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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Rominim, Sole Survivor (Rominim, Beyond the Stars) | Black | Mythic | ![]() ![]() |
Legendary Creature – Human ‑‑‑‑ Planeswalker – Rominim |
1 | 2 |
Indestructible, lifelink
Whenever another creature you control dies, put a loyalty counter on Rominim, Sole Survivor. ![]() ![]() ‑‑‑‑ +1 Target player exiles a card from their hand. -2 Return target permanent card from your graveyard to your hand. You gain life equal to its converted mana cost. -7 Exile up to six nonland permanents target player controls. Then, search that player's library for any number of cards with the same name as a card exiled this way, and exile those cards from that player's library. |
0 | |
2 | Chasm Lurker | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Cephalid Horror | 3 | 4 |
Hexproof
Whenever Chasm Lurker blocks or becomes blocked by a nonblue, nonblack creature, destroy that creature. |
0 | |
3 | Card48372 | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Spirit | 3 | 3 |
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
When ~ dies, you may return target enchantment card from your graveyard to the battlefield. |
0 | |
4 | Shore Krasis | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Lizard Mutant | 2 | 2 |
You may cast Shore Krasis as though it had flash by paying ![]() When Shore Krasis enters the battlefield, you may return target creature to its owner's hand. |
0 | |
5 | Maelstrom Hunter | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Djinn | 2 | 2 |
Flying
Spell mastery — Maelstrom Hunter gets +3/+0 and has haste as long as you have 2 or more instant and/or sorcery cards in your graveyard. |
0 | |
6 | Dawnguard Sentinel | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Human Knight | 2 | 2 |
Equip costs that target Dawnguard Sentinel cost ![]() ![]() |
0 | |
7 | Rusted Armaments | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Salvage 2 (Exile two other cards from your graveyard: Put this card from your graveyard on top of your library. Salvage only during your upkeep.)
Equipped creature gets +2/+1. Equip ![]() |
0 | |||
8 | Blasted Ashlands (Volcanic Badlands) | Land | Uncommon | Land ‑‑‑‑ Land |
![]() ![]() Develop — ![]() ![]() ![]() ‑‑‑‑ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
9 | Cragged Canyon (Outpost of Dawn) | Land | Uncommon | Land ‑‑‑‑ Land |
![]() ![]() Develop — ![]() ![]() ‑‑‑‑ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
10 | Dusty Basin (Thermal Vent) | Land | Uncommon | Land ‑‑‑‑ Land |
![]() ![]() Develop — ![]() ![]() ‑‑‑‑ ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
11 | Withered Garden (Starpetal Grove) | Land | None | Land ‑‑‑‑ Land |
![]() ![]() Develop — ![]() ![]() ‑‑‑‑ ![]() ![]() ![]() ![]() ![]() ![]() |
0 |
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