Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
You could alternatively have 15 random cards regardless of rarity.
|
When Bruse Tarl, Churlish Wrangler enters or attacks, conjure a random creature card with mana value 4 and power and toughness 2/4 into your hand. It perpetually gains “You may spend mana as though it were mana of any color to cast this spell.”
3/3
|
As long as Lumbering Giant has been assembled, it's a 5/5 Giant artifact creature and has trample.
It takes forever to get going, but it's not stopping once it does.
|
: Add . When that mana is spent to cast a noncreature spell, it enters with an additional +1/+1 counter on it. |
Exile all creatures you control, then put that many 2/2 green Bear creature tokens onto the battlefield.
After their long sleep, the bears wake rested and hungry. But mostly hungry.
|
|
Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
|
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
As an additional cost to cast Consume the Living, sacrifice a creature.
Return target creature card from your graveyard to the battlefield. Put X +1/+1 counters on it, where X is the sacrificed creature's power. |
|
Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
|
(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
|
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
|
Choose one —
• Destroy target artifact. • Destroy target creature with defender. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
|
Search your archive for a standard resource card, put it onto the battlefield expended, then shuffle.
Create an expended Energy Cell token. (It's a device with " , Forfeit this device: Produce one psi of any alignment.") |
: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
|
First strike, vigilance, reach, hexproof, indestructible, haste
10/10
|
Bruse Tarl, Churlish Wrangler
(rare)
Lumbering Giant
(uncommon)
Enhance-o-station
(uncommon)
Wake from Hibernation
(uncommon)
Do // Die
(common)
Acid Etchings
(common)
Memory of Growth
(common)
Consume the Living
(common)
Crystal of Kronos
(common)
Aether Warp
(common)
Foot-Soldier of Direkon
(common)
Breach the Firewall
(common)
Construct Additional Pylons
(common)
Mana Crystal
(common)
Grodun, the Stern Empire
(basic)
Mechtitan Ultra
(token)


: Add
. When that mana is spent to cast a noncreature spell, it enters with an additional +1/+1 counter on it.


(