Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{g/w}, {t}, Return a land you control to its owner’s hand: Add two mana of any type that land could produce.
At the beginning of your end step, if you have seven or more cards in hand, transform Till of Thamuzus.
Bounty of Karametra
 
 R 
Colour indicator GW Enchantment
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land could produce.
Fruit grown with Karametra's generosity can heal illnesses, increase fertility, and stave off hunger for days.
 U 
Creature – Worm
If an instant or sorcery spell would deal damage to Devil's Worm, Devil's Worm deals that much damage to that spell's controller instead.
1/1
 U 
Creature – Sliver
Foretell {w}{u} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Silver cards in your hand have foretell. The foretell cost is equal to its mana cost reduced by {2}.
2/2
 U 
Creature – Elemental
Landfall – Whenever a land you control enters, you may return target artifact or enchantment to its owner’s hand.
4/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 for each creature you control.
 C 
Sorcery
Create a Fossil token. (It’s an artifact token with “Whenever a creature you control enters, if that creature has power or toughness greater than the number of +1/+1 counters on this token, put a +1/+1 counter on this token” and “{2}: Transform this token.” It transforms into a 1/1 green Dinosaur creature.)
 C 
Creature – Troll
Cleave (Whenever this creature deals excess combat damage to a permanent, it deals damage equal to the excess to another target permanent an opponent controls.)
3/3
 C 
Creature – Ape Artificer
Flash
When Backseat Mechanic enters, regenerate target Vehicle.
1/1
 C 
Instant
Tap all artifacts.
All springs wind down eventually. Some can just be made to wind down faster.
 C 
Artifact
{t}: Add {c}.
{t}: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents.
 C 
Creature – Minotaur Berserker
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
 C 
Instant
Exile target card in a graveyard.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
1/1
{w}
 
 C 
Sorcery
Target creature gains the designation of your choice. (Commander, goaded, monstrous, renowned, ring-bearer, and suspected are designations.)
Lock
{1}{u}
 
 C 
Instant
Target creature phases out for three turns. (Phased out is a status, not a designation.)
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Emblem
Rings you control have "As long as this permanent is equipped, spells you cast and abilities you activate that target one or more creatures with shadow cost {1} less to cast or activate" and equip {1}.

Till of Thamuzus (rare)
Devil's Worm (uncommon)
Oracle Sliver (uncommon)
Encroaching Earth (uncommon)
Wolf Totem (common)
Paleontology Dig (common)
Boring Cleaver (common)
Backseat Mechanic (common)
Wear Down (common)
Zoku Jewel (common)
Hunter of Krubrec (common)
Memory of Decay (common)
Card25958 (common)
Pick // Lock (common)
Freytal, Bastion of Prosperity (basic)
Forging of the Rings (token)