10 Kingdoms
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7/12
Reinforce- summon a random Mech
Equipment Upgrade- give all friendly Mechs +1 Health
Equipment Upgrade- give all friendly Mechs +1 Health
Durability: 3 turns
2/1
Heavy Shot- At the end of your turn, deal 6 damage to a random enemy target
Precision Shot- At the end of your turn, deal 3 damage to an enemy target
Precision Shot- At the end of your turn, deal 3 damage to an enemy target
10
Shadow Punch- Whenever a friendly Attacker attacks an enemy, deal 1 extra damage
2/3

3/5
In 2 turns, destroy Exploding Goliath 400 and deal 5 damage to all Attackers
4/8
Choose a friendly Attacker. When it dies, summon a copy of it with -1/-1
Heat Signature- Whenever a character attacks, deal 2 damage to it
6
Mechanical Mount- Give your Attackers Shield
Recharge- heal 2 damage from a friendly Mech
Recharge- heal 2 damage from a friendly Mech
8
Costs half of the target Attacker's mana cost (rounded down). Destroy the target Attacker
Give an Attacker +4/+3 and Shell

3/3
Bear Call- At the end of each turn, summon a 2/1 Beast
Howl of Strength- Give your Beasts +1/+1
Howl of Strength- Give your Beasts +1/+1
8
When Ticking Time Yeti dies, deal 1-5 damage to a random character
2/1
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10 Kingdoms: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Arrow Storm- deal 2 damage to all enemy targets