Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Insect Glimmer
Whenever a noncreature, non-Aura enchantment you control is put into a graveyard from the battlefield, return it to the battlefield under its owner’s control. It's a 1/1 Glimmer creature in addition to its other types.
When Enduring Endurance dies, if it was a creature, return it to the battlefield under its owner’s control. It’s an enchantment. (It’s not a creature.)
3/3
 U 
Sorcery
Destroy target artifact, then create an X/X red and green Elemental creature token, where X is that artifact's mana value.
Out of the dust of collapsed civilizations, life begins anew.
 U 
Instant
Choose target creature. If {u} was spent to cast this spell, tap that creature, then put a stun counter on it for each {u} spent beyond the first. If {r} was spent to cast this spell, Phase Transition deals 2 damage to it, then 1 additional damage for each {r} beyond the first.
 U 
Artifact – Contraption
As long as Lumbering Giant has been assembled, it's a 5/5 Giant artifact creature and has trample.
It takes forever to get going, but it's not stopping once it does.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature attacks each combat if able and attacks a player other than you if able.
You don't need to outrun the hounds baying in your mind, just the person running next to you.
 C 
Sorcery
Timecast {1}{w} (When you cast this spell from your hand, you may pay {1}{w}. If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token.
 C 
Instant
Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Artifact – Hazard
Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking.
When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
 C 
Instant
Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn.
 C 
Creature – Camel
Desertwalk
1/1
 C 
Land
{t}: Add {c}. If the gravity is 6 or greater, add one mana of any color instead.
Only under extreme conditions can the outside and the inside ever meet.
 C 
Creature – Illusion
Echo {u} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
 C 
Artifact Creature – Dinosaur
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample
{g}, Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.
6/6
 C 
Creature – Zombie
Intimidate
Vortex 5 – {b} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {b}. Vortex only as a sorcery.)
3/3
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Enduring Endurance (rare)
Rubble Reborn (uncommon)
Phase Transition (uncommon)
Lumbering Giant (uncommon)
Paranoid Assault (common)
Summon Reinforcements (common)
Memory of Pain (common)
Hidden Pit Trap (common)
Resonant Growth (common)
Caravan of Camels (common)
Fractured Surface (common)
Phantasm of (2) (common)
Cybernetic Dreadmaw (common)
Patient Corpse (common)
Grodun, the Stern Empire (basic)
Ring of Power (token)