The Ante Set: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Horror
Grotesque Mass gets +X/+X, where X is the number of cards in the ante.
A writhing, horrific amalgamation, born of envy and greed.
1/1
 
 R 
Land
Wager (As this enters the battlefield, you may wager on it by anteing the top card of your library.)
Gold Mine enters the battlefield with two mining counters on it. If you wagered on it, it enters the battlefield with five of these counters instead.
When Gold Mine has no mining counters on it, sacrifice it.
{t}, remove a mining counter from Gold Mine: Add 1 mana of any color to your mana pool.
 U 
Creature – Elf Shaman
When Soul Salvager enters the battlefield, return up to two cards from your contribution to the ante to your hand. (Your contribution to the ante is all the cards in the ante that began the game in your library.)
2/3
 U 
Creature – Beast
Trample
Whenever Wildsoul Ravager deals combat damage to a player, ante the top card of your library, then return another card from your contribution to the ante to your hand.
4/4
 U 
Creature – Efreet
Trample
At the beginning of each upkeep, ante the top card of your library.
His riches come not from gold but from the most precious memories of his "masters".
6/6
 C 
Creature – Human Warrior
{x}, ante the top card of your library: Gunslinging Desperado gets +X/+0 and gains first strike until end of turn.
2/1
 C 
Creature – Human Cleric
When Soul Soother enters the battlefield, you gain 2 life.
Break — When Soul Soother is put into the ante from anywhere, you gain 8 life.
1/3
 C 
Creature – Human Wizard
When Soul Scholar enters the battlefield, scry 1.
Break — When Soul Scholar is put into the ante from anywhere, draw a card.
1/2
 C 
Creature – Elf Druid
When Soul Searcher enters the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Break — When Soul Searcher is put into the ante from anywhere, search your library for a basic land card, reveal it, and put it onto the battlefield. Then shuffle your library.
1/1
 C 
Sorcery
Wager (As an additional cost to cast this, you may wager on it by anteing the top card of your library.)
Ember Slash deals 3 damage to target creature or player. If you wagered on it, Ember Slash deals 4 damage to that creature or player instead.
 C 
Creature – Human Assassin
Deathtouch
Break — When Soul Screecher is put into the ante from anywhere, target player loses 2 life.
Her victims hear nothing until the long, mournful screech that signals their demise.
1/1
 C 
Creature – Horror
Grotesque Mass gets +X/+X, where X is the number of cards in the ante.
A writhing, horrific amalgamation, born of envy and greed.
1/1
 C 
Creature – Goblin Shaman
Haste
Break — When Soul Scorcher is put into the ante from anywhere, Soul Scorcher deals 3 damage to target creature.
A wild, almost jubilant scream, a gnash of teeth, and the haze of smoke and flame.
1/1
 C 
Creature – Human Soldier
Wager (As an additional cost to cast this, you may wager on it by anteing the top card of your library.)
If you waged on Crowd Favorite, it enters the battlefield with a +1/+1 counter on it.
The higher the stakes, the better the brawl.
2/2
 C 
Creature – Human Wizard
When Aarie Watcher enters the battlefield, put a 1/1 blue Bird creature token with flying onto the battlefield.
Break — When Aarie Watcher is put into the ante from anywhere, put a 1/1 blue Bird creature tokens with flying onto the battlefield.
3/4

Grotesque Mass (common, foil)
Gold Mine (rare)
Soul Salvager (uncommon)
Wildsoul Ravager (uncommon)
Opulent Efreet (uncommon)
Gunslinging Desperado (common)
Soul Soother (common)
Soul Scholar (common)
Soul Searcher (common)
Ember Slash (common)
Soul Screecher (common)
Grotesque Mass (common)
Soul Scorcher (common)
Crowd Favorite (common)
Aarie Watcher (common)