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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House

CardName: District Fire Response Cost: 2rw Type: Artifact - Vehicle Pow/Tgh: 5/5 Rules Text: Whenever District Fire Response deals combat damage to a player, put three charge counters on it. Remove X charge counters from District Fire Response: The next time an instant or sorcery spell would deal damage this turn, choose one — • Prevent X of the damage. • It deals that much damage plus X instead. Crew 3 Flavour Text: Set/Rarity: Infinite Potential Well Rare

District Fire Response
{2}{r}{w}
 
 R 
Artifact – Vehicle
Whenever District Fire Response deals combat damage to a player, put three charge counters on it.
Remove X charge counters from District Fire Response: The next time an instant or sorcery spell would deal damage this turn, choose one —
• Prevent X of the damage.
• It deals that much damage plus X instead.
Crew 3
5/5
Created about 2 hours ago by dude1818

History:

2026-10-05 16:35:11: dude1818 created and commented on the card District Fire Response

See Spell Trouble. Moxtober day 5: fire. Izzet-built fire truck that has a water hose and a fire hose

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What is this card's power? Merfolk of the Pearl Trident
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