Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Symbiont (This permanent is not a creature as long as it's attached to a creature.)
Equipped creature gets +2/-1 and has reach and first strike. Equip ![]() 2/1
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(
: Add .)
Defender, hexproof 1/1
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Collapse deals damage equal to the gravity to each creature.
"An attractive force, you say? I bet you don't think it's so attractive anymore!"
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Kicker
and/or ![]()
When Rakshasa Sapper enters, if it was kicked with its kicker, return target noncreature, nonland permanent to its owner's hand.
When Rakshasa Sapper enters, if it was kicked with its ![]() kicker, target player reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.3/3
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Lifelink
![]() ![]() : Another target creature you control gains protection from colorless or from the color of your choice until end of turn.Even in her absence, her wards hold fast.
1/2
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Flash
When Backseat Mechanic enters, regenerate target Vehicle. 1/1
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(
can be paid with any type of mana not already spent this turn.)
Destroy target creature if it shares a color with mana spent to cast Unbearable Visions. A glimpse of unreality and the mind shatters.
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Create a Fossil token. (It’s an artifact token with “Whenever a creature you control enters, if that creature has power or toughness greater than the number of +1/+1 counters on this token, put a +1/+1 counter on this token” and “
: Transform this token.” It transforms into a 1/1 green Dinosaur creature.) |
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Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card. Vortex 1 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 1 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
: Add . If the gravity is 6 or greater, add one mana of any color instead.Only under extreme conditions can the outside and the inside ever meet.
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Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.2/2
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Reach
Whenever Daddy Long Legs blocks or becomes blocked by an Insect, destroy that creature. "A terrifying visage to be sure, but thankfully their venom is harmless to people."
—Doral, Bala Ged guide 0/2
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Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Tentacle Whip
(uncommon, foil)
Jasconius Junior
(rare)
Collapse
(uncommon)
Rakshasa Sapper
(uncommon)
Evangel of Avacyn
(uncommon)
Backseat Mechanic
(common)
Unbearable Visions
(common)
Paleontology Dig
(common)
Enlightened Gaze
(common)
Fractured Surface
(common)
Acid Etchings
(common)
Guerrillabocania
(common)
Daddy Long Legs
(common)
Ablative Power Armor
(common)
Earth, Center of Exploration
(basic)
Forging of the Rings
(token)

Land Creature – Island Fish
: Add
.)


. If the gravity is 6 or greater, add one mana of any color instead.