Unfathomable Experiments: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Artifact
{t}: Add {w} to your mana pool. Activate this ability only if you control two or more tapped, white permanents.
 R 
Sorcery
Exile an artifact you control in addition to paying Greater Improvement's mana cost.

Put an artifact from your hand onto the battlefield, then proliferate artifacts.
 C 
Creature – Spirit
Flying
When Ghost of Fortune deals damage to a player you may sacrifice Ghost of Fortune and draw a card.
1/3
 C 
Instant
Search your library for a basic land card, reveal it, and add it to your hand. Then shuffle your library.

Draw a card.
 U 
Creature – Human Child
As long as you have less cards in your hand than each opponent, Charismatic Urchin has Shakedown (Whenever this creature becomes blocked by a creature, draw a card.).
1/1
 C 
Artifact Creature – Rhino
Reflective (Spells targeting this creature cost {1} more.)
When Menagerie Rampager enters the battlefield target artifact creature gains trample until end of turn.
3/4
 C 
Artifact
Whenever an artifact is sacrificed you may sacrifice Gem of Potential to search your library for a basic land card and put it into play tapped. Then shuffle your library.
 C 
Land
{t}: Add {c} to your mana pool.
Sacrifice two artifacts you control-{t}: Add {r}{r} to your mana pool.
 U 
Enchantment – Aura
Enchanted creature gains Underdwell ( This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature.)
With not a canger to his name, the once popular Lord Myllis found himself unwanted everywhere.
 U 
Artifact
Whenever equipped creature attacks Shock Collar deals 2 damage to that creature and untaps the equipped creature.
Equip {1}
 C 
Artifact – Equipment
Whenever an opponent casts an instant or sorcery put a +1/+1 counter on Spellshield Armor.
Equip {3}
Whenever Spellshield Armor would put a +1/+1 counter onto the equipped creature put an additional counter on it for each card named Spellshield Armor in your graveyard.
 C 
Sorcery
Destroy target artifact or enchantment.

Draw a card.
 C 
Creature – Ooze
Taint- As long as Pollutant Ooze is tapped, tapped green creatures you control gain deathtouch.
What wasn't killed directly by the slime was killed by those that ate it.
2/2
 U 
Artifact
Sacrifice Spelllock: Search your library and exile all cards from your library that share a name with target non-land permanent you control.
 R 
Creature – Centaur Druid
{t}: Destroy up to one target equipment and gain 1 life for each aura you control.
"There's a mystic might in this world, and I don't need trinkets to prove it."
3/3

Pearl Sputterer (rare)
Greater Improvement (rare)
Ghost of Fortune (common)
Property Purchase (common)
Charismatic Urchin (uncommon)
Menagerie Rampager (common)
Gem of Potential (common)
Unsafe Factory (common)
Societal Dregs (uncommon)
Shock Collar (uncommon)
Spellshield Armor (common)
Embellish (common)
Pollutant Ooze (common)
Spelllock (uncommon)
Druidic Primalist (rare)