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CardName: Cim, Sister of Harmony Cost: 2g/w Type: Legendary Creature - Dryad Pow/Tgh: 1/3 Rules Text: *Landfall* — Whenever a land enters under your control, you gain 1 life. Then if you both own and control Cim, Sister of Harmony and creatures named Oba, Sister of Life and Ses, Sister of Order, you may pay {G}{G/W}{W}. If you do, exile them, then meld them into Trostani, Voice of the World-Soul. Flavour Text: Back side: CardName: Trostani, Voice of the World-Soul Cost: Type: Legendary Creature - Dryad Avatar Pow/Tgh: 7/9 Rules Text: Vigilance, trample At the beginning of each end step, choose one — • Put target land card from a graveyard onto the battlefield under your control. You gain 3 life. • Populate twice. • Destroy up to one target creature that dealt damage this turn and up to one target artifact and/or enchantment. When Trostani, Voice of the World-Soul dies, return it to your hand. Flavour Text: Set/Rarity: Infinite Potential Well Rare

Cim, Sister of Harmony
{2}{g/w}
 
 R 
Legendary Creature – Dryad
Landfall — Whenever a land enters under your control, you gain 1 life. Then if you both own and control Cim, Sister of Harmony and creatures named Oba, Sister of Life and Ses, Sister of Order, you may pay {g}{g/w}{w}. If you do, exile them, then meld them into Trostani, Voice of the World-Soul.
1/3
Trostani, Voice of the World-Soul
 
 R 
Colour indicator WG Legendary Creature – Dryad Avatar
Vigilance, trample
At the beginning of each end step, choose one —
• Put target land card from a graveyard onto the battlefield under your control. You gain 3 life.
• Populate twice.
• Destroy up to one target creature that dealt damage this turn and up to one target artifact and/or enchantment.
When Trostani, Voice of the World-Soul dies, return it to your hand.
7/9
Updated 6 days ago by dude1818

History: [-]

2025-08-07 22:53:54: dude1818 created the card Cim, Sister of Harmony
2025-08-07 22:55:58: dude1818 edited Cim, Sister of Harmony

As powerful as the melded side is... for 12 mana and three cards assembled this might still need to be more.

My first idea would be to adjust the individual effects (e. g. "Populate twice" => "Populate"; "Destroy up to one target creature that dealt damage this turn and up to one target artifact and/or enchantment." => "Destroy target artifact, enchantment or tapped creature."), but then go with a flavorful "At the beginning of each end step, choose three. You may choose the same mode more than once." (See Verdant Confluence and such).


In an unrelated note: I don't see why the final ability is so complex. If you return it to hand and you have to invest 12 mana to get it back into the melded state, then there is no need for a delay to the end step, just return the cards to hand.

I can see a slight argument for the delay f you outright returned the unmelded cards to the battlefield instead.

2025-08-10 00:28:17: dude1818 edited Cim, Sister of Harmony

My mockup used had "When Trostani dies, return it to your hand at the beginning of the next end step" so that it fit around the P/T box :) Using CARDNAME instead of LEGENDNAME fits with the immediate return

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