Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura Madness
Enchant creature
Enchanted creature has "Whenever you cast a spell, you lose 5 life unless you discard a card for each Aura attached to this creature."
 U 
Artifact Creature – Construct
Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
{2/w}, {t}, Remove a charge counter from Trusty Healbot: Prevent all damage that would be dealt to target creature this turn.
1/2
 U 
Creature – Dwarf Warrior
Defender
As long as the gravity is 5 or greater, Mine Guardian has trample and can attack as though it didn't have defender.
The mines of Grodun produce the finest ores in the known universe. The dwarves want to keep it that way.
3/2
 U 
Creature – Elemental
Landfall – Whenever a land you control enters, you may return target artifact or enchantment to its owner’s hand.
4/5
 C 
Instant
You gain life equal to twice the gravity.
Every world cares, in its own way.
 C 
Creature – Wraith
[Facsimile]
(3)'s shadows stalk the darkness, hunting for new victims upon whose souls they will feast.
1/1
 C 
Creature – Frog
Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
 C 
Artifact
{t}: Add {c}.
{t}: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents.
Run
{2}{g}{g}
 
 C 
Instant
Target creature is removed from combat.
 C 
Instant
You gain 3 life.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Plant
[Recur]
(5)'s creepers grow relentlessly into every nook and cranny. Kill one vine, and the rest will grow to consume you.
1/1
 C 
Artifact – Hazard
Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking.
When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
 C 
Creature – Goblin
Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
 C 
Instant
Return target creature to its owner's hand. Create a 2/2 bear creature token.
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Dementia Spiral (rare)
Trusty Healbot (uncommon)
Mine Guardian (uncommon)
Encroaching Earth (uncommon)
Planet's Blessing (common)
Shadow of (3) (common)
Little Coquí (common)
Zoku Jewel (common)
Run (common)
Memory of Health (common)
Creepers of (5) (common)
Hidden Pit Trap (common)
Hobblin' Goblin (common)
Unbearable (common)
Freytal, Bastion of Prosperity (basic)
Cyberman (token)