Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever one or more nonland permanent you controls become tapped, tap target permanent an opponent controls that shares a type with one of them.
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Phyresis
( : Put an oil counter on this. Activate only as a sorcery.) [1/3]
[2-5] Equip abilities you activate cost less to activate. [3/3]
[5+] Equip abilities you activate cost less to activate.
Whenever an equipment becomes unattached from a permanent you control, sacrifice that permanent. [5/3] |
Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
Whenever Kosmen Quartermaster attacks, choose one — • Put a +1/+1 counter on another target creature you control. • Put a charge counter on another target artifact you control. 0/0
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Tap target creature.
If a source an opponent controls dealt damage to you this turn, exile that creature instead. |
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Forestwalk
2/2
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When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs
less to activate. This ability triggers only once each turn.
Equip ![]() |
Bleed (When this deals damage, create a colorless Vial artifact token with "
, , Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target. "Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
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Intimidate
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)3/3
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Counter target spell.
Vortex 2 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
Destroy target artifact or land.
When a land is put into your graveyard from the battlefield, you may pay and exile Bloom from Ash from your graveyard. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.“Devastation makes way for new life to prosper.”
—Wrenn |
: Choose a color. Target spell or permanent becomes that color until end of turn.He prepares the canvas for his master's new world.
1/1
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: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand. 2/2
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Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
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Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)" |
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Telekinetic Bond
(rare)
Corrupted Swordsmith
(uncommon)
Kosmen Quartermaster
(uncommon)
Retaliatory Blow
(uncommon)
Wandering Leg Sausage
(common)
Ring of Attunement
(common)
Draining Bolt
(common)
Patient Corpse
(common)
Temporal Interference
(common)
Bloom from Ash
(common)
Card25958
(common)
Hungry Snowmen
(common)
Boring Cleaver
(common)
Grasp of Poison
(common)
Freytal, Bastion of Prosperity
(basic)
Trench
(token)



(
, Discard a card, Sacrifice this artifact: Draw a card.")

