Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card. “I don’t want no trouble in my place.”
3/2
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If a replacement effect of another permanent you control would replace an event, it replaces that event an additional time.
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Siren of Nerono enters with an underworld counter on it.
Whenever Siren of Nerono or another creature you control dies, scry 2. At the beginning of your upkeep, shuffle your library. The sirens torment lost souls by whispering true directions – words that fade immediately from the listener's mind.
1/2
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Sacrifice an Infinity Stone: Infinitog gets +2/+2 until end of turn. Add one mana of any type that permanent could produce. If you've added a mana of each type this way, instead Infinitog becomes a 20/20 Atog God with hexproof, indestructible, and trample. Activate only as a sorcery.
Infinite power. Infinitely hungry.
1/1
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Trample, Cleave 3 (Whenever this creature deals combat damage to a blocking creature, it deals 3 damage to that creature's controller.)
It may not be an honorable way to fight, but it sure is effective.
3/1
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Instant and sorcery spells cost
more to cast.
Activated abilities cost more to activate unless they're mana abilities.Whenever chaos ensues, goad each creature.
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At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
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When Surly Barkeep enters, draw a card.
When Surly Barkeep leaves the battlefield, discard a card. “I don’t want no trouble in my place.”
3/2
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Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.). "Did you guys hear that? I'm going to check it out."
—Jenny, former survivor |
Enchant creature
Enchanted creature can't block. When Dissociate becomes attached to a creature, its controller loses 1 life for each Aura attached to it. |
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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Remove target attacking creature from combat. It deals damage to itself equal to its power.
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Counter target spell.
Vortex 2 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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First strike, vigilance, reach, hexproof, indestructible, haste
10/10
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Surly Barkeep
(common, foil)
Panaccordion
(rare)
Siren of Nerono
(uncommon)
Infinitog
(uncommon)
Viashino Stalker
(uncommon)
Killing Fields of Aykan
(common)
Night-blooming Orchid
(common)
Surly Barkeep
(common)
Investigate the Noise
(common)
Dissociate
(common)
Boring Cleaver
(common)
Aether Warp
(common)
Confuse Ray
(common)
Temporal Interference
(common)
Grodun, the Stern Empire
(basic)
Mechtitan Ultra
(token)


