DnD
A set based on dungeons and dragons.
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Creatures you control get +1/+0.
,
:Target creature you control becomes unblockable until end of turn.


2/2
Vigilance
1/3

1/1
Double strike.
2/1
flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
shroud
shroud
1/2
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I was not really intending for this to be a set- more of a flavorful throw-together.
Not sure why this costs 2 and Brutal Scoundrel costs 3. They're the same creature, but one has first stike and the other has shroud... and its arguable that first strike is that much better than shroud. Seems that hiding this disparity can be better served by having one creature have very different stats - for example, make the Scoundrel a 3/2 for

It's very unusual for blue to get first strike. However I can see this could be the kind of set where you change those kind of rules.
Wow, a Undead Warchief for all your creatures, not just Zombies. That's fine in white, I guess, but blue?
Soldier? And shouldn't it be "get +2/+1," not "have?"
Curse you forever spelling!
rogue: –noun 1. a dishonest, knavish person; scoundrel.
rouge: –noun 1. any of various red cosmetics for coloring the cheeks or lips.