Sienira's Facets: Virtual Booster

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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
Whenever a land enters the battlefield under your control, Conquering Dragon gets +2/+2 until end of turn. If that land is the second land to enter the battlefield under your control this turn, Conquering Dragon gains trample and first strike until end of turn.
4/4
 U 
Creature – Vampire Wizard
{1}{u}, {t}: Target creature loses all abilities until end of turn.
"Many of my kind do drain a victim's life, it's true. But I find it more entertaining to drain their identity, their skills, their very self."
2/2
 U 
Land
{t}: Add 1 to your mana pool.
{2}{g}: Unwelcoming Mirrorglade becomes your choice of a 3/3 green Treefolk creature land or a green enchantment land until end of turn. (It's no longer any other types this turn.)
As long as Unwelcoming Mirrorglade is an enchantment, other enchantments you control have shroud.
 U 
Creature – Dwarf Artificer
{1}{w}{w}, {t}, Sacrifice an artifact: Destroy target attacking creature.
"Loot a dwarven forge? I'd sooner try to steal a tooth from a dragon."
– Vinco, city thief
2/2
 C 
Tribal Sorcery – Cleric
Target creature gets +3/+1 and gains intimidate until end of turn. If that creature is a Cleric, it gets an additional +3/+3 until end of turn.
"May the Dark One go with you and clear your path."
 C 
Instant
Reject the Apostate deals 2 damage to target creature. If you have a sorcery card in your graveyard, Reject the Apostate deals 4 damage to that creature instead.
 C 
Creature – Vampire Cleric
Zerian Dissuader has intimidate as long as a sorcery card is in your graveyard.
FLAVOUR TEXT PENDING
2/2
 C 
Creature – Human Soldier
Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard.
1/2
 C 
Artifact Creature – Bird
Flying
Ralatine Sentinel has shroud as long as it's enchanted.
Atine's daughter sculpts filigree falcons. Atine enjoys bringing them to life to patrol the skies around her mansion.
1/2
 C 
Creature – Elf Wizard
Whenever an Aura becomes attached to Tanglevine Pruner, put a 3/3 green Plant Beast creature token onto the battlefield.
The trimmings from enchanted hedges have a tendency to follow you home.
2/2
 C 
Creature – Human Artificer
Whenever Compulsive Sculptor becomes tapped, put a 1/1 Construct artifact creature token onto the battlefield.
"I'll be there in a moment! Just let me finish this walker!"
2/2
 C 
Creature – Faerie Rogue
Flying
When Condri Glass-Peeker deals combat damage to a player, look at that player's hand.
"I've always loved peering into places – isn't it great I found people who'd pay me to do it?"
3/1
 C 
Creature – Centaur Warrior
When Arrogant Charger enters the battlefield, return a creature you control to your hand.
Reminisce {1}{g} ({1}{g}, Exile this card from your hand: Return target creature card from your graveyard to your hand.)
3/3
 C 
Sorcery
Target opponent loses 4 life. Then if you have less life than that player, return Pulse of Pain to its owner's hand.
The cathedral bells toll the oppressive rhythm of the city.
Swamp
 
 B 
Basic Land – Swamp

Conquering Dragon (rare)
Mindblanker (uncommon)
Unwelcoming Mirrorglade (uncommon)
Soliforge Guardsmith (uncommon)
Cloak in Terror (common)
Reject the Apostate (common)
Zerian Dissuader (common)
Atrapice Borderguard (common)
Ralatine Sentinel (common)
Tanglevine Pruner (common)
Compulsive Sculptor (common)
Condri Glass-Peeker (common)
Arrogant Charger (common)
Pulse of Pain (common)
Swamp (basic)