Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose a color. Destroy all creatures of the chosen color.
 U 
Creature – Efreet Wizard
Kicker {2}{w} and/or {u}
When Three-Fire Master enters, if it was kicked with its {2}{w} kicker, it deals 4 damage to target creature if it's tapped.
When Three-Fire Master enters, if it was kicked with its {u} kicker, tap target permanent and put a stun counter on it.
2/2
 U 
Artifact
Launder{1}, {t}: Each player exiles the top card of their library. For each card exiled this way, its owner may play it until the end of their next turn. Spells you cast this way cost {1} less to cast and spells your opponents cast this way {1} more to cast.
 U 
Artifact Creature – Rigger
Flying
{u}, {t}: Assemble a Contraption on target creature with "Modified creature has flying."
1/1
 C 
Enchantment – Aura Curse
Enchant player
If enchanted player would gain life, instead that player loses that much life.
"Everything must come to death." – Rose
 C 
Instant
Exile target creature.
 C 
Snow Creature – Elemental
{s}: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand.
2/2
 C 
Creature – Ood Mystic
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
When Natural Ood enters, look at the top card of your library.
“The circle must be broken so that we may sing.” — Ood slaves, “Planet of the Ood”
0/1
 C 
Strategy
Search your archive for a standard resource card, put it onto the battlefield expended, then shuffle.
Create an expended Energy Cell token. (It's a device with "{t}, Forfeit this device: Produce one psi of any alignment.")
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target.
"Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
Do
{1}{r}
 
 C 
Instant
Target creature gains haste and must attack this turn if able.
Die
{2}{b}
 
 C 
Instant
Destroy target nonblack creature. It can't be regenerated.
 C 
Instant
You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary.
 C 
Artifact Creature – Cyberman Soldier
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Night of Fire (rare)
Three-Fire Master (uncommon)
Shady Restaurant (uncommon)
Aerial Enhancer (uncommon)
Curse of Aging (common)
Death Blow (common)
Hungry Snowmen (common)
Natural Ood (common)
Construct Additional Pylons (common)
Draining Bolt (common)
Mana Crystal (common)
Do // Die (common)
Tactical Retreat (common)
Cyberslave (common)
Sora, the Endless Sky (basic)
Ring of Power (token)