Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Living Armor enters, you may search your library for an Equipment card, exile it, then shuffle.
Living Armor has all abilities of Equipment cards exiled with it, except it has "this creature" instead of "equipped creature." When Living Armor dies, you may put the exiled card on top of its owner's library. 1/1
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Each player mills two cards. You create an X/X colorless Abomination creature token, where X is the total mana value of those cards. Put a hexproof counter on it if one of those cards is white; the same is true for vigilance and blue, lifelink and black, reach and red, and deathtouch and green.
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Vivid — When Kithkin Gardener enters, search your library for X basic land cards and reveal them, where X is the number of colors among permanents you control. Put one onto the battlefield tapped and the rest into your hand, then shuffle.
2/2
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Nonbasic landwalk
Spirit Walker gets +1/+1 for each nonbasic land you control. The urban shaman is one with the city, and no one actually looks at the city, do they?
1/1
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Flying
When Hydrogen Blimp or driving creature becomes the target of a spell or ability, sacrifice both. Driving creature gets +2/+2 and has flying. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/2
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Lifelink
Whenever an opponent discards a card, that player loses 3 life. This ability triggers only once per turn per opponent. 2/2
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Enchant permanent
When Acid Etchings enters and at the beginning of your upkeep, remove a counter from enchanted permanent. |
When Bodybuilder enters, create a Hunk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. If you cast a creature spell this way, it enters with an additional +1/+1 counter on it. Activate only as a sorcery.")2/2
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Manifest Fake Bear.
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Memory of Pain deals 1 damage to target creature.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.) |
Forestwalk
2/2
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Timecast
![]() (When you cast this spell from your hand, you may pay ![]() . If you do, exile it as it resolves. You may cast it from exile.)
Create a 1/1 white Soldier creature token. |
: Add .
, , Sacrifice Shire Semi-Detached: Search your library for a land card with exactly X basic land types, put it onto the battlefield tapped, then shuffle. X can't be zero. |
Flash
When Backseat Mechanic enters, regenerate target Vehicle. 1/1
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Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
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Islandwalk
1/1
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Living Armor
(rare)
Blasphemous Summoning
(uncommon)
Kithkin Gardener
(uncommon)
Spirit Walker
(uncommon)
Hydrogen Blimp
(common)
Beguiling Maiden
(common)
Acid Etchings
(common)
Bodybuilder
(common)
Fake Bear
(common)
Memory of Pain
(common)
Wandering Leg Sausage
(common)
Summon Reinforcements
(common)
Shire Semi-Detached
(common)
Backseat Mechanic
(common)
Freytal, Bastion of Prosperity
(basic)
Dog
(token)



(
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. If you cast a creature spell this way, it enters with an additional +1/+1 counter on it. Activate only as a sorcery.")
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