Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Infectious Meme, exile a creature card from your hand.
Enchant creature Whenever Infectious Meme becomes attached to a creature, that creature becomes a copy of the exiled card. At the beginning of each upkeep or whenever enchanted creature deals damage, you may attach Infectious Meme to target creature. |
When Mind Matter dies, put two 1/1 green Elemental creature tokens onto the battlefield.
, Sacrifice Mind Matter: Draw a card.2/2
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Enchant land
Whenever enchanted land becomes tapped, you may choose a Role you don't control. If you do, create that Role token and attach it to target creature. |
Look at the top two cards of your library. Put one into your graveyard and exile the other face down. It becomes foretold. Its foretell cost is its mana cost reduced by
. (On a later turn, you may cast it for its foretell cost.) |
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As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
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Target creature is removed from combat.
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[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
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Intimidate
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)3/3
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Remove target attacking creature from combat. It deals damage to itself equal to its power.
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Counter target spell.
Vortex 2 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
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Abyssal Plain enters tapped.
: Add ![]() . You can't spend this mana to pay generic mana costs. |
All creatures have flying and hexproof.
2
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Infectious Meme
(mythic)
Mind Matter
(uncommon)
Aura Farm
(uncommon)
Manifest Destiny
(uncommon)
Human Factors Psychology
(common)
Persistence
(common)
Run
(common)
Hunter of Krubrec
(common)
Patient Corpse
(common)
Confuse Ray
(common)
Temporal Interference
(common)
Seven Gamma Seven
(common)
Ood Sigma
(common)
Abyssal Plain
(common)
Sora, the Endless Sky
(basic)
Foil
(token)



, Sacrifice Mind Matter: Draw a card.
. (On a later turn, you may cast it for its foretell cost.)

: Add