Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control that are attacking alone have ward
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Whenever a creature you control attacks alone, tap target creature an opponent controls and put a stun counter on it. |
Draft a card from Does Whatever a Spider Can's spellbook. If it's a creature card, it perpetually gets +1/+1.
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First strike
When Blight Stalker enters, destroy up to one target tapped creature. 3/1
Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
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When this Case enters, look at the top five cards of your library. You may reveal a Saga from among them and put it into your hand. Put the rest on the bottom of your library in any order.
To solve — You control Sagas with three or more different names. (If unsolved, solve at the beginning of your end step.) Solved — Violin Case is an Equipment artifact in addition to its other types and has equip and "Equipped creature gets +X/+0, where X is the number of lore counters on Sagas you control." |
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Choose one —
• Destroy target artifact. • Destroy target creature with defender. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
Instant and sorcery spells cost
more to cast.
Activated abilities cost more to activate unless they're mana abilities.Whenever chaos ensues, goad each creature.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
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Protection from green and from blue
3/3
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Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
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Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
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: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.1/1
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[Facsimile]
(3)'s shadows stalk the darkness, hunting for new victims upon whose souls they will feast.
1/1
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You gain life equal to twice the gravity.
Every world cares, in its own way.
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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First strike, vigilance, reach, hexproof, indestructible, haste
10/10
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Eye of the Storm
(rare)
Does Whatever a Spider Can
(uncommon)
Blight Stalker
(uncommon)
Violin Case
(uncommon)
Breach the Firewall
(common)
Killing Fields of Aykan
(common)
Bear With Me
(common)
Release the Hounds
(common)
Direkon's Infiltrator
(common)
Phantasm of (2)
(common)
Reinforcement Generator
(common)
Benalish Shieldbearer
(common)
Shadow of (3)
(common)
Planet's Blessing
(common)
Grodun, the Stern Empire
(basic)
Mechtitan Ultra
(token)

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: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.