Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.2/2
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Menace
Kunoros, Veil Guardian can block an additional creature each combat and can block creatures with underworld counters on them as though they didn't have those counters. Creatures with counters on them can't enter from graveyards. 3/3
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Hexproof from creatures (This permanent can't be the target of abilities of creatures your opponents control.)
Whenever another creature you control enters, Content Capybara and that creature each get +1/+1 until end of turn. 2/2
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If an opponent would put counters on you or a permanent you control this turn, you gain that much life instead.
Draw a card. |
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If a source would deal damage this turn, instead that source's controller gains that much life.
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As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards. |
, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step. |
Spirit guide (When this creature dies, if it's not merged, put it under target creature you own. It gains all abilities from under it. )
When this creature enters or dies, you gain life equal to its toughness. 2/2
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As an additional cost to cast Consume the Living, sacrifice a creature.
Return target creature card from your graveyard to the battlefield. Put X +1/+1 counters on it, where X is the sacrificed creature's power. |
Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
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Soulbanding (This creature has soulbond. As long as this creature is paired with another creature, both creatures have banding.)
1/1
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Up to one target permanent you control and up to one target permanent you don't control each phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Cipher |
Reveal the top three cards of your library. Put any creature cards with an evasion ability into your hand and the rest into your graveyard.
"You could just hire more muscle... or you could follow me in, nice and easy."
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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Guerrillabocania
(common, foil)
Kunoros, Veil Guardian
(rare)
Content Capybara
(uncommon)
Melira's Blessing
(uncommon)
Heal Turn
(uncommon)
Throw the Bones
(common)
Mana Artifact
(common)
Kindly Ancestor
(common)
Consume the Living
(common)
Gravity Elemental
(common)
Hobblin' Goblin
(common)
Soulband Soldier
(common)
Zhalfirin Vacation
(common)
Plan of Attack
(common)
Grodun, the Stern Empire
(basic)
Cyberman
(token)

: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.


