Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.) 1/1
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At the beginning of your upkeep, choose from among other permanents one with the greatest mana value and one with the lowest mana value. Destroy those permanents.
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Gift a permanent you control
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When Mysterious Horizon is put into a graveyard from the battlefield, you may play an additional land this turn.
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, Sacrifice Mysterious Horizon: Discover a land card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a land card. Play it or put it into your hand. Put the rest on the bottom in a random order.) |
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Kicker
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When Capricious Ancestor enters, if it was kicked with its ![]() kicker, put three +1/+1 counters on target creature.
When Capricious Ancestor enters, if it was kicked with its ![]() kicker, destroy target creature if it has power 4 or greater.3/2
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Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. |
Haste
Driving creature gets +2/+1 and has haste. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/1
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Destroy target artifact or land.
When a land is put into your graveyard from the battlefield, you may pay and exile Bloom from Ash from your graveyard. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.“Devastation makes way for new life to prosper.”
—Wrenn |
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Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
1/3
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You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
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Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
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Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
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Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard. 1/1
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All creatures have flying and hexproof.
2
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Equipped creature has shadow.
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Mirror Spirit
(common, foil)
Big Crunch
(rare)
Donate (Not the Urza's Destiny One)
(uncommon)
Mysterious Horizon
(uncommon)
Capricious Ancestor
(uncommon)
Entropic Blast
(common)
Racecar
(common)
Bloom from Ash
(common)
Iridescent Starfish
(common)
Whispers of Jukai
(common)
Boring Cleaver
(common)
Slippery Eel
(common)
Electrify
(common)
Afterlife of the Party
(common)
Sora, the Endless Sky
(basic)
Ring of Power
(token)





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