Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may choose an instant or sorcery card you own from outside the game and reveal that card. Until end of turn, you may cast that card.
"The usual methods don't seem to be working. Let's try some unusual ones."
 U 
Creature – Cattle
Trample
Whenever another creature you control with a +1/+1 counter on it deals combat damage to an opponent, put a +1/+1 counter on Wise Old Ox. When you do, scry 1. If this is the third time this ability has resolved this turn, draw a card instead.
Graft (Whenever a creature enters, you may move a +1/+1 counter from this permanent onto it.)
0/4
 U 
Creature – Zombie
When Restless Undead enters, you may return target creature card from your graveyard to your hand.
Illus. Merle Palk
2/1
Rise Again
{4}{b}{b}
 
 U 
Sorcery
Adventureback (Cast this spell only from your graveyard. Then exile it.)
Put target creature card from a graveyard onto the battlefield under your control.
 U 
Creature – Human Warrior
When Sobornost Heavy enters, destroy up to one target creature.
Whenever a creature dies, if it was dealt damaged or destroyed by Sobornost Heavy this turn, upload it. (Exile it with an upload counter on it. It isn’t legendary.)
4/4
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 C 
Instant
Choose one —
• Return target creature to its owner’s hand.
• Draw a card.
Entwine {u} (Choose both if you pay the entwine cost.)
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Sorcery
Choose one —
• Destroy target noncreature artifact.
• Warning Shot deals 5 damage to target creature.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 C 
Creature – Spirit
Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.)
1/1
 C 
Creature – Illusion
Echo {u} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
{3}
 
 C 
Artifact – Vehicle
Haste
Driving creature gets +2/+1 and has haste.
Drive {1} ({1}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each creature you control.
 C 
Sorcery
Manifest Fake Bear.
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Cast from Beyond (rare)
Wise Old Ox (uncommon)
Restless Undead (uncommon)
Sobornost Heavy (uncommon)
Benalish Shieldbearer (common)
Matter Conversion (common)
Frolicking Ogre (common)
Warning Shot (common)
Mirror Spirit (common)
Phantasm of (2) (common)
Doubt (common)
Racecar (common)
Wolf Totem (common)
Fake Bear (common)
Freytal, Bastion of Prosperity (basic)
Ring of Power (token)