Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Room
{2}{u}: Exile target artifact or creature you control until this Room leaves the battlefield.
 
Teleport Chamber
{3}{w}
 
 R 
 
At the beginning of your end step, exile up to one target creature or enchantment you control, then return that card to the battlefield under its owner’s control. (Rooms enter with both doors locked.)
 R 
Creature – Human Knight
Vigilance
Whenever an opponent draws a card except the first one they draw in each of their draw steps, you investigate.
Sacrifice X Clues: Exile target nonland permanent with mana value X until Renegade Detective leaves the battlefield.
3/5
 U 
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. If a creature died this turn, search your library for an additional basic land card and put that card onto the battlefield tapped. Then shuffle.
 U 
Artifact
{r}, {t}, Sacrifice another artifact: Experimental Mass Driver deals damage equal to 1 plus the sacrificed artifact's mana value to any target. This ability can't be countered and damage dealt this way can't be prevented.
 U 
Sorcery
Target player exiles all cards from their hand, then may return up to three exiled cards they own to their hand.
 C 
Instant
Exile target creature.
 C 
Instant
Choose one —
• Tap up to two target permanents.
• Untap up to two target permanents.
Entwine {1}{u} (Choose both if you pay the entwine cost.)
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Instant
Return target creature to its owner's hand. Create a 2/2 bear creature token.
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Creature – Spirit
Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard.
1/1
 C 
Instant
Target creature gets +2/+2 and gains trample and reach until end of turn.
Flashback as a sorcery {g} (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.)
 C 
Artifact
{t}: Add {c}.
Vortex 2 – {0} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {0}. Vortex only as a sorcery.)
 C 
Instant
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Draw two cards.
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
Dog
 T 
Creature – Dog
Islandwalk
1/1

Cryo Stasis // Teleport Chamber (rare, foil)
Renegade Detective (rare)
Morglen Wilds (uncommon)
Experimental Mass Driver (uncommon)
Selective Memory (uncommon)
Death Blow (common)
Emergency Temporal Shift (common)
Whispers of Jukai (common)
Unbearable (common)
Frolicking Ogre (common)
Afterlife of the Party (common)
Feral Growth (common)
Mana Crystal (common)
Throw the Bones (common)
Grodun, the Stern Empire (basic)
Dog (token)