Infinite Potential Well

Infinite Potential Well by dude1818

1534 cards in Multiverse

47 with no rarity, 155 commons, 478 uncommons,
604 rares, 237 mythics, 4 basics, 9 tokens

22 colourless, 2 token colourless, 2 token blue, 2 colourless black, 1 colourless red, 1 token green, 2 colourless blue, 3 token artifact, 184 white, 159 blue,
162 black, 167 red, 181 green, 379 multicolour, 30 hybrid, 20 split, 121 artifact, 77 land, 19 plane

1872 comments total

Throwing spaghetti at the wall to see what sticks.

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House

I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.

Cardset comments (5) | Add a comment on this cardset

Recently active cards: (all recent activity)

 C 
Creature – Bear
Whenever Bear Minimum attacks or blocks, it gets +1/+1 until end of turn if you control another creature with base power and toughness 1/1.
1/1
 M 
Legendary Creature – Moonfolk Rogue
When Kaguya, Runaway Princess enters, discard a card, then draw a card. When you discard a nonland card this way, create a Treasure token.
{3}{u}{r}: Transform Kaguya. Activate only as a sorcery.
2/1
Kaguya, Rising Star
{3}{u}{r}
 
 M 
Legendary Creature – Moonfolk Performer
During your turn, Kaguya, Rising Star has flying.
Whenever Kaguya attacks, discard a card, then draw a card.
Whenever you discard a card, target creature an opponent controls can’t attack or block this turn.
4/3
1 comment
2026-04-05 06:21:33 by dude1818
 M 
Legendary Creature – Human Citizen
Whenever Iroha Sakayori enters or becomes tapped, put a +1/+1 counter on target creature you control.
{2}{r}{w}: Transform Iroha Sakayori. Activate only as a sorcery.
1/1
Iro-P, KASSEN Ace
{2}{r}{w}
 
 M 
Legendary Creature – Human Warrior
Double strike
Whenever Iro-P, KASSEN Ace deals combat damage to a permanent or player, the next time a source would deal damage to that permanent or player, it deals double that damage instead.
2/3
1 comment
2026-04-06 03:42:29 by dude1818
 M 
Enchantment
When Fractal Summoning enters, create a 0/0 blue and green Fractal creature token, then put a +1/+1 counter on each Fractal you control.
Whenever a Fractal you control leaves the battlefield, Fractal Summoning becomes prepared.
Fractal Summoning
{1}{g}{u}
 
 M 
Enchantment
When Fractal Summoning enters, create a 0/0 blue and green Fractal creature token, then put a +1/+1 counter on each Fractal you control.
Whenever a Fractal you control leaves the battlefield, Fractal Summoning becomes prepared.
1 comment
2026-04-03 04:41:20 by dude1818
 R 
Creature – Spirit
Flying, vigilance
When Inexorable Spirit dies, exile it. Untap target creature. It becomes a copy of Inexorable Spirit.
2/2

Recent comments: (all recent activity)
On Iroha Sakayori:
On Kaguya, Runaway Princess:
On Fractal Summoning:

See the image for this one

On Lazav’s Infiltration:

This was originally a clone with epic, but people yelled at me

On The Muse:
On Presiding Conciliator:
On Prismari Gym Class:

I did make this card during a discussion elsewhere about the blue getting extra combats change. Wotc is intentionally leaning into aesthetic bends for hybrid now, such as blue/red getting menace. I think it's at least in the area for discussion here

You're right this shouldn't be an instant, but that's how it came to me

I love the name of your version

On Bearer of Second Chances:

Good catch on rounding. The silver bordered subgame cards all set your starting life total to an odd number (1 or 5)

On Prismari Gym Class:

Because creatures cast this turn would get to attack during an extra turn. I get it, but I feel that's past blue even with the currently discussed idea of expanding where extra combat steps go into the color.

Even during Planar Chaos blue has been the "haste, but only if it's not for attacking"-color, so that clearly makes this stinky.

I'd love a card like... Seize the Fray.


Maybe I'm missing something about this being an instant, but that feels like unnecessarily risky for confusing interactions.

On Bearer of Second Chances:

Definitely a mythic rare design. Props for that.

Was surprised to find Exquisite Archangel already exists.

Usually you expect even numbers for starting life total, but who knows what might come... maybe they'll bring back vanguards or make a conspiracy that changes your starting life total...

Either way: the effect should specify how to round the halved number - even if the default is already rounding up. EDIT: See The Endstone.

(All recent activity)
See other cardsets