Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

CardName: Hok’ee, Yígaa Hermit Cost: {2}{B}{G} Type: Legendary Creature - Human Druid Pow/Tgh: 2/4 Rules Text: Whenever a creature with a -1/-1 counter on it dies, you may put a land from your hand onto the battlefield tapped. If you put a Desert onto the battlefield this way, each opponent loses 1 life. Flavour Text: Set/Rarity: Alxzarza: Death in the Desert Rare

Hok’ee, Yígaa Hermit
{2}{b}{g}
 
 R 
Legendary Creature – Human Druid
Whenever a creature with a -1/-1 counter on it dies, you may put a land from your hand onto the battlefield tapped. If you put a Desert onto the battlefield this way, each opponent loses 1 life.
2/4
Updated on 03 Nov 2021 by Sorrow

History:

2021-11-03 05:23:19: Sorrow created the card Hok’ee, Yígaa Hermit

Weird at four mana. How is the Desert archetype suposed to play out? Keep lands in hand rather than playing them?

I considered 3 mana, but I was worried the ability might have been too good at that cost. If such is not the case, I would decrease mana value and p/t accordingly.

This design wasn't made primarily for the Desert archetype, but for the -1/-1 archetype (though the uncommon Desert cycles gives them overlap). The Desert addition was added as a set-relevant bonus. Either way, the general idea was that you'd have more lands in your hand than you could play in a turn, so that you could ramp.

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How much damage does this card deal? Lava Axe
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