Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
-1 Destroy target nonland permanent with mana value 3 or less.
-2 You get {e}{e}{e}.
-3 You may pay one or more {e}. If you do, create an X/X black Aetherborn creature token, where X is the amount of {e} paid this way.
 U 
Artifact Creature – Knight
Immunity from green (This creature can't be targeted, dealt damage, or destroyed by anything green.)
The purity and order of artifice will never be crushed by Gaia while its champions still ride.
2/2
 U 
Creature – Viashino Citizen
{1}, {t}: Create a Treasure token.
Whenever Ornery Shopkeep is dealt damage for the first time each turn, create a token that's a copy of it. The token enters with a number of +1/+1 counters on it equal to the damage dealt.
0/3
 U 
Artifact
If you would shuffle your library, instead shuffle, then scry 1.
{1}, {t}, Tap an untapped legendary creature you control: Look at the top card of your library. If it shares a mana value with a legendary creature you control, you may reveal it and put it into your hand.
 C 
Artifact – Equipment
When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs {1} less to activate. This ability triggers only once each turn.
Equip {1}
 C 
Creature – Bear
Flash
When Sudden Bear enters, untap target land you don't control.
2/2
 C 
Sorcery
Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.).
"Did you guys hear that? I'm going to check it out."
—Jenny, former survivor
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
 C 
Sorcery
Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Creature – Human Soldier
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
 C 
Creature – Spider
Reach
Whenever Daddy Long Legs blocks or becomes blocked by an Insect, destroy that creature.
"A terrifying visage to be sure, but thankfully their venom is harmless to people."
—Doral, Bala Ged guide
0/2
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

The Aether Cycle (rare)
Knight of Artifice (uncommon)
Ornery Shopkeep (uncommon)
Director’s Cut (uncommon)
Ring of Attunement (common)
Sudden Bear (common)
Investigate the Noise (common)
Bear Summoning (common)
Zhalfirin Vacation (common)
Help or Hurt (common)
Electrify (common)
Foot-Soldier of Direkon (common)
Daddy Long Legs (common)
Purify the Flesh (common)
Sora, the Endless Sky (basic)
Forging of the Rings (token)