From The Ashes: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Horror
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
When this creature enters, each opponent loses 1 life for each noncreature card exiled to pay its delve cost and you gain 1 life for each creature card exiled to pay its delve cost.
4/4
 U 
Creature – Human Shaman
When this creature enters, return up to one target noncreature card from your graveyard to your hand.
Creatures you control have charge up. (They have "Whenever you cast a noncreature spell, you may pay {1}. If you do, put a +1/+1 counter on this.")
3/3
 U 
Artifact – Equipment
Charge up (Whenever you cast a noncreature spell, you may pay {1}. If you do, put a +1/+1 counter on this.)
Equipped creature gets +1/+1 and an additional +1/+1 for each counter on this artifact.
Equip {1}
 C 
Enchantment
When this enchantment enters, surveil 2, then you may return up to one creature card from your graveyard to your hand.
{5}{b}: Each opponent loses 3 life and you gain 3 life.
 C 
Instant
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
 C 
Enchantment Creature – Incarnation
Lifelink
When this creature enters, put a +1/+1 counter on up to one target creature.
Sunchildren were Lumina's mightiest servants. Three hundred years after her death, all have been killed or fragmented into smaller beings.
1/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
Surveil 1.
Sometimes spirits trapped in the worldrifts possess fresh meat to settle ancient grudges.
 C 
Land
This land enters tapped.
{t}: Add {u}.
Cycling {2}
 C 
Land
This land enters tapped.
{t}: Add {g}.
Cycling {2}
 C 
Artifact Creature – Construct
As an additional cost to cast this spell, tap two untapped noncreature permanents you control.
4/4
 C 
Creature – Human Wizard
When this creature enters, exile up to one target instant or sorcery card from your graveyard. You may cast that card until the end of your next turn. (You still pay its costs. Timing rules still apply.)
3/2
 C 
Artifact Creature – Construct
When this creature enters, you may search your library for a land card, reveal it, then shuffle and put that card on top.
2/1
 C 
Creature – Bird
Flying, ward {2}
Islandcycling {1}
3/4
 C 
Creature – Illusion
Vigilance
Haunting Figment can’t be blocked as long as you’ve cast an instant or sorcery spell this turn.
2/1

Slavering Horror (uncommon)
Lightning Bottler (uncommon)
Mystic Mantle (uncommon)
Squirming Darkness (common)
*Light of Hope (common)
Sunchild Fragment (common)
Rage Awakened (common)
*Remote Isle (common)
*Slippery Karst (common)
Excavated Guardian (common)
*Scholar of Combustion (common)
Surveyor's Servant (common)
Taloned Terror (common)
*Haunting Figment (common)