Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target card in a graveyard becomes all card types until end of turn. (Instants or sorceries still can't enter the battlefield.)2/2
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Flash, flying
When History Disruptor enters the battlefield, target player shuffles his or her graveyard into his or her library. The Condri prefer the past remain unscrutinised.
3/3
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Creatures you control have +0/+1.
![]() : Creatures you control get +1/+0 until end of turn.The sight strengthens weary troops' morale.
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Put a 0/-3 red Elemental Serpent
creature token with haste onto the battlefield with X+1 +1/+1 counters on it. The molten fury of the firelake Rayja strikes without warning.
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First strike
Cataspire Borderguard gets +1/+1 as long as you control five or more lands. Cataspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard. 1/1
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Target creature gets +3/+1 and gains intimidate until end of turn. If that creature is a Cleric, it gets an additional +3/+3 until end of turn.
"May the Dark One go with you and clear your path."
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As an additional cost to cast Vent Frustration, return a land you control to its owner's hand.
Vent Frustration deals 5 damage to target creature. If you keep blocking it up, eventually it'll explode in your face.
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Destroy target nonblack creature. It can't be regenerated.
Eharot doesn't generally pay attention to his worshippers' prayers, but just occasionally it amuses him to murder someone they ask him to.
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Overpower
![]() (![]() : Target creature blocking Enraged Mastodon gets -1/-1 until end of turn.)It bears grudges, chasing down intruders long after they've hastily abandoned any intention to trespass.
4/3
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Equip
![]() Equipped creature gets +1/+1 and has vigilance. A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
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Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment. 2/2
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At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 1/2
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History Sculptor
(rare)
History Disruptor
(uncommon)
Ironcaste Waypoint
(uncommon)
Firesnake Eruption
(uncommon)
Cataspire Borderguard
(common)
Cloak in Terror
(common)
Vent Frustration
(common)
Ray of Darkness
(common)
Enraged Mastodon
(common)
Helm of Awareness
(common)
Veniwood Borderguard
(common)
Ecriot Mistward
(common)
Chromatic Ward
(common)
Atrapice Borderguard
(common)
Mountain
(basic)


: Target card in a graveyard becomes all card types until end of turn. (Instants or sorceries still can't enter the battlefield.)
: Creatures you control get +1/+0 until end of turn.
