Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures, then you gain 1 life for each that died this turn.
Ancient custom has the family of the deceased place a coin of their corpse, to pay for passage to the next world. What most don't realize is that the coin and soul go right into the Orzhov's coffers.
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When Boon of Purphoros enters, it deals 5 damage to target creature or planeswalker an opponent controls.
![]() ![]() , Sacrifice Boon of Purphoros: You may put an enchantment from your hand onto the battlefield. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
Choose target creature. Merge each permanent attached to that creature under it. Change its text by replacing all instances of "enchanted" and "equipped" with "this."
Draw a card. Grokk never forgot his sword at home again.
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Slain — When Blood Witch dies, it deals damage to target creature equal to the amount of damage marked on it.
She always gets the last word in.
2/2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
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As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
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Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)" |
As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
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Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
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Target creature gets ±1/±1 until end of turn.
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.). "Did you guys hear that? I'm going to check it out."
—Jenny, former survivor |
All creatures have flying and hexproof.
2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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Due Payment
(rare)
Boon of Purphoros
(uncommon)
Gruesome Enhancements
(uncommon)
Blood Witch
(uncommon)
Seven Gamma Seven
(common)
Human Factors Psychology
(common)
Grasp of Poison
(common)
Glider Drake
(common)
Memory of Knowledge
(common)
Hobblin' Goblin
(common)
Help or Hurt
(common)
Shimmering Scarecrow
(common)
Create a Backdoor
(common)
Investigate the Noise
(common)
Sora, the Endless Sky
(basic)
Cyberman
(token)





: Add one mana of the last color you’ve chosen this game.