Here's another way to try to make the colours feel less like an amorphous mass. This is a RG body, which triggers a WB effect when it connects.
This is one of the first four-colour cards I've designed where I can imagine a cycle of them actually making sense, rather than just being four-colour for the sake of it.
Admittedly, this could essentially be printed as B or WB, which get trample at higher rarities, or with flying instead of trample. I'm also no sure if colour-pairs other than RG have such iconic bodies, or if I'm right to make this RRGGBW not BBWWRG.
When working on the challenge, I did design a sorcery that cost that blotted out the sun, exiled all white permanents and said that white spells couldn't be cast. But when I took a step back, it felt too... 1993ish. Interesting story card, but not terribly fun to play, so I pulled it.
For Challenge # 064
Here's another way to try to make the colours feel less like an amorphous mass. This is a RG body, which triggers a WB effect when it connects.
This is one of the first four-colour cards I've designed where I can imagine a cycle of them actually making sense, rather than just being four-colour for the sake of it.
Admittedly, this could essentially be printed as B or WB, which get trample at higher rarities, or with flying instead of trample. I'm also no sure if colour-pairs other than RG have such iconic bodies, or if I'm right to make this RRGGBW not BBWWRG.
When working on the challenge, I did design a sorcery that cost that blotted out the sun, exiled all white permanents and said that white spells couldn't be cast. But when I took a step back, it felt too... 1993ish. Interesting story card, but not terribly fun to play, so I pulled it.