Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
You could alternatively have 15 random cards regardless of rarity.
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Untap all artifacts you control during each other player's untap step.
One of the holy grails of the clockmaker's art is the clock that doesn't need winding. A successful experiment in perpetual motion would be amazing, had the clocks not disappeared once wound.
Illus. Mike Bierek
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When Boon of Erebos (Not the Theros One) enters, each opponent sacrifices a nontoken creature or planeswalker.
![]() ![]() , Sacrifice Boon of Erebos (Not the Theros One): Return another target creature or enchantment from your graveyard to your hand. |
Burst of Feedback deals damage to target player equal to the number of artifacts you control.
The path of least resistance is often through your enemies.
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Enchant creature you control
At the beginning of your upkeep, if you don't control a creature named Pact Familiar, choose 1/1 Dragon with flying, 2/2 Horror with first strike, or 3/3 Demon. Create a black creature token with those characteristics named Pact Familiar. Whenever a Class you control enters or you activate the level ability of a Class, return Pact of the Chain from your graveyard to the battlefield. |
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At the beginning of your end step, if you expended this turn, you may exile a card from your graveyard. If you do, create a tapped Treasure token. (You expended if you spent mana to cast spells.)
2/2
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Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
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Intimidate
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)3/3
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Choose one —
• Return target creature to its owner’s hand. • Draw a card. Entwine (Choose both if you pay the entwine cost.) |
: Add .
Vortex 2 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.) |
Counter target spell if it's not the first spell cast this turn.
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Choose one —
• Gamma Strike deals 4 damage to target creature. • Gamma Strike deals 4 damage to target player. Entwine ![]() (Choose both if you pay the entwine cost.) |
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As an additional cost to cast this spell, sacrifice a creature.
Super Fling deals damage equal to the sacrificed creature's power to each opponent, each planeswalker an opponent controls, and each battle an opponent protects. |
: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.1/1
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost
less to cast or activate" and equip . |
Unwinding Clock
(rare)
Boon of Erebos (Not the Theros One)
(uncommon)
Burst of Feedback
(uncommon)
Pact of the Chain
(uncommon)
Oakhollow Launderer
(common)
Gravity Elemental
(common)
Reinforcement Generator
(common)
Patient Corpse
(common)
Matter Conversion
(common)
Mana Crystal
(common)
Punish Greed
(common)
Gamma Strike
(common)
Super Fling
(common)
Benalish Shieldbearer
(common)
Freytal, Bastion of Prosperity
(basic)
Forging of the Rings
(token)




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