CardName: Knowledge Dump
Cost: 2W/GR/B
Type: Instant
Pow/Tgh: /
Rules Text: Cascade
Draw a card. If you cast a blue spell off the cascade, draw
an additional card.
Flavour Text:
Set/Rarity: Multiverse Design Challenge Common
Knowledge Dump
C
Instant
Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card.
Ha! For Challenge # 027. Cascade feels natural for Hybrid, since it only ever appeared on gold cards. Why not give it a mechanic that feeds into caring about color then? I'm assuming that these buggers are part of a cylce of probably 10 cards. They encourage 5 color decks... but... to get maximum value out of them you can probably swing 3 colors and pick and choose a few. Still, they almost automatically trigger each other, which works out great. Who doesn't want to cascade into cascade while getting bonus rewards for doing it?
Every color can cantrip. Blue draws cards better, though, so it turns the "draw two cards" on. I'd assume that if I was designing these, I'd print a bunch of mechanics that every color can do: token creatures, counters and a vanilla body springs to mind. Probably have to stretch along color borders, but, to be honest, forcing a 4 color spell to have attributes of all four colors seems a bit of a mistake to me. Very messy. Better it gets its own identity.
Ha! For Challenge # 027. Cascade feels natural for Hybrid, since it only ever appeared on gold cards. Why not give it a mechanic that feeds into caring about color then? I'm assuming that these buggers are part of a cylce of probably 10 cards. They encourage 5 color decks... but... to get maximum value out of them you can probably swing 3 colors and pick and choose a few. Still, they almost automatically trigger each other, which works out great. Who doesn't want to cascade into cascade while getting bonus rewards for doing it?
Naturally, the "draw a card" spell is... everything but blue?
Every color can cantrip. Blue draws cards better, though, so it turns the "draw two cards" on. I'd assume that if I was designing these, I'd print a bunch of mechanics that every color can do: token creatures, counters and a vanilla body springs to mind. Probably have to stretch along color borders, but, to be honest, forcing a 4 color spell to have attributes of all four colors seems a bit of a mistake to me. Very messy. Better it gets its own identity.