Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Mindmulcher Cardinal is put into a graveyard from the battlefield, each player puts the top half of his or her library into his or her graveyard, rounded down. Exile Mindmulcher Cardinal.
His congregation walk out gibbering and drooling. On a good day.
4/4
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Target player reveals his or her hand. That player loses 2 life for each enchantment he or she controls, then loses 2 life for each enchantment card in his or her hand.
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When Persistent Spores enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
Whenever a Saproling you control deals combat damage to a player, put a 1/1 green Saproling creature token onto the battlefield. ![]() : Return Persistent Spores to its owner's hand. |
Search your library for a sorcery card, reveal it, and put it into your hand. Then shuffle your library.
"You seek a forthright declaration. Perhaps you feel threatened by dialogue?"
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Flying
: Cathedral Gargoyle gets -1/+3 and loses flying.Laity are startled when they start moving. Raiders are startled when they stop.
1/1
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When Journeyman Falconwright enters the battlefield, put a 1/1 Bird artifact creature token with flying onto the battlefield.
Crafting a brass falcon is part of Tanith's standard apprenticeship programme.
2/2
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: Target creature gets +1/+1 until end of turn. , : Target Artificer creature gets +2/+2 until end of turn.Never fight a smith in his own workshop.
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Deathtouch
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)2/1
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Disaffected Altarhand can't attack unless you've cast a sorcery this turn.
The church rituals energise him, bringing him out of his stupor. He spends the rest of the week glaring blearily at anything that comes near.
5/2
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Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
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Enchant land
Enchanted land is a 3/3 red Elemental creature with " : This creature gets +1/+0 until end of turn". |
Destroy target artifact, enchantment or land.
The wilderness assaults invaders more forcefully than the most strongly armed civilisation.
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Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands. Do not touch.
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
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Mindmulcher Cardinal
(rare)
Cruel Reality
(uncommon)
Persistent Spores
(uncommon)
Authoritative Insight
(uncommon)
Cathedral Gargoyle
(common)
Journeyman Falconwright
(common)
Museary Gateway
(common)
Dealer in Despair
(common)
Disaffected Altarhand
(common)
Runebound Bouncers
(common)
Vicious Territory
(common)
Creeping Mold
(common)
Reality Alarm
(common)
Chromatic Ward
(common)
Swamp
(basic)



: Cathedral Gargoyle gets -1/+3 and loses flying.