Sienira's Facets: Virtual Booster
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| Mechanics | The Facets Of Sienira | Keyword Mechanics | FAQ |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose target player and target permanent you control. For each card type that permanent has, that player sacrifices a different permanent of that type. (The card types permanents can have are artifact, creature, enchantment, land, planeswalker and tribal.)
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Equip
![]() Equipped creature has overpower . (It has " : Target creature blocking this creature gets -1/-1 until end of turn.") |
, Return a land card from your graveyard to your hand: Add ![]() to your mana pool.She weaves tales of vistas lost, making them live again in her listeners' minds.
1/1
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Dreamy Coppice enters the battlefield tapped.
: Add to your mana pool.Reminisce ![]() (![]() , Exile this card from your hand: Return target land card from your graveyard to your hand.) |
Put two 2/1 black Human Rogue creature tokens onto the battlefield.
The Spidra often have unexpected backup lurking around a corner.
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As an additional cost to cast Vent Frustration, return a land you control to its owner's hand.
Vent Frustration deals 5 damage to target creature. If you keep blocking it up, eventually it'll explode in your face.
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Whenever an Aura becomes attached to Tanglevine Pruner, put a 3/3 green Plant Beast creature token onto the battlefield.
The trimmings from enchanted hedges have a tendency to follow you home.
2/2
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Enchant creature
Enchanted creature has flying. Whenever an artifact enters the battlefield under your control, you may return Cumulus Crown and enchanted creature to their owners' hands. |
Deathtouch
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)2/1
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At the beginning of the end step, you may reveal an instant card from your hand. If you don't, sacrifice Ecriot Mistward.
It obeys those who have a plan.
1/6
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Overpower
( : Target creature blocking Ironfist Doorkeeper gets -1/-1 until end of turn.)Wrestling your way into a museary is rarely attempted, and never succeeds.
2/2
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Atrapice Borderguard gets +1/+1 as long as you control an artifact.
Atrapice Borderguard gets +1/+1 as long as you have an instant card in your graveyard. 1/2
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Whenever you cast an instant spell, Runebound Bouncers gets +2/+2 until end of turn.
The musclerunes deliver a sharp stimulation when magic is nearby. The thugs get hooked on the sensation and seek out dangerous work.
1/1
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Shroud
Reminisce ![]() (![]() , Exile this card from your hand: Return target creature card from your graveyard to your hand.)For centuries gladewardens have used the reflective skin of armodons to focus light and mana for aesthetic effect.
4/4
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Suppress Diversity
(rare)
Bludgeoning Warhammer
(uncommon)
Talespin Worldwalker
(uncommon)
Dreamy Coppice
(uncommon)
Surprise Stab
(common)
Vent Frustration
(common)
Tanglevine Pruner
(common)
Cumulus Crown
(common)
Dealer in Despair
(common)
Ecriot Mistward
(common)
Ironfist Doorkeeper
(common)
Atrapice Borderguard
(common)
Runebound Bouncers
(common)
Khert Armodon
(common)
Plains
(basic)


, Return a land card from your graveyard to your hand: Add 
to your mana pool.