Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 
 R 
Enchantment
Creatures you control that are attacking alone have ward {2}.
Whenever a creature you control attacks alone, tap target creature an opponent controls and put a stun counter on it.
 U 
Creature – Elf Cleric
Whenever Tharan'l Recycler or another creature you control dies, you may return it to your hand.
"Life begins, life ends. The circle continues." – Tharan'l funeral chant
2/2
 U 
Land
When Luminescent Outcropping enters, sacrifice it unless you pay {2}.
{t}: Add one mana of any color.
 U 
Artifact Creature – Construct Artificer
{t}: Add one mana of any color. When that mana is spent to cast a creature spell, it enters with an additional +1/+1 counter on it.
1/2
 C 
Artifact Creature – Elk
Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
{1}{g}, {t}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1
 C 
Creature – Ood Advisor
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“Our children will sing of the DoctorDonna, and our children’s children, and the wind and the ice and the snow will carry your names forever.” — Ood Sigma, “Planet of the Ood”
2/2
 C 
Creature – Human Archer
When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid
1/1
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 C 
Creature – Zombie
Intimidate
Vortex 5 – {b} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {b}. Vortex only as a sorcery.)
3/3
 C 
Artifact – Vehicle
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2
4/1
 C 
Creature – Goblin
Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
 C 
Artifact
{t}: Add {c}.
{t}: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents.
 C 
Enchantment – Aura
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent.
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Crushing Despair (common, foil)
Eye of the Storm (rare)
Tharan'l Recycler (uncommon)
Luminescent Outcropping (uncommon)
Enhance-o-tron (uncommon)
Silver Hind (common)
Ood Sigma (common)
Bear With Me (common)
Benalish Shieldbearer (common)
Patient Corpse (common)
Ablative Power Armor (common)
Hobblin' Goblin (common)
Zoku Jewel (common)
Acid Etchings (common)
Earth, Center of Exploration (basic)
Ring of Power (token)