Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Counter target spell.
Vortex 2 – {u}{u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {u}{u}. Vortex only as a sorcery.)
 
 R 
Creature – Troll
Hexproof, trample
{b}: Regenerate Epic Troll.
You won't hear it coming until your bones crunch.
6/1
 U 
Creature – Plant
Defender
{g}, {t}: Create a 2/1 green Plant Beast token.
Beasts you control have "{2}, {t}, Sacrifice this permanent: You gain 3 life."
Illus. Ryōko Kui
0/4
 U 
Creature – Elemental
Haste
Whenever a player draws a card, Sluice Elemental gets +1/+0 until end of turn.
0/2
 U 
Instant
Regenerate target creature. When that creature regenerates this turn, you gain life equal to the damage removed from it.
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token.
"When the land rejoices, we rejoice with it! And when it lies barren, so do we."
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
 C 
Instant
Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Camel
Desertwalk
1/1
 C 
Creature – Human Scout
Protection from green and from blue
3/3
 C 
Creature – Fungus
When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1
 C 
Enchantment – Aura Curse
Enchant player
If enchanted player would gain life, instead that player loses that much life.
"Everything must come to death." – Rose
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Token Enchantment – Aura Role
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls.

Temporal Interference (common, foil)
Epic Troll (rare)
Barometz (uncommon)
Sluice Elemental (uncommon)
Flow of Energy (uncommon)
Electrify (common)
Harvest Festival (common)
Purify the Flesh (common)
Mana Crystal (common)
Memory of Pain (common)
Caravan of Camels (common)
Direkon's Infiltrator (common)
Walking Mushroom (common)
Curse of Aging (common)
Freytal, Bastion of Prosperity (basic)
Foil (token)