Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of another target player's library until they exile a nonland card. The first player may cast that card without paying its mana cost. Then put all cards exiled with Possibility Chimera on the bottom of their owners' libraries in a random order.
4/4
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When Orcish Trapfinder enters, look at target face-down Hazard.
When a Hazard an opponent is turned face up, you may choose a new object as the triggering object. (It still needs to meet the trigger condition.) "There are two ways through any trap: the safe way, and the way that makes for a good story back at the tavern."
Illus. Efrem Palacios
3/3
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At the beginning of combat on your turn, target creature with toughness 4 or greater gains flying and vigilance until end of turn. It deals damage equal to its toughness this turn.
1/4
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: Add .
, , Put a charge counter on Army in a Bottle: Add one mana of any color.
, Remove X charge counters from Army in a Bottle and sacrifice it: Amass colorless Constructs X. Activate only as a sorcery.Break in case of insurgency.
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Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)0/1
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Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
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Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.1/1
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Choose one —
• Return target creature to its owner’s hand. • Draw a card. Entwine (Choose both if you pay the entwine cost.) |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Reach, first strike, vigilance, hexproof, indestructible, haste
10/10
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Possibility Chimera
(rare)
Orcish Trapfinder
(uncommon)
Heavyset Pegasus
(uncommon)
Army in a Bottle
(uncommon)
Memory of Knowledge
(common)
Memory of Pain
(common)
Throne Hall of Paliano
(common)
Bear With Me
(common)
Cyberslave
(common)
Sleeper Agent
(common)
Do // Die
(common)
Crushing Despair
(common)
Benalish Shieldbearer
(common)
Matter Conversion
(common)
Grodun, the Stern Empire
(basic)
Mechtitan Ultra
(token)





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