Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Insect
Forestwalk
2/2
 
{3}{g}{g}
 
 R 
Sorcery
For each noncreature permanent, destroy it unless its controller pays {1}.
 U 
Sorcery
Choose one —
• London Blitz deals X damage to each creature.
• London Blitz deals X damage to each player.
Entwine {x} (Choose both if you pay the entwine cost.)
“It might seem like a stupid question, but has anything fallen from the sky recently?” — The Doctor, “The Empty Child”
 U 
Legendary Enchantment – Background
Commander creatures you own have "Whenever one or more creatures you control deal combat damage to an opponent, that player sacrifices a Treasure and you create a Treasure token." (It's an artifact with "{t}, Sacrifice this artifact: Add one mana of any color.")
 U 
Sorcery
Choose target creature card in a graveyard. Create a token that's a copy of it, except it's a 1/1 Spirit. Return that card to the battlefield with an underworld counter on it. (It can only block or be blocked by creatures with underworld counters, and its abilities can only target creatures with underworld counters.)
 C 
Creature – Plant
[Recur]
(5)'s creepers grow relentlessly into every nook and cranny. Kill one vine, and the rest will grow to consume you.
1/1
 C 
Creature – Goblin
Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
 C 
Artifact
{t}, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step.
 C 
Enchantment – Aura
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent.
 C 
Creature – Ape
Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
 C 
Instant
  ({?} can be paid with any type of mana not already spent this turn.)
Destroy target creature if it shares a color with mana spent to cast Unbearable Visions.
A glimpse of unreality and the mind shatters.
 C 
Snow Creature – Elemental
{s}: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand.
2/2
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 C 
Creature – Illusion
Echo {u} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Wandering Leg Sausage (common, foil)
Erosion (rare)
London Blitz (uncommon)
Sword Coast Pirate (uncommon)
Ironic Return (uncommon)
Creepers of (5) (common)
Hobblin' Goblin (common)
Mana Artifact (common)
Acid Etchings (common)
Sneezing Monkey (common)
Unbearable Visions (common)
Hungry Snowmen (common)
Help or Hurt (common)
Phantasm of (2) (common)
Freytal, Bastion of Prosperity (basic)
Forging of the Rings (token)