Frostfall: Virtual Booster

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Frostfall
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Land
Brimstone Bog enters the battlefield tapped unless you control a Snow Swamp or Snow Mountain.
{t}: Add {b} or {r}.
 
 R 
Creature – Centaur Warrior
Other red Centaur creatures you control get +1/+1 and gain First Strike.
Other green Centaur creatures you control get +1/+1 and gain Trample.
5/5
 U 
Snow Creature – Aurochs
Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
{2}{s}: Target creature blocks target creature this turn if able. ({s} can be paid with one mana from a snow permanent.)
3/3
 U 
Snow Creature – Elf Wizard
{g},{t}: Target creature gets +2/+2 until end of turn.
{u},{t}: Target player puts the top two cards of his or her library into his or her graveyard.
1/1
 U 
Snow Creature – Centaur Shaman
{u}, {t}: Target player puts the top two cards of their library into their graveyard.
{r}, {t}, Discard a card at random: Centaur Firemind deals 2 damage to any target.
2/2
 C 
Creature – Centaur Warrior
Flash
3/3
 C 
Snow Creature – Wolf
4/4
 C 
Snow Creature – Fox
Alpine Fox can only be blocked by Snow creatures.
1/1
 C 
Creature – Elemental
{t}: Add {r}.
Flamekin are drawn to Kiara like moths to ....well, a flame.
1/1
 C 
Snow Creature – Shade
Flying
{s}: Chilling Shade gets +1/+1 until end of turn. ({s} can be paid with one mana from a snow permanent.)
1/1
 C 
Snow Creature – Bird
Flying
When Snowy Owl enters the battlefield, you may look at the top X cards of your library then put them back in any order (where X equals the number of snow permanents you control).
1/1
 C 
Creature – Human Wizard
{t}: Target Snow land becomes a 2/2 Illusion creature until end of turn. It's still a land.
As the land cooled, Traver Quist's students adapted their illusion magic, using snow drifts to add substance to their magics.
1/2
 C 
Snow Creature – Giant Warrior
Jotun Vanguard can’t attack unless defending player controls a Snow permanent.
4/4
 C 
Snow Creature – Elf Druid
{t}: Untap target Snow Land.

Having always lived in the frozen regions of Urthona, the Frostpine Elves have, ironically, benefitted from the current crisis. As the ice spreads, so does their power and influence.
1/1
 C 
Snow Creature – Centaur Warrior
{s}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({s} can be paid with one mana from a snow permanent.)
2/2

Brimstone Bog (rare, foil)
Centaur Warchief (rare)
Rimehorn Aurochs (uncommon)
Frostpine Witch (uncommon)
Centaur Firemind (uncommon)
Centaur Ambusher (common)
Winter Wolves (common)
Alpine Fox (common)
Kiara's Flamekin (common)
Chilling Shade (common)
Snowy Owl (common)
Traver's Conjurer (common)
Jotun Vanguard (common)
Frostpine Elf (common)
Boreal Centaur (common)