Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Soulbanding (This creature has soulbond. As long as this creature is paired with another creature, both creatures have banding.)
1/1
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As an additional cost to cast this spell, exile a creature you control.
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a legendary creature card. Exile that card and put the rest on the bottom of your library in a random order. Archaic’s Ascension becomes a copy of the exiled card until end of turn. |
Until end of turn, whenever a player taps a Forest for mana, that player adds an additional
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If you would shuffle your library, instead shuffle, then scry 1.
, , Tap an untapped legendary creature you control: Look at the top card of your library. If it shares a mana value with a legendary creature you control, you may reveal it and put it into your hand. |
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Summon – When Relentless Slime dies, put a creature card named Relentless Slime onto the battlefield from outside the game.
You can't keep a good ooze down.
3/3
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Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat." "Wheee!"
4/3
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Remove target attacking creature from combat. It deals damage to itself equal to its power.
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Destroy target creature. Blight a land its controller's controls. (Put a blight counter on it.)
The bodies of the damned desecrate the very land into which they are interred.
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Target creature is removed from combat.
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Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.) 0/1
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When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
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Slivers you control have clockwork 1. (They enter with a +1/+1 counter on them. Whenever one becomes tapped, remove a +1/+1 counter from it at end of turn.)
0/0
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Enchant creature
Enchanted creature gets +1/+2 and has flying and "Whenever this creature deals combat damage to an opponent, draw a card." |
Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Equipped creature has shadow.
Equip ![]() |
Soulband Soldier
(common, foil)
Archaic’s Ascension
(mythic)
Algal Bloom
(uncommon)
Director’s Cut
(uncommon)
Relentless Slime
(uncommon)
Frolicking Ogre
(common)
Confuse Ray
(common)
Salt the Earth
(common)
Run
(common)
Skorpius Flies
(common)
Throne Hall of Paliano
(common)
Anima Sliver
(common)
Owl Totem
(common)
Gravity Elemental
(common)
Earth, Center of Exploration
(basic)
Ring of Power
(token)

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, Tap an untapped legendary creature you control: Look at the top card of your library. If it shares a mana value with a legendary creature you control, you may reveal it and put it into your hand.

