plain or forest out of nowhere.
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When Journeyman Falconwright enters the battlefield, put a 1/1 Bird artifact creature token with flying onto the battlefield.
Crafting a brass falcon is part of Tanith's standard apprenticeship programme.
2/2
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
![]() Aspiring enchanters sometimes discover ancient families of elves in supposedly deserted glades. Those who survive don't repeat the mistake.
0/1
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Flying
As an additional cost to cast Atrapice Drake, reveal an artifact card from your hand or pay ![]() As an additional cost to cast Atrapice Drake, reveal an instant card from your hand or pay ![]() 2/2
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Whenever a land enters the battlefield under your control, Garden Scute gets +1/+1 until end of turn.
Reminisce ![]() ![]() ![]() ![]() 1/1
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Equip
![]() Equipped creature gets +1/+1 and has vigilance. A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
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Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
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![]() ![]() ![]() ![]() Some Khert shamans can take the form of their rocky home at certain times – like when a raid goes wrong.
2/2
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Soliforge Avenger
(rare)
Wilderness Attunement
(uncommon)
Atine's Disdain
(uncommon)
Authoritative Insight
(uncommon)
Brutal Interrogation
(common)
Tectonic Adjustment
(common)
Journeyman Falconwright
(common)
Chromatic Ward
(common)
Venerable Elf
(common)
Atrapice Drake
(common)
Garden Scute
(common)
Helm of Awareness
(common)
Ray of Darkness
(common)
Khert Concealer
(common)
Forest
(basic)