Sienira's Facets: Virtual Booster
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Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Aethertouch Spy doesn't untap during your untap step.
Whenever you cast a spell, you may untap Aethertouch Spy. Whenever Aethertouch Spy deals combat damage to a creature, return that creature to its owner's hand. 2/3
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![]() ![]() ![]() The Dons employ nullmages for when things don't go according to plan.
1/3
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Whenever an Aura becomes attached to Tanglevine Pruner, put a 3/3 green Plant Beast creature token onto the battlefield.
The trimmings from enchanted hedges have a tendency to follow you home.
2/2
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As an additional cost to cast Unexpected Eruption, sacrifice a land.
Add ![]() ![]() ![]() ![]() Life in the unstable Khert steppes is exciting. At any time a swamp or island might disappear with no warning.
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When Arrogant Charger enters the battlefield, return a creature you control to your hand.
Reminisce ![]() ![]() ![]() ![]() 3/3
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When Crypt Runner deals combat damage to a player, you may return target creature card from your graveyard to your hand.
2/1
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Enchant permanent
Whenever enchanted permanent becomes tapped, return it and Reality Alarm to their owners' hands. Do not touch.
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Flying
Whenever Devoted Skyknight attacks or blocks, you may gain 1 life. The orcs know better than to attack when the skyknights are on patrol.
3/2
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Equip
![]() Equipped creature gets +1/+1 and has vigilance. A dwarven captain's helmet lets him keep abreast of tactical developments on all sides at once.
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Trample
Whenever Hivesmasher Lithosaur attacks, target opponent puts two 1/1 green Insect creature tokens onto the battlefield tapped. 3/3
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Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
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Whenever an artifact enters the battlefield under your control, Soliforge Conscripts gets +2/+2 until end of turn.
It's best not to cross them when they're tetchy. And they're always tetchy.
3/3
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Aethertouch Spy
(rare)
Rethinker
(uncommon)
Wild Cliffside
(uncommon)
Hellfire Cathedral
(uncommon)
Tanglevine Pruner
(common)
Unexpected Eruption
(common)
Arrogant Charger
(common)
Crypt Runner
(common)
Reality Alarm
(common)
Devoted Skyknight
(common)
Helm of Awareness
(common)
Hivesmasher Lithosaur
(common)
Runebound Bouncers
(common)
Soliforge Conscripts
(common)
Plains
(basic)