Royale: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Faerie
Flying

When Clover Faerie enters the battlefield, wager, then wager again.

{t}: You get a luck counter. Activate only if you’ve wagered a card this turn.
2/2
 U 
Creature – Human Citizen
High Roller — Whenever you win a coin flip or die roll, create a 1/1 black Rogue creature token.
2/2
 U 
Creature – Dwarf Noble
Whenever you sacrifice a permanent, Sancho’s Magnate deals 1 damage to any target.

High Roller — Whenever you win a coin flip or die roll, create a Treasure token.
3/2
 U 
Creature – Devil Rogue
Menace

Whenever Ludarus’ Daredevil deals combat damage to a player, flip a coin. If you win, that player discards a card.

High Roller — Whenever you win a coin flip or die roll, draw a card, then discard a card.
3/1
 C 
Sorcery
Raise the stake. (The stake starts at zero. Whenever you raise the stake, increase it by one.)
Draw cards equal to the stake, then discard that many cards.
"Adrenaline is simply your body telling you that you're about to win big."
-Kazerk, goblin high roller
 C 
Creature – Devil Rogue
When Rakish Gambler enters the battlefield, you get a luck counter. (Whenever you flip a coin or roll a die, you may pay a luck counter. If you do, you may choose the result of that coin or die.)
1/1
 C 
Creature – Faerie Employee
Flying

Whenever Kind Welcomer deals combat damage to a player, roll a d6, winning on 3. If you win, you gain life equal to the result.
4/4
 C 
Creature – Elf Rogue
High Roller — Whenever you win a coin flip, Theatric Spectator gets +1/+0 until end of turn.
{3}{b}, Flip a coin: If you win the flip, you draw a card and lose 1 life.
3/3
 C 
Creature – Beast
Gardens Renegade's power is equal to the stake.
Whenever Gardens Renegade attacks, raise the stake. (The stake starts at zero. Whenever you raise the stake, increase it by one.)
*/3
 C 
Creature – Human Pirate
When Underhanded Gangster dies, flip a coin. If you win, create two Treasure tokens. If you lose, you lose 1 life.
1/1
 C 
Creature – Halfling Soldier
When Traveling Guard enters the battlefield, roll a d6, winning on 3. If you win, wager. (Shuffle, then exile the top card of your library. At the beginning of your upkeep, put a stake counter on it. Turn it face up at any time. When you do, if it has stake counters greater than its mana cost, cast it without paying its mana cost.)
1/1
 C 
Creature – Faerie Druid
Whenever you pay a luck counter, you gain 1 life.

{2}{g}: You gain a luck counter.
1/1
 C 
Instant
Target player shuffles their library.

Draw a card.
“Impressive hand. Five jacks? That’s quite rare…”
—Vaekar, Ludarus’ disciple
 C 
Creature – Crab
Defender

When Table Glider enters the battlefield, scry 2.
It wanders beneath the myriad tables of the Poker Hall, collecting fallen cards and other debris to construct its shell.
0/4
 C 
Creature – Spirit Employee
Flying

When Dealer of Death enters the battlefield, choose one:
—Whenever a player flips heads or rolls an even number, they lose 1 life.
—Whenever a player flips tails or rolls an odd number, they lose 1 life.
For whom money means nothing, they deal in death.
3/1

Clover Faerie (rare)
Entourage Leader (uncommon)
Sancho’s Magnate (uncommon)
Ludarus’ Daredevil (uncommon)
Risky Thrills (common)
Rakish Gambler (common)
Kind Welcomer (common)
Theatric Spectator (common)
Gardens Renegade (common)
Underhanded Gangster (common)
Traveling Guard (common)
Die Enchanter (common)
Call The Bluff (common)
Table Glider (common)
Dealer of Death (common)