Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Discard a card: Exile the top card of your library. You may cast it this turn.
Whenever you cast a spell, Blue Electric Angels gets +1/+1 until end of turn. Untap it. Whenever Blue Electric Angels dies or is exiled or a spell you cast from exile is countered, if you cast another spell this turn, you may return it to your hand. 3/2
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Whenever an opponent attacks you or a planeswalker you control, create a Treasure token.
Treasures you control have " , Sacrifice this artifact: It deals 1 damage to target attacking or blocking creature."On any other plane, riches beyond measure. On Gobakhan, only the usual promise of death.
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Put a -1/-1 counter on target creature. That creature's controller may sacrifice it. If they do, they may copy this spell and may choose new targets for the copy.
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Sacrifice Monarch's Body Double: The next time a legendary creature you control would leave the battlefield, return it to your hand instead.
1/2
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Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both. Driving creature gets +2/+2 and has flying. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/2
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Target creature gets ±1/±1 until end of turn.
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Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
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Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
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Flash
When Backseat Mechanic enters, regenerate target Vehicle. 1/1
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Forestwalk
2/2
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Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
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Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card. Vortex 1 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 1 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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All creatures have flying and hexproof.
2
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Blue Electric Angels
(rare)
Rain of Diamonds
(uncommon)
Spreading Pestilence
(uncommon)
Monarch's Body Double
(uncommon)
Gravity Elemental
(common)
Hydrogen Blimp
(common)
Help or Hurt
(common)
Memory of Knowledge
(common)
Venomizer
(common)
Backseat Mechanic
(common)
Wandering Leg Sausage
(common)
Bear Summoning
(common)
Enlightened Gaze
(common)
Crushing Despair
(common)
Sora, the Endless Sky
(basic)
Foil
(token)


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, Discard a card: Exile the top card of your library. You may cast it this turn.



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