Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Performer
Reach
{1}, {t}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control gets +X/+X until end of turn, where X is the discarded card’s power.
“I’ll take hold of a star of my own!”
1/3
 U 
Instant
Destroy target artifact or enchantment. Its controller loses X life and you gain X life, where X is its mana value.
 U 
Creature – Spirit
Hollow of Phylias enters with an underworld counter on it.
Defender
Whenever a player casts a spell, they gain life equal to the number of cards in their graveyard that share a name with it.
The emptiness of their souls reflects the emptiness of their lives.
2/2
 U 
Artifact Creature – Auton Soldier
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
First strike
3/3
 C 
Artifact
{t}: Add {c}.
{t}: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents.
 C 
Creature – Troll
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
 C 
Creature – Drake
As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Blood Prophecy deals two damage to target player and that player draws two cards.
"Ah, I see violence in your future. Or was that your past?"
Illus. Marcel Mercado
 C 
Creature – Plant
At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
 C 
Creature – Camel
Desertwalk
1/1
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
Do
{1}{r}
 
 C 
Instant
Target creature gains haste and must attack this turn if able.
Die
{2}{b}
 
 C 
Instant
Destroy target nonblack creature. It can't be regenerated.
 C 
Artifact Creature – Elk
Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
{1}{g}, {t}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1
 C 
Creature – Insect
Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
0/1
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Junna, Dramaturgist (rare)
Punish Civilization (uncommon)
Hollow of Phylias (uncommon)
Roman Legion (uncommon)
Zoku Jewel (common)
Boring Cleaver (common)
Glider Drake (common)
Blood Prophecy (common)
Night-blooming Orchid (common)
Caravan of Camels (common)
Frolicking Ogre (common)
Do // Die (common)
Silver Hind (common)
Skorpius Flies (common)
Earth, Center of Exploration (basic)
Ring of Power (token)