Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 
 R 
Land
{t}: Add {c}.
{t}, Tap an untapped creature you control: Create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color."
 U 
Enchantment
Whenever a xeno creature enters under you control, look at the top X cards of your library, where X is its mana value. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.)
 U 
Instant
Choose target creature. If {u} was spent to cast this spell, tap that creature, then put a stun counter on it for each {u} spent beyond the first. If {r} was spent to cast this spell, Phase Transition deals 2 damage to it, then 1 additional damage for each {r} beyond the first.
 U 
Land – Lair
When Lair of Behemoths enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.
{t}: Add {g}.
Whenever you cast a creature spell, if 5 or more mana was spent to cast it, untap Lair of Behemoths.
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
 C 
Creature – Halfling
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
 C 
Creature – Fish
Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 C 
Instant
Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn.
 C 
Creature – Spider
Reach
Whenever Daddy Long Legs blocks or becomes blocked by an Insect, destroy that creature.
"A terrifying visage to be sure, but thankfully their venom is harmless to people."
—Doral, Bala Ged guide
0/2
 C 
Land
{t}: Add {c}. If the gravity is 6 or greater, add one mana of any color instead.
Only under extreme conditions can the outside and the inside ever meet.
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Doubt (common, foil)
Gold Mine (rare)
Crop Circle (uncommon)
Phase Transition (uncommon)
Lair of Behemoths (uncommon)
Goblin Looter (common)
Owl Totem (common)
Lucky Halfling (common)
Slippery Eel (common)
Help or Hurt (common)
Resonant Growth (common)
Daddy Long Legs (common)
Fractured Surface (common)
Electrify (common)
Earth, Center of Exploration (basic)
Cyberman (token)