Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Tezzeret
Affinity for artifacts
Other Tezzeret spells you cast have affinity for artifacts.
+1: Search your library for an artifact card with mana value X or less, where X is twice the number of Tezzeret planeswalkers you control. Reveal that card, put it into your hand, then shuffle.
-2: Sacrifice a Tezzeret planeswalker. If you do, take an extra turn after this one.
3
 U 
Creature – Pegasus
At the beginning of combat on your turn, target creature with toughness 4 or greater gains flying and vigilance until end of turn. It deals damage equal to its toughness this turn.
1/4
 U 
Instant
Destroy target nonblack creature.
Morbid – You may return that creature to the battlefield under your control if a creature died this turn.
 U 
Enchantment
Whenever a creature you control dies, it deals 1 damage to each permanent and each player.
 C 
Instant
Target creature gets +2/+2 and gains reach and trample until end of turn.
Flashback as a sorcery {g} (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.)
 C 
Snow Creature – Elemental
{s}: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand.
2/2
 C 
Enchantment
When Bond of Love enters, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do.
 C 
Instant
Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn.
{1}{u}
 
 C 
Sorcery
Until end of turn, target creature gets +1/+0 and gains “Whenever this creature deals combat damage to a player, draw a card if you’ve completed a dungeon.” It can’t be blocked this turn.
Venture into the dungeon. (Enter the first room or advance to the next room.)
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 C 
Instant
Exile target card in a graveyard.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Enchantment – Aura
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent.
 C 
Artifact Creature – Scarecrow
As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game.
{t}: Add one mana of the last color you’ve chosen this game.
{1}: Choose a color.
2/2
 C 
Creature – Troll
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Tezzeret, Clockspinner (mythic)
Heavyset Pegasus (uncommon)
Death Conversion (uncommon)
Enhanced Martyrdom (uncommon)
Feral Growth (common)
Hungry Snowmen (common)
Bond of Love (common)
Resonant Growth (common)
Knock (common)
Help or Hurt (common)
Memory of Decay (common)
Acid Etchings (common)
Shimmering Scarecrow (common)
Boring Cleaver (common)
Sora, the Endless Sky (basic)
Ring of Power (token)