Infinite Potential Well: Virtual Booster

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
 
 R 
Land
At the beginning of your end step, create a Food token.
{t}: Choose an opponent. That player gains control of target Food you control, then you create a Gold token.
Trust the land to provide.
 U 
Creature – Bird
Flying
When Fading Hoopoe enters, return target creature to its owner's hand. If its mana value was 3 or less, scry 1.
1/1
 U 
Artifact Creature – Food Spirit
{2/r}: Haunted Jack-o’-Lantern gets +1/+0 until end of turn.
{2/w}, {t}, Sacrifice Haunted Jack-o’-Lantern: You gain life equal to its power.
The wind stopped, but the flames continued to flicker with a life of their own.
0/3
 U 
Sorcery
Gain control of target nonland permanent. Its owner creates a 2/2 blue Fish creature token with islandwalk.
 C 
Instant
You gain life equal to twice the gravity.
Every world cares, in its own way.
 C 
Creature – Camel
Desertwalk
1/1
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, create a Food token or a Treasure token.
"When the land rejoices, we rejoice with it! And when it lies barren, so do we."
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Sorcery
Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 C 
Artifact – Hazard
Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking.
When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
 C 
Creature – Human Scout
Protection from green and from blue
3/3
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
Dog
 T 
Creature – Dog
Islandwalk
1/1

Run (common, foil)
Fertile Farmland (rare)
Fading Hoopoe (uncommon)
Haunted Jack-o’-Lantern (uncommon)
Confishcate (uncommon)
Planet's Blessing (common)
Caravan of Camels (common)
Harvest Festival (common)
Unwinding Field (common)
Electrify (common)
Zhalfirin Vacation (common)
Goblin Looter (common)
Hidden Pit Trap (common)
Direkon's Infiltrator (common)
Grodun, the Stern Empire (basic)
Dog (token)