Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land – Mountain
Mountain Guardian enters tapped.
Morph {3}
 
 M 
Sorcery
Each opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. For each opponent, you put a creature or planeswalker from their graveyard onto the battlefield under you control, draw a card, and gain 3 life.
“Oh, you wish to join our side? I’m flattered.”
—Breena, Silverquill professor
 U 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, you may choose a Role you don't control. If you do, create that Role token and attach it to target creature.
 U 
Artifact Creature – Phyrexian Angel
Prototype {3}{b}{g} 4/4
Flying, vigilance
4/4
 U 
Creature – Spider Pilot
Whenever Dual Rider crews a Vehicle for the first time each turn, untap Dual Rider.
Twice the limbs, twice the control.
2/2
 C 
Creature – Aetherborn
When Beautiful Corpse dies, create a Crystal token (It's an artifact with "{1}, {t}, Sacrifice this artifact: You get {e}{e}.").
Just as aether streamed out through the omenpaths, other substances streamed, triggering unimaginable new reactions.
2/2
 C 
Creature – Human Soldier
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Plane – Aykan
Instant and sorcery spells cost {1} more to cast.
Activated abilities cost {1} more to activate unless they're mana abilities.
Whenever chaos ensues, goad each creature.
 C 
Instant
Heresy – Counter target spell until its controller pays {1} for each color among permanents you control.
Ivory towers tend to crumble in times of civil unrest.
 C 
Strategy
Search your archive for a standard resource card, put it onto the battlefield expended, then shuffle.
Create an expended Energy Cell token. (It's a device with "{t}, Forfeit this device: Produce one psi of any alignment.")
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target.
"Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
 C 
Instant
Target creature gets ±1/±1 until end of turn.
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
Dog
 T 
Creature – Dog
Islandwalk
1/1

Mountain Guardian (common, foil)
Silverquill Capstone (mythic)
Aura Farm (uncommon)
Serra Compleat (uncommon)
Dual Rider (uncommon)
Beautiful Corpse (common)
Foot-Soldier of Direkon (common)
Frolicking Ogre (common)
Unwinding Field (common)
Killing Fields of Aykan (common)
Academic Coup (common)
Construct Additional Pylons (common)
Draining Bolt (common)
Help or Hurt (common)
Grodun, the Stern Empire (basic)
Dog (token)