Sea World: Card List

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Mechanics | Skeleton

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Aven Recruiter White Uncommon 5{3}{w}{w} Creature – Bird Soldier 3 2 Flying
Keel – At the beginning of your upkeep, if you control an even number of nonland permanents, create a 1/1 white Bird creature token with flying.
0
2 Giant Swordfish White Common 4{3}{w} Creature – Fish 2 3 First strike 0
3 Hired Hands White Common 4{3}{w} Sorcery Put three 1/1 white Soldier creature tokens onto the battlefield.
You may cast Hired Hands as though it has flash if you spend mana from a Gold token.
0
4 Seashore Glider White Common 3{1}{w}{w} Creature – Merfolk Scout 2 3 Keel – At the beginning of your upkeep, if you control an odd number of permanents, Seashore Glider gains flying until end of turn. 0
5 Smooth Sailing White Common 3{2}{w} Instant Prevent all damage that would be dealt to creatures you control this turn.
Keel – If you control an even number of nonland permanents, you gain life equal to the damage prevented this way.
0
6 Tax Aven White Common 3{2}{w} Creature – Bird Soldier 2 1 Flying
When Tax Aven enters the battlefield, if an opponent controls more lands than you do, . (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.")
0
7 Throw Overboard White Uncommon 3{2}{w} Instant Put target attacking or blocking creature on top of its owner's library.
Keel – If you control an even number of nonland permanents, you may put that creature on the bottom of its owner's library instead.
0
8 Veteran Rigger White Common 2{1}{w} Creature – Human Soldier 2 2 Keel – When Veteran Rigger enters the battlefield, if you control an even number of nonland permanents, you may tap target creature. 0
9 Amphin Cannoneer Blue Common 4{3}{u} Creature – Salamander Pirate 1 4 plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.)
{r}: Amphin Cannoneer gets +1/+0 until end of turn.
0
10 Anchors Away Blue Uncommon 4{3}{u} Sorcery Tap all creatures target player controls.
Keel – If you control an even number of nonland permanents, those creatures don't untap during their controller's next untap step.
0
11 Captain's Wings Blue Uncommon 3{1}{u}{u} Creature – Bird Pirate 2 2 Flying, plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.) 0
12 Cargo Hoarder Blue Uncommon 5{4}{u} Creature – Merfolk Pirate 4 3 Hexproof, plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.)
Permanents you control but don't own have hexproof.
0
13 Chronic Flooding* Blue Common 2{1}{u} Enchantment – Aura Enchant land
Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.
0
14 Curl Blue Common 4{2}{u}{u} Instant Counter target spell.
Keel – If you control an even number of nonland permanents, draw a card.
0
15 Deep Sea Octopus Blue Common 5{3}{u}{u} Creature – Octopus 4 4 Hexproof 0
16 Griptide* Blue Common 3{2}{u} Instant Put target creature on top of its owner's library. 0
17 Mistcover Adept Blue Common 3{2}{u} Creature – Merfolk Wizard 2 2 Keel – When Mistcover Adept enters the battlefield, if you control an even number of nonland permanents, target creature can't be blocked this turn. 0
18 Murkwater Scoundrel Blue Common 2{1}{u} Creature – Human Pirate 1 3 plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.) 0
19 Porthaven Blockade Blue Common 6{5}{u} Creature – Human Soldier 5 5 Defender
Keel – As long as you control an even number of nonland permanents, Porthaven Blockade can attack as though it didn't have defender.
0
20 Refund Blue Common 2{1}{u} Instant Return target nonland permanent to its owner's hand. If you controlled that permanent, mint. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.") 0
21 Shell Seller Blue Common 4{2}{u}{u} Creature – Merfolk Scout 3 2 Keel – Shell Seller has flying as long as you control an even number of nonland permanents. 0
22 Tidepool Seer Blue Uncommon 4{3}{u} Creature – Merfolk Wizard 1 3 Keel – At the beginning of your upkeep, if you control an even number of nonland permanents, draw a card. 0
23 Bilge Rat Black Common 1{b} Creature – Rat Pirate 1 1 plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.) 0
24 Black Market Peddler Black Common 3{1}{b}{b} Creature – Human Pirate 2 1 plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.)
Black Market Peddler can't be blocked except by Pirates.
0
25 Deadsoul Diver Black Uncommon 5{3}{b}{b} Creature – Merfolk Wizard 2 2 When Deadsoul Diver enters the battlefield, you may return target creature card from your graveyard to your hand.
Keel – If you control an even number of nonland permanents, you may return that creature card to the battlefield tapped instead.
0
26 Dock Skulker Black Common 2{1}{b} Creature – Merfolk Rogue 1 2 Menace
Keel – Dock Skulker gets +2/+0 as long as you control an even number of nonland permanents.
