Infinite Potential Well: Virtual Booster
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each player's upkeep, put a -1/-1 counter on each non-Elemental creature that player controls.
Whenever a creature dies, if it had a -1/-1 counter on it, search your library for a basic land card, reveal it, put it into your hand, then shuffle. This ability triggers only once each turn. 4/4
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Untap all Forests and all green creatures you control.
Target player discards a card at random.
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Whenever Fireheart Cub deals combat damage to a permanent, put a sear counter on that permanent. (At the beginning of each upkeep, each permanent and player takes 1 damage for each sear counter on it.)
2/2
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Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Klothys. When you sacrifice Ordeal of Klothys, enchanted creature fights up to one target creature you don’t control. |
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[Facsimile]
(3)'s shadows stalk the darkness, hunting for new victims upon whose souls they will feast.
1/1
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Counter target spell if it's not the first spell cast this turn.
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When Bond of Love enters, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do. |
You may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle your library.
Cipher Memories of the forest's past can still be heard in the rustling of leaves.
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Search your archive for a standard resource card, put it onto the battlefield expended, then shuffle.
Create an expended Energy Cell token. (It's a device with " , Forfeit this device: Produce one psi of any alignment.") |
Prime
(You may cast this card face down as a Hazard artifact for . You may turn it face up for its prime cost as long as the trigger condition is met.)
Trigger — A creature without flying is attacking. When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
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Return target creature to its owner's hand. Create a 2/2 bear creature token.
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Choose one —
• Regenerate target artifact. • Destroy target artifact. Entwine ![]() (Choose both if you pay the entwine cost.)“It can punch a fist-sized hole in six-inch armor plate, or take the crystals from a snowflake one by one.” — D.84, “The Robots of Death”
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Target creature gets +2/+2 and gains reach and trample until end of turn.
Flashback as a sorcery (You may cast this card from your graveyard for its flashback cost at any time you could cast a sorcery. Then exile it.) |
Haste
Driving creature gets +2/+1 and has haste. Drive ( : Target creature you control drives this Vehicle. Drive only as a sorcery.)2/1
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All creatures have flying and hexproof.
2
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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Necrogen Elemental
(rare)
Feast // Famine
(uncommon)
Fireheart Cub
(uncommon)
Ordeal of Klothys
(uncommon)
Shadow of (3)
(common)
Punish Greed
(common)
Bond of Love
(common)
Whispers of Jukai
(common)
Construct Additional Pylons
(common)
Hidden Pit Trap
(common)
Unbearable
(common)
Laserson Probe
(common)
Feral Growth
(common)
Racecar
(common)
Sora, the Endless Sky
(basic)
Illusion
(token)







, Forfeit this device: Produce one psi of any alignment.")
(You may cast this card face down as a Hazard artifact for