Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
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When House Occupancy Log enters, choose a creature card name.
At the beginning of each player’s upkeep, that player chooses a creature card name, then sacrifices a creature of your choice that doesn’t have a name chosen with House Occupancy Log. |
Oscillating Landscape enters tapped.
: Add , , or .The ever-changing landscape on Irindu has eliminated any constancy, including the physical creatures that live there.
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, Tap an untapped artifact you control: Add ."If we double the sprockets and route the mana exhaust through in reverse, we can power the whole lab off our fax machine!"
0/2
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X can't be 0.
When Teferi's Time-Out enters, two other target nonland permanents phase out until Teferi's Time-Out leaves the battlefield. Vanishing X "Why don't you two sit out until you learn to get along?"
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Target creature or Vehicle gains double strike and haste until end of turn. At the beginning of the next end step, if it attacked or blocked this turn, Ride the Third Rail deals 3 damage to it.
"Hear the buzzing in the air and feel the power coursing through you! Go out in a blaze of glory, knowing the whole world will burn with you!"
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: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.1/1
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
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Counter target spell.
Vortex 2 – ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying ![]() . Vortex only as a sorcery.) |
Target creature gets ±1/±1 until end of turn.
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Choose target creature an opponent controls. Each canine creature you control deals damage equal to its power to that creature, then that creature deals damage equal to its power divided as its controller chooses among canine creatures you control. (Dogs, Foxes, Jackals, and Wolves are canine.)
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Haste
Driving creature gets +2/+1 and has haste. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/1
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Target creature gets +1/+1 until end of turn.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "
, , Discard a card, Sacrifice this artifact: Draw a card.")"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
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All creatures have flying and hexproof.
2
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Islandwalk
1/1
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Herald of Sikoras
(common, foil)
House Occupancy Log
(rare)
Oscillating Landscape
(uncommon)
Mizzium Tinkerer
(uncommon)
Teferi's Time-Out
(uncommon)
Ride the Third Rail
(common)
Benalish Shieldbearer
(common)
Undeath
(common)
Temporal Interference
(common)
Help or Hurt
(common)
Release the Hounds
(common)
Racecar
(common)
Memory of Growth
(common)
Blinkmoth Wrangler
(common)
Sora, the Endless Sky
(basic)
Dog
(token)



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