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CardName: Atine, Sculptress of Dreams Cost: 2WW Type: Planeswalker - Atine Pow/Tgh: /3 Rules Text: [+2]: Look at the top card of your library. If it's an enchantment card, you may reveal it and put it into your hand. [-3]: Search your library for up to four enchantment cards, shuffle your library, then reveal those cards and put them on top of it in any order. [-6]: You get an emblem with "{0}: Target enchantment becomes a 4/4 enchantment creature until end of turn." Flavour Text: Set/Rarity: Cards With No Home Mythic

Atine, Sculptress of Dreams
{2}{w}{w}
 
 M 
Planeswalker – Atine
+2: Look at the top card of your library. If it's an enchantment card, you may reveal it and put it into your hand.
-3: Search your library for up to four enchantment cards, shuffle your library, then reveal those cards and put them on top of it in any order.
-6: You get an emblem with "{0}: Target enchantment becomes a 4/4 enchantment creature until end of turn."
Illus. Marvel
3
Updated on 21 Aug 2012 by Alex

History: [-]

2012-08-21 15:38:56: Alex created the card Atine, Sculptress of Dreams

Atine already has a card on Multiverse: Atine, Duchess of Fiescura. But this card was designed for Jules Robins's contest to design a planeswalker. I wrote the following blurb about her:

> I've taken an original character who I designed for a custom Magic set of mine as a legend, and given her a spark. She was one of the nobles in the world of Sienira, a duchess talented with enchantment magic. There's more background here: http://multiverse.heroku.com/cardsets/1/details_pages/1

> When she awoke, she quickly took to searching planes for notable enchantment magic to call her own. She returns often to Sienira and draws on the exotic magics she's discovered to add ever more ornate magical decorations to her stately home, the Ralatine, and its extensive gardens and groves.

> The card invites comparisons to Tezzeret the Seeker / Tezzeret, Agent of Bolas [in that it's a planeswalker clearly themed around one card type], which is a little unfortunate. But enchantments are most definitely Atine's thing, so when you asked us to choose a character who we know and I thought of Atine, I thought I'd do better to embrace that rather than awkwardly avoid it.

> [...]

> I think the middle ability is equivalent to a 4-cost sorcery, so I think if she's 4 mana the cost of the middle ability ought to be equivalent to her starting loyalty. At 5 mana she could easily afford to cast it and still have 1 or 2 loyalty spare.

> The ultimate was originally an emblem saying "Enchantments you control are 4/4 enchantment creatures", but that has the unfortunate side-effect of making all your Auras die. This way works like the best bits of that, plus lets you destroy opponents' Auras at will.

I was rather pleased (and somewhat surprised) to place so highly in the results of the contest two weeks later.

Jules pointed out that the middle ability isn't really in green's pie, so Atine has to shift to white out of the original hybrid (G/W) I submitted her in. He also made the extremely sensible suggestion of making the middle ability say "up to four" rather than "any number". I've adopted both of those changes in this current version (although the image I'm using is Jules's, so it doesn't have the change to the middle ability).

2012-08-21 15:40:37: Alex edited Atine, Sculptress of Dreams

I was randomly looking at this, and then I looked at the contest. I have to say that I don't like the winner at all. Correct me if I'm wrong, but barring Garruk Relentless, non-evergreen keywords do not appear on Planeswalkers. In addition, it may be clear to a player what "Cascade X" means, but I don't believe it makes sense within the rules. Personally, I think this is a much better design than the top two.

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