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CardName: Battle of Five Armies Cost: 4r Type: Battle - Siege Pow/Tgh: 5/ Rules Text: (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.) When Battle of Five Armies enters, amass white Humans 1, amass red Dwarves 1, amass green Elves 1, amass red Goblins 1, and amass black Wolves 1. Flavour Text: Back side: CardName: Riches of Lonely Mountain Cost: Type: Sorcery Pow/Tgh: / Rules Text: Create 14 Treasure tokens. Flavour Text: On silver necklaces they strung The flowering stars, on crowns they hung The dragon-fire, in twisted wire They meshed the light of moon and sun. Set/Rarity: Infinite Potential Well Uncommon (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
When Battle of Five Armies enters, amass white Humans 1, amass red Dwarves 1, amass green Elves 1, amass red Goblins 1, and amass black Wolves 1. 5
Create 14 Treasure tokens.
On silver necklaces they strung
The flowering stars, on crowns they hung The dragon-fire, in twisted wire They meshed the light of moon and sun. |
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Sorcery
Isn't it horrible flavor that these all end up in the same Army?
Maybe you'd want something like Dreadhorde Elite - though clearly you'd still end up with five Armies under the control of one player. But baby steps...
I feel like a version of amass that says "You may create a 0/0 Army token first. If you do, you must choose that token." would work,, but that's not really what amass is for, is it.
I have a variant worded "amass a <X> of <Ygt;" that technically could work, but really would prefer e. g. the Dwarf Army to be blue, so you could go "amass a white Army of Humans, a blue Army of Dwarves" etc. but in the current configuration it wouldn't work. You could keep the colors/subtypes the same with a functionally correct wording that reads really strange: "amass a Human Army of white creatures, amass a Dwarf Army of red creatures".
What is the right cost for a 5/5 that might quickly turn into 14 mana?
Is creating fourteen Treasure tokens with a sorcery better than having a big Treasure artifact on the back face?
Well, the battle still only had two sides. Splitting it into two army tokens seems even more needlessly complex
I copied the 14 treasures from the Smaug token, although I do like the idea of one big artifact