Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as your devotion to white is 4 or greater, whenever one or more creatures you control deal combat damage to an opponent, if that player controls more lands than you, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
As long as your devotion to blue is 4 or greater, whenever a land enters under your control, you may draw a card, then discard a card. 5/6
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Enchant creature you control
At the beginning of each combat, if enchanted creature isn't equipped, you may create an Equipment artifact token with "Equipped creature gets +1/+1". Equip abilities you activate targeting enchanted creature cost less to activate.
Whenever a Class you control enters or you activate the level ability of a Class, return Pact of the Blade from your graveyard to the battlefield. |
: Target permanent phases out. (It phases in before its controller untaps during their next untap step.) |
If you would roll one or more d20s, add an additional X to the result, where X is one quarter the number of lands you control, rounded up. (If the results table only goes to 20, count results greater than 20 as equal to 20.)
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Scry 3, then draw two cards, then discard a card.
Flashback as an instant ![]() ![]() (You may cast this card from your graveyard for its flashback cost at any time you could cast an instant. Then exile it.) |
Sacrifice Little Coquí: Target creature loses first strike and double strike until end of turn.
Its call can mean many things: a greeting, or a warning.
Illus. pigdemonart
1/1
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Soulbanding (This creature has soulbond. As long as this creature is paired with another creature, both creatures have banding.)
1/1
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Remove target attacking creature from combat. It deals damage to itself equal to its power.
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When Ring of Attunement becomes attached a creature, the next equip ability you activate this turn that targets it costs
less to activate. This ability triggers only once each turn.
Equip ![]() |
Enchant creature
Enchanted creature can't block. When Dissociate becomes attached to a creature, its controller loses 1 life for each Aura attached to it. |
Each player may pay 2 life. Each player who does draws two cards.
Everything can be bought ... for a price.
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Gain control of target creature and untap it. It gains haste until end of turn.
Whenever a xeno creature you control enters, you may return Take Me to Your Leader from your graveyard to your hand. (Aliens, Daleks, Necrons, Time Lords, and Tyranids are xeno.) |
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Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
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You may cast this spell as though it had flash if you return a creature you control to its owner's hand as an additional cost to cast it.
Choose a creature you control or reveal a creature card from your hand. Let's Bite With Mama deals damage equal to the power of the creature you chose or the card you revealed to target creature or planeswalker. |
All creatures get +1/+1 and have "When this creature dies, you may pay
. If you do, shuffle it into your library."3
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Islandwalk
1/1
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Ephara, City-Builder
(mythic)
Pact of the Blade
(uncommon)
Shimmering Object
(uncommon)
Proficiency Bonus
(uncommon)
Revelation by Moonlight
(common)
Little Coquí
(common)
Soulband Soldier
(common)
Confuse Ray
(common)
Ring of Attunement
(common)
Dissociate
(common)
Shady Dealings
(common)
Take Me to Your Leader
(common)
Hobblin' Goblin
(common)
Let's Bite With Mama
(common)
Earth, Center of Exploration
(basic)
Dog
(token)




less to activate.
: Target permanent phases out. (It phases in before its controller untaps during their next untap step.)