Sienira's Facets: Virtual Booster

Sienira's Facets: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Choose a card type other than land. Target opponent reveals his or her hand. You may choose a card of that type. If you do, that player discards that card.
 
 R 
Creature – Human Cleric
You may cast sorcery cards any time you could cast an instant.
Not all Zerian clergy love the pomp and circumstance of the cathedral. Rural vicars play fast and loose with the official requirements.
2/1
 U 
Instant
Put a 3/3 Golem artifact creature token onto the battlefield.
Reminisce {1}{u}{u} ({1}{u}{u}, Exile this card from your hand: Return target instant card from your graveyard to your hand.)
 U 
Creature – Human Artificer
{3}, {t}: Put a 1/1 Construct artifact creature token onto the battlefield.
Whenever an artifact is put into a graveyard from the battlefield, you may draw a card.
1/1
 U 
Sorcery
Each player sacrifices a land. Submerge in Fire deals 5 damage to each player.
The landscape copes surprisingly well with being repeatedly incinerated.
 C 
Creature – Human Warrior
First strike
Cataspire Borderguard gets +1/+1 as long as you control five or more lands.
Cataspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard.
1/1
 C 
Sorcery
Gain 2 life for each enchantment you control and 2 life for each artifact you control.
"Yeah, we celebrate the town's magework in all its forms. It's all just an excuse for wine, really, innit?"
 C 
Artifact – Equipment
Equip {3}
Equipped creature has defender, +0/+3, and "{1}, {t}: Draw a card, then discard a card."
They increase intelligence, not wisdom.
 C 
Tribal Instant – Rogue
Creatures you control gain shroud until end of turn.
Rogue creatures you control are unblockable until end of turn.
The Elusi are expensive, but there are many benefits to having one on your side.
 C 
Creature – Human Artificer
Flying
{1}{w}: Ironcaste Concealer becomes an artifact until end of turn. (It's no longer a creature this turn.)
Some of the museary magesmiths can hide inside their kitesails at certain times – like when tax collectors call.
2/1
 C 
Creature – Human Cleric
Zerian Apostate can't be blocked as long as defending player has a sorcery card in his or her graveyard.
"They'll be out at matins, so now's the time to loot the vestry."
3/2
 C 
Creature – Human Warrior
Veniwood Borderguard gets +1/+1 as long as you control five or more lands.
Veniwood Borderguard gets +1/+1 as long as you control an enchantment.
2/2
 C 
Instant
Choose one: tap up to X target permanents; or untap up to X target permanents. X is the number of artifacts you control when you cast Winchwind.
"Raise the drawbridge, lower the portcullis, arm the springblades..."
 C 
Sorcery
Target land becomes a 5/2 red Elemental creature with trample until end of turn.
Reminisce {1}{r} ({1}{r}, Exile this card from your hand: Return target sorcery card from your graveyard to your hand.)
Mountain
 
 B 
Basic Land – Mountain

Brutal Interrogation (common, foil)
Impatient Deacon (rare)
Surprise Stomp (uncommon)
Master Puppetsmith (uncommon)
Submerge in Fire (uncommon)
Cataspire Borderguard (common)
Terina Festival (common)
Scholar's Robes (common)
Fleeting Whispersilk (common)
Ironcaste Concealer (common)
Zerian Apostate (common)
Veniwood Borderguard (common)
Winchwind (common)
Soil's Revenge (common)
Mountain (basic)