Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
  ({?} can be paid with any type of mana not already spent this turn.)
Flying, ward {?}
{?}: Glimmerscale Hellkite gets +1/+0 until end of turn.
Its hoard consists of looped leylines and countered spells.
5/5
 U 
Artifact – Food
At the beginning of each end step, if you gained life this turn, put a +1/+1 counter on target creature you control.
{2}, {t}, Sacrifice Minotaur Milk: You gain 3 life. At the beginning of the next end step, put a +1/+1 counter on target creature you control.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Karametra.
When you sacrifice Ordeal of Karametra, search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
 U 
Creature – Zombie Scout
Permanents you control with a cycling ability have “Pay this permanent’s cycling cost, Sacrifice this permanent: Draw a card.”
Cycling {2} ({2}, Discard this card: Draw a card.)
2/2
 C 
Instant
Choose one —
• Return target creature to its owner’s hand.
• Draw a card.
Entwine {u} (Choose both if you pay the entwine cost.)
 C 
Enchantment – Aura
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there.
Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
 C 
Sorcery
Scry 3, then draw two cards, then discard a card.
Flashback as an instant {4}{u}{u} (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.)
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 C 
Land – Planet
Station
{t}: Add {c}.
(2+) {t}, Remove all counters from Terraforming Base: Add one mana of any color.
 C 
Creature – Ogre
Reach
Whenever Frolicking Ogre crews a Vehicle, until end of turn, that Vehicle gains haste, flying, and "Sacrifice this Vehicle at the end of combat."
"Wheee!"
4/3
 C 
Artifact – Vehicle
Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2
4/1
 C 
Creature – Halfling
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
 C 
Sorcery
Summon – Put a 2/2 green Bear creature card onto the battlefield from outside the game.
The forest hungers.
 C 
Creature – Plant
At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
1/1
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Glimmerscale Hellkite (rare)
Minotaur Milk (uncommon)
Ordeal of Karametra (uncommon)
Death Racer (uncommon)
Matter Conversion (common)
Unwinding Field (common)
Revelation by Moonlight (common)
Undeath (common)
Terraforming Base (common)
Frolicking Ogre (common)
Ablative Power Armor (common)
Lucky Halfling (common)
Bear Summoning (common)
Night-blooming Orchid (common)
Grodun, the Stern Empire (basic)
Forging of the Rings (token)