Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Harbinger of Frost enters, put an ice counter on each of up to X target creatures, where X is your devotion to snow. (Each
in the mana costs of permanents you control counts toward your devotion to snow.)
If a permanent an opponent controls with an ice counter on it would untap, remove an ice counter from it instead. 3/4
|
If you would draw a card, instead look at the top two cards of your library. Put one into your graveyard and draw the other.
, : Draw a card and reveal it. You lose life equal to its mana value.2/2
|
Lifelink
![]() ![]() : Another target creature you control gains protection from colorless or from the color of your choice until end of turn.Even in her absence, her wards hold fast.
1/2
|
Haste
Whenever Guardian of the Slopes deals combat damage, put a +1/+1 counter on it.
Illus. Chris Pirih
3/3
|
|
Intimidate
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)3/3
|
Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
|
Enchant Contraption
When enchanted Contraption is destroyed, return it to your hand. |
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
|
|
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
Choose one —
• Destroy target artifact. • Destroy target creature with defender. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
Target creature gets +2/+2 and gains reach and trample until end of turn.
Flashback as a sorcery (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.) |
Timecast
![]() (When you cast this spell from your hand, you may pay ![]() . If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token. |
, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step. |
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there. Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
|
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
|
Equipped creature has shadow.
Equip ![]() |
Harbinger of Frost
(rare)
Davriel, Aspiring Diabolist
(uncommon)
Evangel of Avacyn
(uncommon)
Guardian of the Slopes
(uncommon)
Patient Corpse
(common)
Anima Sliver
(common)
Limited Warranty
(common)
Seven Gamma Seven
(common)
Acid Etchings
(common)
Breach the Firewall
(common)
Feral Growth
(common)
Summon Reinforcements
(common)
Mana Artifact
(common)
Unwinding Field
(common)
Freytal, Bastion of Prosperity
(basic)
Ring of Power
(token)



,
: Draw a card and reveal it. You lose life equal to its mana value.


