Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Rigger Mercenary
{1}{b}, {t}: Assemble a Contraption on target land with "Whenever modified land becomes tapped, its controller loses 1 life."
2/2
 U 
Legendary Creature – God Cape
Valiant — Whenever Thor, Arrogant Heir becomes the target of a spell or ability you control for the first time each turn, creatures you control get +1/+1 until end of turn.
{r/w}, {t}: Thor deals damage equal to its power to target creature, then unattach an Equipment from Thor. Activate only as a sorcery and only if there’s an Equipment attached to Thor.
2/2
 U 
Sorcery
Return a creature card from your graveyard to your hand. If this spell was cast from anywhere other than your hand, return that card to the battlefield instead.
Beam me up—{4}{b}, Discard a card. (You may cast this card from your graveyard for its beam me up cost if you also return a creature you control to its owner’s hand. Then exile this spell.)
{3}{u}{u}
 
 U 
Sorcery
Gain control of target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Conquer
{3}{r}
 
 U 
Sorcery
Gain control of target land.
 C 
Artifact – Equipment
When Improved Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token, then attach Improved Glimmerlight to it.
Whenever equipped creature attacks, Venture into the House (Enter the first room or advance to the next room.).
Equip {2}
"They can already illuminate the path, so let's enable them to lead it, too."
—Garden, survivor technologist
 C 
Instant
Destroy target creature. Blight a land its controller's controls. (Put a blight counter on it.)
The bodies of the damned desecrate the very land into which they are interred.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)"
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card."
 C 
Creature – Elemental
{t}: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken {g} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
0/1
 C 
Creature – Plant
[Recur]
(5)'s creepers grow relentlessly into every nook and cranny. Kill one vine, and the rest will grow to consume you.
1/1
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target.
"Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
 C 
Artifact – Hazard
Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking.
When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
 C 
Land – Planet
Station
{t}: Add {c}.
(2+) {t}, Remove all counters from Terraforming Base: Add one mana of any color.
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Artifact – Fortification
Fortified land has "{1}, {t}: Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it."

Earth Scorcher (rare)
Thor, Arrogant Heir (uncommon)
Teleporter Paradox (uncommon)
Command // Conquer (uncommon)
Improved Glimmerlight (common)
Salt the Earth (common)
Grasp of Poison (common)
Owl Totem (common)
Sleeper Agent (common)
Creepers of (5) (common)
Purify the Flesh (common)
Draining Bolt (common)
Hidden Pit Trap (common)
Terraforming Base (common)
Sora, the Endless Sky (basic)
Trench (token)