Orbit: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Timid Frillback enters the battlefield, you may contest 5. If you do, return target card from your graveyard to your hand.
4/5
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Search your library for three cards with different names and reveal them. An opponent chooses one of them. Shuffle the chosen card into your library, then put the remaining cards on top of your library in any order.
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Whenever an artifact enters the battlefield under your control, Steady-Aim Archer deals 1 damage to any target.
3/1
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Tap two untapped artifacts you control: MacGyver-Clan Prodigy gets +1/+0 until end of turn and deals 1 damage to any target.
2/3
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Menace
At the beginning of combat on your turn, target creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 1/2
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When Young Explorer enters the battlefield, trailblaze 1.
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Choose one —
• Destroy target creature with power 4 or greater. • Destroy target enchantment. |
When Blackflame Spark enters the battlefield, choose one —
• Put a +1/+1 counter on target creature you control. • Remove up to three counters from target creature. 2/2
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Target creature gets +2/+0 until end of turn, then you may contest 3. If you do, put a first strike counter on the creature that contested.
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When Hidden Stash enters the battlefield, salvage.
, : Add one mana of any color. |
As an additional cost to cast Scrap for Parts, sacrifice an artifact or creature.
Draw two cards. Salvage. |
Flying
Whenever an opponent loses life, Midnight Roc gets +1/+1 until end of turn. 2/1
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You may contest 4. If you do, target creature gains indestructible until end of turn. Then it fights target creature an opponent controls. (To contest 4, tap a creature you control with power 4 or greater.)
There was no need to run. They knew they were safe with her.
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Whenever a source you control deals noncombat damage, Keen-Smell Hunter gets +2/+0 until end of turn.
3/4
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1/1
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Timid Frillback
(common, foil)
Set In Motion
(rare)
Steady-Aim Archer
(uncommon)
MacGyver-Clan Prodigy
(uncommon)
Combat Choreographer
(uncommon)
Young Explorer
(common)
The Harder They Fall
(common)
Blackflame Spark
(common)
Trained Reflexes
(common)
Hidden Stash
(common)
Scrap for Parts
(common)
Midnight Roc
(common)
Epic Showdown
(common)
Keen-Smell Hunter
(common)
Forest
(basic)
Human
(token)






: Add one mana of any color.