Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Duplicid loses this ability and becomes an Aura enchantment with enchant creature. Create a token that's a copy of target creature and attach Duplicid to it. You may pay and sacrifice enchanted creature to end this effect.1/1
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When The Spider That Bit Peter Parker enters, you get a rad counter.
Whenever you mill one or more nonland cards, put that many +1/+1 counter on target non-Spider creature you control. It becomes a Spider in addition to its other types. 1/2
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When Mysterious Horizon is put into a graveyard from the battlefield, you may play an additional land this turn.
: Add .
, Sacrifice Mysterious Horizon: Discover a land card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a land card. Play it or put it into your hand. Put the rest on the bottom in a random order.) |
Target creature you control gets +3/+0 and gains flying and haste until end of turn. Ride the Third Rail deals 3 damage to it at the beginning of the next end step.
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: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
![]() , : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.1/1
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When Improved Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token, then attach Improved Glimmerlight to it.
Whenever equipped creature attacks, Venture into the House (Enter the first room or advance to the next room.). Equip ![]() "They can already illuminate the path, so let's enable them to lead it, too."
—Garden, survivor technologist |
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards. |
Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
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Flying
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)4/4
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Enchant creature
Enchanted creature has haste. Whenever a creature enters, that creature's controller gains control of enchanted creature. |
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects. |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Duplicid
(rare)
The Spider That Bit Peter Parker
(uncommon)
Mysterious Horizon
(uncommon)
Ride the Third Rail
(uncommon)
Mana Crystal
(common)
Human Factors Psychology
(common)
Silver Hind
(common)
Improved Glimmerlight
(common)
Aether Warp
(common)
Throw the Bones
(common)
Release the Hounds
(common)
Temporal Elemental
(common)
Divided Loyalties
(common)
Super Fling
(common)
Grodun, the Stern Empire
(basic)
Forging of the Rings
(token)


: Duplicid loses this ability and becomes an Aura enchantment with enchant creature. Create a token that's a copy of target creature and attach Duplicid to it. You may pay
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