Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
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Counter target spell unless its controller pays
, where X is its mana value. At the beginning of your next main phase, add X . |
Until end of turn, target creature can't be blocked and gains "Whenever this creature deals combat damage to an opponent, draw a card."
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
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When Silver Surfer enters, search your library for a basic land card or a Planet card, reveal it, put it into your hand, then shuffle.
You may pay ![]() ![]() ![]() ![]() rather than pay the mana cost of the first legendary creature spell you cast each turn.2/2
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Target creature is unblockable except by legendaries until end of turn.
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: Discard a card, then draw a card."Ooh, shiny!"
1/1
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Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.). "Did you guys hear that? I'm going to check it out."
—Jenny, former survivor |
Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Target creature phases out for three turns. (Phased out is a status, not a designation.)
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: Add . If the gravity is 6 or greater, add one mana of any color instead.Only under extreme conditions can the outside and the inside ever meet.
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You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
![]() , : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.1/1
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Islandwalk
1/1
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Boring Cleaver
(common, foil)
Fiery Denial
(rare)
Over the River // Through the Woods
(uncommon)
Silver Surfer
(uncommon)
Psychic Paper
(uncommon)
Goblin Looter
(common)
Investigate the Noise
(common)
Acid Etchings
(common)
Cyberslave
(common)
Pick // Lock
(common)
Fractured Surface
(common)
Memory of Health
(common)
Aether Warp
(common)
Silver Hind
(common)
Freytal, Bastion of Prosperity
(basic)
Dog
(token)



, where X is its mana value. At the beginning of your next main phase, add X



: Discard a card, then draw a card.
. If the gravity is 6 or greater, add one mana of any color instead.