10 Kingdoms: Virtual Booster
10 Kingdoms: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Reinforce- summon a random Mech
Equipment Upgrade- give all friendly Mechs +1 Health Durability: 3 turns
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2/1
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Heavy Shot- At the end of your turn, deal 6 damage to a random enemy target
Precision Shot- At the end of your turn, deal 3 damage to an enemy target 10
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When Ticking Time Yeti dies, deal 1-5 damage to a random character
2/1
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Shadow Punch- Whenever a friendly Attacker attacks an enemy, deal 1 extra damage
2/3
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Mechanical Mount- Give your Attackers Shield
Recharge- heal 2 damage from a friendly Mech 8
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Single Target- deal 4 damage to a single enemy target
Arrow Storm- deal 2 damage to all enemy targets 8
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Bear Call- At the end of each turn, summon a 2/1 Beast
Howl of Strength- Give your Beasts +1/+1 8
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Execute- deal 2 damage to an enemy Attacker. If this kills it, give Red Executioner +1/+1
3/3
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Wind Storm- Choose an enemy target. Deal 1 damage to that target for every spell in your hand
3/5
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Costs half of the target Attacker's mana cost (rounded down). Destroy the target Attacker
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Give an Attacker +4/+3 and Shell
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Demonic Sacrifice- Destroy all friendly Attackers and deal all of their attack damage randomly divided among all target enemies
7/12
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In 2 turns, destroy Exploding Goliath 400 and deal 5 damage to all Attackers
4/8
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Heat Signature- Whenever a character attacks, deal 2 damage to it
6
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Battlesuit Pack MK15
(none)
Beast
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Cannon Fire
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Ticking Time Yeti
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Elven Monk
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Mech Birds
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Archer Wall
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Taming of Beasts
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Red Executioner
(none)
Elven Sorceress
(none)
Paid Assasination
(none)
Power Surge
(none)
Azu'rok the Demon Lord
(none)
Exploding Goliath 400
(none)
Heat-Seeking Missile Launcher
(none)