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Skeleton | The Elements

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Badger White Common 1{1} GALVOS Minion 1 ATK, 1 HLT
Overkill
0
2 Bounce White Common 2{2} GALVOS Spell Return a Minion or Modification to its owner's hand. 0
3 Commander White Common 4{4} GALVOS Minion 3 ATK, 2 HLT
Summon: your opponent discards a card from their hand.
0
4 Cripple White Common 2{2} GALVOS Attack Deal 2 damage to a Minion. It gets -1 ATK. 0
5 Crystalboost White Common 3{3} GALVOS Spell Gain 2 empty crystals of any one element. 0
6 Crystalstrike White Common 3{3} GALVOS Attack Deal 3 damage to a target. Gain an empty GALVOS crystal. 0
7 Crystalsurge White Common 6{6} GALVOS Spell Gain 4 empty crystals of any one element. 0
8 Fangsnake White Common 3{3} GALVOS Minion 1 ATK, 3 HLT
Venom
0
9 Growth White Common 4{4} GALVOS Spell A creature gets +5 ATK and +5 HLT. 0
10 Jackal White Common 3{3} GALVOS Minion 4 ATK, 2 HLT
Summon: deal two damage to yourself.
0
11 Jolt White Common 1{1} GALVOS Attack Deal 3 damage to a target and 2 damage to yourself. 0
12 Kingcobra White Common 6{6} GALVOS Minion 2 ATK, 5 HLT
All your creatures have Venom.
0
13 Militia White Common 2{2} GALVOS Minion 2 ATK, 1 HLT
Summon: gain an empty GALVOS crystal.
0
14 Priest White Common 2{2} GALVOS Minion 1 ATK, 2 HLT
Summon: Another creature gets +2 ATK.
0
15 Roar White Common 4{4} GALVOS Attack Your Minions get +1 ATK, +1 HLT, and gain Overkill. 0
16 Sentinel White Common 3{3} GALVOS Minion 1 ATK, 2 HLT
Summon: gain 2 empty GALVOS crystals.
0
17 Soldier White Common 1{1} GALVOS Minion 2 ATK, 1 HLT 0
18 Sunder White Common 5{5} GALVOS Spell Choose one:
>Destroy all Attacks.
>A creature gets -5 ATK.
0
19 Tactics White Common 1{1} GALVOS Spell Your opponent discards a card from their hand. 0
20 Witherstorm White Common 2{2} GALVOS Spell All creatures get -2 ATK. 0
21 Abjurer Blue Common 4{4} ARC Minion 3 ATK, 2 HLT
Abjurer can't be targeted by spells.
0
22 Clone Blue Common 3{3} ARC Spell Put a clone of a Minion into any of your spaces. 0
23 Control Blue Common 6{6} ARC Spell Empower
Gain control of a Minion.
0
24 Faerie Blue Common 2{2} ARC Minion 0 ATK, 2 HLT
Faerie can't be targeted by Spells or Attacks from your enemies.
0
25 Freeze Blue Common 3{3} ARC Attack Target Minion can't move. 0
26 Gridlock Blue Common 1{1} ARC Spell All Minions on the field can't move. 0
27 Justice Blue Common 4{4} ARC Spell The player with the most Minions breaks Minions until they are tied for the most. 0
28 Lich Blue Common 7{7} ARC Minion 5 ATK, 3 HLT
Epitaph: return Lich to a random space.
Lich is Undead.
0
29 Lottery Blue Common 5{5} ARC Spell Empower
Reveal the top card of your deck. Deal damage to a minion equal to its cost.
0
30 Manaren Blue Common 3{3} ARC Minion 4 ATK, 4 HLT
Summon: your opponent puts a clone of Manaren onto the field.
0
31 Mimic Blue Common 4{4} ARC Minion 0 ATK, 0 HLT
Summon: Mimic becomes a copy of any other Minion.
0
32 Necromancy Blue Common 2{2} ARC Attack Return a card to your hand from discard. 0
33 Orbling Blue None 2{2} ARC Minion 1 ATK, 2 HLT
Break Orbling: Return a spell from discard to your hand
0
34 Peruse Blue Common 2{2} ARC Attack Draw a card. 0
35 Pixie Blue Common 1{1} ARC Minion 1 ATK, 1 HLT
Empower
0
36 Recur Blue Common 1{1} ARC Spell Return a Minion to your hand from discard. 0
37 Scry Blue Common 2{2} ARC Spell Empower
Look at the top 3 cards of your deck. Put them back in any order.
