Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Select target permanent other than a basic land. All cards with target's name are exiled. Time Crack is uncounterable, unblockable, and can effect permanents that cannot be effected by sorceries (e.g. creatures with shroud). Time Crack is then exiled.
 U 
Sorcery
Exile cards from the top of your library until you exile a card with flow. Shuffle all other cards exiled this way into your library. Put the card with flow on the top of your library, then draw a card.
 U 
Sorcery
Choose target creature card in a graveyard. Create a token that's a copy of it, except it's a 1/1 Spirit. Return that card to the battlefield with an underworld counter on it. (It can only block or be blocked by creatures with underworld counters, and its abilities can only target creatures with underworld counters.)
 U 
Artifact Creature – Food Spirit
{2/r}: Haunted Jack-o’-Lantern gets +1/+0 until end of turn.
{2/w}, {t}, Sacrifice Haunted Jack-o’-Lantern: You gain life equal to its power.
The wind stopped, but the flames continued to flicker with a life of their own.
0/3
 C 
Instant
Tap target creature or Vehicle. If it was already tapped, exile it instead.
The Last Train circles the Underground forever chasing its own end. The daring traveler who catches it risks becoming lost among the spirits of anonymous passengers.
 C 
Enchantment – Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player.
"Rose Tyler – I..." – The Doctor
 C 
Plane – Aykan
Instant and sorcery spells cost {1} more to cast.
Activated abilities cost {1} more to activate unless they're mana abilities.
Whenever chaos ensues, goad each creature.
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
Do
{1}{r}
 
 C 
Instant
Target creature gains haste and must attack this turn if able.
Die
{2}{b}
 
 C 
Instant
Destroy target nonblack creature. It can't be regenerated.
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 C 
Instant
  ({?} can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays {2} for each type of mana spent to cast Aether Warp.
The competing spells twisted into each other and pinched themselves out of existence.
 C 
Artifact Creature – Dinosaur
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample
{g}, Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.
6/6
 C 
Creature – Aetherborn
When Beautiful Corpse dies, create a Crystal token (It's an artifact with "{1}, {t}, Sacrifice this artifact: You get {e}{e}.").
Just as aether streamed out through the omenpaths, other substances streamed, triggering unimaginable new reactions.
2/2
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
Dog
 T 
Creature – Dog
Islandwalk
1/1

Time Crack (rare)
Uncontrolled Outburst (uncommon)
Ironic Return (uncommon)
Haunted Jack-o’-Lantern (uncommon)
End of the Line (common)
Emotional Trauma (common)
Killing Fields of Aykan (common)
Bear Summoning (common)
Do // Die (common)
Run (common)
Crushing Despair (common)
Aether Warp (common)
Cybernetic Dreadmaw (common)
Beautiful Corpse (common)
Freytal, Bastion of Prosperity (basic)
Dog (token)