Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a permanent enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
"Mine is a symphony where each enchanted leaf plays its part."
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![]() , : Target creature loses all abilities until end of turn."Many of my kind do drain a victim's life, it's true. But I find it more entertaining to drain their identity, their skills, their very self."
2/2
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Stubborn Mastodon enters the battlefield with three +1/+1 counters on it.
If Stubborn Mastodon would be destroyed or sacrificed, instead remove a +1/+1 counter from it and remove all damage from it. 0/0
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Flash, first strike
Traders on the village roads between Ironcaste and the city of Terina know they're safe from bandits thanks to the Lumina patrols.
2/2
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Enchant creature
As Chromatic Ward enters the battlefield, choose a colour. Enchanted creature has protection from the chosen colour. This effect doesn't remove Chromatic Ward. |
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Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any colour to his or her mana pool. Enchanted land has " , tap an untapped Druid creature you control: Add three mana of any one colour to your mana pool." (This is tapping the land for mana.) |
Whenever Watcher of Secrets deals combat damage to a player, you may draw a card.
"Remember, your primary aim is reconnaissance. But if you get the chance to rough things up a bit, feel free."
1/1
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Lifelink
Whenever Steppe Pronghorn blocks or becomes blocked, it gets +1/+1 until end of turn. When a pronghorn's cornered, the rest of the herd comes to its defence.
1/1
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Scuraspire Borderguard gets +1/+1 as long as you have a sorcery card in your graveyard.
Scuraspire Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 2/2
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Overpower
( : Target creature blocking Ironfist Doorkeeper gets -1/-1 until end of turn.)Wrestling your way into a museary is rarely attempted, and never succeeds.
2/2
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Exile up to four target cards from a single graveyard. If you exiled two or fewer cards this way, return Revise History to its owner's hand.
"Citizens' views are shaped by the past, so the past must be... tidied."
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As an additional cost to cast Unexpected Eruption, sacrifice a land.
Add ![]() ![]() ![]() to your mana pool.Life in the unstable Khert steppes is exciting. At any time a swamp or island might disappear with no warning.
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![]() : Mirrorglade Concealer becomes an enchantment until end of turn. (It's no longer a creature this turn.)Some of Atine's gladetenders have granted themselves the skill of fading from view at certain times – like when she's looking for someone to blame.
2/1
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Flying
When Condri Glass-Peeker deals combat damage to a player, look at that player's hand. "I've always loved peering into places – isn't it great I found people who'd pay me to do it?"
3/1
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Saga of Atine
(mythic)
Mindblanker
(uncommon)
Stubborn Mastodon
(uncommon)
Lumina Charger
(uncommon)
Chromatic Ward
(common)
Verdant Abundance
(common)
Watcher of Secrets
(common)
Steppe Pronghorn
(common)
Scuraspire Borderguard
(common)
Ironfist Doorkeeper
(common)
Revise History
(common)
Unexpected Eruption
(common)
Mirrorglade Concealer
(common)
Condri Glass-Peeker
(common)
Forest
(basic)




: Target creature loses all abilities until end of turn.