Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Devil Rogue
Each creature gets -1/-1 for each +1/+1 counter on it.
Each creature gets +1/+1 for each counter on it other than a +1/+1 counter.
{b}, Pay 1 life: Put a -1/-1 counter on target creature.
"Ziatora always takes her cut."
4/3
 U 
Artifact – Equipment
Whenever equipped creature blocks or becomes blocked by a creature, you may destroy target permanent attached to that creature.
Equip {2}
 U 
Artifact Creature – Hydra
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample
Mechanical Hydra gets +1/+1 for each charge counter on it.
0/0
 U 
Artifact
{c}, {t}, Sacrifice two creatures: Create an X/X colorless Abomination creature token, where X is the combined power of the sacrificed creatures. Return the sacrificed creatures to the battlefield merged under that token.
 C 
Plane – Fiora
When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2}
 C 
Creature – Fungus
When Walking Mushroom dies, you may search your library for a Fungus card, reveal it, put it into your hand, then shuffle.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0 for each spell cast this turn.
Whenever a player cast a spell, untap equipped creature.
Equip {4}
Mana is channeled through the crystal of the blade, imbuing the sword with power.
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 C 
Sorcery
Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
The easiest way to get in is to not need permission in the first place.
 C 
Instant
Target creature gets +2/+2 and gains trample and reach until end of turn.
Flashback as a sorcery {g} (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.)
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
 C 
Creature – Human Soldier
Soulbanding (This creature has soulbond. As long as this creature is paired with another creature, both creatures have banding.)
1/1
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Kroner, Riveteer Enforcer (rare)
Plasma Torch (uncommon)
Mechanical Hydra (uncommon)
Blasphemous Fusor (uncommon)
Throne Hall of Paliano (common)
Electrify (common)
Quick Draw Holster (common)
Walking Mushroom (common)
Crystal Sword (common)
Throw the Bones (common)
Create a Backdoor (common)
Feral Growth (common)
Bear Summoning (common)
Soulband Soldier (common)
Sora, the Endless Sky (basic)
Cyberman (token)