Greyhawk Wars: Virtual Booster

Greyhawk Wars: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – God
Whenever you roll the maximum result on a dice create a Treasure token.
{t}, Sacrifice seven Treasures, Shuffle Norebo, Lord of Chance into your Library: Take an extra turn after this one.
Sacrifice a Treasure: Return Norebo to its owner's hand
3/3
 U 
Creature – Human Paladin
Double Strike
Invulnerable to Black (Prevent all damage that would be dealt to this by Black Sources).
2/2
 U 
Creature – Sahuagin Cleric
Menace
{u}, {t}: Target creature gets "Whenever this creature deals combat damage to an opponent, you may draw a card." until end of turn.
2/2
 U 
Enchantment – Aura
Enchant Creature
If Bigby's Interposing Hand enchants a creature you control it gains Hexproof. Otherwise, Enchanted creature can't attack or block, and its activated abilities can't be activated.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Human Witch
Witch of Iggwilv's Coven's base Power is equal to the number of Witches you control.
*/3
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Zombie
When Son of Kyuss dies create a 1/1 black and green Worm creature token.
3/2
 
 
No more commons
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Dwarf Knight
Vigilance
2/2

Norebo, Lord of Chance (rare)
Paladin of Arnd (uncommon)
Jaw of Sekolah (uncommon)
Bigby's Interposing Hand (uncommon)
Witch of Iggwilv's Coven (common)
Son of Kyuss (common)
Swamp (basic)
Hammer of Moradin (token)