0
38 Setback Blue Common 3{3} ARC Spell All players lose all crystals. 0
39 Spirit Blue Common 2{2} ARC Minion 1 ATK, 2 HLT
Whenever you play a Spell, Spirit gets +1 ATK.
0
40 Treason Blue Common 3{3} ARC Attack Gain control of a Minion this turn only. 0
41 Animate Black Common 3{3} UMBRAX Attack Put a 1 ATK, 1 HLT Undead into any of your spaces. 0
42 Apocalypse Black Common 5{5} UMBRAX Spell Replace all Minions with 1 ATK 1 HLT Undead Minions. 0
43 Cultist Black Common 2{2} UMBRAX Minion 2 ATK, 1 HLT
Summon: Another creature gets -2 ATK.
0
44 Demon Black Common 4{4} UMBRAX Minion 0 ATK, 4 HLT
When Demon enters the field, pay any amount of life points. Demon gets + that much ATK.
0
45 Elf Black Common 2{2} UMBRAX Minion 2 ATK, 1 HLT
Epitaph: you gain 3 life points.
0
46 Horror Black Common 5{5} UMBRAX Minion 3 ATK, 3 HLT
Summon: break all Minions you control, and add their ATKs and HLTs to Horror.
0
47 Howl Black Common 3{3} UMBRAX Spell All your Undead get +2 ATK and +1 HLT. 0
48 Orilyth Black Common 1{1} UMBRAX Minion 2 ATK, 2 HLT 0
49 Reaper Black Common 3{3} UMBRAX Minion 2 ATK, 2 HLT
Whenever a Minion dies, Reaper gets +1 ATK and +1 HLT.
Reaper is Undead.
0
50 Regicide Black Common 3{3} UMBRAX Spell Destroy the creature with the highest ATK. If there is a tie, destroy one at random. 0
51 Ritual Black Common 1{1} UMBRAX Spell Gain 3 full crystals of any one element this turn only. 0
52 Shadow Black Common 2{2} UMBRAX Minion 2 ATK, 1 HLT
Epitaph: gain 2 full UMBRAX crystals this turn only.
0
53 Siphon Black Common 2{2} UMBRAX Spell A Minion gets -1 ATK and -1 HLT, and another Minion gets +1 ATK and +1 HLT. 0
54 Skeleton Black Common 3{3} UMBRAX Minion 2 ATK, 2 HLT
Epitaph: put a 1 ATK 1 HLT Undead Minion into the space Skeleton died in.
Skeleton is Undead.
0
55 Spawning Black Common 4{4} UMBRAX Spell Put a 1 ATK, 1 HLT Spawn into every empty space. Half are yours, half are your opponent's. 0
56 Zombie Black Common 1{1} UMBRAX Minion 1 ATK, 1 HLT
Epitaph: Draw a card.
Zombie is Undead.
0
57 Angel Red Common 6{6} KRUUN Minion 3 ATK, 4 HLT
Angel moves twice in one turn.
0
58 Dragon Red Common 6{6} KRUUN Minion 2 ATK, 6 HLT
Whenever you draw a card, Dragon gets +2 ATK.
0
59 Gnome Red Common 2{2} KRUUN Minion 2 ATK, 1 HLT
When Gnome enters the field, deal 1 damage to a target.
0
60 Goblin Red Common 1{1} KRUUN Minion 1 ATK, 1 HLT
Speed
0
61 Orc Red Common 2{2} KRUUN Minion 3 ATK, 3 HLT
You can't cast Spells while Orc is in play.
0
62 Sphinx Red Common 4{4} KRUUN Minion 3 ATK, 2 HLT
Speed
0
63 Spider Red Common 3{3} KRUUN Minion 2 ATK, 2 HLT
Venom
0
64 Dwarf Green Common 2{2} LOTH Minion 1 ATK, 2 HLT
Armor 1
0
65 Hydra Green Common 6{6} LOTH Minion 3 ATK, 4 HLT
Whenever Hydra takes damage, it gets +2 ATK.
0
66 Stegoran Green Common 4{4} LOTH Minion 3 ATK, 2 HLT
Armor 2
Stegoran is a Dinosaur.
0
67 Styriosaur Green Common 7{7} LOTH Minion 5 ATK, 5 HLT
Styriosaur is a Dinosaur.
0
68 Tortoise Green Common 1{1} LOTH Minion 1 1 1 ATK, 1 HLT
Armor 1
0
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Skeleton | The Elements