Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. ![]() : Return Necrosis to its owner's hand. |
Defender
Whenever a creature dealt combat damage by Iceberg this turn dies, create a tapped Treasure token. 1/7
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Healer's Kit enters with three bandage counters on it.
Whenever a nontoken creature you control dies, you may remove a bandage counter from Healer's Kit. If you do, return that card from your graveyard to the battlefield tapped at the beginning of the next end step. |
The next card you cast this turn that causes players to vote can be cast as though it had flash.
Fuse While voting this turn, you may vote an additional time.
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Choose one —
• Return target creature to its owner’s hand. • Draw a card. Entwine (Choose both if you pay the entwine cost.) |
Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
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Target creature gets +2/+2 until end of turn. If it has no abilities, it gets an additional +1/+1 and gains trample until end of turn.
"Do you have a lock pick or drill? We need to get through those doors!" – Mickey
"We are in a car." – K9 |
Spirit guide (When this creature dies, if it's not merged, put it under target creature you own. It gains all abilities from under it. )
When this creature enters or dies, you gain life equal to its toughness. 2/2
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Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there. Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
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When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
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Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1
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As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
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When Beautiful Corpse dies, create a Crystal token (It's an artifact with "
, , Sacrifice this artifact: You get ![]() .").Just as aether streamed out through the omenpaths, other substances streamed, triggering unimaginable new reactions.
2/2
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All creatures have flying and hexproof.
2
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Illus. Ryōko Kui
2/1
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Necrosis
(rare)
Iceberg
(uncommon)
Healer's Kit
(uncommon)
Vote Early // Vote Often
(uncommon)
Matter Conversion
(common)
Hobblin' Goblin
(common)
Brute Force Approach
(common)
Kindly Ancestor
(common)
Unwinding Field
(common)
Throne Hall of Paliano
(common)
Ablative Power Armor
(common)
Cyberslave
(common)
Glider Drake
(common)
Beautiful Corpse
(common)
Sora, the Endless Sky
(basic)
Plant Beast
(token)





, Sacrifice this artifact: You get 