Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Snapping Hydra enters with X +1/+1 counters on it.
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
At the beginning of each end step, if two or more creatures dealt damage by Snapping Hydra this turn died, put a +1/+1 counter on it.
0/0
 U 
Sorcery
Choose one –
- Target player loses 3 life.
- Target player sacrifices a nonland permanent.
- Target player discards a card.
 U 
Creature – Human Advisor
When Sniveling Senator enters, target opponent becomes the monarch.
Whenever an opponent becomes the monarch, draw a card.
Sniveling Senator can't attack the monarch.
Illus. Peter Jackson
2/2
 U 
Creature – Bird Spirit
Flying
Whenever this creature deals combat damage to an opponent, draw a card.
Summon – When Spirit of the Owl dies, put an Aura named Owl Totem onto the battlefield from outside the game attached to another target creature you control.
1/2
 C 
Instant
Tap target creature or Vehicle. If it was already tapped, exile it instead.
The Last Train circles the Underground forever chasing its own end. The daring traveler who catches it risks becoming lost among the spirits of anonymous passengers.
 C 
Enchantment
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
 C 
Creature – Minotaur Berserker
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
 C 
Land
{t}: Add {c}.
Awaken {2} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
 C 
Instant
Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Human Peasant
Covet – When Competitive Farmhand enters, if an opponent controls more lands that you, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/2
 C 
Creature – Fungus
When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 C 
Creature – Incarnation
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
 C 
Creature – Vedalken Druid
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Token Enchantment – Aura Role
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls.

Snapping Hydra (rare)
Hailfire Charm (uncommon)
Sniveling Senator (uncommon)
Spirit of the Owl (uncommon)
End of the Line (common)
Human Factors Psychology (common)
Hunter of Krubrec (common)
Unhappy Land (common)
Memory of Knowledge (common)
Competitive Farmhand (common)
Walking Mushroom (common)
Crushing Despair (common)
Persistence (common)
Blinkmoth Wrangler (common)
Earth, Center of Exploration (basic)
Foil (token)