From The Ashes: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Beast
Trample
{4}{g}{r}: Monstrosity 1 (If this creature isn't monstrous, put one +1/+1 counters on it and it becomes monstrous.)
Whenever a creature you control becomes monstrous, create a 3/3 green Beast creature token.
4/4
{1}{r}
 
 U 
Sorcery
Up to one target creature can't block this turn. Create a Treasure token.
Fuse (You may cast one or both halves of this card from your hand.)
Hunger
{2}{b}
 
 U 
Sorcery
Choose target creature. You may sacrifice a nonland permanent. If you do, destroy that creature.
 U 
Artifact
Uncover — Whenever one or more cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
{1}{u}{b}, {t}, Exile three cards from your graveyard: Draw a card.
 C 
Instant
Esoteric Eruption deals 5 damage to target creature or planeswalker. If excess damage was dealt this way, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has “{3}, {t}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment.”
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Land – Island Swamp
({t}: Add {u} or {b}.)
This land enters tapped.
 C 
Enchantment Creature – Incarnation
Lifelink
When this creature enters, put a +1/+1 counter on up to one target creature.
Sunchildren were Lumina's mightiest servants. Three hundred years after her death, all have been killed or fragmented into smaller beings.
1/3
 C 
Land – Mountain Plains
({t}: Add {r} or {w}.)
This land enters tapped.
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
This land enters tapped.
Centuries after the apocalypse, beauty endures.
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards.
 C 
Creature – Human Rogue
When this creature enters, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)
To the desperate, rumors of wealth and power are a valuable currency.
1/3
 C 
Creature – Hellion
{3}{r}: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
Whenever one or more counters are placed on this creature, it deals 2 damage to any target.
3/3
 C 
Instant
Target creature gets -3/-3 until end of turn. Then, if that creature is still on the battlefield, investigate. (Create a Clue. It's a token with "{2}, Sacrifice this: Draw a card.")
 C 
Artifact – Clue
When this artifact enters, exile target nonland permanent with mana value 3 or less until this artifact leaves the battlefield.
{2}, Sacrifice this artifact: Draw a card.

Monstrous Matriarch (uncommon)
Fear // Hunger (uncommon)
Ominous Etchings (uncommon)
Esoteric Eruption (common)
*Deconstruction Hammer (common)
*Contaminated Aquifer (common)
Sunchild Fragment (common)
*Sacred Peaks (common)
*Idyllic Beachfront (common)
*Treasure Cruise (common)
Whisper Merchant (common)
Slumbering Hellion (common)
Near Death Experience (common)
Mysterious Shackles (common)