Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent discards a card or sacrifices a permanent, create a Treasure token. (It’s an artifact with "
, Sacrifice this artifact: Add one mana of any color.")
Sacrifice three Treasures: Each opponent loses 3 life and you gain 3 life. Loyalty to the guild lasts for life ... and death.
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: Add .
, Sacrifice a Mountain: Destroy target land. Mount Vesuvius deals 1 damage to each creature. |
Whenever this creature deals damage to a another creature, that creature gains all abilities of this creature.
2/4
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: Another player chooses a color. Add one mana of that color.Even the most experienced mages sometimes entangle their mana bonds.
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Desertwalk
1/1
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Choose one —
• Destroy target noncreature artifact. • Warning Shot deals 5 damage to target creature. Entwine ![]() (Choose both if you pay the entwine cost.) |
Protection from green and from blue
3/3
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Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
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Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "
, , Discard a card, Sacrifice this artifact: Draw a card.")"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
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Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
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Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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Target creature is removed from combat.
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When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs
less to activate. This ability triggers only once each turn.
Equip ![]() |
Scry 3, then draw two cards, then discard a card.
Flashback as an instant ![]() ![]() (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.) |
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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First strike, vigilance, reach, hexproof, indestructible, haste
10/10
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Fill the Coffers
(rare)
Mount Vesuvius
(uncommon)
Quineling
(uncommon)
Mana Overlay
(uncommon)
Caravan of Camels
(common)
Warning Shot
(common)
Direkon's Infiltrator
(common)
Crystal of Kronos
(common)
Blinkmoth Wrangler
(common)
Venomizer
(common)
Gravity Elemental
(common)
Run
(common)
Ring of Attunement
(common)
Revelation by Moonlight
(common)
Freytal, Bastion of Prosperity
(basic)
Mechtitan Ultra
(token)


, Sacrifice this artifact: Add one mana of any color.")
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