Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.2/2
|
Whenever a nontoken creature an opponent controls dies, return it to the battlefield under your control tapped with a shield counter on it. When the last shield counter is removed from it, exile it.
A slip of paper shoved down the throat to trap their dying breath, and command them in the life beyond.
|
Fire deals 2 damage divided as you choose among one or two target creatures and/or players.
Tap target permanent.
Draw a card. |
Creatures you control gain exalted until end of turn. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
When the riot priests of Sikoras invade, everyone, even nonbelievers, are whipped into a frenzy.
|
|
Choose target nonland permanent you control. You may cast that card this turn without paying its mana cost. (Timing restrictions still apply.)
The Drix naturally have the ability to Weftwalk, traveling the Edge through higher dimensions. They aren’t the only beings who inhabit those realms.
|
You may discard a card rather than pay Tactical Retreat's mana cost.
Return target creature to its owner's hand. If you didn't pay Tactical Retreat's mana cost, return that creature only if it's legendary. |
As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
|
, Exile a card from your hand: Add one mana of any of the exiled card's colors. Mana Artifact doesn't untap during your next untap step. |
|
All artifacts able to block target creature this turn do so.
|
Equipped creature gets +1/+0 for each spell cast this turn.
Whenever a player cast a spell, untap equipped creature. Equip ![]() Mana is channeled through the crystal of the blade, imbuing the sword with power.
|
Enchant creature
Enchanted creature gets +2/+2 for each creature you control. |
(
can be paid with any type of mana not already spent this turn.)
Destroy target creature if it shares a color with mana spent to cast Unbearable Visions. A glimpse of unreality and the mind shatters.
|
|
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Direkon sends his infantry in first to surround the enemy, in order to block off all means of escape.
1/1
|
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Emotional Trauma deals 2 damage to that player. "Rose Tyler – I..." – The Doctor
|
All creatures have flying and hexproof.
2
|
First strike, vigilance, reach, hexproof, indestructible, haste
10/10
|
Guerrillabocania
(common, foil)
Inscription of False Life
(rare)
Fire // Ice
(uncommon)
Exaltation of the Masses
(uncommon)
Part the Lamellae
(uncommon)
Tactical Retreat
(common)
Glider Drake
(common)
Mana Artifact
(common)
Magnetize
(common)
Crystal Sword
(common)
Wolf Totem
(common)
Unbearable Visions
(common)
Foot-Soldier of Direkon
(common)
Emotional Trauma
(common)
Sora, the Endless Sky
(basic)
Mechtitan Ultra
(token)

: Target creature you control gets +1/+0 and gains haste, trample, and "This creature can't attack players" until end of turn. Activate only as a sorcery.




