Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Susur, Point Prime enters tapped.
}: Add .
Station 6+ | If a permanent would go to a graveyard from the battlefield, exile it instead. 12+ | , Sacrifice another permanent: Each opponent sacrifices a permanent that shares a card type with it. |
Equip
, equipped creature can block creatures with landwalk, equipped creature's abilities can effect creatures with shroud |
Phyrexian Eepy Agent enters tapped with ten stun counters on it.
Whenever you remove one or more counters from Phyrexian Eepy Agent, target opponent gets a poison counter. "Honk shoo, mimimi..."
2/2
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Cleave
![]() ![]() (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
When Davriel's Mastiff enters, [you and] each opponent discards a card and loses 1 life. "Good boy, fetching me the skulls of my enemies!"
3/2
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Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
Magnetic (You may cast this spell targeting an artifact creature you own. If you do, merge it under that artifact. It gains all abilities from under it.)
Deathtouch Keeps getting banned for toxic behavior.
2/2
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Each opponent discards a card, then loses life equal to the number of cards in their graveyard that share a name with another card in their graveyard.
Doubt comes in
And meets a stranger Walking on a road alone |
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Spirit guide (When this creature dies, if it's not merged, put it under target creature you own. It gains all abilities from under it. )
When this creature enters or dies, you gain life equal to its toughness. 2/2
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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: Add .
Awaken ( : Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.) |
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
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You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects. |
All creatures have flying and hexproof.
2
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Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Susur, Point Prime
(mythic)
3D Glasses
(uncommon)
Phyrexian Eepy Agent
(uncommon)
Davriel's Mastiff
(uncommon)
Ablative Power Armor
(common)
Wolf Totem
(common)
Venomizer
(common)
Doubt
(common)
Kindly Ancestor
(common)
Aether Warp
(common)
Unhappy Land
(common)
Persistence
(common)
Tactical Retreat
(common)
Super Fling
(common)
Sora, the Endless Sky
(basic)
Forging of the Rings
(token)
}: Add
.
, equipped creature can block creatures with landwalk, equipped creature's abilities can effect creatures with shroud



