Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{u}
 
 R 
Instant
The next creature card you cast this turn can be cast as though it had flash, except it's a 2/2 blue Bird. (It can be cast any time you could cast an instant.)
Draw a card.
Even a skilled Izzet chronarch will go back to the tried-and-true method of spell debugging: rubber duck casting.
 U 
Creature – Siren
Siren of Nerono enters with an underworld counter on it.
Whenever Siren of Nerono or another creature you control dies, scry 2.
At the beginning of your upkeep, shuffle your library.
The sirens torment lost souls by whispering true directions – words that fade immediately from the listener's mind.
1/2
 U 
Land
Echoing Canyon enters tapped.
Echo {2}
{t}: Add one mana of any color.
 U 
Instant
Target creature becomes a 2/2 blue Crab creatures and loses all other types and abilities.
 C 
Creature – Human Cleric
Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
{2}{b}
 
 C 
Sorcery
Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger
Walking on a road alone
 C 
Artifact Creature – Scarecrow
As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game.
{t}: Add one mana of the last color you’ve chosen this game.
{1}: Choose a color.
2/2
 C 
Instant
Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Human Soldier
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
 C 
Creature – Goblin
Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
 C 
Creature – Human Soldier
Soulbanding (This creature has soulbond. As long as this creature is paired with another creature, both creatures have banding.)
1/1
 C 
Creature – Insect
Forestwalk
2/2
 C 
Sorcery
Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
 C 
Creature – Elemental
Gravity Elemental's power and toughness are each equal to the gravity.
*/*
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Quacken (rare)
Siren of Nerono (uncommon)
Echoing Canyon (uncommon)
Carcinization (uncommon)
Herald of Sikoras (common)
Doubt (common)
Shimmering Scarecrow (common)
Memory of Knowledge (common)
Foot-Soldier of Direkon (common)
Hobblin' Goblin (common)
Soulband Soldier (common)
Wandering Leg Sausage (common)
Snowball Fight (common)
Gravity Elemental (common)
Sora, the Endless Sky (basic)
Forging of the Rings (token)