Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Vedalken Advisor
When Trigori, Azorius Senator enters and at the beginning of each player's upkeep, exile the top card of each player's library.
Opponents can't cast spells that share a mana value with a card exiled with Trigori this turn.
{1}{w}: Scry 1.
2/3
 U 
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. If Through the Vortex had a time counter on it, untap that card. Then shuffle.
Vortex 2 – {g} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {g}. Vortex only as a sorcery.)
 U 
Enchant Creature
Tap enchanted creature. Ir cannot untap while enchanted by Time Crab.
 U 
Enchantment
Permanents you control have ward 1.
Whenever a ward ability you control counters a spell or ability an opponent controls, draw a card.
Illus. Kev Walker
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects.
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target.
"Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
 C 
Creature – Elemental
Gravity Elemental's power and toughness are each equal to the gravity.
*/*
 C 
Sorcery
Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature gets -3/-2.
Under the unbearable weight of despair, seek refuge in death.
 C 
Instant
You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Spirit
Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard.
1/1
 C 
Creature – Human Cleric
Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Land – Mountain
Mountain Guardian enters tapped.
Morph {3}
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Creature – Illusion
This creature can’t be blocked unless defending player pays {1}.
When this creature become the target of a spell or ability, sacrifice it.
1/1

Trigori, Azorius Senator (mythic)
Through the Vortex (uncommon)
Time Crab (uncommon)
Rhystic Warding (uncommon)
Super Fling (common)
Draining Bolt (common)
Gravity Elemental (common)
Zhalfirin Vacation (common)
Crushing Despair (common)
Memory of Health (common)
Afterlife of the Party (common)
Herald of Sikoras (common)
Unwinding Field (common)
Mountain Guardian (common)
Freytal, Bastion of Prosperity (basic)
Illusion (token)