10 Kingdoms

Printable
10 Kingdoms: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Showing all 16 cards

Show frames: C

Show rarities: N

Or view by sections

Defense – Elven
Single Target- deal 4 damage to a single enemy target

Arrow Storm- deal 2 damage to all enemy targets
8
Offense – Necroknights
{3}Demonic Sacrifice- Destroy all friendly Attackers and deal all of their attack damage randomly divided among all target enemies
7/12
Defense – Mech
Reinforce- summon a random Mech

Equipment Upgrade- give all friendly Mechs +1 Health
Durability: 3 turns
{1}
 
Offense – Elven
2/1
Defense – Heroes
Heavy Shot- At the end of your turn, deal 6 damage to a random enemy target

Precision Shot- At the end of your turn, deal 3 damage to an enemy target
10
Offense – Elven
Shadow Punch- Whenever a friendly Attacker attacks an enemy, deal 1 extra damage
2/3
Offense – Elven
{2}Wind Storm- Choose an enemy target. Deal 1 damage to that target for every spell in your hand
3/5
Offense – Mech
In 2 turns, destroy Exploding Goliath 400 and deal 5 damage to all Attackers
4/8
Spell
Choose a friendly Attacker. When it dies, summon a copy of it with -1/-1
Defense – Mech
Heat Signature- Whenever a character attacks, deal 2 damage to it

6
Outpost – Mech
Mechanical Mount- Give your Attackers Shield

Recharge- heal 2 damage from a friendly Mech
8
Spell
Costs half of the target Attacker's mana cost (rounded down). Destroy the target Attacker
Spell – Necroknights
Give an Attacker +4/+3 and Shell
Offense – Elven
{3}Execute- deal 2 damage to an enemy Attacker. If this kills it, give Red Executioner +1/+1
3/3
Defense – Elven
Bear Call- At the end of each turn, summon a 2/1 Beast

Howl of Strength- Give your Beasts +1/+1
8
Offense – Mech
When Ticking Time Yeti dies, deal 1-5 damage to a random character
2/1

Show frames: C

Show rarities: N

Or view by sections


10 Kingdoms: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity