Frostfall: Virtual Booster

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Frostfall
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Land
Permafrost Expanse enters the battlefield tapped unless you control a Snow Forest or a Snow Plains.
{t}: Add {g} or {w}.
 U 
Snow Creature – Beast Hound
Trample
Arctic Beast gets +1/+1 for each Snow Land you control.
2/2
 U 
Snow Artifact
Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a colour.
{t}: Add one mana of the chosen colour.
 U 
Snow Creature – Centaur Shaman
{u}, {t}: Target player puts the top two cards of their library into their graveyard.
{r}, {t}, Discard a card at random: Centaur Firemind deals 2 damage to any target.
2/2
 C 
Creature – Centaur Druid
{t}: Add {g}.
{t}: Add {r}, Centaur Branchburner deals 1 damage to you.
2/1
 C 
Creature – Human Wizard
When Brienne's Auramancer enters the battlefield, you may search your library for an Aura card and put it into your hand.
2/2
 C 
Snow Creature – Giant Warrior
Jotun Vanguard can’t attack unless defending player controls a Snow permanent.
4/4
 C 
Snow Creature – Shade
Flying
{s}: Chilling Shade gets +1/+1 until end of turn. ({s} can be paid with one mana from a snow permanent.)
1/1
 C 
Creature – Goblin
Haste
Avalanche Raider Attacks each turn if able.
The rush is great...until it stops.
2/1
 C 
Snow Creature – Bird
Flying
When Snowy Owl enters the battlefield, you may look at the top X cards of your library then put them back in any order (where X equals the number of snow permanents you control).
1/1
 C 
Creature – Centaur Warrior
Flash
3/3
 C 
Snow Creature – Centaur Warrior
{s}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({s} can be paid with one mana from a snow permanent.)
2/2
 C 
Snow Creature – Wolf
4/4
 C 
Creature – Elemental
{t}: Add {r}.
Flamekin are drawn to Kiara like moths to ....well, a flame.
1/1
 C 
Creature – Human Wizard
{t}: Target Snow land becomes a 2/2 Illusion creature until end of turn. It's still a land.
As the land cooled, Traver Quist's students adapted their illusion magic, using snow drifts to add substance to their magics.
1/2

Permafrost Expanse (rare)
Arctic Beast (uncommon)
Coldsteel Heart (uncommon)
Centaur Firemind (uncommon)
Centaur Branchburner (common)
Brienne's Auramancer (common)
Jotun Vanguard (common)
Chilling Shade (common)
Avalanche Raider (common)
Snowy Owl (common)
Centaur Ambusher (common)
Boreal Centaur (common)
Winter Wolves (common)
Kiara's Flamekin (common)
Traver's Conjurer (common)