0
27 Kleptomanic Captain Black Uncommon 4{3}{b} Creature – Orc Pirate 3 4 plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.)
Kleptomanic Captain gets +1/+1 for each permanent you control but don't own.
0
28 Murkwater Stabbist Black Uncommon 3{2}{b} Creature – Rat Pirate 1 2 Deathtouch, plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.)
{r}: Murkwater Stabbist gains first strike until end of turn.
0
29 Orcish Cleaner Black Uncommon 5{4}{b} Creature – Orc Assassin 3 4 Deathtouch
When Orcish Cleaner enters the battlefield, if mana from a Gold token was spent to cast it, destroy target creature.
0
30 Plunder the Coffers Black Common 4{2}{b}{b} Sorcery Exile target player's graveyard. For each creature card exiled this way, mint. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.") 0
31 Poisonous Urchin Black Common 1{b} Creature – Urchin 1 1 Deathtouch 0
32 Shake Down Black Common 3{1}{b}{b} Sorcery Target player discards two cards. If that player discards a land card, mint. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.") 0
33 Sink and Sweep Black Common 6{4}{b}{b} Sorcery Destroy target creature.
Keel – If you control an even number of nonland permanents, mint. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.")
0
34 Walk the Plank Black Common 1{b} Enchantment – Aura Enchant creature
When enchanted creature becomes tapped, destroy it.
0
35 Bloodhunter Shark Red Uncommon 5{3}{r}{r} Creature – Fish 4 4 Bloodhunter Shark costs {2} less to cast if an opponent lost life this turn. (Damage causes loss of life.) 0
36 Crime Spree Red Common 1{r} Sorcery Target creature gains plunder until end of turn. (When that creature deals combat damage to a player this turn, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.) 0
37 Glintharbor Renegade Red Common 2{1}{r} Creature – Human Pirate 1 1 Haste, plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.) 0
38 Goblin Boarding Party Red Uncommon 6{5}{r} Creature – Goblin Pirate 4 4 Trample, plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.) 0
39 Mining Operation Red Common 2{1}{r} Instant As an additional cost to cast Mining Operation, sacrifice a land.
Mint twice. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.")
0
40 Obsessive Harpooner Red Common 2{1}{r} Creature – Human Warrior 2 1 {3}{w}, {t}, Sacrifice Obsessive Harpooner: Destroy target creature with power 4 or greater. 0
41 Tavern Brawl Red Common 3{1}{r}{r} Instant Choose target creature. Target creature you control fights that creature. When the chosen creature dies this turn, mint. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.") 0
42 Elder Fisherman Green Uncommon 3{1}{g}{g} Creature – Human 2 3 Keel – At the beginning of your upkeep, if you control an even number of nonland permanents, put a +1/+1 counter on target creature you control. 0
43 Invasive Species* Green Common 3{2}{g} Creature – Insect 3 3 When Invasive Species* enters the battlefield, return another permanent you control to its owner's hand. 0
44 Search for Treasure Green Common 3{2}{g} Sorcery Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard, then mint. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.") 0
45 In the Brig Multicolour Common 2{w}{u} Enchantment – Aura Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Keel – When In the Brig enters the battlefield, if you control an even number of permanents, tap up to two target creatures.
0
46 Buccaneer Deckhand Multicolour Common 3{1}{u}{b} Creature – Human Pirate 2 2 plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.) 0
47 Shipwreck Dredgers Multicolour Uncommon 5{3}{u}{b} Creature – Zombie Pirate 2 4 plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.)
Whenever Shipwreck Dredgers attacks a player, you may put a card from that player's graveyard on top of his or her library.
0
48 Tectonic Eruption Multicolour Rare 2{x}{r}{g} Sorcery Reveal the top X cards of your library. Put each land card revealed this way onto the battlefield tapped, then put the rest into your graveyard. Tectonic Eruption deals damage to each creature and each player equal to the number of lands that enter the battlefield this way. 0
49 Aven Deathcollector Multicolour Uncommon 4{2}{w}{b} Creature – Bird Wizard 2 2 Flying
Whenever Aven Deathcollector or another creature dies, you may pay 1 life. If you do, mint. (Create a colorless Gold artifact token with "Sacrifice this artifact: add one mana of any color to your mana pool.")
0
50 Stellar Navigation Multicolour Uncommon 3{1}{g}{u} Sorcery Look at the top five cards of your library. You may reveal any number of land cards from among them and put them into your hand, then put the rest back on top in any order. 0
51 Goblin Smuggler Multicolour Common 2{u}{r} Creature – Goblin Rogue 2 1 Goblin Smuggler is unblockable as long as you control an artifact. 0
52 Weathered Knarr Artifact Common 7{7} Artifact Creature – Construct 6 7 Weathered Knarr can't attack alone. 0
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Mechanics | Skeleton