Retaliation
Retaliation by wlframe
13 cards in Multiverse
7 with no rarity, 3 uncommons, 2 mythics, 1 token
1 token multicolour, 12 multicolour
8 comments total
Third set of Ravnica 3.0 - the guilds team up to survive
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The set creator would like to draw your attention to these comments:
On Retaliation (reply):
on 11 Feb 2016
by
Alex:
Uhh. This cardset is set on Ravnica. On Ravnica it makes perfect sense that a "The actual names of the shards", to use your phrase, are plane-specific. It'd be just as wrong to have a Ravnican card called Jund Berserker as it would to have one called Llanowar Elves or Kessig Wolfir. |
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-3 Populate, then gain 2 life for each token you control.
-8 You get an emblem with "Creatures you control have infect and trample."
Nice card!
FWIW, reanimation is a great choice for

, and it'd be good if you could preserve that somehow. It's just that the original was a bit too strong.
Wow! That is one cheap reanimation spell, especially at instant speed. AND It's a charm? Crazy. I think you might have to power that down. Also, it's a bit strange when the other two modes do tokens.
I can see where it would confuse the heck outta players though.
Uhh. This cardset is set on Ravnica. On Ravnica it makes perfect sense that a

grouping would name itself after the Gruul and the Rakdos. And it'd make no sense at all for a Ravnican 

group to name itself after Jund, which is a (part of a) completely different plane.
"The actual names of the shards", to use your phrase, are plane-specific. It'd be just as wrong to have a Ravnican card called Jund Berserker as it would to have one called Llanowar Elves or Kessig Wolfir.
Why did you use weird names like Grakdos and Simizzet?
You could just use the actual names of the shards in my opinion.
See Golessnya Charm.
To be in keeping with the current color pie, I think the first ability needs to be
and the second
. Though that's still a bit of a stretch, I guess it's okay since you've already spent all three colors to cast it.