Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 and has deathtouch. If enchanted creature would die, you may pay ![]() ![]() . If you do, exile it instead and attach Symbiotic Ooze to target creature.Beneficial while it lasts, it moves on to the next host at the hint of death. Unfortunately, it becomes the cause.
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Reach
When Enraged Ettin enters, you may discard two cards. If you do, draw two cards and create two Treasure tokens. 4/3
You draw two cards and you lose 2 life. (Then exile this card. You may cast the creature later from exile.)
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If you would roll one or more d20s, add an additional X to the result, where X is one quarter the number of lands you control, rounded up. (If the results table only goes to 20, count results greater than 20 as equal to 20.)
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, : Create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
Sacrifice a creature: Create a Vial token. (It's an artifact with " , , Discard a card, Sacrifice this artifact: Draw a card.")2/2
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Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
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Desertwalk
1/1
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Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
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Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
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[Facsimile]
(3)'s shadows stalk the darkness, hunting for new victims upon whose souls they will feast.
1/1
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Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat." "Wheee!"
4/3
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: Choose a color. Target spell or permanent becomes that color until end of turn.He prepares the canvas for his master's new world.
1/1
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Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
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Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Equipped creature has shadow.
Equip ![]() |
Symbiotic Ooze
(rare)
Enraged Ettin
(uncommon)
Proficiency Bonus
(uncommon)
Bloodsucking Accountant
(uncommon)
Plan of Attack
(common)
Caravan of Camels
(common)
Sneezing Monkey
(common)
Snowball Fight
(common)
Shadow of (3)
(common)
Frolicking Ogre
(common)
Card25958
(common)
Anima Sliver
(common)
Memory of Knowledge
(common)
Mana Crystal
(common)
Earth, Center of Exploration
(basic)
Ring of Power
(token)







: Create a Treasure token. (It's an artifact with "
.
(