Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• Gamma Strike deals 4 damage to target creature. • Gamma Strike deals 4 damage to target player. Entwine ![]() (Choose both if you pay the entwine cost.) |
Cleanse the World deals X damage to each creature and opponent. You gain X life.
"We shall cleanse this world of all the forsaken, and it shall be reborn in fire!" – Urval, Grand Cleric
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Exile target creature. If it had first strike, put a first strike counter on a creature you control. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. If you don't put a counter on a creature this way, put a +1/+1 counter on a creature you control.
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Each player mills two cards. You create an X/X colorless Abomination creature token, where X is the total mana value of those cards. Put a hexproof counter on it if one of those cards is white; the same is true for vigilance and blue, lifelink and black, reach and red, and deathtouch and green.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
-1 Create a Food token. -2 Destroy up to one target creature. -3 Return target creature or creature card in a graveyard to its owner’s hand if its mana value is less than or equal to the amount of life you’ve gained this turn. |
Target creature gets +2/+2 and gains trample and reach until end of turn.
Flashback as a sorcery (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.) |
When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card. “I don’t want no trouble in my place.”
3/2
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Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.) 0/1
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Target creature gains haste and must attack this turn if able.
Destroy target nonblack creature. It can't be regenerated.
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
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Enchant creature
Enchanted creature has haste. Whenever a creature enters, that creature's controller gains control of enchanted creature. |
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card." |
: Add . If the gravity is 6 or greater, add one mana of any color instead.Only under extreme conditions can the outside and the inside ever meet.
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When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Equipped creature has shadow.
Equip ![]() |
Gamma Strike
(common, foil)
Cleanse the World
(rare)
Take a Trophy
(uncommon)
Blasphemous Summoning
(uncommon)
Pandaren Ninja Training
(uncommon)
Feral Growth
(common)
Surly Barkeep
(common)
Skorpius Flies
(common)
Do // Die
(common)
Foot-Soldier of Direkon
(common)
Divided Loyalties
(common)
Owl Totem
(common)
Fractured Surface
(common)
Walking Mushroom
(common)
Earth, Center of Exploration
(basic)
Ring of Power
(token)







: Add 