Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.) 1/1
|
Hydra Hatchling enters with a +1/+1 counter on it.
When Hydra Hatchling dies, create two tokens that are copies of it at end of turn. They may be cute now, but just wait until your lawn is covered in them.
0/0
|
Whenever you draw a card, you may put a card from your hand on top of your library. If you do, Chaotic Augury deals 1 damage to each player.
|
Ward
![]() : Until end of turn, target creature gets +1/+0 and gains “Whenever this creature deals combat damage to a player, draw a card.” This ability costs 1 less to activate for each creature in your party. Activate only as a sorcery. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.)3/3
|
|
Equipped creature gets +1/+1 and is a Flagbearer in addition to its other types.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. Equip ![]()
Illus. Eric Peterson
|
Enchant Contraption
When enchanted Contraption is destroyed, return it to your hand. |
Bleed (When this deals damage, create a colorless Vial artifact token with "
, , Discard a card, Sacrifice this artifact: Draw a card.")
Blood Prophecy deals two damage to target player and that player draws two cards. "Ah, I see violence in your future. Or was that your past?"
Illus. Marcel Mercado
|
Instant and sorcery spells cost
more to cast.
Activated abilities cost more to activate unless they're mana abilities.Whenever chaos ensues, goad each creature.
|
|
Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.) |
: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)0/1
|
Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
|
All artifacts able to block target creature this turn do so.
|
|
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
|
As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
|
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
|
Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Mirror Spirit
(common, foil)
Hydra Hatchling
(rare)
Chaotic Augury
(uncommon)
Tempo Party Leader
(uncommon)
Flag
(uncommon)
Limited Warranty
(common)
Blood Prophecy
(common)
Killing Fields of Aykan
(common)
Take Me to Your Leader
(common)
Sleeper Agent
(common)
Shady Dealings
(common)
Magnetize
(common)
Human Factors Psychology
(common)
Glider Drake
(common)
Grodun, the Stern Empire
(basic)
Trench
(token)






, Discard a card, Sacrifice this artifact: Draw a card.")
