Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Whenever a creature deals combat damage to a Skirmish, that creature's controller gains control of it. When it’s defeated, exile it, then the player who defeated it casts it transformed.)
When Battle for Baldur's Gate enters or whenever you gain control of it, you take the initiative. 10
When Riches of the Undercity enters, you may search your library for a basic land card or a Gate card. If you've completed a dungeon, you may search for a land card instead. Put that card onto the battlefield tapped, then shuffle.
If you would venture into the dungeon, you venture into the dungeon twice instead. |
Flash, shadow
You may cast Hollow Men only if an opponent cast a spell this turn. "Between the idea and reality ... falls the shadow." – T. S. Eliot, The Hollow Men
4/1
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Spirit of the Wolf gets +2/+2 for each creature you control.
Summon – When Spirit of the Wolf dies, put an Aura named Wolf Totem onto the battlefield from outside the game attached to another target creature you control. 0/0
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Siren of Nerono enters with an underworld counter on it.
Whenever Siren of Nerono or another creature you control dies, scry 2. At the beginning of your upkeep, shuffle your library. The sirens torment lost souls by whispering true directions – words that fade immediately from the listener's mind.
1/2
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As Shimmering Scarecrow enters, choose a color.
Shimmering Scarecrow is the last color you’ve chosen this game. : Add one mana of the last color you’ve chosen this game.
: Choose a color.2/2
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Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
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(
can be paid with any type of mana not already spent this turn.)
Counter target spell unless its controller pays for each type of mana spent to cast Aether Warp.The competing spells twisted into each other and pinched themselves out of existence.
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Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample , Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.6/6
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Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.) 0/1
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Prime
(You may cast this card face down as a Hazard artifact for . You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking. When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
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Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
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Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent. 2/2
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Whenever an artifact creature you control attacks, it gets +1/+1 until end of turn for each nonattacking artifact you control.
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Desertwalk
1/1
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Enchant creature
When Foil enters, enchanted creature becomes a copy of target creature an opponent controls. |
Battle for Baldur's Gate
(rare)
Hollow Men
(uncommon)
Spirit of the Wolf
(uncommon)
Siren of Nerono
(uncommon)
Shimmering Scarecrow
(common)
Little Coquí
(common)
Aether Warp
(common)
Cybernetic Dreadmaw
(common)
Skorpius Flies
(common)
Hidden Pit Trap
(common)
Hobblin' Goblin
(common)
Beguiling Maiden
(common)
Reinforcement Generator
(common)
Caravan of Camels
(common)
Freytal, Bastion of Prosperity
(basic)
Foil
(token)


Artifact



: Add one mana of the last color you’ve chosen this game.

