Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reach
, : Draw a card, then discard a card. When you discard a creature card this way, target creature you control gets +X/+X until end of turn, where X is the discarded card’s power.“I’ll take hold of a star of my own!”
1/3
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Destroy target artifact or enchantment. Its controller loses X life and you gain X life, where X is its mana value.
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Hollow of Phylias enters with an underworld counter on it.
Defender Whenever a player casts a spell, they gain life equal to the number of cards in their graveyard that share a name with it. The emptiness of their souls reflects the emptiness of their lives.
2/2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
First strike 3/3
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: Add .
: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents. |
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
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As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
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Bleed (When this deals damage, create a colorless Vial artifact token with "
, , Discard a card, Sacrifice this artifact: Draw a card.")
Blood Prophecy deals two damage to target player and that player draws two cards. "Ah, I see violence in your future. Or was that your past?"
Illus. Marcel Mercado
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At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
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Desertwalk
1/1
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Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat." "Wheee!"
4/3
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Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
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Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
![]() , : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.1/1
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Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.) 0/1
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Equipped creature has shadow.
Equip ![]() |
Junna, Dramaturgist
(rare)
Punish Civilization
(uncommon)
Hollow of Phylias
(uncommon)
Roman Legion
(uncommon)
Zoku Jewel
(common)
Boring Cleaver
(common)
Glider Drake
(common)
Blood Prophecy
(common)
Night-blooming Orchid
(common)
Caravan of Camels
(common)
Frolicking Ogre
(common)
Do // Die
(common)
Silver Hind
(common)
Skorpius Flies
(common)
Earth, Center of Exploration
(basic)
Ring of Power
(token)


: Draw a card, then discard a card. When you discard a creature card this way, target creature you control gets +X/+X until end of turn, where X is the discarded card’s power.

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