Orbit: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bird Scout
Flying
When Valley Lookout enters the battlefield, trailblaze 2.
2/2
 
 R 
Sorcery
Exile top two cards of your library, then you may deal 1 damage to an opponent. If you do, that player may exile top two cards of their library. If they do, repeat this process. Each player may play cards they exiled this way until the end of their next turn.
 U 
Creature – Human Scout
Whenever Explorer's Apprentice attacks, trailblaze 1.
Reveal four land cards from your hand: Transform Explorer's Apprentice. Activate only as a sorcery.
(Transforms into Jerren, Living Compass)
Every hero's journey begins somewhere. I just need to find mine.
1/3
Jerren, Living Compass
 
 U 
Colour indicator G Legendary Creature – Human Scout
Whenever a land enters the battlefield under your control, trailblaze 2.
"I found my journey. Now I'll help you find yours."
2/4
 U 
Creature – Dwarf
Tap two untapped artifacts you control: MacGyver-Clan Prodigy gets +1/+0 until end of turn and deals 1 damage to any target.
2/3
 U 
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Trailblaze 2.
 C 
Creature – Wolf
Whenever a source you control deals noncombat damage, Keen-Smell Hunter gets +2/+0 until end of turn.
3/4
 C 
Creature – Snake
Deathtouch
When Ruin Viper dies, it deals 1 damage to target player, planeswalker, or tapped creature.
0/1
 C 
Artifact
Each creature you control contests as though its power were 1 greater.
{t}: Add one mana of any color.
 C 
Creature – Beast
When Timid Frillback enters the battlefield, you may contest 5. If you do, return target card from your graveyard to your hand.
4/5
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has haste.
Equip {1}
 C 
Creature – Elemental
When Blackflame Spark enters the battlefield, choose one —
• Put a +1/+1 counter on target creature you control.
• Remove up to three counters from target creature.
2/2
 C 
Instant
Target creature gets +2/+0 until end of turn, then you may contest 3. If you do, put a first strike counter on the creature that contested.
 C 
Creature – Bird
Flying
When Nesting Brightwing enters the battlefield, create two 1/1 white Bird creature tokens with flying.
2/2
 C 
Instant
You may contest 4. If you do, target creature gains indestructible until end of turn. Then it fights target creature an opponent controls. (To contest 4, tap a creature you control with power 4 or greater.)
There was no need to run. They knew they were safe with her.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Equipment
Equipped creature gets +1/+1.
Equip {2}

Valley Lookout (common, foil)
Reflex of Impetus (rare)
Explorer's Apprentice (uncommon)
MacGyver-Clan Prodigy (uncommon)
Steal the Maps (uncommon)
Keen-Smell Hunter (common)
Ruin Viper (common)
Token of Bravery (common)
Timid Frillback (common)
Axe of Vigor (common)
Blackflame Spark (common)
Trained Reflexes (common)
Nesting Brightwing (common)
Epic Showdown (common)
Mountain (basic)
Sword (token)