Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast this spell, you may tap an untapped spellcaster you control. (Clerics, Wizards, Warlocks, Shamans, and Druids are spellcasters.)
Mystical Fire deals 2 damage divided as you choose among any number of targets. If you tapped a spellcaster as you cast this spell, Mystical Fire deals 4 damage divided among any number of targets instead. |
Whenever equipped creature deals damage to a player, return target land that player controls to their hand.
Whenever equipped creature deals damage to a planeswalker, exile that planeswalker. Equip ![]() |
When Boon of Thassa enters, you may exile target creature. If you do, return it to the battlefield at the beginning of the next end step.
![]() ![]() , Sacrifice Boon of Thassa: Target creature you control can't be blocked this turn. |
![]() , : Petrifying Licid loses this ability and becomes an Aura enchantment with enchant permanent. Attach it to target creature. You may pay to end this effect.
Enchanted permanent is a colorless artifact. 1/1
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Flying
Whenever this creature deals combat damage to an opponent, draw a card. Summon – When Spirit of the Owl dies, put an Aura named Owl Totem onto the battlefield from outside the game attached to another target creature you control. 1/2
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Flash
When Sudden Bear enters, untap target land you don't control. 2/2
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Whenever a player casts their second spell each turn, create a Vial token. (It's an artifact with "
, , Discard a card, Sacrifice this artifact: Draw a card.")"The blinkmoths are attracted to expenditures of mana, making the harvesting process significantly easier."
2/2
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Equipped creature gets +1/+0 and has [Nauctis evasion mechanic].
Equip ![]() The plane of Nauctis has no solid ground, which is unfortunate for the humans that somehow arrived there.
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You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) When Heel Turn is put into a graveyard from the battlefield, each opponent loses 1 life. |
Enchant creature
Enchanted creature gets -3/-2. Under the unbearable weight of despair, seek refuge in death.
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Mountain Guardian enters tapped.
Morph ![]() |
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[Facsimile]
(3)'s shadows stalk the darkness, hunting for new victims upon whose souls they will feast.
1/1
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Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Mystical Fire
(uncommon, foil)
Manablade
(rare)
Boon of Thassa
(uncommon)
Petrifying Licid
(uncommon)
Spirit of the Owl
(uncommon)
Sudden Bear
(common)
Blinkmoth Wrangler
(common)
Bubble Suit
(common)
Memory of Health
(common)
Heel Turn
(common)
Crushing Despair
(common)
Mountain Guardian
(common)
Shadow of (3)
(common)
Gravity Elemental
(common)
Grodun, the Stern Empire
(basic)
Trench
(token)


: Petrifying Licid loses this ability and becomes an Aura enchantment with enchant permanent. Attach it to target creature. You may pay