Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Until end of turn, target permanent loses all types and becomes your choice of an artifact, an enchantment, a 2/2 creature, or a land.2/2
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Untap target creature. Until end of turn, that creature gains first strike and becomes an artifact, enchantment, and land in addition to its other types.
Draw a card. Peering through the sudden glare, each onlooker saw what they desired most.
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Creatures you control have lifelink.
Some enchanters layered so many augments on their villas that the buildings acquired not just character, but personalities.
4/4
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Target opponent exiles the top two cards of his or her library, then puts the top two cards of his or her library into his or her graveyard. Then if you have more cards in your graveyard than that player, return Pulse of Dementia to its owner's hand.
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Flying
When Condri Glass-Peeker deals combat damage to a player, look at that player's hand. "I've always loved peering into places – isn't it great I found people who'd pay me to do it?"
3/1
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Farsight Grove enters the battlefield tapped.
: Add to your mana pool.
Basic landcycling ![]() (![]() , Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
Flash
, Sacrifice an artifact: Target creature gains first strike until end of turn."I don't care what your problem is, a good polearm will always help!"
1/1
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Target creature gets +3/+1 and gains intimidate until end of turn. If that creature is a Cleric, it gets an additional +3/+3 until end of turn.
"May the Dark One go with you and clear your path."
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Whenever a land enters the battlefield under your control, Territorial Wildman gets +2/+2 until end of turn.
"Why stay away? Long, ragged hair, a dangerous bond with the crags he lives in, and he stinks. Next question?"
2/1
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Deathtouch
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)2/1
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Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
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Deathtouch
Sacrifice Venomvine Lattice: Venomvine Lattice deals 1 damage to target creature with flying. Atine doesn't have a problem with birds fouling the Ralatine's roofs.
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Zerian Apostate can't be blocked as long as defending player has a sorcery card in his or her graveyard.
"They'll be out at matins, so now's the time to loot the vestry."
3/2
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Flying
Terina Borderguard gets +1/+1 as long as you control an enchantment. Terina Borderguard gets +1/+1 as long as you control an artifact. 1/2
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Reality Sculptor
(rare)
Ubiquitous Strike
(uncommon)
Mirrorglade Gazebo
(uncommon)
Pulse of Dementia
(uncommon)
Condri Glass-Peeker
(common)
Farsight Grove
(common)
Halberd Evangelist
(common)
Cloak in Terror
(common)
Territorial Wildman
(common)
Dealer in Despair
(common)
Disaffected Altarhand
(common)
Venomvine Lattice
(common)
Zerian Apostate
(common)
Terina Borderguard
(common)
Island
(basic)


: Until end of turn, target permanent loses all types and becomes your choice of an artifact, an enchantment, a 2/2 creature, or a land.


to your mana pool.