Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant two creatures you control
If damage would be dealt to one of the enchanted creatures, you may have any amount of that damage dealt to the other enchanted creature instead.
When one of the enchanted creatures dies, sacrifice the other.
Disturb {4}{w} (You may cast this card from your graveyard transformed for its disturb cost.)
Spirit Spouse
 
 R 
Colour indicator W Creature – Spirit
Flying
If Spirit Spouse would be put into a graveyard from anywhere, exile it instead.
When Spirit Spouse enters, return target creature from your graveyard to the battlefield. It's a 1/1 white Spirit and has flying and "If this creature would be put into a graveyard from anywhere, exile it instead."
1/1
 U 
Creature – Orc Rogue
When Orcish Trapfinder enters, look at target face-down Hazard.
When a Hazard an opponent is turned face up, you may choose a new object as the triggering object. (It still needs to meet the trigger condition.)
"There are two ways through any trap: the safe way, and the way that makes for a good story back at the tavern."
Illus. Efrem Palacios
3/3
 U 
Creature – Troll
At the beginning of each end step, if Regeneratin' Troll wasn't dealt damage by an instant or sorcery spell this turn and there are fewer than two shield counters on it, put a number of shield counters on it equal to the difference. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
4/4
 U 
Enchantment
Whenever a Rigger you control assemble a Contraption, Flying Sparks deals 2 damage to target creature or player.
 C 
Instant
Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Sorcery
Choose one —
• Destroy target noncreature artifact.
• Warning Shot deals 5 damage to target creature.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 C 
Artifact – Hazard
Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking.
When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
 C 
Creature – Minotaur Berserker
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
 C 
Instant
Target creature gets +2/+2 and gains reach and trample until end of turn.
Flashback as a sorcery {g} (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.)
 C 
Instant
Remove target attacking creature from combat. It deals damage to itself equal to its power.
{b}
 
 C 
Creature – Incarnation
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
 C 
Artifact Creature – Elk
Clockwork 2 (This creature enters with 2 +1/+1 counters on it. Whenever it becomes tapped, remove a counter from it at end of turn.)
{1}{g}, {t}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1
 C 
Sorcery
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
 C 
Land – Mountain
Mountain Guardian enters tapped.
Morph {3}
 B 
Planet – Earth
All creatures get +1/+1 and have "When this creature dies, you may pay {1}. If you do, shuffle it into your library."
3
 T 
Token Artifact – Fortification
Fortified land has "{1}, {t}: Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it."

Til Death Do Us Part (rare)
Orcish Trapfinder (uncommon)
Regeneratin' Troll (uncommon)
Flying Sparks (uncommon)
Memory of Knowledge (common)
Warning Shot (common)
Hidden Pit Trap (common)
Hunter of Krubrec (common)
Feral Growth (common)
Confuse Ray (common)
Undeath (common)
Silver Hind (common)
Purify the Flesh (common)
Mountain Guardian (common)
Earth, Center of Exploration (basic)
Trench (token)