Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creature spells and enchantment spells can’t be countered.
Whenever a player casts a creature or enchantment spell for the first time each turn, that player draws a card. |
Vigilance
If a creature would be dealt damage by a source with the same power and toughness, instead you gain that much life. 2/2
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Enchant creature you control
If you would draw one or more cards, instead draw twice that many cards, then discard that many cards. Whenever a Class you control enters or you activate the level ability of a Class, return Pact of the Tome from your graveyard to the battlefield. |
Phyresis
( : Put an oil counter on this. Activate only as a sorcery.) [1/3]
[2-5] Equip abilities you activate cost less to activate. [3/3]
[5+] Equip abilities you activate cost less to activate.
Whenever an equipment becomes unattached from a permanent you control, sacrifice that permanent. [5/3] |
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Gravity Elemental's power and toughness are each equal to the gravity.
*/*
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Snowball Fight deals 1 damage to any target. Then that player or that permanent’s controller may have Snowball Fight deal 1 damage to any target other than you or a permanent you control.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.) |
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
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When you planeswalk to Throne Hall of Paliano, you become the monarch.
Whenever chaos ensues, you may have the monarch discard a card, then you become the monarch.
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Flying
Vortex 5 – ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying . Vortex only as a sorcery.)4/4
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Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent. 2/2
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As long as the gravity is 2 or less, Glider Drake has flying.
On the tiny planet of Sora, even the smallest amount of lift enables flight.
3/1
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At the beginning of your end step, if you expended this turn, you may exile a card from your graveyard. If you do, create a tapped Treasure token. (You expended if you spent mana to cast spells.)
2/2
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Choose one —
• Gamma Strike deals 4 damage to target creature. • Gamma Strike deals 4 damage to target player. Entwine ![]() (Choose both if you pay the entwine cost.) |
Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there. Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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Fortified land has "
, : Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it." |
Autumnal Equinox
(rare)
Same Hat
(uncommon)
Pact of the Tome
(uncommon)
Corrupted Swordsmith
(uncommon)
Gravity Elemental
(common)
Snowball Fight
(common)
Lucky Halfling
(common)
Throne Hall of Paliano
(common)
Temporal Elemental
(common)
Beguiling Maiden
(common)
Glider Drake
(common)
Oakhollow Launderer
(common)
Gamma Strike
(common)
Unwinding Field
(common)
Grodun, the Stern Empire
(basic)
Trench
(token)




: Add one mana of any color. If you spend this mana to cast a creature or Vehicle spell, it enters with an additional +1/+1 counter on it."