Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant player
If enchanted player would lose life, instead that player gains that much life. (Damage causes loss of life.) At the beginning of each upkeep, enchanted player sacrifices a permanent. |
Whenever a non-Knight creature blocks Zhalfirin Infantry, the blocking creature gets -1/-1 until end of turn.
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.) When Zhalfirin Infantry becomes renowned, create a token that’s a copy of it. 2/2
|
Choose one –
- Target player loses 3 life. - Target player sacrifices a nonland permanent. - Target player discards a card. |
Whenever Reckless Adventurer blocks or becomes blocked, roll a 20-sided die. Until end of turn, Reckless Adventurer's power becomes equal to the result. When you roll a 20 this way, it gains trample until end of turn.
3/3
|
|
Flash
When Backseat Mechanic enters, regenerate target Vehicle. 1/1
|
: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.2/2
|
: Add .
: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents. |
Manifest Fake Bear.
|
|
Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
![]() , : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.1/1
|
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
|
Choose one —
• Tap up to two target permanents. • Untap up to two target permanents. Entwine ![]() (Choose both if you pay the entwine cost.) |
|
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.) |
Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
|
All creatures have flying and hexproof.
2
|
Illus. Ryōko Kui
2/1
|
Curse of Immortality
(rare)
Zhalfirin Infantry
(uncommon)
Hailfire Charm
(uncommon)
Reckless Adventurer
(uncommon)
Backseat Mechanic
(common)
Guerrillabocania
(common)
Zoku Jewel
(common)
Fake Bear
(common)
Silver Hind
(common)
Acid Etchings
(common)
Crystal of Kronos
(common)
Emergency Temporal Shift
(common)
Take Me to Your Leader
(common)
Anima Sliver
(common)
Sora, the Endless Sky
(basic)
Plant Beast
(token)



: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.
.