Infinite Potential Well: Virtual Booster
| Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other white creatures you control get +1/+1.
When Eternal Master enters, create X 1/1 white Soldier creature tokens. Vortex 3 – ![]() ![]() ( : Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 3 or more time counters on it, you may cast it by paying ![]() ![]() . Vortex only as a sorcery.)3/3
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Each opponent loses life equal to the damage sources that player controls dealt this turn.
"Your intolerance will not be tolerated." – Elder Doreer, to the Tharin'l
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Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Athreos. When you sacrifice Ordeal of Athreos, you may put another target creature or enchantment card from your graveyard on top of your library. |
Destroy target creature or planeswalker. If
was spent to cast this spell, exile that permanent instead and you gain life equal to its mana value. If was spent to cast this spell, that permanent's controller loses life equal to its mana value. |
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Ablative Power Armor enters with four shield counters on it. (As long as there are shield counters on this, damage is dealt to it in the form of removing shield counters.)
Crew 2 4/1
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: Add .
: Add one mana of any color. Spend this mana only to cast legendary spells or activate abilities of legendary permanents. |
Remove target attacking creature from combat. It deals damage to itself equal to its power.
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Target player sacrifices a creature.
Venture into the House (Enter the first room or advance to the next room.). "Did you guys hear that? I'm going to check it out."
—Jenny, former survivor |
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Choose one —
• Destroy target noncreature artifact. • Warning Shot deals 5 damage to target creature. Entwine ![]() (Choose both if you pay the entwine cost.) |
Counter target spell if it's not the first spell cast this turn.
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Power up (This permanent enters tapped with a charge counter on it. Until it untaps, you may choose not to untap it during your untap step and instead put a charge counter on it.)
Trample , Remove a charge counter from Cybernetic Dreadmaw: Cybernetic Dreadmaw gains indestructible until end of turn. Tap it.6/6
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Enchant permanent
At the beginning of your upkeep, put a counter on enchanted permanent of each kind already there. Though experiments with Unwinding Clocks always met with disaster, brief exposure to their field has no (known) long-term effect.
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Bleed (When this deals damage, create a colorless Vial artifact token with "
, , Discard a card, Sacrifice this artifact: Draw a card.")
Draining Bolt deals 3 damage to any target. "Keeping us at arm's reach won't stop our feasting."
Illus. Evyn Fong
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Flying
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.) 0/1
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All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step. 5
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This creature can’t be blocked unless defending player pays
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When this creature become the target of a spell or ability, sacrifice it. 1/1
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Eternal Master
(rare)
Retaliate Losses
(uncommon)
Ordeal of Athreos
(uncommon)
Forceful Escort
(uncommon)
Ablative Power Armor
(common)
Zoku Jewel
(common)
Confuse Ray
(common)
Investigate the Noise
(common)
Warning Shot
(common)
Punish Greed
(common)
Cybernetic Dreadmaw
(common)
Unwinding Field
(common)
Draining Bolt
(common)
Skorpius Flies
(common)
Grodun, the Stern Empire
(basic)
Illusion
(token)



: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 3 or more time counters on it, you may cast it by paying 

: Add
.

