Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile Enraptured Medium or another creature card from your graveyard: You may cast that card this turn. When you cast it this way, it becomes a Spirit in addition to its other types and gains "If this card would be put into a graveyard from anywhere, exile it instead."
Flesh is weak, but spirits are willing.
3/3
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Healer from Beyond or another creature phases in, you may gain 1 life. |
Shade of Tizerus enters with an underworld counter on it. (It can only block or be blocked by creatures with underworld counters, and its abilities can only target creatures with underworld counters.)
![]() : Target creature gets +1/+1 until end of turn.Despondency given form.
1/1
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As an additional cost to cast Recur Flesh, sacrifice a creature.
Return target creature card in a graveyard to its owner's hand. |
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Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
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Protection from green and from blue
3/3
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You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
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Choose one —
• Return target creature to its owner’s hand. • Draw a card. Entwine (Choose both if you pay the entwine cost.) |
Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
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Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
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: Add .
, , Sacrifice Shire Semi-Detached: Search your library for a land card with exactly X basic land types, put it onto the battlefield tapped, then shuffle. X can't be zero. |
: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand. 2/2
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Splice onto creature
(As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Spirit of Growth enters with a +1/+1 counter on it. 2/2
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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This creature can’t be blocked unless defending player pays
.
When this creature become the target of a spell or ability, sacrifice it. 1/1
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Enraptured Medium
(rare)
Healer from Beyond
(uncommon)
Shade of Tizerus
(uncommon)
Recur Flesh
(uncommon)
Snowball Fight
(common)
Night-blooming Orchid
(common)
Direkon's Infiltrator
(common)
Tactical Retreat
(common)
Matter Conversion
(common)
Crystal of Kronos
(common)
Electrify
(common)
Shire Semi-Detached
(common)
Hungry Snowmen
(common)
Spirit of Growth
(common)
Earth, Center of Exploration
(basic)
Illusion
(token)







: Add
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