From The Ashes: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Beast
Trample
{4}{g}{r}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
Whenever a creature you control becomes monstrous, create a 3/3 green Beast creature token.
4/4
{1}{w}
 
 U 
Instant
Target creature gets +2/+2 until end of turn. Investigate.
Fuse (You may cast one or both halves of this card from your hand.)
Wrath
{3}{r}
 
 U 
Instant
Wrath deals 2 damage to each creature and each player.
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Creature – Human Artificer
When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts you control enter, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.
1/1
 C 
Creature – Zombie
Uncover — Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
2/1
 C 
Artifact Creature – Construct
{1}, Sacrifice this creature: Put a +1/+1 counter on target creature. Activate only as a sorcery.
3/1
 C 
Creature – Beast
Reach
{5}{g}: Monstrosity 3 (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Whenever one or more counters are placed on this creature, target creature gains trample until end of turn.
4/4
 C 
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent’s mana value.
 C 
Instant
Create two 1/1 white Cleric creature tokens.
Addendum — If you cast this spell during your main phase, also tap up to one target creature.
 C 
Creature – Illusion
Vigilance
Haunting Figment can’t be blocked as long as you’ve cast an instant or sorcery spell this turn.
2/1
 C 
Land
{t}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The surface of Yego is cracked like a scab, and all the horrors and wonders of the past six millennia ooze from it like pus from a wound.
 C 
Instant
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
 C 
Instant
Esoteric Eruption deals 5 damage to target creature or planeswalker. If excess damage was dealt this way, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)
 C 
Sorcery
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard.
Put a +1/+1 counter on up to one creature you control.
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
This land enters tapped.
Centuries after the apocalypse, beauty endures.

Monstrous Matriarch (uncommon)
Wield // Wrath (uncommon)
*Ingenious Smith (uncommon)
Sluice Skulker (common)
Scrap Squire (common)
Bristling Baloth (common)
*Feed the Swarm (common)
Solar Summons (common)
*Haunting Figment (common)
*Terramorphic Expanse (common)
*Light of Hope (common)
Esoteric Eruption (common)
Primal Roar (common)
*Idyllic Beachfront (common)