Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Whenever Reva of the Mirror Court enters or attacks, create a Foil Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature becomes a copy of target creature an opponent controls.)
If a creature you control would deal damage to an opponent, if that players controls a creature with the same name, it deals twice as much damage instead.
3/3
 U 
Sorcery
Create a token that's a copy of target creature, except it's a 1/1 red Goblin with haste. Exile the token at end of turn.
"It's ragin' time!"
 U 
Creature – Hamster
When Chubby-cheeked Hamster enters, hideaway 2.
Whenever Chubby-cheeked Hamster attacks, you may play a card exiled with it. When you do, hideaway 2.
2/2
 U 
Creature – Human Peasant
When Shopkeep enters, create a Food token.
Whenever you sacrifice a Food, choose one that hasn’t been chosen this turn —
• You gain 3 life.
• Create a Treasure token.
 C 
Artifact Creature – Cyberman Soldier
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
 C 
Creature – Minotaur Berserker
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
 C 
Creature – Fish
Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
{3}
 
 C 
Artifact – Vehicle
Haste
Driving creature gets +2/+1 and has haste.
Drive {1} ({1}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/1
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
 C 
Enchantment
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
 C 
Snow Creature – Elemental
{s}: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand.
2/2
 C 
Creature – Drake
As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
 C 
Creature – Troll
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Reva of the Mirror Court (rare)
Goblinize (uncommon)
Chubby-cheeked Hamster (uncommon)
Shopkeep (uncommon)
Cyberslave (common)
Hunter of Krubrec (common)
Slippery Eel (common)
Racecar (common)
Run (common)
Human Factors Psychology (common)
Hungry Snowmen (common)
Glider Drake (common)
Boring Cleaver (common)
Throw the Bones (common)
Sora, the Endless Sky (basic)
Cyberman (token)