Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Insect
Forestwalk
2/2
 
 R 
Sorcery
Choose two. Whenever another effect puts a counter on a permanent you control this turn —
• Put a counter of that kind on another target permanent you control.
• Create a 1/1 colorless Thopter artifact creature token with flying at the beginning of the next upkeep step.
• Investigate.
• Target creature you don’t control gets -1/-1 until end of turn.
Then proliferate.
 U 
Instant
Target creature deals damage to itself equal to its power.
 U 
Creature – Sliver
Foretell {w}{u} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Silver cards in your hand have foretell. The foretell cost is equal to its mana cost reduced by {2}.
2/2
 U 
Creature – Hippo
Trample
If Regular Hippo would deal combat damage to a player or planeswalker, if it's blocked, it deals twice that much damage instead.
6/6
 C 
Creature – Human Cleric
Exalted, exalted (Whenever a creature you control attacks alone, that creature gets +2/+2 until end of turn.)
"All hail the mighty Sikoras! May her wrath be brought upon all unbelievers!"
1/1
 C 
Land
{t}: Add {1} (one generic mana).
{1}, {t}: Add one mana of any type (any color or {c}).
 C 
Creature – Elemental
{t}: Put a +1/+1 counter on each face down creature that attacked this turn.
Awaken {g} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
0/1
 C 
Creature – Human Soldier
{t}: When target creature you control dies this turn, attach all equipment attached to that creature to Benalish Shieldbearer. Activate only if Benalish Shieldbearer isn't equipped.
1/1
 C 
Strategy
Search your archive for a standard resource card, put it onto the battlefield expended, then shuffle.
Create an expended Energy Cell token. (It's a device with "{t}, Forfeit this device: Produce one psi of any alignment.")
 C 
Creature – Vedalken Wizard
{t}: Choose a color. Target spell or permanent becomes that color until end of turn.
He prepares the canvas for his master's new world.
1/1
 C 
Instant
Bleed (When this deals damage, create a colorless Vial artifact token with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target.
"Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
 C 
Creature – Goblin
Hobblin' Goblin doesn't untap during your untap step if it attacked during your last turn.
It's not smart enough to know when to quit.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2}
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
Dog
 T 
Creature – Dog
Islandwalk
1/1

Wandering Leg Sausage (common, foil)
Praetor’s Command (rare)
Self Flagellation (uncommon)
Oracle Sliver (uncommon)
Regular Hippo (uncommon)
Herald of Sikoras (common)
Entropic Pool (common)
Sleeper Agent (common)
Benalish Shieldbearer (common)
Construct Additional Pylons (common)
Card25958 (common)
Draining Bolt (common)
Hobblin' Goblin (common)
Quick Draw Holster (common)
Freytal, Bastion of Prosperity (basic)
Dog (token)