Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control have haste.
Whenever a Vehicle or Spacecraft enters under your control, it becomes an artifact creature until end of turn. The Guns of Kavaron mostly keep chunks of the planet from falling near populated areas, but they were original built to boost sail-powered ships out of orbit.
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: Add one mana of any color.
, : Counter target spell if X or less mana was spent to cast it, where X is the number of Bobbleheads you control.“I do not like this bobblehead, Lucy. Its smug aura mocks me.”
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Gain control of target artifact and untap it.
The more complex the machine, the greater the effect of swapping out one tiny gear for another.
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Enchant creature you control
If you would draw one or more cards, instead draw twice that many cards, then discard that many cards. Whenever a Class you control enters or you activate the level ability of a Class, return Pact of the Tome from your graveyard to the battlefield. |
: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.1/1
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Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
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You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Destroy target creature. Blight a land its controller's controls. (Put a blight counter on it.)
The bodies of the damned desecrate the very land into which they are interred.
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card." |
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample , Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.6/6
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Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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Laser Boost System
(rare)
Vexing Bobblehead
(uncommon)
Override Control
(uncommon)
Pact of the Tome
(uncommon)
Benalish Shieldbearer
(common)
Anima Sliver
(common)
Whispers of Jukai
(common)
Bear With Me
(common)
Salt the Earth
(common)
Aether Warp
(common)
Owl Totem
(common)
Cybernetic Dreadmaw
(common)
Venomizer
(common)
Shimmering Scarecrow
(common)
Freytal, Bastion of Prosperity
(basic)
Illusion
(token)

: Add one mana of any color.
, 


for each type of mana spent to cast Aether Warp.