Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Convoke
Draw a card for each creature that convoked Serum's Blessing, then discard X cards. "Too many brains!"
—Rhmir, Hand of the Augur |
When The Spider That Bit Peter Parker enters, you get a rad counter.
Whenever you mill one or more nonland cards, put that many +1/+1 counter on target non-Spider creature you control. It becomes a Spider in addition to its other types. 1/2
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Choose target creature. If
was spent to cast this spell, tap that creature, then put a stun counter on it for each spent beyond the first. If was spent to cast this spell, Phase Transition deals 2 damage to it, then 1 additional damage for each beyond the first. |
Defender
Whenever a creature dealt combat damage by Iceberg this turn dies, create a tapped Treasure token. 1/7
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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Create a Fossil token. (It’s an artifact token with “Whenever a creature you control enters, if that creature has power or toughness greater than the number of +1/+1 counters on this token, put a +1/+1 counter on this token” and “
: Transform this token.” It transforms into a 1/1 green Dinosaur creature.) |
As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
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When Bond of Love enters, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do. |
Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
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Target creature or Vehicle gains double strike and haste until end of turn. At the beginning of the next end step, if it attacked or blocked this turn, Ride the Third Rail deals 3 damage to it.
"Hear the buzzing in the air and feel the power coursing through you! Go out in a blaze of glory, knowing the whole world will burn with you!"
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Target creature gets +2/+2 until end of turn.
Resonance – That creature gets +4/+4 until end of turn instead if this is the second spell you've cast this turn. |
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Serum's Blessing
(rare)
The Spider That Bit Peter Parker
(uncommon)
Phase Transition
(uncommon)
Iceberg
(uncommon)
Aether Warp
(common)
Paleontology Dig
(common)
Shimmering Scarecrow
(common)
Memory of Health
(common)
Bond of Love
(common)
Crushing Despair
(common)
Slippery Eel
(common)
Ride the Third Rail
(common)
Resonant Growth
(common)
Ablative Power Armor
(common)
Earth, Center of Exploration
(basic)
Forging of the Rings
(token)




was spent to cast this spell, Phase Transition deals 2 damage to it, then 1 additional damage for each 
: Add one mana of the last color you’ve chosen this game.