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CardName: Resonant Canyon Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}: Until end of turn, Elemental spells and Spirit spells you cast cost one coloured mana less of your choice. (For example, if you cast a Spirit spell with mana cost {1}{G}{R}, it costs {1}{G} or {1}{R}.) Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Resonant Canyon
 
 R 
Land
{t}: Add {1} to your mana pool.
{t}: Until end of turn, Elemental spells and Spirit spells you cast cost one coloured mana less of your choice. (For example, if you cast a Spirit spell with mana cost {1}{g}{r}, it costs {1}{g} or {1}{r}.)
Created on 05 Sep 2011 by Alex

History:

2011-09-05 10:50:16: Alex created the card Resonant Canyon

For Challenge # 011. It's a bit like Primal Beyond, but niftier if you're casting multiple spells in the same turn. It's reusing the same mechanic I put on a Sienira's Facets card, In Tune with the World. I spent a while trying to come up with an entirely new mechanic for a tribal land, but this one seemed to be a good enough fit that I'm happy with it.

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What is this card's power? Kindercatch
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