Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Creatures you control have haste.
Whenever a Vehicle or Spacecraft enters under your control, it becomes an artifact creature until end of turn.
The Guns of Kavaron mostly keep chunks of the planet from falling near populated areas, but they were original built to boost sail-powered ships out of orbit.
 U 
Creature – Minotaur Mount Pilot
Whenever Yoked Oxfolk becomes saddled by a creature with power X, Yoked Oxfolk can crew Vehicles this turn as though its power were twice X greater.
Saddle 1
1/3
 U 
Sorcery
Choose one —
• London Blitz deals X damage to each creature.
• London Blitz deals X damage to each player.
Entwine {x} (Choose both if you pay the entwine cost.)
“It might seem like a stupid question, but has anything fallen from the sky recently?” — The Doctor, “The Empty Child”
 U 
Sorcery
Remove all designations from target creature. If you remove a designation this way, draw a card.
 C 
Creature – Spirit
Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.)
1/1
 C 
Creature – Bear
Flash
When Sudden Bear enters, untap target land you don't control.
2/2
 C 
Instant
Choose one —
• Gamma Strike deals 4 damage to target creature.
• Gamma Strike deals 4 damage to target player.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 C 
Instant
Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
 C 
Land
{t}: Add {c}.
Awaken {2} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
 C 
Instant
Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 C 
Creature – Illusion
Echo {u} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
(2)'s phantasms were originally meant as scare tactics. After the bodies of their victims were recovered, they became used as an efficient weapon.
1/2
 C 
Instant
Tap target creature or Vehicle. If it was already tapped, exile it instead.
The Last Train circles the Underground forever chasing its own end. The daring traveler who catches it risks becoming lost among the spirits of anonymous passengers.
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Laser Boost System (rare)
Yoked Oxfolk (uncommon)
London Blitz (uncommon)
Disrepute (uncommon)
Mirror Spirit (common)
Sudden Bear (common)
Gamma Strike (common)
Memory of Growth (common)
Bear Summoning (common)
Unhappy Land (common)
Memory of Knowledge (common)
Throw the Bones (common)
Phantasm of (2) (common)
End of the Line (common)
Earth, Center of Exploration (basic)
Forging of the Rings (token)