Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Spirit
Desecrate {4}{b}{b} (If you cast this card for its desecrate cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature. Return target creature card from your graveyard to the battlefield and attach this card to it.)
Enchanted creature gets +1/+1.
1/1
 U 
Creature – Worm
If an instant or sorcery spell would deal damage to Devil's Worm, Devil's Worm deals that much damage to that spell's controller instead.
1/1
 U 
Instant
Target creature deals damage to itself equal to its power.
 U 
Creature – Treefolk
{t}, Sacrifice a land: Add three mana in any combination of types the sacrificed land could produce.
Whenever you tap Walking Wildfire for mana, it deals 3 damage to any target chosen at random.
Illus. Trent Kaniuga
2/2
 C 
Creature – Incarnation
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
 C 
Enchantment – Aura Madness
Enchant creature
Enchanted creature can't block.
When Dissociate becomes attached to a creature, its controller loses 1 life for each Aura attached to it.
 C 
Creature – Human Performer
When Bodybuilder enters, create a Hunk token. (It's an artifact with "{t}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. If you cast a creature spell this way, it enters with an additional +1/+1 counter on it. Activate only as a sorcery.")
2/2
 C 
Instant
Choose one —
• Exile target creature.
• Exile target land.
Entwine {b} (Choose both if you pay the entwine cost.)
“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target.
"Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
 C 
Sorcery
As an additional cost to cast Consume the Living, sacrifice a creature.
Return target creature card from your graveyard to the battlefield. Put X +1/+1 counters on it, where X is the sacrificed creature's power.
 C 
Creature – Human Soldier
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
 C 
Instant
Return target creature to its owner's hand. Create a 2/2 bear creature token.
 C 
Instant
Choose one —
• Tap up to two target permanents.
• Untap up to two target permanents.
Entwine {1}{u} (Choose both if you pay the entwine cost.)
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Token Enchantment – Aura Role
Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls.

Restless Wraith (rare)
Devil's Worm (uncommon)
Self Flagellation (uncommon)
Walking Wildfire (uncommon)
Persistence (common)
Dissociate (common)
Bodybuilder (common)
Crystal of Kronos (common)
Mana Crystal (common)
Draining Bolt (common)
Consume the Living (common)
Foot-Soldier of Direkon (common)
Unbearable (common)
Emergency Temporal Shift (common)
Freytal, Bastion of Prosperity (basic)
Foil (token)