Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Noble
Vigilance
{2}{w}, {t}: Caitlyn Kiramman deals damage equal to her power to target tapped creature.
Whenever a player sacrifices an artifact, scry 1.
Illus. Riot Games
3/4
 U 
Creature – Worm
If an instant or sorcery spell would deal damage to Devil's Worm, Devil's Worm deals that much damage to that spell's controller instead.
1/1
 U 
Land
When Mysterious Horizon is put into a graveyard from the battlefield, you may play an additional land this turn.
{t}: Add {c}.
{t}, Sacrifice Mysterious Horizon: Discover a land card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a land card. Play it or put it into your hand. Put the rest on the bottom in a random order.)
 U 
Artifact Creature – Construct Artificer
{t}: Add one mana of any color. When that mana is spent to cast a creature spell, it enters with an additional +1/+1 counter on it.
1/2
 C 
Sorcery
Timecast {1}{w} (When you cast this spell from your hand, you may pay {1}{w}. If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token.
Bat
{r}{w}
 
 C 
Instant
Tap target artifact or creature. Destroy it instead if you control a Cat.
"What are you doing on the table? Hey, get away from that!"
 C 
Creature – Dinosaur Ape
{t}: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.
2/2
 C 
Enchantment – Aura Curse
Enchant player
If enchanted player would gain life, instead that player loses that much life.
"Everything must come to death." – Rose
 C 
Artifact – Equipment
When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs {1} less to activate. This ability triggers only once each turn.
Equip {1}
 C 
Creature – Elemental
Gravity Elemental's power and toughness are each equal to the gravity.
*/*
 C 
Creature – Elemental
{t}: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken {g} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
0/1
 C 
Enchantment – Aura
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent.
 C 
Creature – Plant
[Recur]
(5)'s creepers grow relentlessly into every nook and cranny. Kill one vine, and the rest will grow to consume you.
1/1
 C 
Instant
Tap target creature or Vehicle. If it was already tapped, exile it instead.
The Last Train circles the Underground forever chasing its own end. The daring traveler who catches it risks becoming lost among the spirits of anonymous passengers.
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Token Artifact – Fortification
Fortified land has "{1}, {t}: Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it."

Caitlyn Kiramman (rare)
Devil's Worm (uncommon)
Mysterious Horizon (uncommon)
Enhance-o-tron (uncommon)
Summon Reinforcements (common)
Bat (common)
Guerrillabocania (common)
Curse of Aging (common)
Ring of Attunement (common)
Gravity Elemental (common)
Sleeper Agent (common)
Acid Etchings (common)
Creepers of (5) (common)
End of the Line (common)
Freytal, Bastion of Prosperity (basic)
Trench (token)