Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery – Lesson
Put an indestructible counter on target permanent you control, then destroy all nonland permanents.
"I shall usher in an eternal age of peace, at any cost."
- Lord Konda
{1}{b}{b}
 
 U 
Creature – Fish Horse Mount
Whenever Kelpie deals combat damage to a player, destroy each creature that saddled it this turn.
Once each turn, you may tap an untapped creature you don't control with power less than Kelpie's power to saddle it.
4/2
 U 
Sorcery
Burst of Feedback deals damage to target player equal to the number of artifacts you control.
The path of least resistance is often through your enemies.
 U 
Enchantment Creature – Spirit
Flash
Bestow {1}{w}{w}
Ward {1}
When Graceful Eidolon enters, counter target spell or ability that targets a permanent you control unless its controller pays {1}.
Enchanted creature gets +1/+1 and has ward {1}.
1/1
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 C 
Legendary Creature – Bear
When The All-Bear enters, it specializes.
No two see the same Bear.
2/2
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 C 
Sorcery
Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 C 
Artifact – Equipment
When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs {1} less to activate. This ability triggers only once each turn.
Equip {1}
 C 
Instant
All artifacts able to block target creature this turn do so.
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 C 
Creature – Fish
Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Enchantment – Aura Role
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls.

A Lesson In Cost (rare)
Kelpie (uncommon)
Burst of Feedback (uncommon)
Graceful Eidolon (uncommon)
Doubt (common)
The All-Bear (common)
Help or Hurt (common)
Snowball Fight (common)
Ring of Attunement (common)
Magnetize (common)
Whispers of Jukai (common)
Purify the Flesh (common)
Slippery Eel (common)
Goblin Looter (common)
Grodun, the Stern Empire (basic)
Foil (token)