Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dinosaur
Each other Dinosaur you control enters with an additional +1/+1 counter on it.
At the beginning of each end step, if Mirrorscale Raptor was dealt damage this turn, create a token that's a copy of it.
Twisted by the Ozolith, it sees only itself, reflected a thousand times over.
3/3
 U 
Artifact
If you would roll a die, instead roll a die and you may increase or decrease the result by 1.
It seems like every temple on Terisiare lays claim to an original set.
 U 
Artifact
Whenever you cast a spell, you get {e}.
At the beginning of your end step, you lose all {e}.
Pay {e}{e}{e}: Solar Cannon deals 3 damage to any target.
 U 
Sorcery
Collapse deals damage equal to the gravity to each creature.
"An attractive force, you say? I bet you don't think it's so attractive anymore!"
 C 
Creature – Ape Artificer
Flash
When Backseat Mechanic enters, regenerate target Vehicle.
1/1
 C 
Instant
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
 C 
Plane – Fiora
When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
 C 
Artifact – Equipment
Equipped creature gets +1/+0 for each spell cast this turn.
Whenever a player cast a spell, untap equipped creature.
Equip {4}
Mana is channeled through the crystal of the blade, imbuing the sword with power.
 C 
Sorcery
Manifest Fake Bear.
 C 
Sorcery
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.)
 C 
Creature – Zombie
Intimidate
Vortex 5 – {b} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {b}. Vortex only as a sorcery.)
3/3
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 B 
Planet – Sora
All creatures have flying and hexproof.
2
Dog
 T 
Creature – Dog
Islandwalk
1/1

Mirrorscale Raptor (rare)
Urza's Knucklebones (uncommon)
Solar Cannon (uncommon)
Collapse (uncommon)
Backseat Mechanic (common)
Entropic Blast (common)
Throne Hall of Paliano (common)
Whispers of Jukai (common)
Owl Totem (common)
Crystal Sword (common)
Fake Bear (common)
Take Me to Your Leader (common)
Patient Corpse (common)
Purify the Flesh (common)
Sora, the Endless Sky (basic)
Dog (token)