Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose a card you own from outside the game and put it on top of your library. If you gained life this turn, draw a card.
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As an additional cost to cast this spell, reveal a creature card from your hand.
Lightning Bug Bolt deals damage equal to the power of the card you revealed to any target. |
As you scry, you may reveal Fortune Elemental from among the cards you're looking at. If you do, you may cast Fortune Elemental without paying its mana cost and you scry an additional card.
1/1
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Trample
Whenever another creature you control with a +1/+1 counter on it deals combat damage to an opponent, put a +1/+1 counter on Wise Old Ox. When you do, scry 1. If this is the third time this ability has resolved this turn, draw a card instead. Graft (Whenever a creature enters, you may move a +1/+1 counter from this permanent onto it.) 0/4
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Bleed (When this deals damage, create a colorless Vial artifact token with "
, , Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target. "Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
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Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there. Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
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Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card. Vortex 1 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 1 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
(
can be paid with any type of mana not already spent this turn.)
Destroy target creature if it shares a color with mana spent to cast Unbearable Visions. A glimpse of unreality and the mind shatters.
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Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip ![]() |
Spirit guide (When this creature dies, if it's not merged, put it under target creature you own. It gains all abilities from under it. )
When this creature enters or dies, you gain life equal to its toughness. 2/2
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Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
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Protection from green and from blue
3/3
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Haste
Driving creature gets +2/+1 and has haste. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/1
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Blow out the Candles
(rare)
Lightning Bug Bolt
(uncommon)
Fortune Elemental
(uncommon)
Wise Old Ox
(uncommon)
Draining Bolt
(common)
Unwinding Field
(common)
Enlightened Gaze
(common)
Unbearable Visions
(common)
Quick Draw Holster
(common)
Kindly Ancestor
(common)
Little Coquí
(common)
Direkon's Infiltrator
(common)
Racecar
(common)
Seven Gamma Seven
(common)
Freytal, Bastion of Prosperity
(basic)
Trench
(token)


, Discard a card, Sacrifice this artifact: Draw a card.")

