Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Kithkin Citizen
Vivid — When Kithkin Gardener enters, search your library for X basic land cards and reveal them, where X is the number of colors among permanents you control. Put one onto the battlefield tapped and the rest into your hand, then shuffle.
2/2
 
 R 
Sorcery
Destroy all creatures, then exile all graveyards. For each creature destroyed this way, you draw a card and you lose 1 life.
 U 
Enchantment – Aura
Enchant creature
Whenever a player casts a spell, note its mana value.
Enchanted creature gets +1/+1 for each different number noted with Ears of the Beggar.
Only the beggars hear every secret whispered in the city.
 U 
Instant
Target creature deals damage to itself equal to its power.
 U 
Artifact
Whenever you cast a spell, you get {e}.
At the beginning of your end step, you lose all {e}.
Pay {e}{e}{e}: Solar Cannon deals 3 damage to any target.
 C 
Enchantment – Aura Curse
Enchant player
If enchanted player would gain life, instead that player loses that much life.
"Everything must come to death." – Rose
 C 
Artifact
{t}, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step.
 C 
Creature – Vedalken Druid
Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects.
 C 
Creature – Elemental
{t}: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken {g} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
0/1
 C 
Enchantment
When Bond of Love enters, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do.
 C 
Creature – Ape Artificer
Flash
When Backseat Mechanic enters, regenerate target Vehicle.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has deathtouch and "When this creature deals combat damage to a player, blight a land they control. (Put a blight counter on it.)"
 C 
Enchantment
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Kithkin Gardener (uncommon, foil)
Nixilis’s Annihilation (rare)
Ears of the Beggar (uncommon)
Self Flagellation (uncommon)
Solar Cannon (uncommon)
Curse of Aging (common)
Mana Artifact (common)
Blinkmoth Wrangler (common)
Super Fling (common)
Sleeper Agent (common)
Bond of Love (common)
Backseat Mechanic (common)
Grasp of Poison (common)
Human Factors Psychology (common)
Grodun, the Stern Empire (basic)
Cyberman (token)