Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, if you control four or more commanders, you win the game. (Being a commander is an attribute of the card itself.)
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Whenever a creature you control with greater toughness than power attacks, you gain life equal to the difference.
Whenever a creature you control with greater toughness than power dies, draw a card. |
When Hidden Valley enters, you may have target creature you control get -3/-3 until end of turn. If you don't, sacrifice Hidden Valley.
: Add , , or . |
: Add one mana of any color. When that mana is spent to cast a creature spell, it enters with an additional +1/+1 counter on it.1/2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
“The Beast and his armies will rise from the Pit to make war against God!” — Seven Gamma Seven, “The Impossible Planet”
1/1
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As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
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: Add . If the gravity is 6 or greater, add one mana of any color instead.Only under extreme conditions can the outside and the inside ever meet.
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Enchant creature
Enchanted creature has haste. Whenever a creature enters, that creature's controller gains control of enchanted creature. |
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Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
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Flying
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)4/4
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Choose one —
• Exile target creature. • Exile target land. Entwine (Choose both if you pay the entwine cost.)“I can be all things. A destroyer, a healer, a creator.” — Kronos, “The Time Monster”
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At the beginning of your end step, if you expended this turn, you may exile a card from your graveyard. If you do, create a tapped Treasure token. (You expended if you spent mana to cast spells.)
2/2
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Target creature is removed from combat.
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Remove target attacking creature from combat. It deals damage to itself equal to its power.
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All creatures have flying and hexproof.
2
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
World Peace
(rare)
Whisper in the Woods
(uncommon)
Hidden Valley
(uncommon)
Enhance-o-tron
(uncommon)
Seven Gamma Seven
(common)
Glider Drake
(common)
Fractured Surface
(common)
Divided Loyalties
(common)
Little Coquí
(common)
Temporal Elemental
(common)
Crystal of Kronos
(common)
Oakhollow Launderer
(common)
Run
(common)
Confuse Ray
(common)
Sora, the Endless Sky
(basic)
Foil
(token)



: Add
,
.
. If the gravity is 6 or greater, add one mana of any color instead.
