Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Whenever a creature deals combat damage to a Skirmish, that creature's controller gains control of it. When it’s defeated, exile it, then the player who defeated it casts it transformed.)
When Battle for Baldur's Gate enters or whenever you gain control of it, you take the initiative. 10
When Riches of the Undercity enters, you may search your library for a basic land card or a Gate card. If you've completed a dungeon, you may search for a land card instead. Put that card onto the battlefield tapped, then shuffle.
If you would venture into the dungeon, you venture into the dungeon twice instead. |
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
, , Remove three charge counters from Memory Trinket and sacrifice it: Target player draws three cards. |
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If Redevelopment Ordinance was kicked, instead search for up to two land cards, put them onto the battlefield tapped, then shuffle. |
Whenever a nontoken creature dies, create a Food token. (It’s an artifact with “
, , Sacrifice this artifact: You gain 3 life.”)
, , Forage: Target opponent loses 3 life and you gain 3 life. (To forage, exile three cards from your graveyard or sacrifice a Food.) |
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Put a first strike counter on target creature. It gets +1/+1 until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) The easiest way to get in is to not need permission in the first place.
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Abyssal Plain enters tapped.
: Add ![]() . You can't spend this mana to pay generic mana costs. |
(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
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Choose one —
• Return target creature to its owner’s hand. • Draw a card. Entwine (Choose both if you pay the entwine cost.) |
Equipped creature gets +1/+0 for each spell cast this turn.
Whenever a player cast a spell, untap equipped creature. Equip ![]() Mana is channeled through the crystal of the blade, imbuing the sword with power.
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When Bear With Me enters, create a 2/2 green Bear token.
"The swamp is full of free dogs!"
- Vivien Reid 1/1
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Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
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All creatures have flying and hexproof.
2
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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Battle for Baldur's Gate
(rare)
Memory Trinket
(uncommon)
Redevelopment Ordinance
(uncommon)
Chef’s Kit
(uncommon)
Create a Backdoor
(common)
Abyssal Plain
(common)
Aether Warp
(common)
Whispers of Jukai
(common)
Venomizer
(common)
Matter Conversion
(common)
Crystal Sword
(common)
Bear With Me
(common)
Shady Dealings
(common)
Persistence
(common)
Sora, the Endless Sky
(basic)
Cyberman
(token)


Artifact
,
, Remove three charge counters from Memory Trinket and sacrifice it: Target player draws three cards.

