Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Flying
Ricochet (Whenever a player casts a spell or activates an ability that only targets this permanent, copy the spell or ability and choose a new target for the copy at random. It can't target this permanent.)
1/1
 
 R 
Legendary Enchantment
At the beginning of your upkeep, choose from among other permanents one with the greatest mana value and one with the lowest mana value. Destroy those permanents.
 U 
Sorcery
Gift a permanent you control
 U 
Land
When Mysterious Horizon is put into a graveyard from the battlefield, you may play an additional land this turn.
{t}: Add {c}.
{t}, Sacrifice Mysterious Horizon: Discover a land card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a land card. Play it or put it into your hand. Put the rest on the bottom in a random order.)
 U 
Creature – Spirit Cleric
Kicker {2}{g} and/or {1}{w}
When Capricious Ancestor enters, if it was kicked with its {2}{g} kicker, put three +1/+1 counters on target creature.
When Capricious Ancestor enters, if it was kicked with its {1}{w} kicker, destroy target creature if it has power 4 or greater.
3/2
 C 
Instant
Defile (As you tap lands for mana while casting this spell, you may have them add an extra mana of any kind they could produce. Put a stun counter on each land that adds extra mana this way.)
Entropic Blast deals 4 damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
{3}
 
 C 
Artifact – Vehicle
Haste
Driving creature gets +2/+1 and has haste.
Drive {1} ({1}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/1
 C 
Sorcery
Destroy target artifact or land.
When a land is put into your graveyard from the battlefield, you may pay {g} and exile Bloom from Ash from your graveyard. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
“Devastation makes way for new life to prosper.”
—Wrenn
 C 
Creature – Starfish
Slain — When Iridescent Starfish dies, scry X, where X is the amount of damage marked on it.
Images formed on its rippling underside, showing her visions of things she could not otherwise know.
1/3
 C 
Sorcery
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher
Memories of the forest's past can still be heard in the rustling of leaves.
 C 
Creature – Troll
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
 C 
Creature – Fish
Immunity from spells (This creature can't be targeted, dealt damage, or destroyed by spells.)
1/1
 C 
Instant
Electrify deals 3 damage to target artifact creature.
A sudden flash, and all that was left of Elbix was a melted pile of slag.
 C 
Creature – Spirit
Flying
Afterlife of the Party is also a Cleric, Rogue, Warrior, and Wizard.
1/1
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Token Artifact – Equipment Ring
Equipped creature has shadow.
Equip {3}

Mirror Spirit (common, foil)
Big Crunch (rare)
Donate (Not the Urza's Destiny One) (uncommon)
Mysterious Horizon (uncommon)
Capricious Ancestor (uncommon)
Entropic Blast (common)
Racecar (common)
Bloom from Ash (common)
Iridescent Starfish (common)
Whispers of Jukai (common)
Boring Cleaver (common)
Slippery Eel (common)
Electrify (common)
Afterlife of the Party (common)
Sora, the Endless Sky (basic)
Ring of Power (token)