Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When a player plays a Plains, players can't play Plains. The same is true for Islands, Swamps, Mountains, and Forests.
The world can be seen through the haze, but contact is impossible.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, exile the top card of your library. Until the end of your next turn, you may play that card.
 U 
Land
Fixed Slow Fetch enters tapped.
{t}, Sacrifice Fixed Slow Fetch: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. When that land enters tapped, untap it.
 U 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
-1 Exile up to one target creature card from each graveyard.
-2 Target opponent exiles a nontoken creature they control. If they can't, they exile cards from the top of their library until they exile a creature card.
-3 Put a creature card exiled with Night of the Living Dead onto the battlefield under your control. When you do, it fights target creature.
 C 
Instant
Exile target creature.
 C 
Creature – Elemental
Flying
Vortex 5 – {u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {u}. Vortex only as a sorcery.)
4/4
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 C 
Sorcery
Choose one —
• Destroy target noncreature artifact.
• Warning Shot deals 5 damage to target creature.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 C 
Creature – Frog
Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
Bat
{r}{w}
 
 C 
Instant
Tap target artifact or creature. Destroy it instead if you control a Cat.
"What are you doing on the table? Hey, get away from that!"
 C 
Artifact
{t}: Add {c}.
{t}: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents.
 C 
Instant
You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Enchantment – Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player.
"Rose Tyler – I..." – The Doctor
 C 
Instant
  ({?} can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays {2} for each type of mana spent to cast Aether Warp.
The competing spells twisted into each other and pinched themselves out of existence.
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Token Enchantment – Aura Role
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls.

Fractured Landscaping (rare)
Possessed by The Family (uncommon)
Fixed Slow Fetch (uncommon)
Night of the Living Dead (uncommon)
Death Blow (common)
Temporal Elemental (common)
Undeath (common)
Warning Shot (common)
Little Coquí (common)
Bat (common)
Zoku Jewel (common)
Memory of Health (common)
Emotional Trauma (common)
Aether Warp (common)
Grodun, the Stern Empire (basic)
Foil (token)